added starting information

This commit is contained in:
coderaiser 2012-07-10 04:18:27 -04:00
parent bdd66aaffc
commit 729b07e5c4
2 changed files with 20 additions and 10 deletions

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@ -43,10 +43,19 @@ Installing
**Cloud Commander** installing is very easy. All you need it's just clone
repository from github. Install and start, just 3 commands:
git clone git://github.com/coderaiser/cloudcmd.git
cd cloudcmd
node server.js
git clone git://github.com/coderaiser/cloudcmd.git --recursive
Starting
---------------
To **Cloud Commander** only one command neaded:
node server.js
After thet Cloud Commander reads config file **config.json** and start server
on 31337 port, if none of port varibles(*cloud9*, *cloudfoundry* and *nodester*)
isn't exist.
Then type in browser
http://127.0.0.1:31337
or
http://localhost:31337
Updating
---------------
**Cloud Commander** is very buggy and alfa so it's very often updated. For update
@ -73,4 +82,11 @@ We could not use this module, but this way is fast:
Perhaps in the future, it will not be used, but so far it has no effect on
start loading of Cloud Commander Client Side and do things fast and stable
it is using now.
it is using now.
Contributing
---------------
If you would like to contribute - send pull request to dev branch.
Getting dev version of **Cloud Commander**:
git clone cloudcmd --recursive
git checkout dev

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@ -1,6 +0,0 @@
Cloud Commander v0.1.1
- Added onerror parametr to anyload in Clinet Side, so now we can process situation when
js-script(or something other) has not loaded.
- Added jquery file, so from now Cloud Commander can totaly work offline.
- Added css-lint to travis ci.