diver-down/Scenes/artifact.tscn
Guilherme R. Ribeiro 2d06a1e030 Initial commit
2018-10-20 23:27:38 -03:00

45 lines
1 KiB
Text

[gd_scene load_steps=4 format=2]
[ext_resource path="res://Resources/Textures/the_best_placeholder2.png" type="Texture" id=1]
[sub_resource type="GDScript" id=1]
script/source = "extends Area2D
func _on_artifact_body_entered(body):
if body.is_in_group('Player'):
#@Play a sound
global.artifacts+=1
self.queue_free()
"
[sub_resource type="RectangleShape2D" id=2]
custom_solver_bias = 0.0
extents = Vector2( 8, 8 )
[node name="artifact" type="Area2D" index="0"]
position = Vector2( 280, 40 )
input_pickable = true
gravity_vec = Vector2( 0, 1 )
gravity = 98.0
linear_damp = 0.1
angular_damp = 1.0
audio_bus_override = false
audio_bus_name = "Master"
script = SubResource( 1 )
[node name="sprite" type="Sprite" parent="." index="0"]
scale = Vector2( 0.25, 0.25 )
texture = ExtResource( 1 )
_sections_unfolded = [ "Transform" ]
[node name="collision_shape_2d" type="CollisionShape2D" parent="." index="1"]
shape = SubResource( 2 )
[connection signal="body_entered" from="." to="." method="_on_artifact_body_entered"]