; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
;   [section] ; section goes between []
;   param=value ; assign values to parameters

config_version=4

_global_script_classes=[ {
"base": "SteeringBehavior2D",
"class": "AlignBehavior2D",
"language": "GDScript",
"path": "res://src/AI/Steering/Behaviors/Individual/AlignBehavior2D.gd"
}, {
"base": "SteeringBehavior2D",
"class": "ArriveBehavior2D",
"language": "GDScript",
"path": "res://src/AI/Steering/Behaviors/Individual/ArriveBehavior2D.gd"
}, {
"base": "SchedulableJob",
"class": "BalancedSubScheduler",
"language": "GDScript",
"path": "res://src/AI/Scheduler/BalancedSubScheduler.gd"
}, {
"base": "Node",
"class": "BehaviorController2D",
"language": "GDScript",
"path": "res://src/AI/Steering/BehaviorController2D.gd"
}, {
"base": "SteeringBehavior2D",
"class": "BlendedBehavior2D",
"language": "GDScript",
"path": "res://src/AI/Steering/Behaviors/BlendedBehavior2D.gd"
}, {
"base": "Area2D",
"class": "DamageSource",
"language": "GDScript",
"path": "res://src/Combat/DamageSource.gd"
}, {
"base": "Node2D",
"class": "DrawingUtils",
"language": "GDScript",
"path": "res://src/Autoload/DrawingUtils.gd"
}, {
"base": "InterceptBehavior2D",
"class": "EvadeBehavior2D",
"language": "GDScript",
"path": "res://src/AI/Steering/Behaviors/Individual/EvadeBehavior2D.gd"
}, {
"base": "SeekBehavior2D",
"class": "FleeBehavior2D",
"language": "GDScript",
"path": "res://src/AI/Steering/Behaviors/Individual/FleeBehavior2D.gd"
}, {
"base": "Reference",
"class": "Hit",
"language": "GDScript",
"path": "res://src/Combat/Hit.gd"
}, {
"base": "Position2D",
"class": "Hook",
"language": "GDScript",
"path": "res://src/Player/Hook/Hook.gd"
}, {
"base": "Area2D",
"class": "HookTarget",
"language": "GDScript",
"path": "res://src/Objects/HookTarget.gd"
}, {
"base": "SteeringBehavior2D",
"class": "InterceptBehavior2D",
"language": "GDScript",
"path": "res://src/AI/Steering/Behaviors/Individual/InterceptBehavior2D.gd"
}, {
"base": "KinematicBody2D",
"class": "Player",
"language": "GDScript",
"path": "res://src/Player/Player.gd"
}, {
"base": "SteeringBehavior2D",
"class": "PrioritySteering2D",
"language": "GDScript",
"path": "res://src/AI/Steering/Behaviors/PrioritySteering2D.gd"
}, {
"base": "Reference",
"class": "SchedulableJob",
"language": "GDScript",
"path": "res://src/AI/Scheduler/SchedulableJob.gd"
}, {
"base": "SteeringBehavior2D",
"class": "SeekBehavior2D",
"language": "GDScript",
"path": "res://src/AI/Steering/Behaviors/Individual/SeekBehavior2D.gd"
}, {
"base": "Node",
"class": "State",
"language": "GDScript",
"path": "res://src/StateMachine/State.gd"
}, {
"base": "Node",
"class": "StateMachine",
"language": "GDScript",
"path": "res://src/StateMachine/StateMachine.gd"
}, {
"base": "Node",
"class": "Stats",
"language": "GDScript",
"path": "res://src/Combat/Stats.gd"
}, {
"base": "Node",
"class": "SteeringBehavior2D",
"language": "GDScript",
"path": "res://src/AI/Steering/SteeringBehavior2D.gd"
}, {
"base": "Reference",
"class": "SteeringMotion2D",
"language": "GDScript",
"path": "res://src/AI/Steering/SteeringMotion2D.gd"
} ]
_global_script_class_icons={
"AlignBehavior2D": "",
"ArriveBehavior2D": "",
"BalancedSubScheduler": "",
"BehaviorController2D": "",
"BlendedBehavior2D": "",
"DamageSource": "",
"DrawingUtils": "",
"EvadeBehavior2D": "",
"FleeBehavior2D": "",
"Hit": "",
"Hook": "",
"HookTarget": "",
"InterceptBehavior2D": "",
"Player": "",
"PrioritySteering2D": "",
"SchedulableJob": "",
"SeekBehavior2D": "",
"State": "",
"StateMachine": "",
"Stats": "",
"SteeringBehavior2D": "",
"SteeringMotion2D": ""
}

[application]

config/name="Hook!"
run/main_scene="res://src/Levels/Level.tscn"
config/icon="res://icon.png"

[autoload]

Settings="*res://src/Autoload/Settings.gd"
Events="*res://src/Autoload/Events.gd"
ControlUtils="*res://src/Autoload/ControlUtils.gd"
Steering="*res://src/Autoload/Steering.gd"

[debug]

testing/controls/aim_stick=0

[display]

window/size/width=1920
window/size/height=1080
window/size/test_width=1280
window/size/test_height=720
window/stretch/mode="2d"
window/stretch/aspect="expand"

[input]

move_left={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":65,"unicode":0,"echo":false,"script":null)
, Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":0,"axis":0,"axis_value":-1.0,"script":null)
 ]
}
move_right={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":68,"unicode":0,"echo":false,"script":null)
, Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":0,"axis":0,"axis_value":1.0,"script":null)
 ]
}
jump={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":32,"unicode":0,"echo":false,"script":null)
, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":0,"pressure":0.0,"pressed":false,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":87,"unicode":0,"echo":false,"script":null)
 ]
}
hook={
"deadzone": 0.5,
"events": [ Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"button_mask":0,"position":Vector2( 0, 0 ),"global_position":Vector2( 0, 0 ),"factor":1.0,"button_index":1,"pressed":false,"doubleclick":false,"script":null)
, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":5,"pressure":0.0,"pressed":false,"script":null)
, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":4,"pressure":0.0,"pressed":false,"script":null)
 ]
}
sprint={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777237,"unicode":0,"echo":false,"script":null)
, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":6,"pressure":0.0,"pressed":false,"script":null)
 ]
}
aim_left={
"deadzone": 0.6,
"events": [ Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":0,"axis":0,"axis_value":-1.0,"script":null)
 ]
}
aim_right={
"deadzone": 0.6,
"events": [ Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":0,"axis":0,"axis_value":1.0,"script":null)
 ]
}
aim_up={
"deadzone": 0.6,
"events": [ Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":0,"axis":1,"axis_value":-1.0,"script":null)
 ]
}
aim_down={
"deadzone": 0.6,
"events": [ Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":0,"axis":1,"axis_value":1.0,"script":null)
 ]
}
aim={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":70,"unicode":0,"echo":false,"script":null)
, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":2,"pressure":0.0,"pressed":false,"script":null)
 ]
}
restart={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":82,"unicode":0,"echo":false,"script":null)
 ]
}
move_up={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":87,"unicode":0,"echo":false,"script":null)
, Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":0,"axis":1,"axis_value":-1.0,"script":null)
 ]
}
move_down={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":83,"unicode":0,"echo":false,"script":null)
, Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":0,"axis":1,"axis_value":1.0,"script":null)
 ]
}
toggle_debug_move={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777217,"unicode":0,"echo":false,"script":null)
, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":10,"pressure":0.0,"pressed":false,"script":null)
 ]
}
debug_sprint={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777237,"unicode":0,"echo":false,"script":null)
, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":1,"pressure":0.0,"pressed":false,"script":null)
 ]
}
click={
"deadzone": 0.5,
"events": [ Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"button_mask":0,"position":Vector2( 0, 0 ),"global_position":Vector2( 0, 0 ),"factor":1.0,"button_index":1,"pressed":false,"doubleclick":false,"script":null)
 ]
}
toggle_debug_menu={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777217,"unicode":0,"echo":false,"script":null)
 ]
}

[layer_names]

2d_physics/layer_1="Player"
2d_physics/layer_2="World"
2d_physics/layer_3="Hookable"
2d_physics/layer_4="PassThrough"
2d_physics/layer_6="CameraAnchor"
2d_physics/layer_11="DamageSource"
2d_physics/layer_12="Hitbox"

[rendering]

environment/default_environment="res://default_env.tres"
