criu/include/sysctl.h
Cyrill Gorcunov 405985e964 Add sysctl handling engine
Since we need to operate with sysctls pretty heavy,
better to add some common engine for all handlers.

Based-on-patch-from: Pavel Emelyanov <xemul@parallels.com>
Signed-off-by: Cyrill Gorcunov <gorcunov@openvz.org>
Acked-by: Pavel Emelyanov <xemul@parallels.com>
2012-02-02 21:22:20 +04:00

33 lines
718 B
C

#ifndef CR_SYSCTL_H_
#define CR_SYSCTL_H_
struct sysctl_req {
char *name;
void *arg;
int type;
};
extern int sysctl_op(struct sysctl_req *req, int op);
enum {
CTL_READ,
CTL_WRITE,
CTL_PRINT,
};
#define CTL_SHIFT 4 /* Up to 16 types */
#define CTL_U32 1 /* Single u32 */
#define CTL_U64 2 /* Single u64 */
#define __CTL_U32A 3 /* Array of u32 */
#define __CTL_U64A 4 /* Array of u64 */
#define __CTL_STR 5 /* String */
#define CTL_U32A(n) (__CTL_U32A | ((n) << CTL_SHIFT))
#define CTL_U64A(n) (__CTL_U64A | ((n) << CTL_SHIFT))
#define CTL_STR(len) (__CTL_STR | ((len) << CTL_SHIFT))
#define CTL_LEN(t) ((t) >> CTL_SHIFT)
#define CTL_TYPE(t) ((t) & ((1 << CTL_SHIFT) - 1))
#endif /* CR_SYSCTL_H_ */