diff --git a/linux/net.hhoney.tinycrate.metainfo.xml b/linux/net.hhoney.tinycrate.metainfo.xml index 13e40d0..e2c12cf 100644 --- a/linux/net.hhoney.tinycrate.metainfo.xml +++ b/linux/net.hhoney.tinycrate.metainfo.xml @@ -59,155 +59,7 @@ - - - -
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  • Option for Background Visibility
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  • Adjust visibility from 0% to 100%
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  • HHoney Software Logo color fix
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  • 6 Save Slots
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  • Local High Scores
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  • More support for Touch Screens
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  • Optimize level select screen, much faster
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  • Display global time played on Options Menu
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Save and Load Options for:

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  • Touch Screen: Toggle or Always
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  • Window Size: x and y
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  • View: Window, Window No Border, Fullscreen No Border, Exclusive Fullscreen
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Updated icon

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Updated icon and under-the-hood cleanup

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Patch 13 - Touch Controls Ghosting Fixed

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  • Little fix for touch controls!
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  • The D-Pad control Actions are swapped when changing between Menu & Gameplay.
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  • Any button held down when finishing a level would stay held down when starting a new level.
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  • Now the actions all release when being swapped (:
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Patch 12 / Virtual D-Pad & Title Colors

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  • Borderless Option
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  • Palette Swaps on Start & Char Menu (-;
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  • Virtual D-Pad Touch Controls !
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  • Engine Upgrade to Godot 3.6
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Tiny Patch - Touch Controls Rework & Volume Fix

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  • I reworked how the virtual joystick works with touch controls! some users had issues, i hope this works for you!
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  • also fixed loading the volume options (-:
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Tiny Patch! Victory Bell & Secret Shortcut

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  • Victory bell chime & blinking timer after finishing a level, or finishing FASTER !
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  • Secret shortcut for Note on 2-1
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Character Creator, Online Leaderboards, Speedruns + More!

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Hello! A lot of love went into this March 2024 Tiny Crate Update (-:

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Noteworthy changes:

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  • Character Creator
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Style & Name your character! Pick a color for your Hat, Skin, Suit, Eyes & Shoes (= Submit Speedrun High Scores with your username!

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  • Online Leaderboards / Speedrunning
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  • Speedrun Ghosts!
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SilentWolf leaderboard backend has been integrated into Tiny Crate! Press Enter on level select to see the "Fastest Run" + "Fastest Note" high scores. Starting the level from either leaderboard will enable Speedrun Ghosts for that score! Ghosts are replays of your fastest runs completing the level (: Turn Ghosts On + Off in the Pause Menu!

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  • 10 New Maps!
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  • Unique Color Palette for each world!
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  • Crate Variety / Colors
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10 New Maps have been added to level select, with a total of 36 Gems to collect! Each of the 5 Worlds now has a unique color palette standing out from one another (= Crates now pick 1 of 5 different Images to display, reversing the x-axis or color for more variety. Crate palette changed to improve contrast (:

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  • Rebind Keyboard & GamePad Inputs!
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  • UI Input Display
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I had been hearing of players with different keyboard layouts & other people having trouble playing Tiny Crate with the default keybindings! Now you can rebind the controls to any Keyboard or GamePad input you like! (-; These Inputs are shown on the UI in Menus.

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  • Pause Menu Rebuilt!
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  • Gameplay Stats
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Pausing a level will show your fastest runs in the top left corner, along with death accumulated. Options are now accessible through the Pause Menu & Enabling Speedrun Ghosts (:

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  • Touch Control Improvements!
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I developed a new Virtual Joystick for touch screen devices! Mobile gameplay is now more intuitive & accessible with a full joystick to navigate! Coming Soon: X + C buttons will overlap to make double press easier

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  • Start Menu Overhaul
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  • Save Slots (=
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Tiny Crate now has 3 Save Slots holding up to Three different Characters! Erase & Modify saves from the Start Menu <3 This Menu has been redesigned to incorporate new additions (: At the moment, old saves will be discarded, sorry!

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Secret Update!

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Find a Music Note hidden in every level! <3

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Tiny Touch! Touch Control Support! ^.^

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Tiny Crate is now playable on your mobile devices with Touch Screen support!

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Touch controls are visible by default on all touch devices!

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Enable or disable Touch Controls in the options menu on any device!

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Tiny Update! Fixed Framerate Processing! (:

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A user reported the game was running too fast for them 0=

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You'll understand if you use Godot:

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I had a feeling this would happen as the whole game has been written with _process() xD

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Now everything runs under _physics_process() at a fixed 60FPS! (:

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<3 Hopefully this is a smoother experience for everyone! (:

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Tiny Crate is released! Thanks for playing! <3

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- + net.hhoney.tinycrate.desktop CC0-1.0 Unlicense