[gd_scene load_steps=8 format=2]

[ext_resource path="res://src/Main/Game.gd" type="Script" id=1]
[ext_resource path="res://assets/theme/gdquest.theme" type="Theme" id=2]
[ext_resource path="res://src/UI/debug/DebugDock.gd" type="Script" id=3]
[ext_resource path="res://src/UI/debug/DebugPanel.tscn" type="PackedScene" id=4]
[ext_resource path="res://src/UI/LoadingTransition.tscn" type="PackedScene" id=5]
[ext_resource path="res://src/Player/Player.tscn" type="PackedScene" id=8]
[ext_resource path="res://src/Levels/SkyParallaxBackground.tscn" type="PackedScene" id=9]

[node name="Game" type="Node"]
script = ExtResource( 1 )

[node name="UI" type="CanvasLayer" parent="."]
layer = 100

[node name="DebugDock" type="MarginContainer" parent="UI"]
anchor_bottom = 1.0
margin_right = 440.0
mouse_filter = 2
theme = ExtResource( 2 )
script = ExtResource( 3 )

[node name="Column" type="VBoxContainer" parent="UI/DebugDock"]
margin_left = 16.0
margin_top = 16.0
margin_right = 424.0
margin_bottom = 1064.0
mouse_filter = 2

[node name="DebugPanel" parent="UI/DebugDock/Column" instance=ExtResource( 4 )]
anchor_right = 0.0
anchor_bottom = 0.0
margin_right = 408.0
margin_bottom = 196.0
mouse_filter = 2
reference_path = NodePath("../../../../../Game/Player/StateMachine/Move")
properties = PoolStringArray( "velocity", "acceleration", "max_speed" )

[node name="DebugPanel2" parent="UI/DebugDock/Column" instance=ExtResource( 4 )]
anchor_right = 0.0
anchor_bottom = 0.0
margin_top = 204.0
margin_right = 408.0
margin_bottom = 332.0
mouse_filter = 2
reference_path = NodePath("../../../../../Game/Player/StateMachine")
properties = PoolStringArray( "_state_name" )

[node name="Transition" parent="UI" instance=ExtResource( 5 )]

[node name="Player" parent="." instance=ExtResource( 8 )]

[node name="SkyParallaxBackground" parent="." instance=ExtResource( 9 )]

[editable path="Player"]
