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.gdignore
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Version 1.2
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2022-12-11 14:58:02 -03:00 |
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50561__broumbroum__sf3-sfx-menu-select.wav-630920659e77654483a2aece756a8d02.md5
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Mostly refactored code
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2020-07-03 22:52:34 -03:00 |
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50561__broumbroum__sf3-sfx-menu-select.wav-630920659e77654483a2aece756a8d02.sample
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Mostly refactored code
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2020-07-03 22:52:34 -03:00 |
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Autotile_Ground1.png-b2e51496bf059863950744ea0253f5bd.stex
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Initial commit
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2018-10-20 23:27:38 -03:00 |
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Autotile_Ground2.png-9129679b6c377354b302e9ca4cc82b38.stex
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Initial commit
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2018-10-20 23:27:38 -03:00 |
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bg.png-ce62c430b71ffb4c7afbde2747e87833.md5
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Version 1.2
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2022-12-11 14:58:02 -03:00 |
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bg.png-ce62c430b71ffb4c7afbde2747e87833.stex
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Version 1.2
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2022-12-11 14:58:02 -03:00 |
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black.png-bc747f58db4b4e2eed2036806618f5f1.md5
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Mostly refactored code
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2020-07-03 22:52:34 -03:00 |
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black.png-bc747f58db4b4e2eed2036806618f5f1.stex
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Mostly refactored code
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2020-07-03 22:52:34 -03:00 |
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blue.png-e7ff9d04d71fb6837fc2957fa662e42a.md5
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Mostly refactored code
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2020-07-03 22:52:34 -03:00 |
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blue.png-e7ff9d04d71fb6837fc2957fa662e42a.stex
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Mostly refactored code
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2020-07-03 22:52:34 -03:00 |
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burano.png-e6a7d3a303a453a1dc44f95ad741f281.md5
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Started to add a transition scene using lights and masks
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2020-07-03 23:38:18 -03:00 |
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burano.png-e6a7d3a303a453a1dc44f95ad741f281.stex
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Started to add a transition scene using lights and masks
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2020-07-03 23:38:18 -03:00 |
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button.png-4edafff40fd83657bafbe870889c3323.md5
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Version 1.2
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2022-12-11 14:58:02 -03:00 |
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button.png-4edafff40fd83657bafbe870889c3323.stex
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Version 1.2
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2022-12-11 14:58:02 -03:00 |
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buttonOld.png-131e0620d4c23b73f204ed6cd9d8ce95.md5
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Version 1.2
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2022-12-11 14:58:02 -03:00 |
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buttonOld.png-131e0620d4c23b73f204ed6cd9d8ce95.stex
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Version 1.2
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2022-12-11 14:58:02 -03:00 |
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Char.png-dd011aa0a5dd0ec33a53b6202099fbbb.md5
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Mostly refactored code
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2020-07-03 22:52:34 -03:00 |
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Char.png-dd011aa0a5dd0ec33a53b6202099fbbb.stex
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Mostly refactored code
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2020-07-03 22:52:34 -03:00 |
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dark_gray.png-6ed5681f520fda4e530b985d9db60e32.md5
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Mostly refactored code
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2020-07-03 22:52:34 -03:00 |
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dark_gray.png-6ed5681f520fda4e530b985d9db60e32.stex
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Mostly refactored code
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2020-07-03 22:52:34 -03:00 |
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Delta-Key-CEGB.ogg-365fd4102a575bd2167610c6a1bb09c7.md5
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Mostly refactored code
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2020-07-03 22:52:34 -03:00 |
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Delta-Key-CEGB.ogg-365fd4102a575bd2167610c6a1bb09c7.oggstr
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Mostly refactored code
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2020-07-03 22:52:34 -03:00 |
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Delta-Key-Fourths.ogg-262abe1ee2071ec859ebbe53df30b34b.md5
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Mostly refactored code
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2020-07-03 22:52:34 -03:00 |
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Delta-Key-Fourths.ogg-262abe1ee2071ec859ebbe53df30b34b.oggstr
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Mostly refactored code
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2020-07-03 22:52:34 -03:00 |
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Dive1.wav-bd2a6eeabd0958e1ea96a500bffeb242.md5
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Mostly refactored code
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2020-07-03 22:52:34 -03:00 |
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Dive1.wav-bd2a6eeabd0958e1ea96a500bffeb242.sample
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Mostly refactored code
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2020-07-03 22:52:34 -03:00 |
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Dive2.wav-14c3d523031c29bad33b207e5154838f.md5
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Mostly refactored code
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2020-07-03 22:52:34 -03:00 |
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Dive2.wav-14c3d523031c29bad33b207e5154838f.sample
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Mostly refactored code
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2020-07-03 22:52:34 -03:00 |
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Dive3.wav-a2b98815dbc7cf900ea6dffa9e91f666.md5
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Mostly refactored code
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2020-07-03 22:52:34 -03:00 |
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Dive3.wav-a2b98815dbc7cf900ea6dffa9e91f666.sample
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Mostly refactored code
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2020-07-03 22:52:34 -03:00 |
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door.png-bfe5ad6280b208e7ee25aacacb4d62c9.md5
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Version 1.2
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2022-12-11 14:58:02 -03:00 |
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door.png-bfe5ad6280b208e7ee25aacacb4d62c9.stex
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Version 1.2
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2022-12-11 14:58:02 -03:00 |
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Explosion 7.wav-cee332fe75d0f5c2f966687a9c22e528.sample
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Initial commit
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2018-10-20 23:27:38 -03:00 |
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Explosion 12(1).wav-e283794146408fe1eabc0f74f66c1ada.sample
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Initial commit
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2018-10-20 23:27:38 -03:00 |
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Explosion 39.wav-51a1ed863b02aaa05753784463164ed8.sample
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Initial commit
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2018-10-20 23:27:38 -03:00 |
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Explosion 44.wav-40a0523f8164937ee2c1db1eaa260d64.sample
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Initial commit
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2018-10-20 23:27:38 -03:00 |
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footstep_grass_000.ogg-c0a9417deb6886fe686df54f2aba95a7.md5
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Added footstep sounds, but they don't really fit...?
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2020-07-05 11:53:05 -03:00 |
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footstep_grass_000.ogg-c0a9417deb6886fe686df54f2aba95a7.oggstr
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Added footstep sounds, but they don't really fit...?
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2020-07-05 11:53:05 -03:00 |
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footstep_grass_001.ogg-4a2a368aa382bca0de051cd71fc09ae3.md5
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Added footstep sounds, but they don't really fit...?
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2020-07-05 11:53:05 -03:00 |
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footstep_grass_001.ogg-4a2a368aa382bca0de051cd71fc09ae3.oggstr
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Added footstep sounds, but they don't really fit...?
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2020-07-05 11:53:05 -03:00 |
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footstep_grass_002.ogg-f1711c13f0f6e4af152372fd5ea0dc83.md5
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Added footstep sounds, but they don't really fit...?
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2020-07-05 11:53:05 -03:00 |
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footstep_grass_002.ogg-f1711c13f0f6e4af152372fd5ea0dc83.oggstr
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Added footstep sounds, but they don't really fit...?
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2020-07-05 11:53:05 -03:00 |
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footstep_grass_003.ogg-9164294c7efb1636136124a6f390b943.md5
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Added footstep sounds, but they don't really fit...?
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2020-07-05 11:53:05 -03:00 |
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footstep_grass_003.ogg-9164294c7efb1636136124a6f390b943.oggstr
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Added footstep sounds, but they don't really fit...?
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2020-07-05 11:53:05 -03:00 |
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footstep_grass_004.ogg-9b9d701410f6ad81eac8c00f161a70a4.md5
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Added footstep sounds, but they don't really fit...?
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2020-07-05 11:53:05 -03:00 |
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footstep_grass_004.ogg-9b9d701410f6ad81eac8c00f161a70a4.oggstr
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Added footstep sounds, but they don't really fit...?
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2020-07-05 11:53:05 -03:00 |
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gj_icon.png-6a1d2ac09ce5ebc73b9afe59bb45f51c.stex
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Initial commit
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2018-10-20 23:27:38 -03:00 |
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gj_icon.png-6a6c8b9fe44accfcf79a87db992be3c1.stex
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Initial commit
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2018-10-20 23:27:38 -03:00 |
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gj_icon.png-380d5e6eb5b9ec31f8cfa8cb5014fd9f.stex
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Initial commit
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2018-10-20 23:27:38 -03:00 |
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gj_icon.png-616716c3c196c71251039c2fc4a459aa.stex
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Initial commit
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2018-10-20 23:27:38 -03:00 |
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gj_icon.png-d70ae86c8e2f94c230b37bdcd54694ae.stex
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Initial commit
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2018-10-20 23:27:38 -03:00 |
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green.png-6b5b542de6ec6a358aae24602f82770d.md5
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Mostly refactored code
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2020-07-03 22:52:34 -03:00 |
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green.png-6b5b542de6ec6a358aae24602f82770d.stex
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Mostly refactored code
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2020-07-03 22:52:34 -03:00 |
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icon..png-f35931ae46295eacdd675546f25cc6be.md5
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Mostly refactored code
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2020-07-03 22:52:34 -03:00 |
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icon..png-f35931ae46295eacdd675546f25cc6be.stex
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Mostly refactored code
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2020-07-03 22:52:34 -03:00 |
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icon.png-122e4884eb852fdadb01df7feaf804a0.md5
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Started to add a transition scene using lights and masks
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2020-07-03 23:38:18 -03:00 |
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icon.png-122e4884eb852fdadb01df7feaf804a0.stex
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Started to add a transition scene using lights and masks
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2020-07-03 23:38:18 -03:00 |
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icon.png-11259c340aaa777093760a5c4529092e.md5
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Mostly refactored code
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2020-07-03 22:52:34 -03:00 |
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icon.png-11259c340aaa777093760a5c4529092e.stex
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Mostly refactored code
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2020-07-03 22:52:34 -03:00 |
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icon.png-487276ed1e3a0c39cad0279d744ee560.md5
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Mostly refactored code
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2020-07-03 22:52:34 -03:00 |
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icon.png-487276ed1e3a0c39cad0279d744ee560.stex
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Mostly refactored code
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2020-07-03 22:52:34 -03:00 |
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icon.png-680985fa6bf2ec12949c4c97b09e909e.stex
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Initial commit
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2018-10-20 23:27:38 -03:00 |
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Jump.wav-de885dab8e5d129ea82d0add1696a614.md5
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Mostly refactored code
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2020-07-03 22:52:34 -03:00 |
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Jump.wav-de885dab8e5d129ea82d0add1696a614.sample
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Mostly refactored code
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2020-07-03 22:52:34 -03:00 |
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Landing.wav-451a7bfd604a997bb57b498c107f8fd8.md5
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Mostly refactored code
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2020-07-03 22:52:34 -03:00 |
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Landing.wav-451a7bfd604a997bb57b498c107f8fd8.sample
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Mostly refactored code
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2020-07-03 22:52:34 -03:00 |
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Laser_shoot 6.wav-86ab9bb9c4d9b0bab3b7f074452ea74c.md5
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Mostly refactored code
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2020-07-03 22:52:34 -03:00 |
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Laser_shoot 6.wav-86ab9bb9c4d9b0bab3b7f074452ea74c.sample
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Mostly refactored code
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2020-07-03 22:52:34 -03:00 |
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light.png-9cdb42d9848a6f66ee64762d97c2d42b.md5
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Mostly refactored code
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2020-07-03 22:52:34 -03:00 |
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light.png-9cdb42d9848a6f66ee64762d97c2d42b.stex
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Mostly refactored code
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2020-07-03 22:52:34 -03:00 |
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light_gray.png-0a392a8dbd4339672107d79f86fbff70.md5
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Mostly refactored code
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2020-07-03 22:52:34 -03:00 |
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light_gray.png-0a392a8dbd4339672107d79f86fbff70.stex
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Mostly refactored code
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2020-07-03 22:52:34 -03:00 |
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lightCircle.png-a3507553ed6057620698a8dd1a17667a.md5
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Still working on the new transition
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2020-07-04 13:04:22 -03:00 |
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lightCircle.png-a3507553ed6057620698a8dd1a17667a.stex
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Still working on the new transition
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2020-07-04 13:04:22 -03:00 |
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lightCircleSoft.png-ee54b91191ee041a2998e9fdfe86bbf5.md5
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Added a spherize shader effect
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2020-07-03 22:56:52 -03:00 |
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lightCircleSoft.png-ee54b91191ee041a2998e9fdfe86bbf5.stex
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Added a spherize shader effect
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2020-07-03 22:56:52 -03:00 |
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lights.png-0c0740b6d3d40dcf01e22cd22d0dd86c.md5
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Version 1.2
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2022-12-11 14:58:02 -03:00 |
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lights.png-0c0740b6d3d40dcf01e22cd22d0dd86c.stex
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Version 1.2
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2022-12-11 14:58:02 -03:00 |
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magenta.png-ff7f44a3a7be9642983591c9be206604.md5
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Mostly refactored code
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2020-07-03 22:52:34 -03:00 |
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magenta.png-ff7f44a3a7be9642983591c9be206604.stex
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Mostly refactored code
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2020-07-03 22:52:34 -03:00 |
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mato.png-451c5264652cc9bf64cc0bed9c2b532a.md5
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Mostly refactored code
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2020-07-03 22:52:34 -03:00 |
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mato.png-451c5264652cc9bf64cc0bed9c2b532a.stex
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Mostly refactored code
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2020-07-03 22:52:34 -03:00 |
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orange.png-85574413464b083428646251860614e8.md5
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Mostly refactored code
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2020-07-03 22:52:34 -03:00 |
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orange.png-85574413464b083428646251860614e8.stex
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Mostly refactored code
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2020-07-03 22:52:34 -03:00 |
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pink.png-7b6cdc920cfabecf64d79491c8b9760d.md5
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Mostly refactored code
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2020-07-03 22:52:34 -03:00 |
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pink.png-7b6cdc920cfabecf64d79491c8b9760d.stex
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Mostly refactored code
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2020-07-03 22:52:34 -03:00 |
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pixel-8x8.png-7938b9fa0ececd99e26ee8b73014c938.md5
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Mostly refactored code
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2020-07-03 22:52:34 -03:00 |
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pixel-8x8.png-7938b9fa0ececd99e26ee8b73014c938.stex
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Mostly refactored code
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2020-07-03 22:52:34 -03:00 |
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player.png-9a829b1b1a789657a17034a799cae319.md5
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Version 1.2
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2022-12-11 14:58:02 -03:00 |
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player.png-9a829b1b1a789657a17034a799cae319.stex
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Version 1.2
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2022-12-11 14:58:02 -03:00 |
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playerOutlined.png-acc49fcd2934f6d84fb17f0b4f6a4818.md5
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Version 1.2
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2022-12-11 14:58:02 -03:00 |
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playerOutlined.png-acc49fcd2934f6d84fb17f0b4f6a4818.stex
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Version 1.2
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2022-12-11 14:58:02 -03:00 |
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purple.png-383723852c9aafd0ebdf6aaa3c086509.md5
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Mostly refactored code
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2020-07-03 22:52:34 -03:00 |
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purple.png-383723852c9aafd0ebdf6aaa3c086509.stex
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Mostly refactored code
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2020-07-03 22:52:34 -03:00 |
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red.png-885fc83e904f7d09fe0dbf57f1860ccb.md5
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Mostly refactored code
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2020-07-03 22:52:34 -03:00 |
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red.png-885fc83e904f7d09fe0dbf57f1860ccb.stex
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Mostly refactored code
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2020-07-03 22:52:34 -03:00 |
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Splash.png-5ab314719969113832ec5da2c24045f1.md5
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Mostly refactored code
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2020-07-03 22:52:34 -03:00 |
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Splash.png-5ab314719969113832ec5da2c24045f1.stex
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Mostly refactored code
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2020-07-03 22:52:34 -03:00 |
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Splash1.png-5ff08b6142e672750ffed47c2dc40025.md5
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Mostly refactored code
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2020-07-03 22:52:34 -03:00 |
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Splash1.png-5ff08b6142e672750ffed47c2dc40025.stex
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Mostly refactored code
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2020-07-03 22:52:34 -03:00 |
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splat.png-8c0a7d0ab00794144dd38210715925d9.md5
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Started to add a transition scene using lights and masks
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2020-07-03 23:38:18 -03:00 |
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splat.png-8c0a7d0ab00794144dd38210715925d9.stex
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Started to add a transition scene using lights and masks
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2020-07-03 23:38:18 -03:00 |
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sprParticle1.png-be51c994dae4bc850dbf7d13de8b3b7f.md5
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Version 1.2
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2022-12-11 14:58:02 -03:00 |
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sprParticle1.png-be51c994dae4bc850dbf7d13de8b3b7f.stex
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Version 1.2
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2022-12-11 14:58:02 -03:00 |
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sprParticle2.png-47e286d6deb510cee4eef896ff9e2177.md5
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Version 1.2
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2022-12-11 14:58:02 -03:00 |
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sprParticle2.png-47e286d6deb510cee4eef896ff9e2177.stex
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Version 1.2
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2022-12-11 14:58:02 -03:00 |
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sprPlayerJumpDust.png-92ff364560d0526e306d85a674d00dbd.md5
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Version 1.2
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2022-12-11 14:58:02 -03:00 |
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sprPlayerJumpDust.png-92ff364560d0526e306d85a674d00dbd.stex
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Version 1.2
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2022-12-11 14:58:02 -03:00 |
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sprPlayerLandDust.png-3bee588da7d139b9078a9dbca5583673.md5
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Version 1.2
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2022-12-11 14:58:02 -03:00 |
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sprPlayerLandDust.png-3bee588da7d139b9078a9dbca5583673.stex
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Version 1.2
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2022-12-11 14:58:02 -03:00 |
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the_best_placeholder.jpg-763f7663b16f3b0fdcebbf3f7673aff9.stex
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Initial commit
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2018-10-20 23:27:38 -03:00 |
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the_best_placeholder2.png-bb947ac3f8e540a2839a402b6e48b183.md5
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Mostly refactored code
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2020-07-03 22:52:34 -03:00 |
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the_best_placeholder2.png-bb947ac3f8e540a2839a402b6e48b183.stex
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Mostly refactored code
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2020-07-03 22:52:34 -03:00 |
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tileset.png-6fbbc780185536706825d22297ea700b.md5
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Mostly refactored code
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2020-07-03 22:52:34 -03:00 |
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tileset.png-6fbbc780185536706825d22297ea700b.stex
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Mostly refactored code
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2020-07-03 22:52:34 -03:00 |
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tileset.png-6278c96d66da07750139791dbadd9ad8.md5
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Mostly refactored code
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2020-07-03 22:52:34 -03:00 |
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tileset.png-6278c96d66da07750139791dbadd9ad8.stex
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Mostly refactored code
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2020-07-03 22:52:34 -03:00 |
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tileset_autotile.png-2563f3d55d73d148bfe2d43032565c33.md5
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Mostly refactored code
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2020-07-03 22:52:34 -03:00 |
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tileset_autotile.png-2563f3d55d73d148bfe2d43032565c33.stex
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Mostly refactored code
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2020-07-03 22:52:34 -03:00 |
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tileset_autotile1.png-a8a28c2cc9508c82b83fec7b0ce36cfd.md5
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Mostly refactored code
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2020-07-03 22:52:34 -03:00 |
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tileset_autotile1.png-a8a28c2cc9508c82b83fec7b0ce36cfd.stex
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Mostly refactored code
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2020-07-03 22:52:34 -03:00 |
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tileset_autotile2.png-6b054b34c52861521ec3e605667338cd.md5
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Mostly refactored code
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2020-07-03 22:52:34 -03:00 |
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tileset_autotile2.png-6b054b34c52861521ec3e605667338cd.stex
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Mostly refactored code
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2020-07-03 22:52:34 -03:00 |
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tileset_autotile3.png-29136194659408f23ef9052e385fdcf7.md5
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Mostly refactored code
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2020-07-03 22:52:34 -03:00 |
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tileset_autotile3.png-29136194659408f23ef9052e385fdcf7.stex
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Mostly refactored code
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2020-07-03 22:52:34 -03:00 |
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tileset_emptytiles.png-90b234945b16ad442d973efeb104bb6d.md5
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Mostly refactored code
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2020-07-03 22:52:34 -03:00 |
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tileset_emptytiles.png-90b234945b16ad442d973efeb104bb6d.stex
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Mostly refactored code
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2020-07-03 22:52:34 -03:00 |
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transitionTexture.png-c77130e75076e55f6821bd24f8113138.md5
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Still working on the new transition
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2020-07-04 13:04:22 -03:00 |
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transitionTexture.png-c77130e75076e55f6821bd24f8113138.stex
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Still working on the new transition
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2020-07-04 13:04:22 -03:00 |
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tst.png-36ec85e94f2a6c4b36d219759b89c48d.md5
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Mostly refactored code
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2020-07-03 22:52:34 -03:00 |
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tst.png-36ec85e94f2a6c4b36d219759b89c48d.stex
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Mostly refactored code
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2020-07-03 22:52:34 -03:00 |
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tst1.png-7d5b5eb8b3427b74489fb128e03d413d.md5
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Mostly refactored code
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2020-07-03 22:52:34 -03:00 |
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tst1.png-7d5b5eb8b3427b74489fb128e03d413d.stex
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Mostly refactored code
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2020-07-03 22:52:34 -03:00 |
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vignette.png-6930179cd6b89d23b5c5c293a438ebdf.md5
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Version 1.2
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2022-12-11 14:58:02 -03:00 |
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vignette.png-6930179cd6b89d23b5c5c293a438ebdf.stex
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Version 1.2
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2022-12-11 14:58:02 -03:00 |
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vines.png-e4d13a2092fc7313219772c17c4e9838.md5
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Mostly refactored code
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2020-07-03 22:52:34 -03:00 |
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vines.png-e4d13a2092fc7313219772c17c4e9838.stex
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Mostly refactored code
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2020-07-03 22:52:34 -03:00 |
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white.png-89170439f1060b0fc59086c7f704e677.md5
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Mostly refactored code
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2020-07-03 22:52:34 -03:00 |
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white.png-89170439f1060b0fc59086c7f704e677.stex
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Mostly refactored code
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2020-07-03 22:52:34 -03:00 |
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yellow.png-cba8dc25287216f07fcc89c71f841ab6.md5
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Mostly refactored code
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2020-07-03 22:52:34 -03:00 |
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yellow.png-cba8dc25287216f07fcc89c71f841ab6.stex
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Mostly refactored code
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2020-07-03 22:52:34 -03:00 |