cloud-game/pkg/encoder/h264
sergystepanov e3b16d5feb Use client-side stream vertical flip
Previously we used zero-cost x264 `X264_CSP_VFLIP` and vpx
`vpx_img_flip` for OpenGL cores (which render their output buffers
upside down). Now the flip is handled client-side during GPU compositing
of the video stream.
This will be needed later, when we have to use more codecs and
Gstreamer.
2026-06-13 17:53:37 +03:00
..
x264.go Use client-side stream vertical flip 2026-06-13 17:53:37 +03:00
x264_test.go Move keyframe interval to common Video config and set it to 120 frames 2026-06-12 16:39:41 +03:00