From f54fb0eee26d7d45936cb2e4fb9d3c1eef83a02f Mon Sep 17 00:00:00 2001 From: Nathan Lovato Date: Sun, 25 Aug 2019 16:19:11 +0200 Subject: [PATCH] Update default acceleration, set LedgeWallDetector active --- game/src/Player/Player.tscn | 2 ++ 1 file changed, 2 insertions(+) diff --git a/game/src/Player/Player.tscn b/game/src/Player/Player.tscn index dbc05f8..cb0347c 100644 --- a/game/src/Player/Player.tscn +++ b/game/src/Player/Player.tscn @@ -38,6 +38,7 @@ shape = SubResource( 1 ) position = Vector2( 0, -30 ) [node name="LedgeWallDetector" parent="." instance=ExtResource( 3 )] +is_active = true [node name="FloorDetector" parent="." instance=ExtResource( 4 )] @@ -83,6 +84,7 @@ script = ExtResource( 12 ) [node name="Air" type="Node" parent="StateMachine/Move"] script = ExtResource( 13 ) +acceleration_x = 5000.0 [node name="JumpDelay" type="Timer" parent="StateMachine/Move/Air"] wait_time = 0.1