From 76784bbfaf2f3e270288cb61c8db98d61841da2b Mon Sep 17 00:00:00 2001 From: Harmony Honey Date: Tue, 7 Mar 2023 23:03:08 -0500 Subject: [PATCH] Moon orangey color, blend_add (= --- src/autoload/Clouds.tscn | 4 ++-- src/shader/moon.gdshader | 2 +- 2 files changed, 3 insertions(+), 3 deletions(-) diff --git a/src/autoload/Clouds.tscn b/src/autoload/Clouds.tscn index ffe7fa4..602747c 100644 --- a/src/autoload/Clouds.tscn +++ b/src/autoload/Clouds.tscn @@ -17,7 +17,7 @@ shader = ExtResource( 4 ) shader_param/point = Vector2( 1.5, 0.5 ) shader_param/radius = 0.5 shader_param/outside_color = Color( 1, 1, 1, 1 ) -shader_param/inside_color = Color( 1, 1, 1, 0.2 ) +shader_param/inside_color = Color( 1, 1, 1, 0.1 ) shader_param/time_scale = 0.005 [node name="Clouds" type="Node2D"] @@ -148,7 +148,7 @@ end_cap_mode = 2 round_precision = 5 [node name="Moon" type="Polygon2D" parent="Center/Stars"] -modulate = Color( 0.937255, 0.94902, 1, 1 ) +modulate = Color( 1, 0.701961, 0, 1 ) material = SubResource( 4 ) position = Vector2( 350, 0 ) rotation = 1.57079 diff --git a/src/shader/moon.gdshader b/src/shader/moon.gdshader index bebf6ee..37aec23 100644 --- a/src/shader/moon.gdshader +++ b/src/shader/moon.gdshader @@ -1,5 +1,5 @@ shader_type canvas_item; -render_mode blend_mix; +render_mode blend_add; uniform vec2 point = vec2(0, 0.5); uniform float radius : hint_range(0.0, 1.0) = 0.5;