[gd_scene load_steps=2 format=2]

[ext_resource path="res://src/Player/FloorDetector.gd" type="Script" id=1]

[node name="FloorDetector" type="RayCast2D"]
position = Vector2( 0, -30 )
cast_to = Vector2( 0, 80 )
collision_mask = 10
script = ExtResource( 1 )
