mirror of
https://github.com/thelastflapjack/godot_open_target_shooter.git
synced 2026-01-22 18:24:58 +00:00
278 lines
9.6 KiB
Text
278 lines
9.6 KiB
Text
; Engine configuration file.
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; It's best edited using the editor UI and not directly,
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; since the parameters that go here are not all obvious.
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;
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; Format:
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; [section] ; section goes between []
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; param=value ; assign values to parameters
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config_version=4
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_global_script_classes=[ {
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"base": "Resource",
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"class": "Badge",
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"language": "GDScript",
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"path": "res://src/badges/badge.gd"
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}, {
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"base": "Node",
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"class": "BadgeTracker",
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"language": "GDScript",
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"path": "res://src/level_components/level_sub_managers/badge_tracker.gd"
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}, {
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"base": "KinematicBody",
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"class": "Bullet",
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"language": "GDScript",
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"path": "res://src/weapons/bullets/bullet.gd"
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}, {
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"base": "Node",
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"class": "BulletManager",
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"language": "GDScript",
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"path": "res://src/level_components/level_sub_managers/bullet_manager.gd"
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}, {
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"base": "Area",
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"class": "CameraTraumaCauser",
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"language": "GDScript",
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"path": "res://src/camera_systems/camera_shake/camera_trauma_causer.gd"
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}, {
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"base": "Area",
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"class": "CameraTraumaDetector",
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"language": "GDScript",
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"path": "res://src/camera_systems/camera_shake/camera_trauma_detector.gd"
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}, {
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"base": "Reference",
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"class": "GenUtils",
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"language": "GDScript",
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"path": "res://src/global_utilities/general_utilities.gd"
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}, {
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"base": "Button",
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"class": "LevelButton",
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"language": "GDScript",
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"path": "res://src/ui/main_menu/level_select/level_button/level_button.gd"
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}, {
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"base": "Spatial",
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"class": "LevelCameraSystem",
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"language": "GDScript",
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"path": "res://src/camera_systems/level_camera/level_cam_sys.gd"
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}, {
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"base": "State",
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"class": "LevelCameraSystemState",
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"language": "GDScript",
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"path": "res://src/camera_systems/level_camera/state_machine/level_cam_sys_state.gd"
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}, {
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"base": "Spatial",
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"class": "LevelManager",
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"language": "GDScript",
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"path": "res://src/level_components/level.gd"
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}, {
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"base": "CanvasLayer",
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"class": "LevelUI",
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"language": "GDScript",
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"path": "res://src/ui/level_ui/level_ui.gd"
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}, {
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"base": "Control",
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"class": "MultiPageUIMagager",
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"language": "GDScript",
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"path": "res://src/ui/multi_page_ui/manager.gd"
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}, {
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"base": "Control",
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"class": "MultiPageUIPage",
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"language": "GDScript",
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"path": "res://src/ui/multi_page_ui/page.gd"
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}, {
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"base": "KinematicBody",
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"class": "Player",
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"language": "GDScript",
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"path": "res://src/actor/player/player.gd"
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}, {
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"base": "Control",
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"class": "PlayerHUD",
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"language": "GDScript",
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"path": "res://src/ui/player_hud/player_hud.gd"
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}, {
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"base": "State",
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"class": "PlayerState",
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"language": "GDScript",
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"path": "res://src/actor/player/state_machine/player_state.gd"
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}, {
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"base": "Spatial",
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"class": "PopupTarget",
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"language": "GDScript",
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"path": "res://src/level_components/targets/popup_target/popup_target.gd"
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}, {
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"base": "VBoxContainer",
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"class": "RunSummaryBadgeIcon",
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"language": "GDScript",
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"path": "res://src/ui/run_summary_page/badge_icon/run_summary_badge_icon.gd"
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}, {
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"base": "Reference",
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"class": "SaveLoad",
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"language": "GDScript",
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"path": "res://src/global_utilities/saveload.gd"
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}, {
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"base": "ClippedCamera",
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"class": "ShakeableClippedCamera",
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"language": "GDScript",
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"path": "res://src/camera_systems/camera_shake/shakeable_clipped_camera.gd"
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}, {
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"base": "Node",
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"class": "State",
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"language": "GDScript",
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"path": "res://src/generic/state_machine/state.gd"
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}, {
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"base": "Node",
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"class": "StateMachine",
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"language": "GDScript",
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"path": "res://src/generic/state_machine/state_machine.gd"
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}, {
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"base": "StaticBody",
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"class": "Target",
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"language": "GDScript",
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"path": "res://src/level_components/targets/target.gd"
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}, {
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"base": "Node",
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"class": "TargetManager",
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"language": "GDScript",
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"path": "res://src/level_components/level_sub_managers/target_manager.gd"
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}, {
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"base": "Spatial",
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"class": "Weapon",
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"language": "GDScript",
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"path": "res://src/weapons/weapon.gd"
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} ]
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_global_script_class_icons={
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"Badge": "",
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"BadgeTracker": "",
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"Bullet": "",
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"BulletManager": "",
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"CameraTraumaCauser": "",
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"CameraTraumaDetector": "",
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"GenUtils": "",
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"LevelButton": "",
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"LevelCameraSystem": "",
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"LevelCameraSystemState": "",
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"LevelManager": "",
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"LevelUI": "",
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"MultiPageUIMagager": "",
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"MultiPageUIPage": "",
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"Player": "",
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"PlayerHUD": "",
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"PlayerState": "",
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"PopupTarget": "",
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"RunSummaryBadgeIcon": "",
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"SaveLoad": "",
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"ShakeableClippedCamera": "",
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"State": "",
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"StateMachine": "",
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"Target": "",
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"TargetManager": "",
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"Weapon": ""
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}
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[application]
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config/name="open_target_shooter"
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run/main_scene="res://src/main/main.tscn"
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config/icon="res://icon.png"
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[audio]
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default_bus_layout="res://audio_bus_layout.tres"
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[autoload]
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UserPreferences="*res://src/autoloads/user_preferences.gd"
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Groups="*res://src/autoloads/groups.gd"
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MusicManager="*res://src/autoloads/music/music_manager.tscn"
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[display]
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window/size/width=1980
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window/size/height=1080
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window/size/fullscreen=true
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window/stretch/mode="viewport"
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window/stretch/aspect="expand"
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[input]
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ui_cancel={
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"deadzone": 0.5,
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"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777217,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
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, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":10,"pressure":0.0,"pressed":false,"script":null)
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]
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}
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player_forward={
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"deadzone": 0.5,
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"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":87,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
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, Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":0,"axis":1,"axis_value":-1.0,"script":null)
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]
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}
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player_backward={
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"deadzone": 0.5,
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"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":83,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
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, Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":0,"axis":1,"axis_value":1.0,"script":null)
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]
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}
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player_right={
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"deadzone": 0.5,
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"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":68,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
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, Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":0,"axis":0,"axis_value":1.0,"script":null)
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]
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}
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player_left={
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"deadzone": 0.5,
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"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":65,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
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, Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":0,"axis":0,"axis_value":-1.0,"script":null)
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]
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}
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player_jump={
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"deadzone": 0.5,
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"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":32,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
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, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":4,"pressure":0.0,"pressed":false,"script":null)
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]
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}
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player_roll={
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"deadzone": 0.5,
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"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777237,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
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, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":5,"pressure":0.0,"pressed":false,"script":null)
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]
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}
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player_shoot={
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"deadzone": 0.5,
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"events": [ Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"button_mask":0,"position":Vector2( 0, 0 ),"global_position":Vector2( 0, 0 ),"factor":1.0,"button_index":1,"pressed":false,"doubleclick":false,"script":null)
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]
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}
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player_run={
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"deadzone": 0.5,
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"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777237,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
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]
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}
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player_aim={
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"deadzone": 0.5,
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"events": [ Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"button_mask":0,"position":Vector2( 0, 0 ),"global_position":Vector2( 0, 0 ),"factor":1.0,"button_index":2,"pressed":false,"doubleclick":false,"script":null)
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]
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}
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player_reload={
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"deadzone": 0.5,
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"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":82,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
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]
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}
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player_next_weapon={
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"deadzone": 0.5,
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"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":81,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
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]
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}
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[layer_names]
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3d_physics/layer_1="Environment"
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3d_physics/layer_2="Player"
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3d_physics/layer_3="Target"
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3d_physics/layer_4="Bullet"
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3d_physics/layer_5="OneWayBarrier"
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3d_physics/layer_6="CamTraumaCauser"
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3d_physics/layer_7="CamTraumaDetector"
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[rendering]
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quality/filters/msaa=2
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environment/default_environment="res://world_env.tres"
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