cloud-game/web/js/input/keyboard.js
2023-11-26 22:39:43 +03:00

132 lines
4 KiB
JavaScript

/**
* Keyboard controls.
*
* @version 1
*/
const keyboard = (() => {
// default keyboard bindings
const defaultMap = Object.freeze({
ArrowLeft: KEY.LEFT,
ArrowUp: KEY.UP,
ArrowRight: KEY.RIGHT,
ArrowDown: KEY.DOWN,
KeyZ: KEY.A,
KeyX: KEY.B,
KeyC: KEY.X,
KeyV: KEY.Y,
KeyA: KEY.L,
KeyS: KEY.R,
Semicolon: KEY.L2,
Quote: KEY.R2,
Period: KEY.L3,
Slash: KEY.R3,
Enter: KEY.START,
ShiftLeft: KEY.SELECT,
// non-game
KeyQ: KEY.QUIT,
KeyW: KEY.JOIN,
KeyK: KEY.SAVE,
KeyL: KEY.LOAD,
Digit1: KEY.PAD1,
Digit2: KEY.PAD2,
Digit3: KEY.PAD3,
Digit4: KEY.PAD4,
KeyF: KEY.FULL,
KeyH: KEY.HELP,
Backslash: KEY.STATS,
Digit9: KEY.SETTINGS,
KeyM: KEY.MULTITAP,
KeyT: KEY.DTOGGLE
});
let keyMap = {};
let isKeysFilteredMode = true;
const remap = (map = {}) => {
settings.set(opts.INPUT_KEYBOARD_MAP, map);
log.info('Keyboard keys have been remapped')
}
event.sub(KEYBOARD_TOGGLE_FILTER_MODE, data => {
isKeysFilteredMode = data.mode !== undefined ? data.mode : !isKeysFilteredMode;
log.debug(`New keyboard filter mode: ${isKeysFilteredMode}`);
});
let dpadMode = true;
let dpadState = {[KEY.LEFT]: false, [KEY.RIGHT]: false, [KEY.UP]: false, [KEY.DOWN]: false};
function onDpadToggle(checked) {
if (dpadMode === checked) {
return //error?
}
dpadMode = !dpadMode
if (dpadMode) {
// reset dpad keys pressed before moving to analog stick mode
for (const key in dpadState) {
if (dpadState[key]) {
dpadState[key] = false;
event.pub(KEY_RELEASED, {key: key});
}
}
} else {
// reset analog stick axes before moving to dpad mode
if (!!dpadState[KEY.RIGHT] - !!dpadState[KEY.LEFT] !== 0) {
event.pub(AXIS_CHANGED, {id: 0, value: 0});
}
if (!!dpadState[KEY.DOWN] - !!dpadState[KEY.UP] !== 0) {
event.pub(AXIS_CHANGED, {id: 1, value: 0});
}
dpadState = {[KEY.LEFT]: false, [KEY.RIGHT]: false, [KEY.UP]: false, [KEY.DOWN]: false};
}
}
const onKey = (code, evt, state) => {
const key = keyMap[code]
if (key === undefined) return
if (dpadState[key] !== undefined) {
dpadState[key] = state
if (!dpadMode) {
const LR = key === KEY.LEFT || key === KEY.RIGHT
event.pub(AXIS_CHANGED, {
id: !LR,
value: !!dpadState[LR ? KEY.RIGHT : KEY.DOWN] - !!dpadState[LR ? KEY.LEFT : KEY.UP]
})
return
}
}
event.pub(evt, {key: key})
}
event.sub(DPAD_TOGGLE, (data) => onDpadToggle(data.checked));
return {
init: () => {
keyMap = settings.loadOr(opts.INPUT_KEYBOARD_MAP, defaultMap);
const body = document.body;
// !to use prevent default as everyone
body.addEventListener('keyup', e => {
e.stopPropagation();
if (isKeysFilteredMode) {
onKey(e.code, KEY_RELEASED, false)
} else {
event.pub(KEYBOARD_KEY_PRESSED, {key: e.code});
}
}, false);
body.addEventListener('keydown', e => {
e.stopPropagation();
if (isKeysFilteredMode) {
onKey(e.code, KEY_PRESSED, true)
} else {
event.pub(KEYBOARD_KEY_PRESSED, {key: e.code});
}
});
log.info('[input] keyboard has been initialized');
}, settings: {
remap
}
}
})(event, document, KEY, log, opts, settings);