package storage import ( "io/ioutil" "log" "testing" ) func TestSaveGame(t *testing.T) { client := NewInitClient() data := []byte("Test Hello") ioutil.WriteFile("/tmp/TempFile", data, 0644) err := client.SaveFile("Test", "/tmp/TempFile") if err != nil { log.Panic(err) } loadData, err := client.LoadFile("Test") if err != nil { log.Panic(err) } if string(data) != string(loadData) { log.Panic("Failed") } }