fixed bugs with generateHeaders

This commit is contained in:
coderaiser 2012-09-17 08:37:55 -04:00
parent 9880d1914b
commit ce35937ca3
3 changed files with 9 additions and 3 deletions

View file

@ -46,6 +46,12 @@ directories would be cached).
* fixed bug with keyboard not responding when click on file.
* Server.js separated to two files: cloudcmd.js and server.js.
Start file is - cloudcmd.js
* Refactored and fixed old bugs in function generateHeaders (server.js).
2012.08.24, Version 0.1.6
* From now jsload, cssload and anyload suport arrays.

View file

@ -83,7 +83,7 @@ Starting
---------------
To start **Cloud Commander** only one command neaded:
node server.js
node cloudcmd.js
After thet Cloud Commander reads config file **config.json** and start server
on 31337 port, if none of port varibles(*cloud9*, *cloudfoundry* and *nodester*)
isn't exist.

View file

@ -627,7 +627,7 @@ CloudServer._fillJSON = function(pStats, pFiles){
* с соответствующими заголовками
*/
lList = JSON.stringify(lJSON);
lHeader = CloudServer.generateHeaders('application/json', CloudServer.Gzip);
lHeader = CloudServer.generateHeaders('fs.json', CloudServer.Gzip);
/* если браузер поддерживает gzip-сжатие - сжимаем данные*/
if(CloudServer.Gzip){
@ -667,7 +667,7 @@ CloudServer.indexReaded = function(pList){
var lHeader;
/* если браузер поддерживает gzip-сжатие*/
lHeader = CloudServer.generateHeaders('text/html', CloudServer.Gzip);
lHeader = CloudServer.generateHeaders('index.html', CloudServer.Gzip);
/* если браузер поддерживает gzip-сжатие - сжимаем данные*/
if(CloudServer.Gzip) {