cloud-game/web/js/settings/settings.js
2024-03-14 12:24:39 +03:00

517 lines
16 KiB
JavaScript

/**
* App settings module.
*
* So the basic idea is to let app modules request their settings
* from an abstract store first, and if the store doesn't contain such settings yet,
* then let the store to take default values from the module to save them before that.
* The return value with the settings is gonna be a slice of in-memory structure
* backed by a data provider (localStorage).
* Doing it this way allows us to considerably simplify the code and make sure that
* exposed settings will have the latest values without additional update/get calls.
*
* Uses ES8.
*
* @version 1
*/
const settings = (() => {
// internal structure version
const revision = 1.5;
// default settings
// keep them for revert to defaults option
const _defaults = Object.create(null);
_defaults[opts._VERSION] = revision;
/**
* The main store with settings passed around by reference
* (because of that we need a wrapper object)
* don't do this at work (it's faster to write than immutable code).
*
* @type {{settings: {_version: number}}}
*/
let store = {
settings: {
..._defaults
}
};
let provider;
/**
* Enum for settings types (the explicit type of a key-value pair).
*
* @readonly
* @enum {number}
*/
const option = Object.freeze({undefined: 0, string: 1, number: 2, object: 3, list: 4});
const exportFileName = `cloud-game.settings.v${revision}.txt`;
let _renderer = {render: () => ({})};
const getStore = () => store.settings;
/**
* The NullObject provider if everything else fails.
*/
const voidProvider = (store_ = {settings: {}}) => {
const nil = () => ({})
return {
get: key => store_.settings[key],
set: nil,
remove: nil,
save: nil,
loadSettings: nil,
reset: nil,
}
}
/**
* The LocalStorage backend for our settings (store).
*
* For simplicity it will rewrite all the settings on every store change.
* If you want to roll your own, then use its "interface".
*/
const localStorageProvider = ((store_ = {settings: {}}) => {
if (!_isSupported()) return;
const root = 'settings';
const _serialize = data => JSON.stringify(data, null, 2);
const save = () => localStorage.setItem(root, _serialize(store_.settings));
function _isSupported() {
const testKey = '_test_42';
try {
// check if it's writable and isn't full
localStorage.setItem(testKey, testKey);
localStorage.removeItem(testKey);
return true;
} catch (e) {
log.error(e);
return false;
}
}
const get = key => JSON.parse(localStorage.getItem(key));
const set = () => save();
const remove = () => save();
const loadSettings = () => {
if (!localStorage.getItem(root)) save();
store_.settings = JSON.parse(localStorage.getItem(root));
}
const reset = () => {
localStorage.removeItem(root);
localStorage.setItem(root, _serialize(store_.settings));
}
return {
get,
clear: () => localStorage.removeItem(root),
set,
remove,
save,
loadSettings,
reset,
}
});
/**
* Nuke existing settings with provided data.
* @param text The text to extract data from.
* @private
*/
const _import = text => {
try {
for (const property of Object.getOwnPropertyNames(store.settings)) delete store.settings[property];
Object.assign(store.settings, JSON.parse(text).settings);
provider.save();
event.pub(SETTINGS_CHANGED);
} catch (e) {
log.error(`Your import file is broken!`);
}
_render();
}
const _export = () => {
let el = document.createElement('a');
el.setAttribute(
'href',
`data:text/plain;charset=utf-8,${encodeURIComponent(JSON.stringify(store, null, 2))}`
);
el.setAttribute('download', exportFileName);
el.style.display = 'none';
document.body.appendChild(el);
el.click();
document.body.removeChild(el);
}
const init = () => {
// try to load settings from the localStorage with fallback to null-object
provider = localStorageProvider(store) || voidProvider(store);
provider.loadSettings();
const lastRev = (store.settings || {_version: 0})._version
if (revision > lastRev) {
log.warn(`Your settings are in older format (v${lastRev}) and will be reset to (v${revision})!`);
_reset();
}
}
const get = () => store.settings;
const _isLoaded = key => store.settings.hasOwnProperty(key);
/**
* Tries to load settings by some key.
*
* @param key A key to find values with.
* @param default_ The default values to set if none exist.
* @returns A slice of the settings with the given key or a copy of the value.
*/
const loadOr = (key, default_) => {
// preserve defaults
_defaults[key] = default_;
if (!_isLoaded(key)) {
store.settings[key] = {};
set(key, default_);
} else {
// !to check if settings do have new properties from default & update
// or it have ones that defaults doesn't
}
return store.settings[key];
}
const set = (key, value, updateProvider = true) => {
const type = _getType(value);
// mutate settings w/o changing the reference
switch (type) {
case option.list:
store.settings[key].splice(0, Infinity, ...value);
break;
case option.object:
for (let option of Object.keys(value)) {
log.debug(`Change key [${option}] from ${store.settings[key][option]} to ${value[option]}`);
store.settings[key][option] = value[option];
}
break;
case option.string:
case option.number:
case option.undefined:
default:
store.settings[key] = value;
}
if (updateProvider) {
provider.set(key, value);
event.pub(SETTINGS_CHANGED);
}
}
const _reset = () => {
for (let _option of Object.keys(_defaults)) {
const value = _defaults[_option];
// delete all sub-options not in defaults
if (_getType(value) === option.object) {
for (let opt of Object.keys(store.settings[_option])) {
const prev = store.settings[_option][opt];
const isDeleted = delete store.settings[_option][opt];
log.debug(`User option [${opt}=${prev}] has been deleted (${isDeleted}) from the [${_option}]`);
}
}
set(_option, value, false);
}
provider.reset();
event.pub(SETTINGS_CHANGED);
}
const remove = (key, subKey) => {
const isRemoved = subKey !== undefined ? delete store.settings[key][subKey] : delete store.settings[key];
if (!isRemoved) log.warn(`The key: ${key + (subKey ? '.' + subKey : '')} wasn't deleted!`);
provider.remove(key, subKey);
}
const panel = gui.panel(document.getElementById('settings'), '> OPTIONS', 'settings', null, [
{caption: 'Export', handler: () => _export(), title: 'Save',},
{caption: 'Import', handler: () => _fileReader.read(onFileLoad), title: 'Load',},
{
caption: 'Reset',
handler: () => {
if (window.confirm("Are you sure want to reset your settings?")) {
_reset();
event.pub(SETTINGS_CHANGED);
}
},
title: 'Reset',
},
{}
],
(state) => {
if (state) return;
event.pub(SETTINGS_CLOSED);
// to make sure it's disabled, but it's a tad verbose
event.pub(KEYBOARD_TOGGLE_FILTER_MODE, {mode: true});
})
panel.toggle(false);
const _render = () => {
_renderer.data = panel.contentEl;
_renderer.render()
}
const toggle = () => {
panel.toggle(true);
_render()
}
function _getType(value) {
if (value === undefined) return option.undefined
else if (Array.isArray(value)) return option.list
else if (typeof value === 'object' && value !== null) return option.object
else if (typeof value === 'string') return option.string
else if (typeof value === 'number') return option.number
else return option.undefined;
}
const _fileReader = (() => {
let callback_ = () => ({})
const el = document.createElement('input');
const reader = new FileReader();
el.type = 'file';
el.accept = '.txt';
el.onchange = event => event.target.files.length && reader.readAsBinaryString(event.target.files[0]);
reader.onload = event => callback_(event.target.result);
return {
read: callback => {
callback_ = callback;
el.click();
},
}
})();
const onFileLoad = text => {
try {
_import(text);
} catch (e) {
log.error(`Couldn't read your settings!`, e);
}
}
event.sub(SETTINGS_CHANGED, _render);
return {
init,
loadOr,
getStore,
get,
set,
remove,
import: _import,
export: _export,
ui: {
toggle,
},
set renderer(fn) {
_renderer = fn;
}
}
})(document, event, JSON, localStorage, log, window);
// hardcoded ui stuff
settings.renderer = (() => {
// don't show these options (i.e. ignored = {'_version': 1})
const ignored = {'_version': 1};
// the main display data holder element
let data = null;
const scrollState = ((sx = 0, sy = 0, el) => ({
track(_el) {
el = _el
el.addEventListener("scroll", () => ({scrollTop: sx, scrollLeft: sy} = el), {passive: true})
},
restore() {
el.scrollTop = sx
el.scrollLeft = sy
}
}))()
// a fast way to clear data holder.
const clearData = () => {
while (data.firstChild) data.removeChild(data.firstChild)
};
const _option = (holderEl) => {
const wrapperEl = document.createElement('div');
wrapperEl.classList.add('settings__option');
const titleEl = document.createElement('div');
titleEl.classList.add('settings__option-title');
wrapperEl.append(titleEl);
const nameEl = document.createElement('div');
const valueEl = document.createElement('div');
valueEl.classList.add('settings__option-value');
wrapperEl.append(valueEl);
return {
withName: function (name = '') {
if (name === '') return this;
nameEl.classList.add('settings__option-name');
nameEl.textContent = name;
titleEl.append(nameEl);
return this;
},
withClass: function (name = '') {
wrapperEl.classList.add(name);
return this;
},
withDescription(text = '') {
if (text === '') return this;
const descEl = document.createElement('div');
descEl.classList.add('settings__option-desc');
descEl.textContent = text;
titleEl.append(descEl);
return this;
},
restartNeeded: function () {
nameEl.classList.add('restart-needed-asterisk');
return this;
},
add: function (...elements) {
if (elements.length) for (let _el of elements.flat()) valueEl.append(_el);
return this;
},
build: () => holderEl.append(wrapperEl),
};
}
const onKeyChange = (key, oldValue, newValue, handler) => {
if (newValue !== 'Escape') {
const _settings = settings.get()[opts.INPUT_KEYBOARD_MAP];
if (_settings[newValue] !== undefined) {
log.warn(`There are old settings for key: ${_settings[newValue]}, won't change!`);
} else {
settings.remove(opts.INPUT_KEYBOARD_MAP, oldValue);
settings.set(opts.INPUT_KEYBOARD_MAP, {[newValue]: key});
}
}
handler?.unsub();
event.pub(KEYBOARD_TOGGLE_FILTER_MODE);
event.pub(SETTINGS_CHANGED);
}
const _keyChangeOverlay = (keyName, oldValue) => {
const wrapperEl = document.createElement('div');
wrapperEl.classList.add('settings__key-wait');
wrapperEl.textContent = `Let's choose a ${keyName} key...`;
let handler = event.sub(KEYBOARD_KEY_PRESSED, button => onKeyChange(keyName, oldValue, button.key, handler));
return wrapperEl;
}
/**
* Handles a normal option change.
*
* @param key The name (id) of an option.
* @param newValue A new value to set.
*/
const onChange = (key, newValue) => {
settings.set(key, newValue);
scrollState.restore(data);
}
const onKeyBindingChange = (key, oldValue) => {
clearData();
data.append(_keyChangeOverlay(key, oldValue));
event.pub(KEYBOARD_TOGGLE_FILTER_MODE);
}
const render = function () {
const _settings = settings.getStore();
clearData();
for (let k of Object.keys(_settings).sort()) {
if (ignored[k]) continue;
const value = _settings[k];
switch (k) {
case opts._VERSION:
_option(data).withName('Options format version').add(value).build();
break;
case opts.LOG_LEVEL:
_option(data).withName('Log level')
.add(gui.select(k, onChange, {
labels: ['trace', 'debug', 'warning', 'info'],
values: [log.TRACE, log.DEBUG, log.WARN, log.INFO].map(String)
}, value))
.build();
break;
case opts.INPUT_KEYBOARD_MAP:
_option(data).withName('Keyboard bindings')
.withClass('keyboard-bindings')
.add(Object.keys(value).map(k => gui.binding(value[k], k, onKeyBindingChange)))
.build();
break;
case opts.MIRROR_SCREEN:
_option(data).withName('Video mirroring')
.add(gui.select(k, onChange, {values: ['mirror'], labels: []}, value))
.withDescription('Disables video image smoothing by rendering the video on a canvas (much more demanding on the CPU/GPU)')
.build();
break;
case opts.VOLUME:
_option(data).withName('Volume (%)')
.add(gui.inputN(k, onChange, value))
.restartNeeded()
.build()
break;
default:
_option(data).withName(k).add(value).build();
}
}
data.append(
gui.create('br'),
gui.create('div', (el) => {
el.classList.add('settings__info', 'restart-needed-asterisk-b');
el.innerText = ' -- applied after page reload'
}),
gui.create('div', (el) => {
el.classList.add('settings__info');
el.innerText = `Options format version: ${_settings?._version}`;
})
);
}
return {
render,
set data(el) {
data = el;
scrollState.track(el)
}
}
})(document, gui, log, opts, settings);