Add FallLimitArea to level 1 and 2

Closes #187
This commit is contained in:
Nathan Lovato 2020-06-08 14:33:38 -06:00
parent e1cea2d110
commit 5cf98e61bb
2 changed files with 10 additions and 2 deletions

File diff suppressed because one or more lines are too long

View file

@ -1,11 +1,15 @@
[gd_scene load_steps=4 format=2]
[gd_scene load_steps=5 format=2]
[ext_resource path="res://assets/tilesets/valley.tres" type="TileSet" id=1]
[ext_resource path="res://src/Objects/HookTarget.tscn" type="PackedScene" id=2]
[ext_resource path="res://src/Objects/Portal.tscn" type="PackedScene" id=3]
[ext_resource path="res://src/Objects/FallLimitArea.tscn" type="PackedScene" id=4]
[node name="Level" type="Node2D"]
[node name="FallLimitArea" parent="." instance=ExtResource( 4 )]
position = Vector2( 1525.42, 4261.19 )
[node name="TileMap2" type="TileMap" parent="."]
tile_set = ExtResource( 1 )
cell_size = Vector2( 80, 80 )