[gd_scene load_steps=4 format=2]

[ext_resource path="res://src/Objects/Checkpoint/Checkpoint.gd" type="Script" id=1]
[ext_resource path="res://assets/tilesets/basic.png" type="Texture" id=2]



[sub_resource type="CircleShape2D" id=1]
radius = 12.5

[node name="Checkpoint" type="Area2D" groups=[
"checkpoints",
]]
collision_layer = 0
script = ExtResource( 1 )

[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
shape = SubResource( 1 )

[node name="Sprite" type="Sprite" parent="."]
texture = ExtResource( 2 )
region_enabled = true
region_rect = Rect2( 0, 50, 50, 50 )
