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* WIP * Add libretro * Update input retro * Update cloud retro input: * Integrate libretro remove GL * Launch emulator by game type * Save and load * Update deeplink to game directly * Done channel for naemulator * each server handle only one session * Only provide available clients * Emulator based on game * Remove all OpenGL related * Retroarch audio * Audio encoding mono * Experiment with libretro audio * Audio without datachannel * Audio opus internal * Remove unnecessary code * Resampled * Limit time frame * Start Room and Audio by game * Dynamic video image allocation * Dynamic Video buffer allocation based on video resolution * Move encoder to room * width and height from emulator * Padding images to fix multipler of 64 * Remove OpenGL * Remove Open AL * Remove OpenGL from Go mod * Move away nanoarch logic in naemulator * Remove unecessary savefiles.go * Optimize Docker for caching * Update ReadME * Update README to introduce Retro * Update README * Update README.md |
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| .. | ||
| controller.js | ||
| gesture_joystick.js | ||
| gesture_keyboard.js | ||
| gesture_touch.js | ||
| global.js | ||
| init.js | ||
| jquery-3.3.1.min.js | ||
| libopus.js | ||
| opus.js | ||
| utils.js | ||
| ws.js | ||