mirror of
https://github.com/giongto35/cloud-game.git
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Users, workers, and the coordinator will now send WebRTC signaling
information through a single API endpoint with a unified structure. The
payload should contain either an sdp or ice field for further processing
by the designated handlers.
Replaced API endpoints:
- (101) WebrtcOffer -> WebrtcSignal
Removed API endpoints:
- WebrtcAnswer (102)
- WebrtcIce (103)
72 lines
1.6 KiB
Go
72 lines
1.6 KiB
Go
package api
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type (
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ChangePlayerRequest struct {
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StatefulRoom
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Index int `json:"index"`
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}
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ChangePlayerResponse int
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GameQuitRequest StatefulRoom
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LoadGameRequest StatefulRoom
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LoadGameResponse string
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ResetGameRequest StatefulRoom
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ResetGameResponse string
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SaveGameRequest StatefulRoom
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SaveGameResponse string
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StartGameRequest struct {
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StatefulRoom
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Record bool
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RecordUser string
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Game string `json:"game"`
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PlayerIndex int `json:"player_index"`
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}
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GameInfo struct {
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Alias string `json:"alias"`
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Base string `json:"base"`
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Name string `json:"name"`
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Path string `json:"path"`
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System string `json:"system"`
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Type string `json:"type"`
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}
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StartGameResponse struct {
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Room
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AV *AppVideoInfo `json:"av"`
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Record bool `json:"record"`
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KbMouse bool `json:"kb_mouse"`
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}
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RecordGameRequest struct {
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StatefulRoom
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Active bool `json:"active"`
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User string `json:"user"`
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}
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RecordGameResponse string
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TerminateSessionRequest Stateful
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WebrtcSignalRequest struct {
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Stateful
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Sdp *string `json:"sdp,omitempty"`
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Ice *string `json:"ice,omitempty"`
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}
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InitWebrtcStreamRequest struct {
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// Stateful
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Id string `json:"id"`
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Initiator bool `json:"initiator"`
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Sdp string `json:"sdp,omitempty"`
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}
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InitWebrtcStreamResponse string
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AppVideoInfo struct {
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W int `json:"w"`
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H int `json:"h"`
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S int `json:"s"`
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A float32 `json:"a"`
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}
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LibGameListInfo struct {
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T int
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List []GameInfo
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}
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PrevSessionInfo struct {
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List []string
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}
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)
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