mirror of
https://github.com/giongto35/cloud-game.git
synced 2026-07-21 00:59:22 +00:00
544 lines
16 KiB
JavaScript
544 lines
16 KiB
JavaScript
import {
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pub,
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sub,
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SETTINGS_CHANGED,
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KEYBOARD_KEY_PRESSED,
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KEYBOARD_TOGGLE_FILTER_MODE
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} from 'event';
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import {gui} from 'gui';
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import {log} from 'log';
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/**
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* Stores app wide option names.
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*
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* Use the following format:
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* UPPERCASE_NAME: 'uppercase.name'
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*
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* @version 1
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*/
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export const opts = {
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_VERSION: '_version',
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LOG_LEVEL: 'log.level',
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INPUT_KEYBOARD_MAP: 'input.keyboard.map',
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MIRROR_SCREEN: 'mirror.screen',
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VOLUME: 'volume',
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FORCE_FULLSCREEN: 'force.fullscreen',
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SHOW_PING: 'show.ping',
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}
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// internal structure version
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const revision = 1.6;
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// default settings
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// keep them for revert to defaults option
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const _defaults = Object.create(null);
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_defaults[opts._VERSION] = revision;
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/**
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* The main store with settings passed around by reference
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* (because of that we need a wrapper object)
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* don't do this at work (it's faster to write than immutable code).
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*
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* @type {{settings: {_version: number}}}
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*/
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let store = {
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settings: {
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..._defaults
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}
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};
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let provider;
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/**
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* Enum for settings types (the explicit type of a key-value pair).
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*
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* @readonly
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* @enum {number}
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*/
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const option = Object.freeze({undefined: 0, string: 1, number: 2, object: 3, list: 4});
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const exportFileName = `cloud-game.settings.v${revision}.txt`;
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const getStore = () => store.settings;
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/**
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* The NullObject provider if everything else fails.
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*/
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const voidProvider = (store_ = {settings: {}}) => {
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const nil = () => ({})
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return {
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get: key => store_.settings[key],
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set: nil,
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remove: nil,
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save: nil,
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loadSettings: nil,
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reset: nil,
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}
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}
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/**
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* The LocalStorage backend for our settings (store).
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*
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* For simplicity it will rewrite all the settings on every store change.
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* If you want to roll your own, then use its "interface".
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*/
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const localStorageProvider = ((store_ = {settings: {}}) => {
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if (!_isSupported()) return;
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const root = 'settings';
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const _serialize = data => JSON.stringify(data, null, 2);
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const save = () => localStorage.setItem(root, _serialize(store_.settings));
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function _isSupported() {
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const testKey = '_test_42';
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try {
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// check if it's writable and isn't full
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localStorage.setItem(testKey, testKey);
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localStorage.removeItem(testKey);
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return true;
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} catch (e) {
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log.error(e);
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return false;
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}
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}
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const get = key => JSON.parse(localStorage.getItem(key));
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const set = () => save();
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const remove = () => save();
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const loadSettings = () => {
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if (!localStorage.getItem(root)) save();
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store_.settings = JSON.parse(localStorage.getItem(root));
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}
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const reset = () => {
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localStorage.removeItem(root);
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localStorage.setItem(root, _serialize(store_.settings));
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}
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return {
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get,
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clear: () => localStorage.removeItem(root),
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set,
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remove,
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save,
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loadSettings,
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reset,
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}
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});
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/**
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* Nuke existing settings with provided data.
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* @param text The text to extract data from.
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* @private
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*/
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const _import = text => {
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try {
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for (const property of Object.getOwnPropertyNames(store.settings)) delete store.settings[property];
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Object.assign(store.settings, JSON.parse(text).settings);
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provider.save();
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pub(SETTINGS_CHANGED);
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} catch (e) {
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log.error(`Your import file is broken!`);
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}
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_render();
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}
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const _export = () => {
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let el = document.createElement('a');
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el.setAttribute(
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'href',
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`data:text/plain;charset=utf-8,${encodeURIComponent(JSON.stringify(store, null, 2))}`
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);
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el.setAttribute('download', exportFileName);
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el.style.display = 'none';
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document.body.appendChild(el);
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el.click();
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document.body.removeChild(el);
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}
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const init = () => {
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// try to load settings from the localStorage with fallback to null-object
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provider = localStorageProvider(store) || voidProvider(store);
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provider.loadSettings();
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const lastRev = (store.settings || {_version: 0})._version
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if (revision > lastRev) {
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log.warn(`Your settings are in older format (v${lastRev}) and will be reset to (v${revision})!`);
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_reset();
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}
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}
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const get = () => store.settings;
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const _isLoaded = key => store.settings.hasOwnProperty(key);
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/**
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* Tries to load settings by some key.
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*
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* @param key A key to find values with.
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* @param default_ The default values to set if none exist.
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* @returns A slice of the settings with the given key or a copy of the value.
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*/
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const loadOr = (key, default_) => {
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// preserve defaults
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_defaults[key] = default_;
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if (!_isLoaded(key)) {
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store.settings[key] = {};
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set(key, default_);
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} else {
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// !to check if settings do have new properties from default & update
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// or it have ones that defaults doesn't
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}
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return store.settings[key];
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}
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const set = (key, value, updateProvider = true) => {
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const type = _getType(value);
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// mutate settings w/o changing the reference
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switch (type) {
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case option.list:
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store.settings[key].splice(0, Infinity, ...value);
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break;
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case option.object:
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for (let option of Object.keys(value)) {
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log.debug(`Change key [${option}] from ${store.settings[key][option]} to ${value[option]}`);
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store.settings[key][option] = value[option];
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}
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break;
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case option.string:
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case option.number:
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case option.undefined:
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default:
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store.settings[key] = value;
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}
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if (updateProvider) {
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provider.set(key, value);
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pub(SETTINGS_CHANGED);
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}
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}
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const _reset = () => {
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for (let _option of Object.keys(_defaults)) {
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const value = _defaults[_option];
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// delete all sub-options not in defaults
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if (_getType(value) === option.object) {
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for (let opt of Object.keys(store.settings[_option])) {
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const prev = store.settings[_option][opt];
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const isDeleted = delete store.settings[_option][opt];
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log.debug(`User option [${opt}=${prev}] has been deleted (${isDeleted}) from the [${_option}]`);
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}
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}
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set(_option, value, false);
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}
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provider.reset();
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pub(SETTINGS_CHANGED);
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}
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const remove = (key, subKey) => {
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const isRemoved = subKey !== undefined ? delete store.settings[key][subKey] : delete store.settings[key];
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if (!isRemoved) log.warn(`The key: ${key + (subKey ? '.' + subKey : '')} wasn't deleted!`);
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provider.remove(key, subKey);
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}
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const _render = () => {
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renderer.data = panel.contentEl;
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renderer.render()
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}
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const panel = gui.panel(document.getElementById('settings'), '> OPTIONS', 'settings', null, [
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{caption: 'Export', handler: () => _export(), title: 'Save',},
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{caption: 'Import', handler: () => _fileReader.read(onFileLoad), title: 'Load',},
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{
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caption: 'Reset',
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handler: () => {
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if (window.confirm("Are you sure want to reset your settings?")) {
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_reset();
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pub(SETTINGS_CHANGED);
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}
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},
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title: 'Reset',
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},
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{}
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],
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(show) => {
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if (show) {
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_render();
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return;
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}
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// to make sure it's disabled, but it's a tad verbose
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pub(KEYBOARD_TOGGLE_FILTER_MODE, {mode: true});
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})
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function _getType(value) {
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if (value === undefined) return option.undefined
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else if (Array.isArray(value)) return option.list
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else if (typeof value === 'object' && value !== null) return option.object
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else if (typeof value === 'string') return option.string
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else if (typeof value === 'number') return option.number
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else return option.undefined;
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}
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const _fileReader = (() => {
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let callback_ = () => ({})
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const el = document.createElement('input');
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const reader = new FileReader();
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el.type = 'file';
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el.accept = '.txt';
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el.onchange = event => event.target.files.length && reader.readAsBinaryString(event.target.files[0]);
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reader.onload = event => callback_(event.target.result);
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return {
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read: callback => {
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callback_ = callback;
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el.click();
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},
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}
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})();
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const onFileLoad = text => {
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try {
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_import(text);
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} catch (e) {
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log.error(`Couldn't read your settings!`, e);
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}
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}
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sub(SETTINGS_CHANGED, _render);
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/**
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* App settings module.
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*
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* So the basic idea is to let app modules request their settings
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* from an abstract store first, and if the store doesn't contain such settings yet,
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* then let the store to take default values from the module to save them before that.
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* The return value with the settings is gonna be a slice of in-memory structure
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* backed by a data provider (localStorage).
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* Doing it this way allows us to considerably simplify the code and make sure that
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* exposed settings will have the latest values without additional update/get calls.
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*/
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export const settings = {
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init,
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loadOr,
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getStore,
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get,
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set,
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remove,
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import: _import,
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export: _export,
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ui: {
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set onToggle(fn) {
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panel.onToggle(fn);
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},
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toggle: () => panel.toggle(),
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},
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}
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// don't show these options (i.e. ignored = {'_version': 1})
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const ignored = {'_version': 1};
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// the main display data holder element
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let data = null;
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const scrollState = ((sx = 0, sy = 0, el) => ({
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track(_el) {
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el = _el
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el.addEventListener("scroll", () => ({scrollTop: sx, scrollLeft: sy} = el), {passive: true})
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},
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restore() {
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el.scrollTop = sx
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el.scrollLeft = sy
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}
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}))()
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// a fast way to clear data holder.
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const clearData = () => {
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while (data.firstChild) data.removeChild(data.firstChild)
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};
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const _option = (holderEl) => {
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const wrapperEl = document.createElement('div');
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wrapperEl.classList.add('settings__option');
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const titleEl = document.createElement('div');
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titleEl.classList.add('settings__option-title');
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wrapperEl.append(titleEl);
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const nameEl = document.createElement('div');
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const valueEl = document.createElement('div');
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valueEl.classList.add('settings__option-value');
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wrapperEl.append(valueEl);
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return {
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withName: function (name = '') {
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if (name === '') return this;
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nameEl.classList.add('settings__option-name');
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nameEl.textContent = name;
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titleEl.append(nameEl);
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return this;
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},
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withClass: function (name = '') {
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wrapperEl.classList.add(name);
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return this;
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},
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withDescription(text = '') {
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if (text === '') return this;
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const descEl = document.createElement('div');
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descEl.classList.add('settings__option-desc');
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descEl.textContent = text;
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titleEl.append(descEl);
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return this;
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},
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restartNeeded: function () {
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nameEl.classList.add('restart-needed-asterisk');
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return this;
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},
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add: function (...elements) {
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if (elements.length) for (let _el of elements.flat()) valueEl.append(_el);
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return this;
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},
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build: () => holderEl.append(wrapperEl),
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};
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}
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const onKeyChange = (key, oldValue, newValue, handler) => {
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if (newValue !== 'Escape') {
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const _settings = settings.get()[opts.INPUT_KEYBOARD_MAP];
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if (_settings[newValue] !== undefined) {
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log.warn(`There are old settings for key: ${_settings[newValue]}, won't change!`);
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} else {
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settings.remove(opts.INPUT_KEYBOARD_MAP, oldValue);
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settings.set(opts.INPUT_KEYBOARD_MAP, {[newValue]: key});
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}
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}
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handler?.unsub();
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pub(KEYBOARD_TOGGLE_FILTER_MODE);
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pub(SETTINGS_CHANGED);
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}
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const _keyChangeOverlay = (keyName, oldValue) => {
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const wrapperEl = document.createElement('div');
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wrapperEl.classList.add('settings__key-wait');
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wrapperEl.textContent = `Let's choose a ${keyName} key...`;
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let handler = sub(KEYBOARD_KEY_PRESSED, button => onKeyChange(keyName, oldValue, button.key, handler));
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return wrapperEl;
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}
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/**
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* Handles a normal option change.
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*
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* @param key The name (id) of an option.
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* @param newValue A new value to set.
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*/
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const onChange = (key, newValue) => {
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settings.set(key, newValue);
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scrollState.restore(data);
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}
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const onKeyBindingChange = (key, oldValue) => {
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clearData();
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data.append(_keyChangeOverlay(key, oldValue));
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pub(KEYBOARD_TOGGLE_FILTER_MODE);
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}
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const render = function () {
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const _settings = settings.getStore();
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clearData();
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for (let k of Object.keys(_settings).sort()) {
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if (ignored[k]) continue;
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const value = _settings[k];
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switch (k) {
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case opts._VERSION:
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_option(data).withName('Options format version').add(value).build();
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break;
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case opts.LOG_LEVEL:
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_option(data).withName('Log level')
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.add(gui.select(k, onChange, {
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labels: ['trace', 'debug', 'warning', 'info'],
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values: [log.TRACE, log.DEBUG, log.WARN, log.INFO].map(String)
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}, value))
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.build();
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break;
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case opts.INPUT_KEYBOARD_MAP:
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_option(data).withName('Keyboard bindings')
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.withClass('keyboard-bindings')
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.add(Object.keys(value).map(k => gui.binding(value[k], k, onKeyBindingChange)))
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.build();
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break;
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case opts.MIRROR_SCREEN:
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_option(data).withName('Video mirroring')
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.add(gui.select(k, onChange, {values: ['mirror'], labels: []}, value))
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.withDescription('Disables video image smoothing by rendering the video on a canvas (much more demanding for browser)')
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.build();
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break;
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case opts.VOLUME:
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_option(data).withName('Volume (%)')
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.add(gui.inputN(k, onChange, value))
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.restartNeeded()
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.build()
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break;
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case opts.FORCE_FULLSCREEN:
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_option(data).withName('Force fullscreen')
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.withDescription(
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'Whether games should open in full-screen mode after starting up (excluding mobile devices)'
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)
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.add(gui.checkbox(k, onChange, value, 'Enabled', 'settings__option-checkbox'))
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.build()
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break;
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case opts.SHOW_PING:
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_option(data).withName('Show ping')
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.withDescription('Always display ping info on the screen')
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.add(gui.checkbox(k, onChange, value, 'Enabled', 'settings__option-checkbox'))
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.build()
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break;
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default:
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_option(data).withName(k).add(value).build();
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}
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}
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data.append(
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gui.create('br'),
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gui.create('div', (el) => {
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el.classList.add('settings__info', 'restart-needed-asterisk-b');
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el.innerText = ' -- applied after page reload'
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}),
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gui.create('div', (el) => {
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el.classList.add('settings__info');
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el.innerText = `Options format version: ${_settings?._version}`;
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})
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);
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}
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const renderer = {
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render,
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set data(el) {
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data = el;
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scrollState.track(el)
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}
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}
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