[gd_scene load_steps=2 format=2]

[ext_resource path="res://src/Player/LedgeWallDetector.gd" type="Script" id=1]

[node name="LedeWallDetector" type="Position2D"]
script = ExtResource( 1 )

[node name="RayBottom" type="RayCast2D" parent="."]
position = Vector2( 24, 0 )
enabled = true
exclude_parent = false
cast_to = Vector2( 20, 0 )
collision_mask = 2

[node name="RayTop" type="RayCast2D" parent="."]
position = Vector2( 24, -35 )
enabled = true
exclude_parent = false
cast_to = Vector2( 20, 0 )
collision_mask = 2
