cloud-game/cmd/main_test.go
2019-05-03 02:22:01 +08:00

389 lines
8.8 KiB
Go

package main
import (
"fmt"
"log"
"net/http"
"net/http/httptest"
"strings"
"testing"
"github.com/giongto35/cloud-game/cws"
"github.com/giongto35/cloud-game/handler"
"github.com/giongto35/cloud-game/overlord"
gamertc "github.com/giongto35/cloud-game/webrtc"
"github.com/gorilla/websocket"
"github.com/pion/webrtc"
)
var host = "http://localhost:8000"
// Test is in cmd, so gamePath is in parent path
var testGamePath = "../games"
var webrtcconfig = webrtc.Configuration{ICEServers: []webrtc.ICEServer{{URLs: []string{"stun:stun.l.google.com:19302"}}}}
func initOverlord() *httptest.Server {
server := overlord.NewServer()
overlord := httptest.NewServer(http.HandlerFunc(server.WSO))
return overlord
}
func initServer(t *testing.T, oconn *websocket.Conn) *httptest.Server {
fmt.Println("Spawn new server")
handler := handler.NewHandler(oconn, true, testGamePath)
server := httptest.NewServer(http.HandlerFunc(handler.WS))
return server
}
func connectTestOverlordServer(t *testing.T, overlordURL string) *websocket.Conn {
if overlordURL == "" {
return nil
} else {
overlordURL = "ws" + strings.TrimPrefix(overlordURL, "http")
fmt.Println("connecting to overlord: ", overlordURL)
}
oconn, _, err := websocket.DefaultDialer.Dial(overlordURL, nil)
if err != nil {
t.Fatalf("%v", err)
}
return oconn
}
func initClient(t *testing.T, host string) (client *cws.Client) {
// Convert http://127.0.0.1 to ws://127.0.0.
u := "ws" + strings.TrimPrefix(host, "http")
// Connect to the server
fmt.Println("Connecting to server")
ws, _, err := websocket.DefaultDialer.Dial(u, nil)
if err != nil {
t.Fatalf("%v", err)
}
// Simulate peerconnection initialization from client
fmt.Println("Simulating PeerConnection")
peerConnection, err := webrtc.NewPeerConnection(webrtcconfig)
if err != nil {
t.Fatalf("%v", err)
}
offer, err := peerConnection.CreateOffer(nil)
if err != nil {
t.Fatalf("%v", err)
}
// Sets the LocalDescription, and starts our UDP listeners
err = peerConnection.SetLocalDescription(offer)
if err != nil {
panic(err)
}
// Send offer to server
log.Println("Browser Client")
client = cws.NewClient(ws)
go client.Listen()
fmt.Println("Sending offer...")
client.Send(cws.WSPacket{
ID: "initwebrtc",
Data: gamertc.Encode(offer),
}, nil)
fmt.Println("Waiting sdp...")
client.Receive("sdp", func(resp cws.WSPacket) cws.WSPacket {
fmt.Println("received", resp.Data)
answer := webrtc.SessionDescription{}
gamertc.Decode(resp.Data, &answer)
// Apply the answer as the remote description
err = peerConnection.SetRemoteDescription(answer)
if err != nil {
panic(err)
}
return cws.EmptyPacket
})
// Request Offer routing
client.Receive("requestOffer", func(resp cws.WSPacket) cws.WSPacket {
log.Println("Frontend received requestOffer")
peerConnection, err = webrtc.NewPeerConnection(webrtcconfig)
if err != nil {
t.Fatalf("%v", err)
}
log.Println("Recreating offer")
offer, err := peerConnection.CreateOffer(nil)
if err != nil {
t.Fatalf("%v", err)
}
log.Println("Set localDesc")
err = peerConnection.SetLocalDescription(offer)
if err != nil {
panic(err)
}
log.Println("return offer", offer)
return cws.WSPacket{
ID: "initwebrtc",
Data: gamertc.Encode(offer),
}
})
return client
// If receive roomID, the server is running correctly
}
func TestSingleServerNoOverlord(t *testing.T) {
// Init slave server
s := initServer(t, nil)
defer s.Close()
client := initClient(t, s.URL)
defer client.Close()
roomID := make(chan string)
client.Send(cws.WSPacket{
ID: "start",
Data: "Contra.nes",
RoomID: "",
PlayerIndex: 1,
}, func(resp cws.WSPacket) {
fmt.Println("RoomID:", resp.RoomID)
roomID <- resp.RoomID
})
respRoomID := <-roomID
if respRoomID == "" {
fmt.Println("RoomID should not be empty")
t.Fail()
}
fmt.Println("Done")
}
func TestSingleServerOneOverlord(t *testing.T) {
o := initOverlord()
defer o.Close()
oconn := connectTestOverlordServer(t, o.URL)
defer oconn.Close()
// Init slave server
s := initServer(t, oconn)
defer s.Close()
client := initClient(t, s.URL)
defer client.Close()
fmt.Println("Sending start...")
roomID := make(chan string)
client.Send(cws.WSPacket{
ID: "start",
Data: "Contra.nes",
RoomID: "",
PlayerIndex: 1,
}, func(resp cws.WSPacket) {
fmt.Println("RoomID:", resp.RoomID)
roomID <- resp.RoomID
})
respRoomID := <-roomID
if respRoomID == "" {
fmt.Println("RoomID should not be empty")
t.Fail()
}
fmt.Println("Done")
}
func TestTwoServerOneOverlord(t *testing.T) {
o := initOverlord()
defer o.Close()
oconn1 := connectTestOverlordServer(t, o.URL)
// Init slave server
s1 := initServer(t, oconn1)
defer s1.Close()
oconn2 := connectTestOverlordServer(t, o.URL)
// TODO: two different oconn
s2 := initServer(t, oconn2)
defer s2.Close()
client1 := initClient(t, s1.URL)
defer client1.Close()
roomID := make(chan string)
client1.Send(cws.WSPacket{
ID: "start",
Data: "Contra.nes",
RoomID: "",
PlayerIndex: 1,
}, func(resp cws.WSPacket) {
fmt.Println("RoomID:", resp.RoomID)
roomID <- resp.RoomID
})
remoteRoomID := <-roomID
if remoteRoomID == "" {
fmt.Println("RoomID should not be empty")
t.Fail()
}
fmt.Println("Done create a room in server 1")
// ------------------------------------
// Client2 trying to create a random room and later join the the room on server1
client2 := initClient(t, s2.URL)
defer client2.Close()
// Doing the same create local room.
localRoomID := make(chan string)
client2.Send(cws.WSPacket{
ID: "start",
Data: "Contra.nes",
RoomID: "",
PlayerIndex: 1,
}, func(resp cws.WSPacket) {
fmt.Println("RoomID:", resp.RoomID)
localRoomID <- resp.RoomID
})
<-localRoomID
fmt.Println("Request the room from server 1", remoteRoomID)
log.Println("Server2 trying to join server1 room")
// After trying loging in to one session, login to other with the roomID
client2.Send(cws.WSPacket{
ID: "start",
Data: "Contra.nes",
RoomID: remoteRoomID,
PlayerIndex: 1,
}, func(resp cws.WSPacket) {
fmt.Println("RoomID:", resp.RoomID)
roomID <- resp.RoomID
})
// If receive roomID, the server is running correctly
fmt.Println("Done")
}
func TestReconnectRoomNoOverlord(t *testing.T) {
// Init slave server
s := initServer(t, nil)
client := initClient(t, s.URL)
fmt.Println("Sending start...")
roomID := make(chan string)
client.Send(cws.WSPacket{
ID: "start",
Data: "Contra.nes",
RoomID: "",
PlayerIndex: 1,
}, func(resp cws.WSPacket) {
fmt.Println("RoomID:", resp.RoomID)
roomID <- resp.RoomID
})
saveRoomID := <-roomID
if saveRoomID == "" {
fmt.Println("RoomID should not be empty")
t.Fail()
}
log.Println("Closing room and server")
client.Close()
s.Close()
// Close server and reconnect
// Respawn slave server
s = initServer(t, nil)
defer s.Close()
client = initClient(t, s.URL)
defer client.Close()
fmt.Println("Re-access room ", saveRoomID)
roomID = make(chan string)
client.Send(cws.WSPacket{
ID: "start",
Data: "Contra.nes",
RoomID: saveRoomID,
PlayerIndex: 1,
}, func(resp cws.WSPacket) {
fmt.Println("RoomID:", resp.RoomID)
roomID <- resp.RoomID
})
respRoomID := <-roomID
if respRoomID == "" || respRoomID != saveRoomID {
fmt.Println("The room ID should be equal to the saved room")
t.Fail()
}
fmt.Println("Done")
}
// This test currently doesn't work
//func TestReconnectRoomWithOverlord(t *testing.T) {
//o := initOverlord()
//defer o.Close()
//oconn := connectTestOverlordServer(t, o.URL)
//defer oconn.Close()
//// Init slave server
//s := initServer(t, oconn)
//client := initClient(t, s.URL)
//fmt.Println("Sending start...")
//roomID := make(chan string)
//client.Send(cws.WSPacket{
//ID: "start",
//Data: "Contra.nes",
//RoomID: "",
//PlayerIndex: 1,
//}, func(resp cws.WSPacket) {
//fmt.Println("RoomID:", resp.RoomID)
//roomID <- resp.RoomID
//})
//saveRoomID := <-roomID
//if saveRoomID == "" {
//fmt.Println("RoomID should not be empty")
//t.Fail()
//}
//log.Println("Closing room and server")
//client.Close()
//s.Close()
//// Close server and reconnect
//log.Println("Server respawn")
//// Init slave server
//s = initServer(t, oconn)
//defer s.Close()
//client = initClient(t, s.URL)
//defer client.Close()
//fmt.Println("Re-access room ", saveRoomID)
//roomID = make(chan string)
//client.Send(cws.WSPacket{
//ID: "start",
//Data: "Contra.nes",
//RoomID: saveRoomID,
//PlayerIndex: 1,
//}, func(resp cws.WSPacket) {
//fmt.Println("RoomID:", resp.RoomID)
//roomID <- resp.RoomID
//})
//respRoomID := <-roomID
//if respRoomID == "" || respRoomID != saveRoomID {
//fmt.Println("The room ID should be equal to the saved room")
//t.Fail()
//}
//fmt.Println("Done")
//}