cloud-game/pkg/coordinator/worker.go
trichimtrich 5dcf4ac95f
Add support firefox safari ios (#175)
* change rtc offer/answer direction

* remove overlay log

* merge browser+session, fix log, add browser map

* add candidate transfer on worker + web
2020-04-28 02:20:49 +08:00

97 lines
2.8 KiB
Go

package coordinator
import (
"fmt"
"log"
"github.com/giongto35/cloud-game/pkg/cws"
"github.com/gorilla/websocket"
)
const pingServer = "%s://%s/echo"
type WorkerClient struct {
*cws.Client
WorkerID string
Address string // ip address of worker
// public server used for ping check (Cannot use worker address because they are not publicly exposed)
PingServer string
StunTurnServer string
IsAvailable bool
Zone string
}
// NewWorkerClient returns a client connecting to worker. This connection exchanges information between workers and server
func NewWorkerClient(c *websocket.Conn, workerID string) *WorkerClient {
return &WorkerClient{
Client: cws.NewClient(c),
WorkerID: workerID,
IsAvailable: true,
}
}
// Register new log
func (wc *WorkerClient) Printf(format string, args ...interface{}) {
newFmt := fmt.Sprintf("Worker %s] %s", wc.WorkerID, format)
log.Printf(newFmt, args...)
}
func (wc *WorkerClient) Println(args ...interface{}) {
msg := fmt.Sprintf("Worker %s] %s", wc.WorkerID, fmt.Sprint(args...))
log.Println(msg)
}
// RouteWorker are all routes server received from worker
func (o *Server) RouteWorker(wc *WorkerClient) {
// registerRoom event from a worker, when worker created a new room.
// RoomID is global so it is managed by coordinator.
wc.Receive("registerRoom", func(resp cws.WSPacket) cws.WSPacket {
log.Printf("Coordinator: Received registerRoom room %s from worker %s", resp.Data, wc.WorkerID)
o.roomToWorker[resp.Data] = wc.WorkerID
log.Printf("Coordinator: Current room list is: %+v", o.roomToWorker)
return cws.WSPacket{
ID: "registerRoom",
}
})
// closeRoom event from a worker, when worker close a room
wc.Receive("closeRoom", func(resp cws.WSPacket) cws.WSPacket {
log.Printf("Coordinator: Received closeRoom room %s from worker %s", resp.Data, wc.WorkerID)
delete(o.roomToWorker, resp.Data)
log.Printf("Coordinator: Current room list is: %+v", o.roomToWorker)
return cws.WSPacket{
ID: "closeRoom",
}
})
// getRoom returns the server ID based on requested roomID.
wc.Receive("getRoom", func(resp cws.WSPacket) cws.WSPacket {
log.Println("Coordinator: Received a getroom request")
log.Println("Result: ", o.roomToWorker[resp.Data])
return cws.WSPacket{
ID: "getRoom",
Data: o.roomToWorker[resp.Data],
}
})
wc.Receive("heartbeat", func(resp cws.WSPacket) cws.WSPacket {
return resp
})
/* WebRTC */
wc.Receive("candidate", func(resp cws.WSPacket) cws.WSPacket {
wc.Println("Received IceCandidate from worker -> relay to browser")
bc, ok := o.browserClients[resp.SessionID]
if ok {
// Remove SessionID while sending back to browser
resp.SessionID = ""
bc.Send(resp, nil)
} else {
wc.Println("Error: unknown SessionID:", resp.SessionID)
}
return cws.EmptyPacket
})
}