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https://github.com/giongto35/cloud-game.git
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* Merge HTTP and HTTPS routes builder in coordinator * Extract HTTP/S routes * Rename config in coordinator * Generalize child services * Extract games library helper function * Use string address instead of port for HTTP/S * Use a dedicated port extractor function * Add missing GA tag templating * Rename shared server address and port params * Introduce TLS config parameters * Simplify HTTP/S server constructors * Update server auto port roll * Extract init function in worker * Reorder return params of address type port fn * Refactor config handler names * Update TLS default config params * Extract HTTP to HTTPS redirect function * Use httpx in monitoring * Don't log echo requests * Remove error return from the abstract server * Add WSS option to the worker-coordinator connection * Change default worker config * Make worker send its internal connection params * Decouple gamelib from the coordinator * Expose HTTP/S listener address * Keep original HTTP/S addresses * Remove no config handler in worker * Use HTTP-HTTPS redirection * Wrap net.Listener into a struct * Clean http server creation fn * Redirect to https with a generated address * Use URL in the redirector * Use zone address param in worker * Make use of actual addr and port in the monitoring servers * Use auto-justified monitoring addresses info * Add the non-HTTPS worker to HTTPS coordinator connection warning * Embed TLS struct * Move connection API struct into cws package
31 lines
810 B
Go
31 lines
810 B
Go
package worker
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import (
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"net/http"
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"github.com/giongto35/cloud-game/v2/pkg/config/worker"
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"github.com/giongto35/cloud-game/v2/pkg/network/httpx"
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)
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func NewHTTPServer(conf worker.Config) (*httpx.Server, error) {
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srv, err := httpx.NewServer(
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conf.Worker.GetAddr(),
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func(*httpx.Server) http.Handler {
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h := http.NewServeMux()
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h.HandleFunc(conf.Worker.Network.PingEndpoint, func(w http.ResponseWriter, _ *http.Request) {
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w.Header().Set("Access-Control-Allow-Origin", "*")
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_, _ = w.Write([]byte{0x65, 0x63, 0x68, 0x6f}) // echo
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})
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return h
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},
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httpx.WithServerConfig(conf.Worker.Server),
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// no need just for one route
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httpx.HttpsRedirect(false),
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httpx.WithPortRoll(true),
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httpx.WithZone(conf.Worker.Network.Zone),
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)
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if err != nil {
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return nil, err
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}
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return srv, nil
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}
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