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Close #148: Remove unused camera anchor detector dependency on Player
All the other onready var are in use
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@ -13,7 +13,6 @@ onready var hitbox: Area2D = $HitBox
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onready var camera_rig: Position2D = $CameraRig
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onready var shaking_camera: Camera2D = $CameraRig/ShakingCamera
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onready var camera_area_detector: Area2D = $CameraAnchorDetector
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onready var ledge_detector: Position2D = $LedgeDetector
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onready var floor_detector: RayCast2D = $FloorDetector
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