cloud-game/vendor/github.com/pion/ice/candidate_base.go

235 lines
5.4 KiB
Go

package ice
import (
"fmt"
"net"
"sync"
"time"
"github.com/pion/logging"
"github.com/pion/stun"
)
type candidateBase struct {
networkType NetworkType
candidateType CandidateType
component uint16
address string
port int
relatedAddress *CandidateRelatedAddress
resolvedAddr *net.UDPAddr
lock sync.RWMutex
lastSent time.Time
lastReceived time.Time
currAgent *Agent
conn net.PacketConn
closeCh chan struct{}
closedCh chan struct{}
}
// Address returns Candidate Address
func (c *candidateBase) Address() string {
return c.address
}
// Port returns Candidate Port
func (c *candidateBase) Port() int {
return c.port
}
// Type returns candidate type
func (c *candidateBase) Type() CandidateType {
return c.candidateType
}
// NetworkType returns candidate NetworkType
func (c *candidateBase) NetworkType() NetworkType {
return c.networkType
}
// Component returns candidate component
func (c *candidateBase) Component() uint16 {
return c.component
}
// LocalPreference returns the local preference for this candidate
func (c *candidateBase) LocalPreference() uint16 {
return defaultLocalPreference
}
// RelatedAddress returns *CandidateRelatedAddress
func (c *candidateBase) RelatedAddress() *CandidateRelatedAddress {
return c.relatedAddress
}
// start runs the candidate using the provided connection
func (c *candidateBase) start(a *Agent, conn net.PacketConn) {
c.currAgent = a
c.conn = conn
c.closeCh = make(chan struct{})
c.closedCh = make(chan struct{})
go c.recvLoop()
}
func (c *candidateBase) recvLoop() {
defer func() {
close(c.closedCh)
}()
log := c.agent().log
buffer := make([]byte, receiveMTU)
for {
n, srcAddr, err := c.conn.ReadFrom(buffer)
if err != nil {
return
}
handleInboundCandidateMsg(c, buffer[:n], srcAddr, log)
}
}
func handleInboundCandidateMsg(c Candidate, buffer []byte, srcAddr net.Addr, log logging.LeveledLogger) {
if stun.IsMessage(buffer) {
m := &stun.Message{
Raw: make([]byte, len(buffer)),
}
// Explicitly copy raw buffer so Message can own the memory.
copy(m.Raw, buffer)
if err := m.Decode(); err != nil {
log.Warnf("Failed to handle decode ICE from %s to %s: %v", c.addr(), srcAddr, err)
return
}
err := c.agent().run(func(agent *Agent) {
agent.handleInbound(m, c, srcAddr)
})
if err != nil {
log.Warnf("Failed to handle message: %v", err)
}
return
}
isValidRemoteCandidate := make(chan bool, 1)
err := c.agent().run(func(agent *Agent) {
isValidRemoteCandidate <- agent.noSTUNSeen(c, srcAddr)
})
if err != nil {
log.Warnf("Failed to handle message: %v", err)
} else if !<-isValidRemoteCandidate {
log.Warnf("Discarded message from %s, not a valid remote candidate", c.addr())
}
// NOTE This will return packetio.ErrFull if the buffer ever manages to fill up.
if _, err := c.agent().buffer.Write(buffer); err != nil {
log.Warnf("failed to write packet")
}
}
// close stops the recvLoop
func (c *candidateBase) close() error {
c.lock.Lock()
defer c.lock.Unlock()
if c.conn != nil {
// Unblock recvLoop
close(c.closeCh)
// Close the conn
err := c.conn.Close()
if err != nil {
return err
}
// Wait until the recvLoop is closed
<-c.closedCh
}
return nil
}
func (c *candidateBase) writeTo(raw []byte, dst Candidate) (int, error) {
n, err := c.conn.WriteTo(raw, dst.addr())
if err != nil {
return n, fmt.Errorf("failed to send packet: %v", err)
}
c.seen(true)
return n, nil
}
// Priority computes the priority for this ICE Candidate
func (c *candidateBase) Priority() uint32 {
// The local preference MUST be an integer from 0 (lowest preference) to
// 65535 (highest preference) inclusive. When there is only a single IP
// address, this value SHOULD be set to 65535. If there are multiple
// candidates for a particular component for a particular data stream
// that have the same type, the local preference MUST be unique for each
// one.
return (1<<24)*uint32(c.Type().Preference()) +
(1<<8)*uint32(c.LocalPreference()) +
uint32(256-c.Component())
}
// Equal is used to compare two candidateBases
func (c *candidateBase) Equal(other Candidate) bool {
return c.NetworkType() == other.NetworkType() &&
c.Type() == other.Type() &&
c.Address() == other.Address() &&
c.Port() == other.Port() &&
c.RelatedAddress().Equal(other.RelatedAddress())
}
// String makes the candidateBase printable
func (c *candidateBase) String() string {
return fmt.Sprintf("%s %s:%d%s", c.Type(), c.Address(), c.Port(), c.relatedAddress)
}
// LastReceived returns a time.Time indicating the last time
// this candidate was received
func (c *candidateBase) LastReceived() time.Time {
c.lock.RLock()
defer c.lock.RUnlock()
return c.lastReceived
}
func (c *candidateBase) setLastReceived(t time.Time) {
c.lock.Lock()
defer c.lock.Unlock()
c.lastReceived = t
}
// LastSent returns a time.Time indicating the last time
// this candidate was sent
func (c *candidateBase) LastSent() time.Time {
c.lock.RLock()
defer c.lock.RUnlock()
return c.lastSent
}
func (c *candidateBase) setLastSent(t time.Time) {
c.lock.Lock()
defer c.lock.Unlock()
c.lastSent = t
}
func (c *candidateBase) seen(outbound bool) {
if outbound {
c.setLastSent(time.Now())
} else {
c.setLastReceived(time.Now())
}
}
func (c *candidateBase) addr() *net.UDPAddr {
c.lock.Lock()
defer c.lock.Unlock()
return c.resolvedAddr
}
func (c *candidateBase) agent() *Agent {
return c.currAgent
}