cloud-game/pkg/config/loader_test.go
sergystepanov ed3b195b26
Dynamic audio buf
* Ugly audio buf

* Use dynamic Opus frames with config
2024-12-12 21:13:43 +03:00

63 lines
1.6 KiB
Go

package config
import (
"os"
"reflect"
"testing"
)
func TestConfigEnv(t *testing.T) {
var out WorkerConfig
_ = os.Setenv("CLOUD_GAME_ENCODER_AUDIO_FRAMES[0]", "10")
_ = os.Setenv("CLOUD_GAME_ENCODER_AUDIO_FRAMES[1]", "5")
defer func() { _ = os.Unsetenv("CLOUD_GAME_ENCODER_AUDIO_FRAMES[0]") }()
defer func() { _ = os.Unsetenv("CLOUD_GAME_ENCODER_AUDIO_FRAMES[1]") }()
_ = os.Setenv("CLOUD_GAME_EMULATOR_LIBRETRO_CORES_LIST_PCSX_OPTIONS__PCSX_REARMED_DRC", "x")
defer func() {
_ = os.Unsetenv("CLOUD_GAME_EMULATOR_LIBRETRO_CORES_LIST_PCSX_OPTIONS__PCSX_REARMED_DRC")
}()
_, err := LoadConfig(&out, "")
if err != nil {
t.Fatal(err)
}
for i, x := range []float32{10, 5} {
if out.Encoder.Audio.Frames[i] != x {
t.Errorf("%v is not [10, 5]", out.Encoder.Audio.Frames)
t.Failed()
}
}
v := out.Emulator.Libretro.Cores.List["pcsx"].Options["pcsx_rearmed_drc"]
if v != "x" {
t.Errorf("%v is not x", v)
}
}
func Test_keysToLower(t *testing.T) {
type args struct {
in []byte
}
tests := []struct {
name string
args args
want []byte
}{
{name: "empty", args: args{in: []byte{}}, want: []byte{}},
{name: "case", args: args{
in: []byte("KEY:1\n#Comment with:\n KeY123_NamE: 1\n\n\n\nAAA:123\n \"KeyKey\":2\n"),
},
want: []byte("key:1\n#Comment with:\n key123_name: 1\n\n\n\naaa:123\n \"KeyKey\":2\n"),
},
}
for _, tt := range tests {
t.Run(tt.name, func(t *testing.T) {
if got := keysToLower(tt.args.in); !reflect.DeepEqual(got, tt.want) {
t.Errorf("keysToLower() = %v, want %v", string(got), string(tt.want))
}
})
}
}