Fix wrong type hint on a variable

This commit is contained in:
Nathan Lovato 2020-01-11 15:58:55 +01:00
parent dac4ff1bd7
commit 67ffa4ccb2

View file

@ -25,7 +25,7 @@ func trigger(NewLevel: PackedScene, portal_name: String = "") -> void:
_level = NewLevel.instance()
var player_position_node: Area2D = (
var player_position_node: Node2D = (
_level.get_node("Checkpoints").get_child(0)
if portal_name.empty()
else _level.get_node("Portals/%s" % portal_name))