godot-platformer-2d/prototypes
Nathan Lovato 9d954335b6 Refactor AI behaviors, standardize the code
- Simplify variable names
- Remove export hints
- Infer types when possible
- Assign Vector2 values when possible instead of accessing individual members
- Edit docstrings, remove superfluous ones
- Remove methods with only one instruction
- Add prefix to booleans
- Remove support for Vector2 values as optional targets: all targets are Node2D
2019-07-02 13:26:41 +09:00
..
2.hook-movement-rigidbody Rename all booleans to is_*, can_* to make them consistent (#77) 2019-06-24 21:18:36 +09:00
3.rigidbody-vs-kinematicbody-movement Redesign of 1.hook-movement 2019-05-19 23:05:38 +09:00
4.ai-scheduling AI module - Scheduling (#56) 2019-06-18 07:37:59 +09:00
5.ai-steer Refactor AI behaviors, standardize the code 2019-07-02 13:26:41 +09:00