package api type ( ChangePlayerUserRequest int CheckLatencyUserResponse []string CheckLatencyUserRequest map[string]int64 GameStartUserRequest struct { GameName string `json:"game_name"` RoomId string `json:"room_id"` Record bool `json:"record,omitempty"` RecordUser string `json:"record_user,omitempty"` PlayerIndex int `json:"player_index"` } IceServer struct { Urls string `json:"urls,omitempty"` Username string `json:"username,omitempty"` Credential string `json:"credential,omitempty"` } InitSessionUserResponse struct { Ice []IceServer `json:"ice"` Games []string `json:"games"` Wid string `json:"wid"` } WebrtcAnswerUserRequest string WebrtcUserIceCandidate string ) func InitSessionResult(ice []IceServer, games []string, wid string) (PT, InitSessionUserResponse) { return InitSession, InitSessionUserResponse{Ice: ice, Games: games, Wid: wid} }