mirror of
https://github.com/giongto35/cloud-game.git
synced 2026-07-19 09:34:12 +00:00
* Initial Docker rewrite * Add rebuild * Up * Up * Up * Pre-release * Pack assets with ext games * Remove Makefile Docker because it's broken on Windows and a dup * Add default container name * Update docker-compose.yml * Add app binaries into the system bin folder * Update * Update
43 lines
902 B
Docker
Vendored
43 lines
902 B
Docker
Vendored
# The base cloud-game image
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ARG BUILD_PATH=/go/src/github.com/giongto35/cloud-game
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# build image
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FROM golang:1.14 AS build
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ARG BUILD_PATH
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WORKDIR ${BUILD_PATH}
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# system libs layer
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RUN apt-get update && apt-get install -y \
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make \
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pkg-config \
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libvpx-dev \
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libopus-dev \
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libopusfile-dev \
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&& rm -rf /var/lib/apt/lists/*
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# go deps layer
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COPY go.mod go.sum ./
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RUN go mod download
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# app build layer
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COPY ./ ./
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RUN make build
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# base image
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FROM debian:10-slim
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ARG BUILD_PATH
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WORKDIR /usr/local/share/cloud-game
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RUN apt-get update && apt-get install -y \
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libvpx5 \
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libopus0 \
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libopusfile0 \
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&& rm -rf /var/lib/apt/lists/*
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COPY --from=build ${BUILD_PATH}/bin/ ./
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# it assumed there are only binary files yet
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RUN cp -s $(pwd)/* /usr/local/bin
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COPY web ./web
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COPY assets/emulator/libretro/cores/*.so ./assets/emulator/libretro/cores/
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EXPOSE 8000 9000 3478/tcp 3478/udp
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