obscureMap will now lerp after player is freed (;

This commit is contained in:
Harmony Honey 2024-01-05 02:37:53 -05:00
parent 59ad934394
commit 6dfd4e998a

View file

@ -14,6 +14,5 @@ func _ready():
func _physics_process(delta):
if Shared.is_level_select: return
if is_instance_valid(Shared.player):
frac = lerp(frac, 0.0 if get_cellv(world_to_map(Shared.player.center())) != -1 else 1.0, delta * speed)
modulate.a = lerp(0.5, 1.0, frac)
frac = lerp(frac, 0.0 if is_instance_valid(Shared.player) and get_cellv(world_to_map(Shared.player.center())) != -1 else 1.0, delta * speed)
modulate.a = lerp(0.5, 1.0, frac)