cloud-game/.github/workflows/cd/docker-compose.yml
2023-04-03 00:13:37 +03:00

42 lines
1.2 KiB
YAML

version: "3.4"
x-params:
&default-params
env_file: run.env
image: ghcr.io/giongto35/cloud-game/cloud-game:${IMAGE_TAG:-latest}
network_mode: "host"
privileged: true
restart: always
logging:
driver: "json-file"
options:
max-size: "64m"
max-file: "5"
compress: "true"
services:
coordinator:
<<: *default-params
command: coordinator
volumes:
- ${APP_DIR:-/cloud-game}/cache:/usr/local/share/cloud-game/assets/cache
- ${APP_DIR:-/cloud-game}/games:/usr/local/share/cloud-game/assets/games
worker:
<<: *default-params
depends_on:
- coordinator
deploy:
mode: replicated
replicas: ${WORKER_REPLICAS:-4}
environment:
- MESA_GL_VERSION_OVERRIDE=3.3
#entrypoint: [ "/bin/sh", "-c", "xvfb-run -a $$@", "" ]
command: worker --zone=${ZONE:-}
volumes:
- ${APP_DIR:-/cloud-game}/cache:/usr/local/share/cloud-game/assets/cache
- ${APP_DIR:-/cloud-game}/cores:/usr/local/share/cloud-game/assets/cores
- ${APP_DIR:-/cloud-game}/games:/usr/local/share/cloud-game/assets/games
- ${APP_DIR:-/cloud-game}/libretro:/usr/local/share/cloud-game/libretro
- ${APP_DIR:-/cloud-game}/home:/root/.cr