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Remove unused scenes
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extends CanvasLayer
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"""
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Example of usage of DebugPanels from other classes
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"""
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func _ready():
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$StatsDebugPanel.reference_node = get_node("../Player/Stats")
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$StatsDebugPanel.properties = PoolStringArray(["health", "attack"])
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$StatsDebugPanel.setup()
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#Let's say you want a new property to be set in the middle of a test
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yield(get_tree().create_timer(1.0), "timeout")
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$StatsDebugPanel.add_property_label("armor")
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