package session import ( "math/rand" "strconv" "strings" ) const separator = "___" // getGameNameFromRoomID parse roomID to get roomID and gameName func GetGameNameFromRoomID(roomID string) string { parts := strings.Split(roomID, separator) if len(parts) > 1 { return parts[1] } return "" } // generateRoomID generate a unique room ID containing 16 digits func GenerateRoomID(gameName string) string { // RoomID contains random number + gameName // Next time when we only get roomID, we can launch game based on gameName roomID := strconv.FormatInt(rand.Int63(), 16) + separator + gameName return roomID }