[gd_scene load_steps=3 format=2]

[ext_resource path="res://src/Combat/DamageSource.gd" type="Script" id=1]

[sub_resource type="CircleShape2D" id=1]
radius = 30.0

[node name="DamageSource" type="Area2D"]
collision_layer = 1024
collision_mask = 0
script = ExtResource( 1 )

[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
shape = SubResource( 1 )
