include typo fix from Cassidy:

Hub: fix typo in NPC2 dialog

"I'ts nice to catch a break and relax" → "It's nice to catch a break and relax"
This commit is contained in:
Harmony Honey Monroe 2025-04-29 21:12:01 -04:00
parent 288969f734
commit 8f6332ebf1

View file

@ -24,7 +24,6 @@ __meta__ = {
[node name="SolidTileMap" parent="." instance=ExtResource( 2 )]
tile_data = PoolIntArray( 786413, -1610612736, 0, 786414, -1610612736, 0, 786415, -1610612736, 0, 786416, -1610612736, 0, 786417, -1610612736, 0, 851949, -1610612736, 0, 851950, -1610612736, 0, 851951, -1610612736, 0, 851952, -1610612736, 0, 851953, -1610612736, 0, 917485, -1610612736, 0, 917486, -1610612736, 0, 917487, -1610612736, 0, 917488, -1610612736, 0, 917489, 0, 0, 917490, 0, 0, 917491, 0, 0, 917492, 0, 0, 917493, 0, 0, 917494, 0, 0, 917495, 0, 0, 917496, 0, 0, 917497, 0, 0, 983021, -1610612736, 0, 983022, -1610612736, 0, 983023, -1610612736, 0, 983024, -1610612736, 0, 983025, 0, 0, 983026, 0, 0, 983027, 0, 0, 983028, 0, 0, 983029, 0, 0, 983030, 0, 0, 983031, 0, 0, 983032, 0, 0, 983033, 0, 0, 1048557, -1610612736, 0, 1048558, -1610612736, 0, 1048559, -1610612736, 0, 1048560, -1610612736, 0, 1048561, 0, 0, 1048562, 0, 0, 1048563, 0, 0, 1048564, 0, 0, 1048565, 0, 0, 1048566, 0, 0, 1048567, 0, 0, 1048568, 0, 0, 1048569, 0, 0, 1114093, -1610612736, 0, 1114094, -1610612736, 0, 1114095, -1610612736, 0, 1114096, -1610612736, 0, 1114097, -1610612736, 0, 1114098, -1610612736, 0, 1114099, -1610612736, 0, 1114100, -1610612736, 0, 1114101, -1610612736, 0, 1114102, 0, 0, 1114103, 0, 0, 1114104, 0, 0, 1114105, 0, 0, 1179629, -1610612736, 0, 1179630, -1610612736, 0, 1179631, -1610612736, 0, 1179632, -1610612736, 0, 1179633, -1610612736, 0, 1179634, -1610612736, 0, 1179635, -1610612736, 0, 1179636, -1610612736, 0, 1179637, -1610612736, 0, 1179638, 0, 0, 1179639, 0, 0, 1179640, 0, 0, 1179641, 0, 0, 1245165, -1610612736, 0, 1245166, -1610612736, 0, 1245167, -1610612736, 0, 1245174, -1610612736, 0, 1245175, 0, 0, 1245176, 0, 0, 1245177, 0, 0, 1310701, -1610612736, 0, 1310702, -1610612736, 0, 1310711, -1610612736, 0, 1310712, 0, 0, 1310713, 0, 0, 1310714, 0, 0, 1310715, 0, 0, 1310716, 0, 0, 1376237, -1610612736, 0, 1376238, -1610612736, 0, 1376247, -1610612736, 0, 1376248, 0, 0, 1376249, 0, 0, 1376250, 0, 0, 1376251, 0, 0, 1376252, 0, 0, 1441783, -1610612736, 0, 1441784, -1610612736, 0, 1441785, 0, 0, 1441786, 0, 0, 1441787, 0, 0, 1441788, 0, 0, 1507319, -1610612736, 0, 1507320, -1610612736, 0, 1507321, -1610612736, 0, 1507322, -1610612736, 0, 1507323, -1610612736, 0, 1507324, -1610612736, 0, 1572855, -1610612736, 0, 1572856, -1610612736, 0, 1572857, -1610612736, 0, 1572858, -1610612736, 0, 1572859, -1610612736, 0, 1572860, -1610612736, 0, 1638381, 0, 0, 1638382, 0, 0, 1638383, 0, 0, 1638384, 0, 0, 1638385, 0, 0, 1638386, 0, 0, 1703917, 0, 0, 1703918, 0, 0, 1703919, 0, 0, 1703920, 0, 0, 1703921, 0, 0, 1703922, 0, 0, 1703923, 0, 0, 1769451, 0, 0, 1769452, 0, 0, 1769453, 0, 0, 1769454, 0, 0, 1769455, 0, 0, 1769456, 0, 0, 1769457, 0, 0, 1769458, 0, 0, 1769459, 0, 0, 1834987, 0, 0, 1834988, 0, 0, 1834989, 0, 0, 1834990, 0, 0, 1834991, 0, 0, 1834992, 0, 0, 1834993, 0, 0, 1834994, 0, 0, 1834995, 0, 0, 1834998, 0, 0, 1834999, 0, 0, 1835000, 0, 0, 1835001, 0, 0, 1835002, 0, 0, 1835003, 0, 0, 1900534, 0, 0, 1900535, 0, 0, 1900536, 0, 0, 1900537, 0, 0, 1900538, 0, 0, 1900539, 0, 0 )
detail = 1
bg_palette = 1
[node name="SpikeMap" parent="." instance=ExtResource( 12 )]
tile_data = PoolIntArray( 1310717, -1610612736, 0 )
@ -101,7 +100,7 @@ dye = {
}
hairstyle_front = 3
is_npc = true
lines = [ "Hey cutie! ;P", "Have you tried turning it off and on again?", "Breathe in, breathe out", "It's so cozy between these trees", "I'ts nice to catch a break and relax", "I feel calm.", "I found a big worm here yesterday!", "Let the trees breathe into you", "Nature takes care of you <3" ]
lines = [ "Hey cutie! ;P", "Have you tried turning it off and on again?", "Breathe in, breathe out", "It's so cozy between these trees", "It's nice to catch a break and relax", "I feel calm.", "I found a big worm here yesterday!", "Let the trees breathe into you", "Nature takes care of you <3" ]
greeting = 0
[node name="NPC3" parent="Actors" instance=ExtResource( 5 )]