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Fix wrong type hint on a variable
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1 changed files with 1 additions and 1 deletions
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@ -25,7 +25,7 @@ func trigger(NewLevel: PackedScene, portal_name: String = "") -> void:
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_level = NewLevel.instance()
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var player_position_node: Area2D = (
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var player_position_node: Node2D = (
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_level.get_node("Checkpoints").get_child(0)
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if portal_name.empty()
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else _level.get_node("Portals/%s" % portal_name))
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