cloud-game/pkg/coordinator/user.go
2025-12-15 18:42:41 +03:00

110 lines
2.8 KiB
Go

package coordinator
import (
"github.com/giongto35/cloud-game/v3/pkg/api"
"github.com/giongto35/cloud-game/v3/pkg/com"
"github.com/giongto35/cloud-game/v3/pkg/config"
"github.com/giongto35/cloud-game/v3/pkg/logger"
)
type User struct {
Connection
w *Worker // linked worker
log *logger.Logger
}
type HasServerInfo interface {
GetServerList() []api.Server
}
func NewUser(sock *com.Connection, log *logger.Logger) *User {
conn := com.NewConnection[api.PT, api.In[com.Uid], api.Out, *api.Out](sock, com.NewUid(), log)
return &User{
Connection: conn,
log: log.Extend(log.With().
Str(logger.ClientField, logger.MarkNone).
Str(logger.DirectionField, logger.MarkNone).
Str("cid", conn.Id().Short())),
}
}
func (u *User) Bind(w *Worker) bool {
u.w = w
// Binding only links the worker; slot reservation is handled lazily on
// game start to avoid blocking deep-link joins or parallel connections
// that haven't started a game yet.
return true
}
func (u *User) Disconnect() {
u.Connection.Disconnect()
if u.w != nil {
u.w.TerminateSession(u.Id())
}
}
func (u *User) HandleRequests(info HasServerInfo, conf config.CoordinatorConfig) chan struct{} {
return u.ProcessPackets(func(x api.In[com.Uid]) error {
payload := x.GetPayload()
switch x.GetType() {
case api.WebrtcInit:
if u.w != nil {
u.HandleWebrtcInit()
}
case api.WebrtcAnswer:
rq := api.Unwrap[api.WebrtcAnswerUserRequest](payload)
if rq == nil {
return api.ErrMalformed
}
u.HandleWebrtcAnswer(*rq)
case api.WebrtcIce:
rq := api.Unwrap[api.WebrtcUserIceCandidate](payload)
if rq == nil {
return api.ErrMalformed
}
u.HandleWebrtcIceCandidate(*rq)
case api.StartGame:
rq := api.Unwrap[api.GameStartUserRequest](payload)
if rq == nil {
return api.ErrMalformed
}
u.HandleStartGame(*rq, conf)
case api.QuitGame:
rq := api.Unwrap[api.GameQuitRequest[com.Uid]](payload)
if rq == nil {
return api.ErrMalformed
}
u.HandleQuitGame(*rq)
case api.SaveGame:
return u.HandleSaveGame()
case api.LoadGame:
return u.HandleLoadGame()
case api.ChangePlayer:
rq := api.Unwrap[api.ChangePlayerUserRequest](payload)
if rq == nil {
return api.ErrMalformed
}
u.HandleChangePlayer(*rq)
case api.ResetGame:
rq := api.Unwrap[api.ResetGameRequest[com.Uid]](payload)
if rq == nil {
return api.ErrMalformed
}
u.HandleResetGame(*rq)
case api.RecordGame:
if !conf.Recording.Enabled {
return api.ErrForbidden
}
rq := api.Unwrap[api.RecordGameRequest[com.Uid]](payload)
if rq == nil {
return api.ErrMalformed
}
u.HandleRecordGame(*rq)
case api.GetWorkerList:
u.handleGetWorkerList(conf.Coordinator.Debug, info)
default:
u.log.Warn().Msgf("Unknown packet: %+v", x)
}
return nil
})
}