Creator Menu lerping cursor (-:

This commit is contained in:
Harmony Honey 2024-02-03 02:08:31 -05:00
parent 3a9981d2aa
commit 944f043581

View file

@ -6,7 +6,7 @@ var rows : Array = []#keyboard.get_children()
onready var cursor_node := $Menu/Cursors/Cursor
var cursor_x := 0
var cursor_y := 0
onready var arrows := $Menu/Cursors/Arrows
onready var arrows := $Menu/Cursors/Arrows.get_children()
onready var cursors_parent := $Menu/Cursors
onready var name_label := $Menu/Name
@ -18,6 +18,8 @@ var swatches = []
onready var player_mat : ShaderMaterial = $Player/Sprite.material
var is_input := true
var cursor_lerp := 0.2
export var cursor_expand := Vector2.ZERO
func _ready():
# setup rows & columns
@ -103,15 +105,19 @@ func _input(event):
elif is_no:
Audio.play("menu_scroll2", 0.8, 1.2)
func _physics_process(delta):
if is_instance_valid(cursor_node):
cursor_node.rect_size = cursor_node.rect_size.linear_interpolate(rows[cursor_y][cursor_x].rect_size + cursor_expand, cursor_lerp)
cursor_node.rect_global_position = cursor_node.rect_global_position.linear_interpolate(rows[cursor_y][cursor_x].rect_global_position - (cursor_expand * 0.5), cursor_lerp)
arrows[0].global_position = cursor_node.rect_global_position + Vector2(-3, 1)
arrows[1].global_position = cursor_node.rect_global_position + Vector2(cursor_node.rect_size.x + 3, 1)
func move_cursor(_x := cursor_x, _y = cursor_y):
cursor_y = clamp(_y, 0, rows.size() - 1)
cursor_x = wrapi(_x, 0, rows[cursor_y].size())
cursor_node.rect_global_position = rows[cursor_y][cursor_x].rect_global_position
cursor_node.rect_size = rows[cursor_y][cursor_x].rect_size
arrows.rect_global_position = cursor_node.rect_global_position
arrows.visible = cursor_y == clamp(cursor_y, 1, 4)
for i in arrows:
i.visible = cursor_y == clamp(cursor_y, 1, 4)
Audio.play("menu_scroll", 0.8, 1.2)
if cursor_y == 0: