diver-down/Scenes/spritetrail/sprite_trail.tscn
2022-12-11 14:58:02 -03:00

23 lines
489 B
Text

[gd_scene load_steps=2 format=2]
[sub_resource type="GDScript" id=1]
resource_name = "spritetrail"
script/source = "extends Sprite
var fade_increment = 0.03
func _ready():
set_process(true)
self.set_modulate( get_modulate() - Color(0,0,0,0.2))
func _process(_delta) -> void:
var color = self.get_modulate()
if color.a <= 0:
self.queue_free()
else:
color.a -= fade_increment
set_modulate(color)
"
[node name="spritetrail" type="Sprite"]
z_index = 5
script = SubResource( 1 )