optionsmenu fix!

This commit is contained in:
Harmony Honey 2021-11-26 19:13:28 -05:00
parent 5ae7b057ae
commit 53ee2cb831
2 changed files with 68 additions and 68 deletions

View file

@ -95,7 +95,7 @@ TouchScreen="*res://src/autoload/touch_screen.tscn"
window/size/width=228
window/size/height=128
window/dpi/allow_hidpi=true
window/stretch/mode="2d"
window/stretch/mode="viewport"
window/stretch/aspect="keep"
[editor_plugins]

View file

@ -171,73 +171,6 @@ func act():
pause_mode = 2
script = ExtResource( 3 )
[node name="Buttons" type="Node2D" parent="."]
position = Vector2( 14, 0 )
[node name="c" type="Sprite" parent="Buttons"]
position = Vector2( 12, 12 )
texture = ExtResource( 16 )
hframes = 6
vframes = 4
region_rect = Rect2( 0, 0, 18, 18 )
[node name="c_label" type="Label" parent="Buttons/c"]
margin_left = 11.0
margin_top = -6.0
margin_right = 39.0
margin_bottom = 7.0
custom_colors/font_color = Color( 1, 0.945098, 0.909804, 1 )
custom_colors/font_color_shadow = Color( 0, 0, 0, 1 )
custom_constants/shadow_as_outline = 1
custom_fonts/font = ExtResource( 6 )
text = "back"
__meta__ = {
"_edit_use_anchors_": false
}
[node name="x" type="Sprite" parent="Buttons"]
position = Vector2( 12, 116 )
texture = ExtResource( 16 )
hframes = 6
vframes = 4
frame = 1
region_rect = Rect2( 0, 0, 18, 18 )
[node name="x_label" type="Label" parent="Buttons/x"]
margin_left = 11.0
margin_top = -7.0
margin_right = 49.0
margin_bottom = 6.0
custom_colors/font_color = Color( 1, 0.945098, 0.909804, 1 )
custom_colors/font_color_shadow = Color( 0, 0, 0, 1 )
custom_constants/shadow_as_outline = 1
custom_fonts/font = ExtResource( 6 )
text = "select"
__meta__ = {
"_edit_use_anchors_": false
}
[node name="arrows" type="Sprite" parent="Buttons"]
position = Vector2( 216, 116 )
texture = ExtResource( 16 )
hframes = 6
vframes = 4
frame = 7
region_rect = Rect2( 0, 0, 18, 18 )
[node name="arrows_label" type="Label" parent="Buttons/arrows"]
margin_left = -40.0
margin_top = -7.0
margin_right = -10.0
margin_bottom = 6.0
custom_colors/font_color_shadow = Color( 0, 0, 0, 1 )
custom_constants/shadow_as_outline = 1
custom_fonts/font = ExtResource( 6 )
text = "move"
__meta__ = {
"_edit_use_anchors_": false
}
[node name="Cursor" type="ColorRect" parent="."]
margin_left = 56.0
margin_top = 23.0
@ -753,4 +686,71 @@ z_index = -11
[node name="GameCamera" parent="Stage" instance=ExtResource( 13 )]
position = Vector2( 128, 64 )
[node name="Buttons" type="Node2D" parent="."]
position = Vector2( 14, 0 )
[node name="c" type="Sprite" parent="Buttons"]
position = Vector2( 12, 12 )
texture = ExtResource( 16 )
hframes = 6
vframes = 4
region_rect = Rect2( 0, 0, 18, 18 )
[node name="c_label" type="Label" parent="Buttons/c"]
margin_left = 11.0
margin_top = -6.0
margin_right = 39.0
margin_bottom = 7.0
custom_colors/font_color = Color( 1, 0.945098, 0.909804, 1 )
custom_colors/font_color_shadow = Color( 0, 0, 0, 1 )
custom_constants/shadow_as_outline = 1
custom_fonts/font = ExtResource( 6 )
text = "back"
__meta__ = {
"_edit_use_anchors_": false
}
[node name="x" type="Sprite" parent="Buttons"]
position = Vector2( 12, 116 )
texture = ExtResource( 16 )
hframes = 6
vframes = 4
frame = 1
region_rect = Rect2( 0, 0, 18, 18 )
[node name="x_label" type="Label" parent="Buttons/x"]
margin_left = 11.0
margin_top = -7.0
margin_right = 49.0
margin_bottom = 6.0
custom_colors/font_color = Color( 1, 0.945098, 0.909804, 1 )
custom_colors/font_color_shadow = Color( 0, 0, 0, 1 )
custom_constants/shadow_as_outline = 1
custom_fonts/font = ExtResource( 6 )
text = "select"
__meta__ = {
"_edit_use_anchors_": false
}
[node name="arrows" type="Sprite" parent="Buttons"]
position = Vector2( 216, 116 )
texture = ExtResource( 16 )
hframes = 6
vframes = 4
frame = 7
region_rect = Rect2( 0, 0, 18, 18 )
[node name="arrows_label" type="Label" parent="Buttons/arrows"]
margin_left = -40.0
margin_top = -7.0
margin_right = -10.0
margin_bottom = 6.0
custom_colors/font_color_shadow = Color( 0, 0, 0, 1 )
custom_constants/shadow_as_outline = 1
custom_fonts/font = ExtResource( 6 )
text = "move"
__meta__ = {
"_edit_use_anchors_": false
}
[editable path="Stage/GameCamera"]