godot_tiny_crate/Scene/Actor/Exit.tscn
2020-10-09 16:23:26 -04:00

75 lines
2.2 KiB
Text

[gd_scene load_steps=7 format=2]
[ext_resource path="res://Image/portal.png" type="Texture" id=1]
[ext_resource path="res://Script/Actor/Exit.gd" type="Script" id=2]
[ext_resource path="res://Image/pixel.png" type="Texture" id=3]
[ext_resource path="res://Image/star.png" type="Texture" id=4]
[ext_resource path="res://Script/ExitStar.gd" type="Script" id=5]
[sub_resource type="Animation" id=1]
length = 1.6
loop = true
tracks/0/type = "value"
tracks/0/path = NodePath("Sprite:region_rect")
tracks/0/interp = 0
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"times": PoolRealArray( 0, 0.3, 0.5, 0.6, 0.8, 1.1, 1.3, 1.4 ),
"transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1 ),
"update": 0,
"values": [ Rect2( 0, 0, 16, 16 ), Rect2( 16, 0, 16, 16 ), Rect2( 32, 0, 16, 16 ), Rect2( 48, 0, 16, 16 ), Rect2( 64, 0, 16, 16 ), Rect2( 48, 0, 16, 16 ), Rect2( 32, 0, 16, 16 ), Rect2( 16, 0, 16, 16 ) ]
}
tracks/1/type = "value"
tracks/1/path = NodePath("Sprite:offset")
tracks/1/interp = 0
tracks/1/loop_wrap = true
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/keys = {
"times": PoolRealArray( 0, 0.3, 0.5, 0.6, 0.8, 1.1, 1.3, 1.4 ),
"transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1 ),
"update": 0,
"values": [ Vector2( 0, 0 ), Vector2( 0, 0 ), Vector2( 0, 0 ), Vector2( 0, 0 ), Vector2( 0, 0 ), Vector2( 0, 0 ), Vector2( 0, 0 ), Vector2( 0, 0 ) ]
}
[node name="Exit" type="Node2D" groups=[
"actor",
"exit",
]]
z_index = 10
z_as_relative = false
script = ExtResource( 2 )
tag = "exit"
hitbox_x = 6
hitbox_y = 6
dust_speed = 0.1
[node name="Sprite" type="Sprite" parent="."]
position = Vector2( 3, 3 )
texture = ExtResource( 1 )
region_enabled = true
region_rect = Rect2( 0, 0, 16, 16 )
[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
autoplay = "Loop"
anims/Loop = SubResource( 1 )
[node name="Dust" type="Node2D" parent="."]
position = Vector2( 3, 3 )
[node name="dust" type="Sprite" parent="Dust"]
modulate = Color( 1, 0.945098, 0.909804, 1 )
texture = ExtResource( 3 )
centered = false
[node name="Stars" type="Node2D" parent="."]
position = Vector2( 3, 3 )
[node name="Star" type="Sprite" parent="Stars"]
z_index = 1
texture = ExtResource( 4 )
hframes = 6
script = ExtResource( 5 )
speed = 4.0