[gd_scene load_steps=3 format=2]

[ext_resource path="res://player/kinematic/KinematicPlayer.gd" type="Script" id=1]

[sub_resource type="RectangleShape2D" id=1]
extents = Vector2( 30, 30 )

[node name="KinematicPlayer" type="KinematicBody2D"]
editor/display_folded = true
script = ExtResource( 1 )

[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
position = Vector2( 0, -1 )
shape = SubResource( 1 )

