[gd_scene load_steps=4 format=2]

[ext_resource path="res://player/rigid/RigidPlayer.gd" type="Script" id=1]

[sub_resource type="PhysicsMaterial" id=2]
friction = 0.5

[sub_resource type="RectangleShape2D" id=1]
extents = Vector2( 30, 30 )

[node name="RigidPlayer" type="RigidBody2D"]
mode = 2
physics_material_override = SubResource( 2 )
gravity_scale = 8.5
contacts_reported = 1
contact_monitor = true
script = ExtResource( 1 )

[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
shape = SubResource( 1 )

[node name="JustAiredTimer" type="Timer" parent="."]
wait_time = 0.15
one_shot = true

