diff --git a/README.org b/README.org index bd348cb..491396e 100644 --- a/README.org +++ b/README.org @@ -10,7 +10,8 @@ #+caption: Momodora, a seemingly not so well-known, yet well-designed Metroidvania, recommended by the community [[./img/momodora-2.png]] - + /Reference game: Momodora, a seemingly not so well-known, yet well-designed Metroidvania, recommended by the community/ + * Our mission # - Note taken on [2019-04-29 lun. 09:02] \\ @@ -63,13 +64,14 @@ #+caption: Hollow Knight's combat mechanics are to the point: one melee attack that you can aim in 4 directions [[file:img/hollow-knight-3.png]] - + /Reference game: Hollow Knight's combat mechanics are to the point: one melee attack that you can aim in 4 directions/ Watch this [[https://www.youtube.com/watch?v=NcbB09mjMGk][discussion on good Metroidvanias]] for more insights. Mark Brown (Game Maker's Toolkit) also has some great videos on the topic, although more focused on world design. #+caption: Unlocking abilities to be able to further explore the worlds is a common pattern in Metroidvanias [[./img/ori-2.png]] + /Unlocking abilities to be able to further explore the worlds is a common pattern in Metroidvanias/ ** Open source from the start