From 61ddd1137c6589b38424e8518cee7a76aeaa81a7 Mon Sep 17 00:00:00 2001 From: Nathan Lovato Date: Sun, 29 Mar 2020 19:17:09 -0600 Subject: [PATCH] Add banner image to the README --- README.org | 8 +++++--- img/banner.svg | 1 + 2 files changed, 6 insertions(+), 3 deletions(-) create mode 100644 img/banner.svg diff --git a/README.org b/README.org index 5e687d4..9bb9ec0 100644 --- a/README.org +++ b/README.org @@ -1,8 +1,11 @@ #+TITLE: Godot Open 2D Platformer #+DESCRIPTION: A short platform/adventure demo project to teach how to create similar 2d games - + +[[./img/banner.svg]] + * Summary - + + A course based on a *short 2d game demo inspired by metroidvanias* split into a Free, beginner-friendly series and a paid, intermediate-level series that builds upon the Free one. #+caption: Momodora, a seemingly not so well-known, yet well-designed Metroidvania, recommended by the community @@ -49,7 +52,6 @@ ** The cornerstones of Metroidvanias - Metroidvanias are platform games with non-linear interconnected maps or worlds that guide the player towards his goal, typically blocking the player's progression at times until they unlocked new abilities. I see two main characteristics in them: diff --git a/img/banner.svg b/img/banner.svg new file mode 100644 index 0000000..fb99754 --- /dev/null +++ b/img/banner.svg @@ -0,0 +1 @@ +INDIECREATE AWITH GODOT \ No newline at end of file