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If a worker (game) is shared, then without tracking players it's impossible to tell when it becomes available for a new game which leads to emulator share and crashes. |
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|---|---|---|
| .. | ||
| browser.go | ||
| coordinator.go | ||
| handlers.go | ||
| internalhandlers.go | ||
| routes.go | ||
| useragenthandlers.go | ||
| worker.go | ||