cloud-game/web/js/input/retropad.js
2024-04-22 11:45:07 +03:00

100 lines
2.5 KiB
JavaScript

import {
pub,
CONTROLLER_UPDATED
} from 'event';
import {KEY} from 'input'
import {log} from 'log';
const pollingIntervalMs = 5;
let controllerChangedIndex = -1;
// Libretro config
let controllerState = {
[KEY.B]: false,
[KEY.Y]: false,
[KEY.SELECT]: false,
[KEY.START]: false,
[KEY.UP]: false,
[KEY.DOWN]: false,
[KEY.LEFT]: false,
[KEY.RIGHT]: false,
[KEY.A]: false,
[KEY.X]: false,
// extra
[KEY.L]: false,
[KEY.R]: false,
[KEY.L2]: false,
[KEY.R2]: false,
[KEY.L3]: false,
[KEY.R3]: false
};
const poll = (intervalMs, callback) => {
let _ticker = 0;
return {
enable: () => {
if (_ticker > 0) return;
log.debug(`[input] poll set to ${intervalMs}ms`);
_ticker = setInterval(callback, intervalMs)
},
disable: () => {
if (_ticker < 1) return;
log.debug('[input] poll has been disabled');
clearInterval(_ticker);
_ticker = 0;
}
}
};
const controllerEncoded = [0, 0, 0, 0, 0];
const keys = Object.keys(controllerState);
const sendControllerState = () => {
if (controllerChangedIndex >= 0) {
const state = _getState();
pub(CONTROLLER_UPDATED, _encodeState(state));
controllerChangedIndex = -1;
}
};
const setKeyState = (name, state) => {
if (controllerState[name] !== undefined) {
controllerState[name] = state;
controllerChangedIndex = Math.max(controllerChangedIndex, 0);
}
};
const setAxisChanged = (index, value) => {
if (controllerEncoded[index + 1] !== undefined) {
controllerEncoded[index + 1] = Math.floor(32767 * value);
controllerChangedIndex = Math.max(controllerChangedIndex, index + 1);
}
};
/**
* Converts key state into a bitmap and prepends it to the axes state.
*
* @returns {Uint16Array} The controller state.
* First uint16 is the controller state bitmap.
* The other uint16 are the axes values.
* Truncated to the last value changed.
*
* @private
*/
const _encodeState = (state) => new Uint16Array(state)
const _getState = () => {
controllerEncoded[0] = 0;
for (let i = 0, len = keys.length; i < len; i++) {
controllerEncoded[0] += controllerState[keys[i]] ? 1 << i : 0;
}
return controllerEncoded.slice(0, controllerChangedIndex + 1);
}
const _poll = poll(pollingIntervalMs, sendControllerState)
export const retropad = {
poll: _poll,
setKeyState,
setAxisChanged,
}