cloud-game/cmd/worker/main.go
Sergey Stepanov cd056ee976
Bump to v3
2023-03-16 23:46:53 +03:00

40 lines
960 B
Go

package main
import (
"math/rand"
"time"
config "github.com/giongto35/cloud-game/v3/pkg/config/worker"
"github.com/giongto35/cloud-game/v3/pkg/logger"
"github.com/giongto35/cloud-game/v3/pkg/os"
"github.com/giongto35/cloud-game/v3/pkg/worker"
"github.com/giongto35/cloud-game/v3/pkg/worker/thread"
)
var Version = "?"
func run() {
rand.New(rand.NewSource(time.Now().UnixNano())) // !to remove when bumped to 1.20
conf := config.NewConfig()
conf.ParseFlags()
log := logger.NewConsole(conf.Worker.Debug, "w", false)
log.Info().Msgf("version %s", Version)
log.Info().Msgf("conf version: %v", conf.Version)
if log.GetLevel() < logger.InfoLevel {
log.Debug().Msgf("config: %+v", conf)
}
done := os.ExpectTermination()
wrk := worker.New(conf, log, done)
wrk.Start()
<-done
time.Sleep(100 * time.Millisecond)
if err := wrk.Stop(); err != nil {
log.Error().Err(err).Msg("service shutdown errors")
}
}
func main() {
thread.Wrap(run)
}