cloud-game/nes/mapper1.go
2019-03-31 23:54:02 +08:00

205 lines
4.7 KiB
Go

package nes
import (
"encoding/gob"
"log"
)
type Mapper1 struct {
*Cartridge
shiftRegister byte
control byte
prgMode byte
chrMode byte
prgBank byte
chrBank0 byte
chrBank1 byte
prgOffsets [2]int
chrOffsets [2]int
}
func NewMapper1(cartridge *Cartridge) Mapper {
m := Mapper1{}
m.Cartridge = cartridge
m.shiftRegister = 0x10
m.prgOffsets[1] = m.prgBankOffset(-1)
return &m
}
func (m *Mapper1) Save(encoder *gob.Encoder) error {
encoder.Encode(m.shiftRegister)
encoder.Encode(m.control)
encoder.Encode(m.prgMode)
encoder.Encode(m.chrMode)
encoder.Encode(m.prgBank)
encoder.Encode(m.chrBank0)
encoder.Encode(m.chrBank1)
encoder.Encode(m.prgOffsets)
encoder.Encode(m.chrOffsets)
return nil
}
func (m *Mapper1) Load(decoder *gob.Decoder) error {
decoder.Decode(&m.shiftRegister)
decoder.Decode(&m.control)
decoder.Decode(&m.prgMode)
decoder.Decode(&m.chrMode)
decoder.Decode(&m.prgBank)
decoder.Decode(&m.chrBank0)
decoder.Decode(&m.chrBank1)
decoder.Decode(&m.prgOffsets)
decoder.Decode(&m.chrOffsets)
return nil
}
func (m *Mapper1) Step() {
}
func (m *Mapper1) Read(address uint16) byte {
switch {
case address < 0x2000:
bank := address / 0x1000
offset := address % 0x1000
return m.CHR[m.chrOffsets[bank]+int(offset)]
case address >= 0x8000:
address = address - 0x8000
bank := address / 0x4000
offset := address % 0x4000
return m.PRG[m.prgOffsets[bank]+int(offset)]
case address >= 0x6000:
return m.SRAM[int(address)-0x6000]
default:
log.Fatalf("unhandled mapper1 read at address: 0x%04X", address)
}
return 0
}
func (m *Mapper1) Write(address uint16, value byte) {
switch {
case address < 0x2000:
bank := address / 0x1000
offset := address % 0x1000
m.CHR[m.chrOffsets[bank]+int(offset)] = value
case address >= 0x8000:
m.loadRegister(address, value)
case address >= 0x6000:
m.SRAM[int(address)-0x6000] = value
default:
log.Fatalf("unhandled mapper1 write at address: 0x%04X", address)
}
}
func (m *Mapper1) loadRegister(address uint16, value byte) {
if value&0x80 == 0x80 {
m.shiftRegister = 0x10
m.writeControl(m.control | 0x0C)
} else {
complete := m.shiftRegister&1 == 1
m.shiftRegister >>= 1
m.shiftRegister |= (value & 1) << 4
if complete {
m.writeRegister(address, m.shiftRegister)
m.shiftRegister = 0x10
}
}
}
func (m *Mapper1) writeRegister(address uint16, value byte) {
switch {
case address <= 0x9FFF:
m.writeControl(value)
case address <= 0xBFFF:
m.writeCHRBank0(value)
case address <= 0xDFFF:
m.writeCHRBank1(value)
case address <= 0xFFFF:
m.writePRGBank(value)
}
}
// Control (internal, $8000-$9FFF)
func (m *Mapper1) writeControl(value byte) {
m.control = value
m.chrMode = (value >> 4) & 1
m.prgMode = (value >> 2) & 3
mirror := value & 3
switch mirror {
case 0:
m.Cartridge.Mirror = MirrorSingle0
case 1:
m.Cartridge.Mirror = MirrorSingle1
case 2:
m.Cartridge.Mirror = MirrorVertical
case 3:
m.Cartridge.Mirror = MirrorHorizontal
}
m.updateOffsets()
}
// CHR bank 0 (internal, $A000-$BFFF)
func (m *Mapper1) writeCHRBank0(value byte) {
m.chrBank0 = value
m.updateOffsets()
}
// CHR bank 1 (internal, $C000-$DFFF)
func (m *Mapper1) writeCHRBank1(value byte) {
m.chrBank1 = value
m.updateOffsets()
}
// PRG bank (internal, $E000-$FFFF)
func (m *Mapper1) writePRGBank(value byte) {
m.prgBank = value & 0x0F
m.updateOffsets()
}
func (m *Mapper1) prgBankOffset(index int) int {
if index >= 0x80 {
index -= 0x100
}
index %= len(m.PRG) / 0x4000
offset := index * 0x4000
if offset < 0 {
offset += len(m.PRG)
}
return offset
}
func (m *Mapper1) chrBankOffset(index int) int {
if index >= 0x80 {
index -= 0x100
}
index %= len(m.CHR) / 0x1000
offset := index * 0x1000
if offset < 0 {
offset += len(m.CHR)
}
return offset
}
// PRG ROM bank mode (0, 1: switch 32 KB at $8000, ignoring low bit of bank number;
// 2: fix first bank at $8000 and switch 16 KB bank at $C000;
// 3: fix last bank at $C000 and switch 16 KB bank at $8000)
// CHR ROM bank mode (0: switch 8 KB at a time; 1: switch two separate 4 KB banks)
func (m *Mapper1) updateOffsets() {
switch m.prgMode {
case 0, 1:
m.prgOffsets[0] = m.prgBankOffset(int(m.prgBank & 0xFE))
m.prgOffsets[1] = m.prgBankOffset(int(m.prgBank | 0x01))
case 2:
m.prgOffsets[0] = 0
m.prgOffsets[1] = m.prgBankOffset(int(m.prgBank))
case 3:
m.prgOffsets[0] = m.prgBankOffset(int(m.prgBank))
m.prgOffsets[1] = m.prgBankOffset(-1)
}
switch m.chrMode {
case 0:
m.chrOffsets[0] = m.chrBankOffset(int(m.chrBank0 & 0xFE))
m.chrOffsets[1] = m.chrBankOffset(int(m.chrBank0 | 0x01))
case 1:
m.chrOffsets[0] = m.chrBankOffset(int(m.chrBank0))
m.chrOffsets[1] = m.chrBankOffset(int(m.chrBank1))
}
}