[gd_scene load_steps=6 format=2]

[ext_resource path="res://SnapDetector.gd" type="Script" id=1]
[ext_resource path="res://HookingHint.tscn" type="PackedScene" id=2]

[sub_resource type="CapsuleShape2D" id=1]
radius = 90.0002
height = 160.0

[sub_resource type="CapsuleShape2D" id=2]
radius = 100.0
height = 139.999

[sub_resource type="GDScript" id=3]
script/source = "extends RayCast2D

func _ready() -> void:
	set_as_toplevel(true)

"

[node name="SnapDetector" type="Area2D"]
monitorable = false
collision_layer = 0
collision_mask = 4
script = ExtResource( 1 )

[node name="HookingHint" parent="." instance=ExtResource( 2 )]
visible = false
color_hook = Color( 0.0352941, 0.792157, 0.117647, 1 )
color_cooldown = Color( 1, 0, 0.305882, 1 )

[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
modulate = Color( 0.0392157, 0.152941, 0.772549, 0.682353 )
show_behind_parent = true
position = Vector2( 230, 0 )
rotation = 1.57079
shape = SubResource( 1 )

[node name="CollisionShape2D2" type="CollisionShape2D" parent="."]
modulate = Color( 0.0392157, 0.152941, 0.772549, 0.682353 )
show_behind_parent = true
position = Vector2( 300, 0 )
shape = SubResource( 2 )

[node name="RayCast2D" type="RayCast2D" parent="."]
visible = false
position = Vector2( 60, 0 )
enabled = true
cast_to = Vector2( 100, 0 )
collision_mask = 2
script = SubResource( 3 )

