mirror of
https://github.com/giongto35/cloud-game.git
synced 2026-01-23 18:46:11 +00:00
Compare commits
No commits in common. "master" and "v3.0.5" have entirely different histories.
267 changed files with 15554 additions and 22583 deletions
|
|
@ -1,9 +1,18 @@
|
|||
/**
|
||||
!cmd/
|
||||
!pkg/
|
||||
!scripts/
|
||||
!web/
|
||||
!go.mod
|
||||
!go.sum
|
||||
!LICENSE
|
||||
!Makefile
|
||||
.git/
|
||||
.github/
|
||||
.idea/
|
||||
.vscode/
|
||||
.gitignore
|
||||
|
||||
.editorconfig
|
||||
.env
|
||||
docker-compose.yml
|
||||
Dockerfile
|
||||
|
||||
LICENSE
|
||||
README.md
|
||||
bin/
|
||||
docs/
|
||||
release/
|
||||
|
||||
assets/games/
|
||||
|
|
|
|||
120
.github/workflows/build.yml
vendored
120
.github/workflows/build.yml
vendored
|
|
@ -1,5 +1,5 @@
|
|||
# ------------------------------------------------------------
|
||||
# Build and test workflow (Linux x64, macOS x64, Windows x64)
|
||||
# Build workflow (Linux x64, macOS x64, Windows x64)
|
||||
# ------------------------------------------------------------
|
||||
|
||||
name: build
|
||||
|
|
@ -16,73 +16,101 @@ on:
|
|||
jobs:
|
||||
|
||||
build:
|
||||
name: Build
|
||||
strategy:
|
||||
matrix:
|
||||
os: [ ubuntu-latest, windows-latest ]
|
||||
os: [ ubuntu-latest, macos-latest, windows-latest ]
|
||||
step: [ build, check ]
|
||||
runs-on: ${{ matrix.os }}
|
||||
steps:
|
||||
- uses: actions/checkout@v4
|
||||
- uses: actions/checkout@v3
|
||||
|
||||
- uses: actions/setup-go@v5
|
||||
- uses: actions/setup-go@v4
|
||||
with:
|
||||
go-version: 'stable'
|
||||
go-version: ^1.20
|
||||
|
||||
- name: Linux
|
||||
- name: Get Linux dev libraries and tools
|
||||
if: matrix.os == 'ubuntu-latest'
|
||||
env:
|
||||
MESA_GL_VERSION_OVERRIDE: 3.3COMPAT
|
||||
run: |
|
||||
sudo apt-get -qq update
|
||||
sudo apt-get -qq install -y \
|
||||
make pkg-config \
|
||||
libvpx-dev libx264-dev libopus-dev libyuv-dev libjpeg-turbo8-dev \
|
||||
libsdl2-dev libgl1 libglx-mesa0 libspeexdsp-dev
|
||||
|
||||
make build
|
||||
xvfb-run --auto-servernum make test verify-cores
|
||||
sudo apt-get -qq install -y make pkg-config libvpx-dev libx264-dev libopus-dev libsdl2-dev libgl1-mesa-glx
|
||||
|
||||
- name: macOS
|
||||
if: matrix.os == 'macos-12'
|
||||
- name: Get MacOS dev libraries and tools
|
||||
if: matrix.os == 'macos-latest'
|
||||
run: |
|
||||
brew install libvpx x264 sdl2 speexdsp
|
||||
make build test verify-cores
|
||||
brew install pkg-config libvpx x264 opus sdl2
|
||||
|
||||
- uses: msys2/setup-msys2@v2
|
||||
- name: Get Windows dev libraries and tools
|
||||
if: matrix.os == 'windows-latest'
|
||||
uses: msys2/setup-msys2@v2
|
||||
with:
|
||||
msystem: ucrt64
|
||||
msystem: MINGW64
|
||||
path-type: inherit
|
||||
release: false
|
||||
install: >
|
||||
mingw-w64-ucrt-x86_64-gcc
|
||||
mingw-w64-ucrt-x86_64-pkgconf
|
||||
mingw-w64-ucrt-x86_64-dlfcn
|
||||
mingw-w64-ucrt-x86_64-libvpx
|
||||
mingw-w64-ucrt-x86_64-opus
|
||||
mingw-w64-ucrt-x86_64-libx264
|
||||
mingw-w64-ucrt-x86_64-SDL2
|
||||
mingw-w64-ucrt-x86_64-libyuv
|
||||
mingw-w64-ucrt-x86_64-libjpeg-turbo
|
||||
mingw-w64-ucrt-x86_64-speexdsp
|
||||
mingw-w64-x86_64-gcc
|
||||
mingw-w64-x86_64-pkgconf
|
||||
mingw-w64-x86_64-dlfcn
|
||||
mingw-w64-x86_64-libvpx
|
||||
mingw-w64-x86_64-opus
|
||||
mingw-w64-x86_64-x264-git
|
||||
mingw-w64-x86_64-SDL2
|
||||
|
||||
- name: Windows
|
||||
if: matrix.os == 'windows-latest'
|
||||
env:
|
||||
MESA_VERSION: '24.0.7'
|
||||
MESA_GL_VERSION_OVERRIDE: 3.3COMPAT
|
||||
- name: Get Windows OpenGL drivers
|
||||
if: matrix.step == 'check' && matrix.os == 'windows-latest'
|
||||
shell: msys2 {0}
|
||||
run: |
|
||||
set MSYSTEM=UCRT64
|
||||
|
||||
wget -q https://github.com/pal1000/mesa-dist-win/releases/download/$MESA_VERSION/mesa3d-$MESA_VERSION-release-msvc.7z
|
||||
"/c/Program Files/7-Zip/7z.exe" x mesa3d-$MESA_VERSION-release-msvc.7z -omesa
|
||||
echo -e " 1\r\n 9\r\n " >> commands
|
||||
wget -q https://github.com/pal1000/mesa-dist-win/releases/download/20.2.1/mesa3d-20.2.1-release-mingw.7z
|
||||
"/c/Program Files/7-Zip/7z.exe" x mesa3d-20.2.1-release-mingw.7z -omesa
|
||||
echo -e " 2\r\n 8\r\n " >> commands
|
||||
./mesa/systemwidedeploy.cmd < ./commands
|
||||
|
||||
make build test verify-cores
|
||||
|
||||
- uses: actions/upload-artifact@v4
|
||||
if: always()
|
||||
- name: Build Windows app
|
||||
if: matrix.step == 'build' && matrix.os == 'windows-latest'
|
||||
shell: msys2 {0}
|
||||
run: |
|
||||
make build
|
||||
|
||||
- name: Build Linux app
|
||||
if: matrix.step == 'build' && matrix.os == 'ubuntu-latest'
|
||||
run: |
|
||||
make build
|
||||
|
||||
- name: Build macOS app
|
||||
if: matrix.step == 'build' && matrix.os == 'macos-latest'
|
||||
run: |
|
||||
make build
|
||||
|
||||
- name: Verify core rendering (windows-latest)
|
||||
if: matrix.step == 'check' && matrix.os == 'windows-latest' && always()
|
||||
shell: msys2 {0}
|
||||
env:
|
||||
MESA_GL_VERSION_OVERRIDE: 3.3COMPAT
|
||||
run: |
|
||||
GL_CTX=-autoGlContext make verify-cores
|
||||
|
||||
- name: Verify core rendering (ubuntu-latest)
|
||||
if: matrix.step == 'check' && matrix.os == 'ubuntu-latest' && always()
|
||||
env:
|
||||
MESA_GL_VERSION_OVERRIDE: 3.3COMPAT
|
||||
run: |
|
||||
GL_CTX=-autoGlContext xvfb-run --auto-servernum make verify-cores
|
||||
|
||||
- name: Verify core rendering (macos-latest)
|
||||
if: matrix.step == 'check' && matrix.os == 'macos-latest' && always()
|
||||
run: |
|
||||
make verify-cores
|
||||
|
||||
- uses: actions/upload-artifact@v3
|
||||
if: matrix.step == 'check' && always()
|
||||
with:
|
||||
name: emulator-test-frames-${{ matrix.os }}
|
||||
name: emulator-test-frames
|
||||
path: _rendered/*.png
|
||||
|
||||
build_docker:
|
||||
name: Build (docker)
|
||||
runs-on: ubuntu-latest
|
||||
if: github.event_name == 'pull_request'
|
||||
steps:
|
||||
- uses: actions/checkout@v3
|
||||
- run: docker build --build-arg VERSION=$(./scripts/version.sh) .
|
||||
|
|
|
|||
24
.github/workflows/cd/cloudretro.io/config.yaml
vendored
24
.github/workflows/cd/cloudretro.io/config.yaml
vendored
|
|
@ -4,10 +4,9 @@ coordinator:
|
|||
debug: true
|
||||
server:
|
||||
address:
|
||||
frameOptions: SAMEORIGIN
|
||||
https: true
|
||||
tls:
|
||||
domain: cloudretro.io
|
||||
domain: usw.cloudretro.io
|
||||
analytics:
|
||||
inject: true
|
||||
gtag: UA-145078282-1
|
||||
|
|
@ -15,26 +14,11 @@ coordinator:
|
|||
worker:
|
||||
debug: true
|
||||
network:
|
||||
coordinatorAddress: cloudretro.io
|
||||
publicAddress: cloudretro.io
|
||||
coordinatorAddress: usw.cloudretro.io
|
||||
publicAddress: usw.cloudretro.io
|
||||
secure: true
|
||||
server:
|
||||
https: true
|
||||
tls:
|
||||
address: :444
|
||||
# domain: cloudretro.io
|
||||
|
||||
emulator:
|
||||
libretro:
|
||||
logLevel: 1
|
||||
cores:
|
||||
list:
|
||||
dos:
|
||||
uniqueSaveDir: true
|
||||
mame:
|
||||
options:
|
||||
"fbneo-diagnostic-input": "Hold Start"
|
||||
nes:
|
||||
scale: 2
|
||||
snes:
|
||||
scale: 2
|
||||
domain: usw.cloudretro.io
|
||||
|
|
|
|||
|
|
@ -1,5 +1,5 @@
|
|||
COORDINATORS="138.68.48.200"
|
||||
DOCKER_IMAGE_TAG=master
|
||||
DOCKER_IMAGE_TAG=dev
|
||||
#DO_ADDRESS_LIST="cloud-gaming cloud-gaming-eu cloud-gaming-usw"
|
||||
#SPLIT_HOSTS=1
|
||||
USER=root
|
||||
|
|
|
|||
1
.github/workflows/cd/deploy-app.sh
vendored
1
.github/workflows/cd/deploy-app.sh
vendored
|
|
@ -72,6 +72,7 @@ WORKERS=${WORKERS:-4}
|
|||
USER=${USER:-root}
|
||||
|
||||
compose_src=$(cat $LOCAL_WORK_DIR/docker-compose.yml)
|
||||
config_src=$(cat $LOCAL_WORK_DIR/configs/config.yaml)
|
||||
|
||||
function remote_run_commands() {
|
||||
ret=""
|
||||
|
|
|
|||
97
.github/workflows/cd/docker-compose.yml
vendored
97
.github/workflows/cd/docker-compose.yml
vendored
|
|
@ -1,93 +1,38 @@
|
|||
x-params: &default-params
|
||||
image: ghcr.io/giongto35/cloud-game/cloud-game:${IMAGE_TAG:-master}
|
||||
version: "3.9"
|
||||
|
||||
x-params:
|
||||
&default-params
|
||||
image: ghcr.io/giongto35/cloud-game/cloud-game:${IMAGE_TAG:-dev}
|
||||
network_mode: "host"
|
||||
privileged: true
|
||||
restart: always
|
||||
security_opt:
|
||||
- seccomp=unconfined
|
||||
logging:
|
||||
driver: "journald"
|
||||
x-worker: &worker
|
||||
depends_on:
|
||||
- coordinator
|
||||
command: ./worker
|
||||
volumes:
|
||||
- ${APP_DIR:-/cloud-game}/cache:/usr/local/share/cloud-game/assets/cache
|
||||
- ${APP_DIR:-/cloud-game}/cores:/usr/local/share/cloud-game/assets/cores
|
||||
- ${APP_DIR:-/cloud-game}/games:/usr/local/share/cloud-game/assets/games
|
||||
- ${APP_DIR:-/cloud-game}/libretro:/usr/local/share/cloud-game/libretro
|
||||
- ${APP_DIR:-/cloud-game}/home:/root/.cr
|
||||
- x11:/tmp/.X11-unix
|
||||
healthcheck:
|
||||
test: curl -f https://cloudretro.io/echo || exit 1
|
||||
interval: 1m
|
||||
timeout: 10s
|
||||
retries: 3
|
||||
start_period: 40s
|
||||
start_interval: 5s
|
||||
|
||||
services:
|
||||
|
||||
coordinator:
|
||||
<<: *default-params
|
||||
command: ./coordinator
|
||||
environment:
|
||||
- CLOUD_GAME_LIBRARY_BASEPATH=/usr/local/share/cloud-game/assets/games
|
||||
command: coordinator
|
||||
volumes:
|
||||
- ${APP_DIR:-/cloud-game}/cache:/usr/local/share/cloud-game/assets/cache
|
||||
- ${APP_DIR:-/cloud-game}/games:/usr/local/share/cloud-game/assets/games
|
||||
- ${APP_DIR:-/cloud-game}/home:/root/.cr
|
||||
|
||||
worker01:
|
||||
<<: [ *default-params, *worker ]
|
||||
worker:
|
||||
<<: *default-params
|
||||
depends_on:
|
||||
- coordinator
|
||||
deploy:
|
||||
mode: replicated
|
||||
replicas: 4
|
||||
environment:
|
||||
- DISPLAY=:99
|
||||
- MESA_GL_VERSION_OVERRIDE=4.5
|
||||
- CLOUD_GAME_LIBRARY_BASEPATH=/usr/local/share/cloud-game/assets/games
|
||||
- CLOUD_GAME_EMULATOR_LIBRETRO_CORES_PATHS_LIBS=/usr/local/share/cloud-game/assets/cores
|
||||
- CLOUD_GAME_WORKER_SERVER_TLS_DOMAIN=cloudretro.io
|
||||
- CLOUD_GAME_WORKER_SERVER_TLS_ADDRESS=:444
|
||||
healthcheck:
|
||||
test: curl -f https://cloudretro.io:444/echo || exit 1
|
||||
worker02:
|
||||
<<: [ *default-params, *worker ]
|
||||
environment:
|
||||
- CLOUD_GAME_WORKER_SERVER_TLS_ADDRESS=:445
|
||||
- DISPLAY=:99
|
||||
- MESA_GL_VERSION_OVERRIDE=4.5
|
||||
- CLOUD_GAME_LIBRARY_BASEPATH=/usr/local/share/cloud-game/assets/games
|
||||
- CLOUD_GAME_EMULATOR_LIBRETRO_CORES_PATHS_LIBS=/usr/local/share/cloud-game/assets/cores
|
||||
- CLOUD_GAME_WORKER_SERVER_TLS_DOMAIN=cloudretro.io
|
||||
healthcheck:
|
||||
test: curl -f https://cloudretro.io:445/echo || exit 1
|
||||
worker03:
|
||||
<<: [ *default-params, *worker ]
|
||||
environment:
|
||||
- DISPLAY=:99
|
||||
- MESA_GL_VERSION_OVERRIDE=4.5
|
||||
- CLOUD_GAME_LIBRARY_BASEPATH=/usr/local/share/cloud-game/assets/games
|
||||
- CLOUD_GAME_EMULATOR_LIBRETRO_CORES_PATHS_LIBS=/usr/local/share/cloud-game/assets/cores
|
||||
- CLOUD_GAME_WORKER_SERVER_TLS_DOMAIN=cloudretro.io
|
||||
- CLOUD_GAME_WORKER_SERVER_TLS_ADDRESS=:446
|
||||
healthcheck:
|
||||
test: curl -f https://cloudretro.io:446/echo || exit 1
|
||||
worker04:
|
||||
<<: [ *default-params, *worker ]
|
||||
environment:
|
||||
- DISPLAY=:99
|
||||
- MESA_GL_VERSION_OVERRIDE=4.5
|
||||
- CLOUD_GAME_LIBRARY_BASEPATH=/usr/local/share/cloud-game/assets/games
|
||||
- CLOUD_GAME_EMULATOR_LIBRETRO_CORES_PATHS_LIBS=/usr/local/share/cloud-game/assets/cores
|
||||
- CLOUD_GAME_WORKER_SERVER_TLS_DOMAIN=cloudretro.io
|
||||
- CLOUD_GAME_WORKER_SERVER_TLS_ADDRESS=:447
|
||||
healthcheck:
|
||||
test: curl -f https://cloudretro.io:447/echo || exit 1
|
||||
|
||||
xvfb:
|
||||
image: kcollins/xvfb:latest
|
||||
- MESA_GL_VERSION_OVERRIDE=3.3
|
||||
#entrypoint: [ "/bin/sh", "-c", "xvfb-run -a $$@", "" ]
|
||||
command: worker
|
||||
volumes:
|
||||
- x11:/tmp/.X11-unix
|
||||
command: [ ":99", "-screen", "0", "320x240x16" ]
|
||||
|
||||
volumes:
|
||||
x11:
|
||||
- ${APP_DIR:-/cloud-game}/cache:/usr/local/share/cloud-game/assets/cache
|
||||
- ${APP_DIR:-/cloud-game}/cores:/usr/local/share/cloud-game/assets/cores
|
||||
- ${APP_DIR:-/cloud-game}/games:/usr/local/share/cloud-game/assets/games
|
||||
- ${APP_DIR:-/cloud-game}/libretro:/usr/local/share/cloud-game/libretro
|
||||
- ${APP_DIR:-/cloud-game}/home:/root/.cr
|
||||
|
|
|
|||
12
.github/workflows/docker_build.yml
vendored
12
.github/workflows/docker_build.yml
vendored
|
|
@ -1,12 +0,0 @@
|
|||
name: docker_build
|
||||
on:
|
||||
pull_request:
|
||||
branches:
|
||||
- master
|
||||
|
||||
jobs:
|
||||
build:
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- uses: actions/checkout@v4
|
||||
- run: DOCKER_BUILDKIT=1 docker build --build-arg VERSION=$(./scripts/version.sh) .
|
||||
48
.github/workflows/docker_publish.yml
vendored
48
.github/workflows/docker_publish.yml
vendored
|
|
@ -1,48 +0,0 @@
|
|||
# ----------------------------------------------------------------------------------
|
||||
# Publish Docker image from the current master branch or v* into Github repository
|
||||
# ----------------------------------------------------------------------------------
|
||||
|
||||
name: docker-publish
|
||||
|
||||
on:
|
||||
push:
|
||||
branches:
|
||||
- master
|
||||
tags:
|
||||
- 'v*'
|
||||
|
||||
jobs:
|
||||
docker-publish:
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- uses: actions/checkout@v3
|
||||
- run: echo "V=$(./scripts/version.sh)" >> $GITHUB_ENV
|
||||
- name: Docker meta
|
||||
id: meta
|
||||
uses: docker/metadata-action@v4
|
||||
with:
|
||||
images: ghcr.io/${{ github.repository }}/cloud-game
|
||||
tags: |
|
||||
type=ref,event=branch
|
||||
type=semver,pattern={{version}}
|
||||
type=semver,pattern={{major}}.{{minor}}
|
||||
type=semver,pattern={{major}}
|
||||
- uses: docker/setup-buildx-action@v2
|
||||
- uses: docker/login-action@v2
|
||||
with:
|
||||
registry: ghcr.io
|
||||
username: ${{ github.repository_owner }}
|
||||
password: ${{ secrets.GITHUB_TOKEN }}
|
||||
- uses: docker/build-push-action@v4
|
||||
with:
|
||||
build-args: VERSION=${{ env.V }}
|
||||
context: .
|
||||
push: true
|
||||
provenance: false
|
||||
sbom: false
|
||||
tags: |
|
||||
${{ steps.meta.outputs.tags }}
|
||||
labels: |
|
||||
${{ steps.meta.outputs.labels }}
|
||||
cache-from: type=gha
|
||||
cache-to: type=gha,mode=max
|
||||
31
.github/workflows/docker_publish_stable.yml
vendored
Normal file
31
.github/workflows/docker_publish_stable.yml
vendored
Normal file
|
|
@ -0,0 +1,31 @@
|
|||
# ------------------------------------------------------------------------
|
||||
# Publish Docker image from the stable snapshot into Github repository
|
||||
# ------------------------------------------------------------------------
|
||||
|
||||
name: publish-stable
|
||||
|
||||
on:
|
||||
push:
|
||||
tags:
|
||||
- 'v*'
|
||||
|
||||
jobs:
|
||||
docker-publish-stable:
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- uses: actions/checkout@v3
|
||||
|
||||
- run: echo "TAG=${GITHUB_REF/refs\/tags\//}" >> $GITHUB_ENV
|
||||
|
||||
- run: echo "V=$(./scripts/version.sh)" >> $GITHUB_ENV
|
||||
|
||||
- uses: docker/build-push-action@v1
|
||||
with:
|
||||
username: ${{ github.repository_owner }}
|
||||
password: ${{ secrets.GITHUB_TOKEN }}
|
||||
add_git_labels: true
|
||||
tags: latest,${{ env.TAG }}
|
||||
build_args: VERSION=${{ env.V }}
|
||||
|
||||
registry: docker.pkg.github.com
|
||||
repository: ${{ github.REPOSITORY }}/cloud-game
|
||||
29
.github/workflows/docker_publish_unstable.yml
vendored
Normal file
29
.github/workflows/docker_publish_unstable.yml
vendored
Normal file
|
|
@ -0,0 +1,29 @@
|
|||
# ----------------------------------------------------------------------------
|
||||
# Publish Docker image from the current master branch into Github repository
|
||||
# ----------------------------------------------------------------------------
|
||||
|
||||
name: publish-unstable
|
||||
|
||||
on:
|
||||
push:
|
||||
branches:
|
||||
- master
|
||||
|
||||
jobs:
|
||||
docker-publish-unstable:
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- uses: actions/checkout@v3
|
||||
|
||||
- run: echo "V=$(./scripts/version.sh)" >> $GITHUB_ENV
|
||||
|
||||
- uses: docker/build-push-action@v1
|
||||
with:
|
||||
username: ${{ github.repository_owner }}
|
||||
password: ${{ secrets.GITHUB_TOKEN }}
|
||||
add_git_labels: true
|
||||
tags: dev
|
||||
build_args: VERSION=${{ env.V }}
|
||||
|
||||
registry: docker.pkg.github.com
|
||||
repository: ${{ github.REPOSITORY }}/cloud-game
|
||||
79
DESIGNv2.md
79
DESIGNv2.md
|
|
@ -1,79 +0,0 @@
|
|||
# Cloud Gaming Service Design Document
|
||||
|
||||
Cloud Gaming Service contains multiple workers for gaming streams and a coordinator for distributing traffic and pairing
|
||||
up connections.
|
||||
|
||||
## Coordinator
|
||||
|
||||
Coordinator is a web-frontend, load balancer and signalling server for WebRTC.
|
||||
|
||||
```
|
||||
WORKERS
|
||||
┌──────────────────────────────────┐
|
||||
│ │
|
||||
│ REGION 1 REGION 2 REGION N │
|
||||
│ (US) (DE) (XX) │
|
||||
│ ┌──────┐ ┌──────┐ ┌──────┐ |
|
||||
COORDINATOR │ │WORKER│ │WORKER│ │WORKER│ |
|
||||
┌───────────┐ │ └──────┘ └──────┘ └──────┘ |
|
||||
│ │ ───────────────────────HEALTH────────────────────► │ • • • |
|
||||
│ HTTP/WS │ ◄─────────────────────REG/DEREG─────────────────── │ • • • |
|
||||
│┌─────────┐│ │ • • • |
|
||||
│| |│ USER │ ┌──────┐* ┌──────┐ ┌──────┐ |
|
||||
│└─────────┘│ ┌──────┐ │ │WORKER│ │WORKER│ │WORKER│ |
|
||||
│ │ ◄──(1)CONNECT───────── │ │ ────(3)SELECT────► │ └──────┘ └──────┘ └──────┘ |
|
||||
│ │ ───(2)LIST WORKERS───► │ │ ◄───(4)STREAM───── │ │
|
||||
└───────────┘ └──────┘ │ * MULTIPLAYER │
|
||||
│ ┌──────┐────► ONE GAME │
|
||||
│ ┌───►│WORKER│◄──┐ │
|
||||
│ │ └──────┘ │ │
|
||||
│ │ ▲ ▲ │ │
|
||||
│ ┌┴─┐ │ │ ┌┴─┐ |
|
||||
│ │U1│ ┌─┴┐ ┌┴─┐ │U4│ |
|
||||
│ └──┘ │U2│ │U3│ └──┘ |
|
||||
│ └──┘ └──┘ |
|
||||
│ |
|
||||
└──────────────────────────────────┘
|
||||
```
|
||||
|
||||
- (1) A user opens the main page of the app in the browser, i.e. connects to the coordinator.
|
||||
- (2) The coordinator searches and serves a list of most suitable workers to the user.
|
||||
- (3) The user proceeds with latency check of each worker from the list, then coordinator collects user-to-worker
|
||||
latency data and picks the best candidate.
|
||||
- (4) The coordinator sets up peer-to-peer connection between a worker and the user based on the WebRTC protocol and a
|
||||
game hosted on the worker is streamed to the user.
|
||||
|
||||
## Worker
|
||||
|
||||
Worker is responsible for running and streaming games to users.
|
||||
|
||||
```
|
||||
WORKER
|
||||
┌─────────────────────────────────────────────────────────────────┐
|
||||
│ EMULATOR WEBRTC │ BROWSER
|
||||
│ ┌─────────────────┐ ENCODER ┌────────┐ │ ┌──────────┐
|
||||
│ │ │ ┌─────────┐ | DMUX | | ───RTP──► | WEBRTC |
|
||||
│ │ AUDIO SAMPLES │ ──PCM──► │ │ ──OPUS──► │ ┌──► │ │ ◄──SCTP── | |
|
||||
│ │ VIDEO FRAMES │ ──RGB──► │ │ ──H264──► │ └──► | | └──────────┘ COORDINATOR
|
||||
│ │ │ └─────────┘ │ │ │ • ┌─────────────┐
|
||||
│ │ │ | MUX | | ───TCP──────── • ───────► | WEBSOCKET |
|
||||
│ │ │ │ ┌── │ │ • └─────────────┘
|
||||
| | | BINARY | ▼ | | BROWSER
|
||||
│ │ INPUT STATE │ ◄───────────────────────────── │ • │ │ ┌──────────┐
|
||||
│ │ │ │ ▲ │ │ ───RTP──► | WEBRTC |
|
||||
│ └─────────────────┘ HTTP/WS | └── | │ ◄──SCTP── │ │
|
||||
│ ┌─────────┐ └────────┘ │ └──────────┘
|
||||
| | | |
|
||||
| └─────────┘ |
|
||||
└─────────────────────────────────────────────────────────────────┘
|
||||
```
|
||||
|
||||
- After coordinator matches the most appropriate server (peer 1) to the user (peer 2), a WebRTC peer-to-peer handshake
|
||||
will be conducted. The coordinator will help initiate the session between the two peers over a WebSocket connection.
|
||||
- The worker either spawns new rooms running game emulators or connects users to existing rooms.
|
||||
- Raw image and audio streams from the emulator are captured and encoded to a WebRTC-supported streaming format. Next,
|
||||
these stream are piped out (dmux) to all users in the room.
|
||||
- On the other hand, input from players is sent to the worker over WebRTC DataChannel. The game logic on the emulator
|
||||
will be updated based on the input stream of all players, for that each stream is multiplexed (mux) into one.
|
||||
- Game states (saves) are stored in cloud storage, so all distributed workers can keep game states in sync and players
|
||||
can continue their games where they left off.
|
||||
138
Dockerfile
138
Dockerfile
|
|
@ -1,101 +1,65 @@
|
|||
ARG BUILD_PATH=/tmp/cloud-game
|
||||
ARG VERSION=master
|
||||
# The base cloud-game image
|
||||
ARG BUILD_PATH=/go/src/github.com/giongto35/cloud-game
|
||||
|
||||
# base build stage
|
||||
FROM ubuntu:plucky AS build0
|
||||
ARG GO=1.26rc1
|
||||
ARG GO_DIST=go${GO}.linux-amd64.tar.gz
|
||||
# build image
|
||||
FROM ubuntu:lunar AS build
|
||||
ARG BUILD_PATH
|
||||
WORKDIR ${BUILD_PATH}
|
||||
|
||||
ADD https://go.dev/dl/$GO_DIST ./
|
||||
RUN tar -C /usr/local -xzf $GO_DIST && \
|
||||
rm $GO_DIST
|
||||
ENV PATH="${PATH}:/usr/local/go/bin"
|
||||
|
||||
RUN apt-get -q update && apt-get -q install --no-install-recommends -y \
|
||||
# system libs layer
|
||||
RUN apt-get -qq update && apt-get -qq install --no-install-recommends -y \
|
||||
gcc \
|
||||
ca-certificates \
|
||||
make \
|
||||
upx \
|
||||
&& rm -rf /var/lib/apt/lists/*
|
||||
|
||||
# next conditional build stage
|
||||
FROM build0 AS build_coordinator
|
||||
ARG BUILD_PATH
|
||||
ARG VERSION
|
||||
ENV GIT_VERSION=${VERSION}
|
||||
|
||||
WORKDIR ${BUILD_PATH}
|
||||
|
||||
# by default we ignore all except some folders and files, see .dockerignore
|
||||
COPY . ./
|
||||
RUN --mount=type=cache,target=/root/.cache/go-build make build.coordinator
|
||||
RUN find ./bin/* | xargs upx --best --lzma
|
||||
|
||||
WORKDIR /usr/local/share/cloud-game
|
||||
RUN mv ${BUILD_PATH}/bin/* ./ && \
|
||||
mv ${BUILD_PATH}/web ./web && \
|
||||
mv ${BUILD_PATH}/LICENSE ./
|
||||
RUN ${BUILD_PATH}/scripts/version.sh ./web/index.html ${VERSION} && \
|
||||
${BUILD_PATH}/scripts/mkdirs.sh
|
||||
|
||||
# next worker build stage
|
||||
FROM build0 AS build_worker
|
||||
ARG BUILD_PATH
|
||||
ARG VERSION
|
||||
ENV GIT_VERSION=${VERSION}
|
||||
|
||||
WORKDIR ${BUILD_PATH}
|
||||
|
||||
# install deps
|
||||
RUN apt-get -q update && apt-get -q install --no-install-recommends -y \
|
||||
build-essential \
|
||||
libopus-dev \
|
||||
libsdl2-dev \
|
||||
libvpx-dev \
|
||||
libyuv-dev \
|
||||
libjpeg-turbo8-dev \
|
||||
libx264-dev \
|
||||
libspeexdsp-dev \
|
||||
make \
|
||||
pkg-config \
|
||||
&& rm -rf /var/lib/apt/lists/*
|
||||
wget \
|
||||
&& rm -rf /var/lib/apt/lists/*
|
||||
|
||||
# by default we ignore all except some folders and files, see .dockerignore
|
||||
COPY . ./
|
||||
RUN --mount=type=cache,target=/root/.cache/go-build make GO_TAGS=static,st build.worker
|
||||
RUN find ./bin/* | xargs upx --best --lzma
|
||||
# go setup layer
|
||||
ARG GO=go1.20.2.linux-amd64.tar.gz
|
||||
RUN wget -q https://golang.org/dl/$GO \
|
||||
&& rm -rf /usr/local/go \
|
||||
&& tar -C /usr/local -xzf $GO \
|
||||
&& rm $GO
|
||||
ENV PATH="${PATH}:/usr/local/go/bin"
|
||||
|
||||
WORKDIR /usr/local/share/cloud-game
|
||||
RUN mv ${BUILD_PATH}/bin/* ./ && \
|
||||
mv ${BUILD_PATH}/LICENSE ./
|
||||
RUN ${BUILD_PATH}/scripts/mkdirs.sh worker
|
||||
# go deps layer
|
||||
COPY go.mod go.sum ./
|
||||
RUN go mod download
|
||||
|
||||
FROM scratch AS coordinator
|
||||
|
||||
COPY --from=build_coordinator /usr/local/share/cloud-game /cloud-game
|
||||
# autocertbot (SSL) requires these on the first run
|
||||
COPY --from=build_coordinator /etc/ssl/certs/ca-certificates.crt /etc/ssl/certs/
|
||||
|
||||
FROM ubuntu:plucky AS worker
|
||||
|
||||
RUN apt-get -q update && apt-get -q install --no-install-recommends -y \
|
||||
curl \
|
||||
libx11-6 \
|
||||
libxext6 \
|
||||
&& apt-get autoremove \
|
||||
&& rm -rf /var/lib/apt/lists/* /var/log/* /usr/share/bug /usr/share/doc /usr/share/doc-base \
|
||||
/usr/share/X11/locale/*
|
||||
|
||||
COPY --from=build_worker /usr/local/share/cloud-game /cloud-game
|
||||
COPY --from=build_worker /etc/ssl/certs/ca-certificates.crt /etc/ssl/certs/
|
||||
|
||||
ADD https://github.com/sergystepanov/mesa-llvmpipe/releases/download/v1.0.0/libGL.so.1.5.0 \
|
||||
/usr/lib/x86_64-linux-gnu/
|
||||
RUN cd /usr/lib/x86_64-linux-gnu && \
|
||||
ln -s libGL.so.1.5.0 libGL.so.1 && \
|
||||
ln -s libGL.so.1 libGL.so
|
||||
|
||||
FROM worker AS cloud-game
|
||||
# app build layer
|
||||
COPY pkg ./pkg
|
||||
COPY cmd ./cmd
|
||||
COPY Makefile .
|
||||
COPY scripts/version.sh scripts/version.sh
|
||||
ARG VERSION
|
||||
RUN GIT_VERSION=${VERSION} make build
|
||||
|
||||
# base image
|
||||
FROM ubuntu:lunar
|
||||
ARG BUILD_PATH
|
||||
WORKDIR /usr/local/share/cloud-game
|
||||
|
||||
COPY --from=coordinator /cloud-game ./
|
||||
COPY --from=worker /cloud-game ./
|
||||
COPY scripts/install.sh install.sh
|
||||
RUN bash install.sh && \
|
||||
rm -rf /var/lib/apt/lists/* install.sh
|
||||
|
||||
COPY --from=build ${BUILD_PATH}/bin/ ./
|
||||
RUN cp -s $(pwd)/* /usr/local/bin
|
||||
RUN mkdir -p ./assets/cache && \
|
||||
mkdir -p ./assets/cores && \
|
||||
mkdir -p ./assets/games && \
|
||||
mkdir -p ./libretro && \
|
||||
mkdir -p /root/.cr
|
||||
COPY configs ./configs
|
||||
COPY web ./web
|
||||
ARG VERSION
|
||||
COPY scripts/version.sh version.sh
|
||||
RUN bash ./version.sh ./web/index.html ${VERSION} && \
|
||||
rm -rf version.sh
|
||||
|
||||
EXPOSE 8000 9000
|
||||
|
|
|
|||
28
Makefile
28
Makefile
|
|
@ -2,11 +2,8 @@ PROJECT = cloud-game
|
|||
REPO_ROOT = github.com/giongto35
|
||||
ROOT = ${REPO_ROOT}/${PROJECT}
|
||||
|
||||
CGO_CFLAGS='-g -O3'
|
||||
CGO_CFLAGS='-g -O3 -funroll-loops'
|
||||
CGO_LDFLAGS='-g -O3'
|
||||
GO_TAGS=
|
||||
|
||||
.PHONY: clean test
|
||||
|
||||
fmt:
|
||||
@goimports -w cmd pkg tests
|
||||
|
|
@ -20,39 +17,26 @@ clean:
|
|||
@rm -rf build
|
||||
@go clean ./cmd/*
|
||||
|
||||
|
||||
build.coordinator:
|
||||
build:
|
||||
mkdir -p bin/
|
||||
go build -ldflags "-w -s -X 'main.Version=$(GIT_VERSION)'" -o bin/ ./cmd/coordinator
|
||||
|
||||
build.worker:
|
||||
mkdir -p bin/
|
||||
CGO_CFLAGS=${CGO_CFLAGS} CGO_LDFLAGS=${CGO_LDFLAGS} \
|
||||
go build -pgo=auto -buildmode=exe $(if $(GO_TAGS),-tags $(GO_TAGS),) \
|
||||
go build -buildmode=exe -tags static \
|
||||
-ldflags "-w -s -X 'main.Version=$(GIT_VERSION)'" $(EXT_WFLAGS) \
|
||||
-o bin/ ./cmd/worker
|
||||
|
||||
build: build.coordinator build.worker
|
||||
|
||||
test:
|
||||
go test -v ./pkg/...
|
||||
|
||||
verify-cores:
|
||||
go test -run TestAll ./pkg/worker/room -v -renderFrames $(GL_CTX) -outputPath "./_rendered"
|
||||
go test -run TestAllEmulatorRooms ./pkg/worker -v -renderFrames $(GL_CTX) -outputPath "../../_rendered"
|
||||
|
||||
dev.build: compile build
|
||||
|
||||
dev.build-local:
|
||||
mkdir -p bin/
|
||||
go build -o bin/ ./cmd/coordinator
|
||||
CGO_CFLAGS=${CGO_CFLAGS} CGO_LDFLAGS=${CGO_LDFLAGS} go build -pgo=auto -o bin/ ./cmd/worker
|
||||
CGO_CFLAGS=${CGO_CFLAGS} CGO_LDFLAGS=${CGO_LDFLAGS} go build -o bin/ ./cmd/worker
|
||||
|
||||
dev.run: dev.build-local
|
||||
ifeq ($(OS),Windows_NT)
|
||||
./bin/coordinator.exe & ./bin/worker.exe
|
||||
else
|
||||
./bin/coordinator & ./bin/worker
|
||||
endif
|
||||
|
||||
dev.run.debug:
|
||||
go build -race -o bin/ ./cmd/coordinator
|
||||
|
|
@ -62,7 +46,7 @@ dev.run.debug:
|
|||
|
||||
dev.run-docker:
|
||||
docker rm cloud-game-local -f || true
|
||||
docker compose up --build
|
||||
docker-compose up --build
|
||||
|
||||
# RELEASE
|
||||
# Builds the app for new release.
|
||||
|
|
|
|||
48
README.md
48
README.md
|
|
@ -1,5 +1,4 @@
|
|||
# CloudRetro
|
||||
|
||||
[](https://github.com/giongto35/cloud-game/actions?query=workflow:build)
|
||||
[](https://github.com/giongto35/cloud-game/releases/latest)
|
||||
|
||||
|
|
@ -11,10 +10,10 @@ on generic solution for cloudgaming
|
|||
|
||||
Discord: [Join Us](https://discord.gg/sXRQZa2zeP)
|
||||
|
||||

|
||||
|
||||
## Try it at **[cloudretro.io](https://cloudretro.io)**
|
||||
## Announcement
|
||||
**Due to the current economic recession, i'm unable to keep demo server. Google Stadia also shutdown the Cloud service because of high cost and low adoption. I still believe Cloud Gaming is a brilliant idea and it should keep getting more investment. I open source my works so that everyone can experience self-hosting cloud gaming service to hold this spirit. You can check the rest of idea in the wiki**
|
||||
|
||||
## Try the service at **[cloudretro.io](https://cloudretro.io)**
|
||||
Direct play an existing game: **[Pokemon Emerald](https://cloudretro.io/?id=1bd37d4b5dfda87c___Pokemon%20-%20Emerald%20Version%20(U))**
|
||||
|
||||
## Introduction
|
||||
|
|
@ -56,24 +55,19 @@ a better sense of performance.
|
|||
* Install [Go](https://golang.org/doc/install)
|
||||
* Install [libvpx](https://www.webmproject.org/code/), [libx264](https://www.videolan.org/developers/x264.html)
|
||||
, [libopus](http://opus-codec.org/), [pkg-config](https://www.freedesktop.org/wiki/Software/pkg-config/)
|
||||
, [sdl2](https://wiki.libsdl.org/Installation), [libyuv](https://chromium.googlesource.com/libyuv/libyuv/)+[libjpeg-turbo](https://github.com/libjpeg-turbo/libjpeg-turbo)
|
||||
, [sdl2](https://wiki.libsdl.org/Installation)
|
||||
|
||||
```
|
||||
# Ubuntu / Windows (WSL2)
|
||||
apt-get install -y make gcc pkg-config libvpx-dev libx264-dev libopus-dev libsdl2-dev libyuv-dev libjpeg-turbo8-dev libspeexdsp-dev
|
||||
apt-get install -y make gcc pkg-config libvpx-dev libx264-dev libopus-dev libsdl2-dev
|
||||
|
||||
# MacOS
|
||||
brew install pkg-config libvpx x264 opus sdl2 jpeg-turbo speexdsp
|
||||
brew install pkg-config libvpx x264 opus sdl2
|
||||
|
||||
# Windows (MSYS2)
|
||||
pacman -Sy --noconfirm --needed git make mingw-w64-ucrt-x86_64-{gcc,pkgconf,dlfcn,libvpx,opus,libx264,SDL2,libyuv,libjpeg-turbo,speexdsp}
|
||||
pacman -Sy --noconfirm --needed git make mingw-w64-x86_64-{gcc,pkgconf,dlfcn,libvpx,opus,x264-git,SDL2}
|
||||
```
|
||||
|
||||
(You don't need to download libyuv on macOS)
|
||||
|
||||
(If you need to use the app on an older version of Ubuntu that does not have libyuv (when it says: unable to locate package libyuv-dev), you can add a custom apt repository:
|
||||
`add sudo add-apt-repository ppa:savoury1/graphics`)
|
||||
|
||||
Because the coordinator and workers need to run simultaneously. Workers connect to the coordinator.
|
||||
|
||||
1. Script
|
||||
|
|
@ -92,16 +86,16 @@ __See the `docker-compose.yml` file for Xvfb example config.__
|
|||
|
||||
## Run with Docker
|
||||
|
||||
Use makefile script: `make dev.run-docker` or Docker Compose directly: `docker compose up --build`.
|
||||
It will spawn a docker environment and you can access the service on `localhost:8000`.
|
||||
Use makefile script: `make dev.run-docker` or Docker Compose directly: `docker-compose up --build`
|
||||
(`CLOUD_GAME_GAMES_PATH` is env variable for games on your host). It will spawn a docker environment and you can access
|
||||
the service on `localhost:8000`.
|
||||
|
||||
## Configuration
|
||||
|
||||
The default configuration file is stored in the [`pkg/configs/config.yaml`](pkg/config/config.yaml) file.
|
||||
This configuration file will be embedded into the applications and loaded automatically during startup.
|
||||
In order to change the default parameters you can specify environment variables with the `CLOUD_GAME_` prefix, or place
|
||||
a custom `config.yaml` file into one of these places: just near the application, `.cr` folder in user's home, or
|
||||
specify own directory with `-w-conf` application param (`worker -w-conf /usr/conf`).
|
||||
The configuration parameters are stored in the [`configs/config.yaml`](configs/config.yaml) file which is shared for all
|
||||
application instances on the same host system. It is possible to specify individual configuration files for each
|
||||
instance as well as override some parameters, for that purpose, please refer to the list of command-line options of the
|
||||
apps.
|
||||
|
||||
## Deployment
|
||||
|
||||
|
|
@ -112,11 +106,15 @@ application [installed](https://docs.docker.com/compose/install/).
|
|||
|
||||
## Technical documents
|
||||
|
||||
- [Design document v2](DESIGNv2.md)
|
||||
- [webrtchacks Blog: Open Source Cloud Gaming with WebRTC](https://webrtchacks.com/open-source-cloud-gaming-with-webrtc/)
|
||||
- [Wiki (outdated)](https://github.com/giongto35/cloud-game/wiki)
|
||||
|
||||
- [Code Pointer Wiki](https://github.com/giongto35/cloud-game/wiki/Code-Deep-Dive)
|
||||
|
||||
| High level | Worker internal |
|
||||
| :----------------------------------: | :-----------------------------------------: |
|
||||
|  |  |
|
||||
|
||||
## FAQ
|
||||
|
||||
- [FAQ](https://github.com/giongto35/cloud-game/wiki/FAQ)
|
||||
|
|
@ -125,7 +123,7 @@ application [installed](https://docs.docker.com/compose/install/).
|
|||
|
||||
By clicking these deep link, you can join the game directly and play it together with other people.
|
||||
|
||||
- [Play Pokemon Emerald](https://cloudretro.io/?id=652e45d78d2b91cd___Pokemon%20-%20Emerald%20Version%20(U))
|
||||
- [Play Pokemon Emerald](https://cloudretro.io/?id=652e45d78d2b91cd%7CPokemon%20-%20Emerald%20Version%20%28U%29)
|
||||
- [Fire Emblem](https://cloudretro.io/?id=314ea4d7f9c94d25___Fire%20Emblem%20%28U%29%20%5B%21%5D)
|
||||
- [Samurai Showdown 4](https://cloudretro.io/?id=733c73064c368832___samsho4)
|
||||
- [Metal Slug X](https://cloudretro.io/?id=2a9c4b3f1c872d28___mslugx)
|
||||
|
|
@ -133,6 +131,11 @@ By clicking these deep link, you can join the game directly and play it together
|
|||
And you can host the new game by yourself by accessing [cloudretro.io](https://cloudretro.io) and click "share" button
|
||||
to generate a permanent link to your game.
|
||||
|
||||
<p align="center">
|
||||
<img width="420" height="300" src="docs/img/multiplatform.png"> <br>
|
||||
Synchronize a game session on multiple devices
|
||||
</p>
|
||||
|
||||
## Credits
|
||||
|
||||
We are very much thankful to [everyone](https://github.com/giongto35/cloud-game/graphs/contributors) we've been lucky to
|
||||
|
|
@ -158,6 +161,7 @@ Thanks:
|
|||
|
||||
# Announcement
|
||||
|
||||
|
||||
**[CloudMorph](https://github.com/giongto35/cloud-morph) is a sibling project that offers a more generic to
|
||||
run any offline games/application on browser in Cloud Gaming
|
||||
approach: [https://github.com/giongto35/cloud-morph](https://github.com/giongto35/cloud-morph))**
|
||||
|
|
|
|||
BIN
assets/games/Super Mario Bros.nes
Normal file
BIN
assets/games/Super Mario Bros.nes
Normal file
Binary file not shown.
|
|
@ -1,2 +0,0 @@
|
|||
[autoexec]
|
||||
ROGUE.EXE
|
||||
Binary file not shown.
Binary file not shown.
|
|
@ -1,7 +1,7 @@
|
|||
package main
|
||||
|
||||
import (
|
||||
"github.com/giongto35/cloud-game/v3/pkg/config"
|
||||
config "github.com/giongto35/cloud-game/v3/pkg/config/coordinator"
|
||||
"github.com/giongto35/cloud-game/v3/pkg/coordinator"
|
||||
"github.com/giongto35/cloud-game/v3/pkg/logger"
|
||||
"github.com/giongto35/cloud-game/v3/pkg/os"
|
||||
|
|
@ -10,23 +10,20 @@ import (
|
|||
var Version = "?"
|
||||
|
||||
func main() {
|
||||
conf, paths := config.NewCoordinatorConfig()
|
||||
conf := config.NewConfig()
|
||||
conf.ParseFlags()
|
||||
|
||||
log := logger.NewConsole(conf.Coordinator.Debug, "c", false)
|
||||
|
||||
log.Info().Msgf("version %s", Version)
|
||||
log.Info().Msgf("conf: v%v, loaded: %v", conf.Version, paths)
|
||||
log.Info().Msgf("conf version: %v", conf.Version)
|
||||
if log.GetLevel() < logger.InfoLevel {
|
||||
log.Debug().Msgf("conf: %+v", conf)
|
||||
}
|
||||
c, err := coordinator.New(conf, log)
|
||||
if err != nil {
|
||||
log.Error().Err(err).Msgf("init fail")
|
||||
return
|
||||
log.Debug().Msgf("config: %+v", conf)
|
||||
}
|
||||
c := coordinator.New(conf, log)
|
||||
c.Start()
|
||||
<-os.ExpectTermination()
|
||||
if err := c.Stop(); err != nil {
|
||||
log.Error().Err(err).Msg("shutdown fail")
|
||||
log.Error().Err(err).Msg("service shutdown errors")
|
||||
}
|
||||
}
|
||||
|
|
|
|||
Binary file not shown.
|
|
@ -3,7 +3,7 @@ package main
|
|||
import (
|
||||
"time"
|
||||
|
||||
"github.com/giongto35/cloud-game/v3/pkg/config"
|
||||
config "github.com/giongto35/cloud-game/v3/pkg/config/worker"
|
||||
"github.com/giongto35/cloud-game/v3/pkg/logger"
|
||||
"github.com/giongto35/cloud-game/v3/pkg/os"
|
||||
"github.com/giongto35/cloud-game/v3/pkg/worker"
|
||||
|
|
@ -13,28 +13,26 @@ import (
|
|||
var Version = "?"
|
||||
|
||||
func run() {
|
||||
conf, paths := config.NewWorkerConfig()
|
||||
conf := config.NewConfig()
|
||||
conf.ParseFlags()
|
||||
|
||||
log := logger.NewConsole(conf.Worker.Debug, "w", false)
|
||||
log.Info().Msgf("version %s", Version)
|
||||
log.Info().Msgf("conf: v%v, loaded: %v", conf.Version, paths)
|
||||
log.Info().Msgf("conf version: %v", conf.Version)
|
||||
if log.GetLevel() < logger.InfoLevel {
|
||||
log.Debug().Msgf("conf: %+v", conf)
|
||||
log.Debug().Msgf("config: %+v", conf)
|
||||
}
|
||||
|
||||
done := os.ExpectTermination()
|
||||
w, err := worker.New(conf, log)
|
||||
if err != nil {
|
||||
log.Error().Err(err).Msgf("init fail")
|
||||
return
|
||||
}
|
||||
w.Start(done)
|
||||
wrk := worker.New(conf, log, done)
|
||||
wrk.Start()
|
||||
<-done
|
||||
time.Sleep(100 * time.Millisecond) // hack
|
||||
if err := w.Stop(); err != nil {
|
||||
log.Error().Err(err).Msg("shutdown fail")
|
||||
time.Sleep(100 * time.Millisecond)
|
||||
if err := wrk.Stop(); err != nil {
|
||||
log.Error().Err(err).Msg("service shutdown errors")
|
||||
}
|
||||
}
|
||||
|
||||
func main() { thread.Wrap(run) }
|
||||
func main() {
|
||||
thread.Wrap(run)
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,44 +1,10 @@
|
|||
# The main config file
|
||||
|
||||
# Note.
|
||||
# Be aware that when this configuration is being overwritten
|
||||
# by another configuration, any empty nested part
|
||||
# in the further configurations will reset (empty out) all the values.
|
||||
# For example:
|
||||
# the main config second config result
|
||||
# ... ... ...
|
||||
# list: list: list:
|
||||
# gba: gba: gba:
|
||||
# lib: mgba_libretro lib: ""
|
||||
# roms: [ "gba", "gbc" ] roms: []
|
||||
# ... ...
|
||||
#
|
||||
# So do not leave empty nested keys.
|
||||
# Application configuration file
|
||||
#
|
||||
|
||||
# for the compatibility purposes
|
||||
version: 3
|
||||
|
||||
# new decentralized library of games
|
||||
library:
|
||||
# optional alias file for overriding game names from the basePath path
|
||||
aliasFile: alias.txt
|
||||
# root folder for the library (where games are stored)
|
||||
basePath: assets/games
|
||||
# a list of ignored words in the ROM filenames
|
||||
ignored:
|
||||
- neogeo
|
||||
- pgm
|
||||
# DOSBox filesystem state
|
||||
- .pure
|
||||
# an explicit list of supported file extensions
|
||||
# which overrides Libretro emulator ROMs configs
|
||||
supported:
|
||||
# print some additional info
|
||||
verbose: true
|
||||
# enable library directory live reload
|
||||
# (experimental)
|
||||
watchMode: false
|
||||
|
||||
coordinator:
|
||||
# debugging switch
|
||||
# - shows debug logs
|
||||
|
|
@ -48,6 +14,22 @@ coordinator:
|
|||
# - empty value (default, any free)
|
||||
# - ping (with the lowest ping)
|
||||
selector:
|
||||
# games library
|
||||
library:
|
||||
# root folder for the library (where games are stored)
|
||||
basePath: assets/games
|
||||
# an explicit list of supported file extensions
|
||||
# which overrides Libretro emulator ROMs configs
|
||||
supported:
|
||||
# a list of ignored words in the ROM filenames
|
||||
ignored:
|
||||
- neogeo
|
||||
- pgm
|
||||
# print some additional info
|
||||
verbose: true
|
||||
# enable library directory live reload
|
||||
# (experimental)
|
||||
watchMode: false
|
||||
monitoring:
|
||||
port: 6601
|
||||
# enable Go profiler HTTP server
|
||||
|
|
@ -61,13 +43,9 @@ coordinator:
|
|||
origin:
|
||||
userWs:
|
||||
workerWs:
|
||||
# max websocket message size in bytes
|
||||
maxWsSize: 32000000
|
||||
# HTTP(S) server config
|
||||
server:
|
||||
address: :8000
|
||||
cacheControl: "max-age=259200, must-revalidate"
|
||||
frameOptions: ""
|
||||
https: false
|
||||
# Letsencrypt or self cert config
|
||||
tls:
|
||||
|
|
@ -85,9 +63,6 @@ coordinator:
|
|||
worker:
|
||||
# show more logs
|
||||
debug: false
|
||||
library:
|
||||
# root folder for the library (where games are stored)
|
||||
basePath: assets/games
|
||||
network:
|
||||
# a coordinator address to connect to
|
||||
coordinatorAddress: localhost:8000
|
||||
|
|
@ -123,9 +98,20 @@ worker:
|
|||
tag:
|
||||
|
||||
emulator:
|
||||
# set output viewport scale factor
|
||||
scale: 1
|
||||
|
||||
# set the total number of threads for the image processing
|
||||
# (removed)
|
||||
threads: 0
|
||||
# (experimental)
|
||||
threads: 4
|
||||
|
||||
aspectRatio:
|
||||
# enable aspect ratio changing
|
||||
# (experimental)
|
||||
keep: false
|
||||
# recalculate emulator game frame size to the given WxH
|
||||
width: 320
|
||||
height: 240
|
||||
|
||||
# enable autosave for emulator states if set to a non-zero value of seconds
|
||||
autosaveSec: 0
|
||||
|
|
@ -137,23 +123,9 @@ emulator:
|
|||
# path for storing emulator generated files
|
||||
localPath: "./libretro"
|
||||
|
||||
# checks if the system supports running an emulator at startup
|
||||
failFast: true
|
||||
|
||||
# do not send late video frames
|
||||
skipLateFrames: false
|
||||
|
||||
# log dropped frames (temp)
|
||||
logDroppedFrames: false
|
||||
|
||||
libretro:
|
||||
# use zip compression for emulator save states
|
||||
saveCompression: true
|
||||
# Sets a limiter function for some spammy core callbacks.
|
||||
# 0 - disabled, otherwise -- time in milliseconds for ignoring repeated calls except the last.
|
||||
debounceMs: 0
|
||||
# Allow duplicate frames
|
||||
dup: true
|
||||
# Libretro cores logging level: DEBUG = 0, INFO, WARN, ERROR, DUMMY = INT_MAX
|
||||
logLevel: 1
|
||||
cores:
|
||||
|
|
@ -169,32 +141,6 @@ emulator:
|
|||
sync: true
|
||||
# external cross-process mutex lock
|
||||
extLock: "{user}/.cr/cloud-game.lock"
|
||||
map:
|
||||
darwin:
|
||||
amd64:
|
||||
arch: x86_64
|
||||
ext: .dylib
|
||||
os: osx
|
||||
vendor: apple
|
||||
arm64:
|
||||
arch: arm64
|
||||
ext: .dylib
|
||||
os: osx
|
||||
vendor: apple
|
||||
linux:
|
||||
amd64:
|
||||
arch: x86_64
|
||||
ext: .so
|
||||
os: linux
|
||||
arm:
|
||||
arch: armv7-neon-hf
|
||||
ext: .so
|
||||
os: linux
|
||||
windows:
|
||||
amd64:
|
||||
arch: x86_64
|
||||
ext: .dll
|
||||
os: windows
|
||||
main:
|
||||
type: buildbot
|
||||
url: https://buildbot.libretro.com/nightly
|
||||
|
|
@ -203,7 +149,7 @@ emulator:
|
|||
# a secondary repo to use i.e. for not found in the main cores
|
||||
secondary:
|
||||
type: github
|
||||
url: https://github.com/sergystepanov/libretro-spiegel/raw/main
|
||||
url: https://github.com/sergystepanov/libretro-spiegel/blob/main
|
||||
compression: zip
|
||||
# Libretro core configuration
|
||||
#
|
||||
|
|
@ -216,7 +162,6 @@ emulator:
|
|||
# - altRepo (bool) prioritize secondary repo as the download source
|
||||
# - lib (string)
|
||||
# - roms ([]string)
|
||||
# - scale (int) scales the output video frames by this factor.
|
||||
# - folder (string)
|
||||
# By default emulator selection is based on the folder named as cores
|
||||
# in the list (i.e. nes, snes) but if you specify folder param,
|
||||
|
|
@ -226,15 +171,7 @@ emulator:
|
|||
# - ratio (float)
|
||||
# - isGlAllowed (bool)
|
||||
# - usesLibCo (bool)
|
||||
# - hasMultitap (bool) -- (removed)
|
||||
# - coreAspectRatio (bool) -- (deprecated) correct the aspect ratio on the client with the info from the core.
|
||||
# - hid (map[int][]int)
|
||||
# A list of device IDs to bind to the input ports.
|
||||
# Can be seen in human readable form in the console when worker.debug is enabled.
|
||||
# Some cores allow binding multiple devices to a single port (DosBox), but typically,
|
||||
# you should bind just one device to one port.
|
||||
# - kbMouseSupport (bool) -- (temp) a flag if the core needs the keyboard and mouse on the client
|
||||
# - nonBlockingSave (bool) -- write save file in a non-blocking way, needed for huge save files
|
||||
# - hasMultitap (bool)
|
||||
# - vfr (bool)
|
||||
# (experimental)
|
||||
# Enable variable frame rate only for cores that can't produce a constant frame rate.
|
||||
|
|
@ -242,26 +179,11 @@ emulator:
|
|||
# their tick rate (1/system FPS), but OpenGL cores like N64 may have significant
|
||||
# frame rendering time inconsistencies. In general, VFR for CFR cores leads to
|
||||
# noticeable video stutter (with the current frame rendering time calculations).
|
||||
# - options ([]string) a list of Libretro core options for tweaking.
|
||||
# All keys of the options should be in the double quotes in order to preserve upper-case symbols.
|
||||
# - options4rom (rom[[]string])
|
||||
# A list of core options to override for a specific core depending on the current ROM name.
|
||||
# - hacks ([]string) a list of hacks.
|
||||
# Available:
|
||||
# - skip_hw_context_destroy -- don't destroy OpenGL context during Libretro core deinit.
|
||||
# May help with crashes, for example, with PPSSPP.
|
||||
# - skip_same_thread_save -- skip thread lock save (used with PPSSPP).
|
||||
# - uniqueSaveDir (bool) -- needed only for cores (like DosBox) that persist their state into one shared file.
|
||||
# This will allow for concurrent reading and saving of current states.
|
||||
# - saveStateFs (string) -- the name of the file that will be initially copied into the save folder.
|
||||
# All * symbols will be replaced to the name of the ROM.
|
||||
# - options ([]string) a list of Libretro core options for tweaking
|
||||
list:
|
||||
gba:
|
||||
lib: mgba_libretro
|
||||
roms: [ "gba", "gbc" ]
|
||||
options:
|
||||
mgba_audio_low_pass_filter: disabled
|
||||
mgba_audio_low_pass_range: 50
|
||||
pcsx:
|
||||
lib: pcsx_rearmed_libretro
|
||||
roms: [ "cue", "chd" ]
|
||||
|
|
@ -269,28 +191,20 @@ emulator:
|
|||
folder: psx
|
||||
# see: https://github.com/libretro/pcsx_rearmed/blob/master/frontend/libretro_core_options.h
|
||||
options:
|
||||
"pcsx_rearmed_show_bios_bootlogo": enabled
|
||||
"pcsx_rearmed_drc": enabled
|
||||
"pcsx_rearmed_display_internal_fps": disabled
|
||||
pcsx_rearmed_drc: enabled
|
||||
pcsx_rearmed_display_internal_fps: disabled
|
||||
# MAME core requires additional manual setup, please read:
|
||||
# https://docs.libretro.com/library/fbneo/
|
||||
mame:
|
||||
lib: fbneo_libretro
|
||||
folder: mame
|
||||
roms: [ "zip" ]
|
||||
nes:
|
||||
lib: nestopia_libretro
|
||||
roms: [ "nes" ]
|
||||
options:
|
||||
nestopia_aspect: "uncorrected"
|
||||
snes:
|
||||
lib: snes9x_libretro
|
||||
roms: [ "smc", "sfc", "swc", "fig", "bs" ]
|
||||
hid:
|
||||
# set the 2nd port to RETRO_DEVICE_JOYPAD_MULTITAP ((1<<8) | 1) as SNES9x requires it
|
||||
# in order to support up to 5-player games
|
||||
# see: https://nintendo.fandom.com/wiki/Super_Multitap
|
||||
1: 257
|
||||
hasMultitap: true
|
||||
n64:
|
||||
lib: mupen64plus_next_libretro
|
||||
roms: [ "n64", "v64", "z64" ]
|
||||
|
|
@ -299,67 +213,37 @@ emulator:
|
|||
vfr: true
|
||||
# see: https://github.com/libretro/mupen64plus-libretro-nx/blob/master/libretro/libretro_core_options.h
|
||||
options:
|
||||
"mupen64plus-169screensize": 640x360
|
||||
"mupen64plus-43screensize": 320x240
|
||||
"mupen64plus-EnableCopyColorToRDRAM": Off
|
||||
"mupen64plus-EnableCopyDepthToRDRAM": Off
|
||||
"mupen64plus-EnableEnhancedTextureStorage": True
|
||||
"mupen64plus-EnableFBEmulation": True
|
||||
"mupen64plus-EnableLegacyBlending": True
|
||||
"mupen64plus-FrameDuping": True
|
||||
"mupen64plus-MaxTxCacheSize": 8000
|
||||
"mupen64plus-ThreadedRenderer": False
|
||||
"mupen64plus-cpucore": dynamic_recompiler
|
||||
"mupen64plus-pak1": memory
|
||||
"mupen64plus-rdp-plugin": gliden64
|
||||
"mupen64plus-rsp-plugin": hle
|
||||
"mupen64plus-astick-sensitivity": 100
|
||||
dos:
|
||||
lib: dosbox_pure_libretro
|
||||
roms: [ "zip", "cue" ]
|
||||
folder: dos
|
||||
kbMouseSupport: true
|
||||
nonBlockingSave: true
|
||||
saveStateFs: "*.pure.zip"
|
||||
hid:
|
||||
0: [ 257, 513 ]
|
||||
1: [ 257, 513 ]
|
||||
2: [ 257, 513 ]
|
||||
3: [ 257, 513 ]
|
||||
options:
|
||||
"dosbox_pure_conf": "outside"
|
||||
"dosbox_pure_force60fps": "true"
|
||||
mupen64plus-169screensize: 640x360
|
||||
mupen64plus-43screensize: 320x240
|
||||
mupen64plus-EnableCopyColorToRDRAM: Off
|
||||
mupen64plus-EnableCopyDepthToRDRAM: Off
|
||||
mupen64plus-EnableEnhancedTextureStorage: True
|
||||
mupen64plus-EnableFBEmulation: True
|
||||
mupen64plus-EnableLegacyBlending: True
|
||||
mupen64plus-FrameDuping: False
|
||||
mupen64plus-MaxTxCacheSize: 8000
|
||||
mupen64plus-ThreadedRenderer: False
|
||||
mupen64plus-cpucore: dynamic_recompiler
|
||||
mupen64plus-pak1: memory
|
||||
mupen64plus-rdp-plugin: gliden64
|
||||
mupen64plus-rsp-plugin: hle
|
||||
mupen64plus-astick-sensitivity: 100
|
||||
|
||||
encoder:
|
||||
audio:
|
||||
# audio frame duration needed for WebRTC (Opus)
|
||||
# most of the emulators have ~1400 samples per a video frame,
|
||||
# so we keep the frame buffer roughly half of that size or 2 RTC packets per frame
|
||||
# (deprecated) due to frames
|
||||
frame: 10
|
||||
# dynamic frames for Opus encoder
|
||||
frames:
|
||||
- 10
|
||||
- 5
|
||||
# speex (2), linear (1) or nearest neighbour (0) audio resampler
|
||||
# linear should sound slightly better than 0
|
||||
resampler: 2
|
||||
video:
|
||||
# h264, vpx (vp8) or vp9
|
||||
# h264, vpx (VP8)
|
||||
codec: h264
|
||||
# Threaded encoder if supported, 0 - auto, 1 - nope, >1 - multi-threaded
|
||||
threads: 0
|
||||
# concurrent execution units (0 - disabled)
|
||||
concurrency: 0
|
||||
# see: https://trac.ffmpeg.org/wiki/Encode/H.264
|
||||
h264:
|
||||
# crf, cbr
|
||||
mode: crf
|
||||
# Constant Rate Factor (CRF) 0-51 (default: 23)
|
||||
crf: 23
|
||||
# Rate control options
|
||||
# set the maximum bitrate
|
||||
maxRate: 0
|
||||
# set the expected client buffer size
|
||||
bufSize: 0
|
||||
# ultrafast, superfast, veryfast, faster, fast, medium, slow, slower, veryslow, placebo
|
||||
preset: superfast
|
||||
# baseline, main, high, high10, high422, high444
|
||||
|
|
@ -383,6 +267,12 @@ encoder:
|
|||
# one additional FFMPEG concat demux file
|
||||
recording:
|
||||
enabled: false
|
||||
# image compression level:
|
||||
# 0 - default compression
|
||||
# -1 - no compression
|
||||
# -2 - best speed
|
||||
# -3 - best compression
|
||||
compressLevel: 0
|
||||
# name contains the name of the recording dir (or zip)
|
||||
# format:
|
||||
# %date:go_time_format% -- refer: https://go.dev/src/time/format.go
|
||||
|
|
@ -396,24 +286,19 @@ recording:
|
|||
# save directory
|
||||
folder: ./recording
|
||||
|
||||
# cloud storage options
|
||||
# it is mandatory to use a cloud storage when running
|
||||
# a distributed multi-server configuration in order to
|
||||
# share save states between nodes (resume games on a different worker)
|
||||
storage:
|
||||
# cloud storage provider:
|
||||
# - empty (No op storage stub)
|
||||
# - s3 (S3 API compatible object storage)
|
||||
# - oracle [Oracle Object Storage](https://www.oracle.com/cloud/storage/object-storage.html)
|
||||
provider:
|
||||
s3Endpoint:
|
||||
s3BucketName:
|
||||
s3AccessKeyId:
|
||||
s3SecretAccessKey:
|
||||
# this value contains arbitrary key attribute:
|
||||
# - oracle: pre-authenticated URL (see: https://docs.oracle.com/en-us/iaas/Content/Object/Tasks/usingpreauthenticatedrequests.htm)
|
||||
key:
|
||||
|
||||
webrtc:
|
||||
# turn off default Pion interceptors (see: https://github.com/pion/interceptor)
|
||||
# (performance)
|
||||
disableDefaultInterceptors: false
|
||||
disableDefaultInterceptors: true
|
||||
# indicates the role of the DTLS transport (see: https://github.com/pion/webrtc/blob/master/dtlsrole.go)
|
||||
# (debug)
|
||||
# - (default)
|
||||
|
|
@ -1,3 +1,4 @@
|
|||
version: '3'
|
||||
services:
|
||||
|
||||
cloud-game:
|
||||
|
|
@ -6,28 +7,20 @@ services:
|
|||
container_name: cloud-game-local
|
||||
environment:
|
||||
- DISPLAY=:99
|
||||
- MESA_GL_VERSION_OVERRIDE=4.5
|
||||
- MESA_GL_VERSION_OVERRIDE=3.3
|
||||
- CLOUD_GAME_WEBRTC_SINGLEPORT=8443
|
||||
# - CLOUD_GAME_WEBRTC_ICEIPMAP=127.0.0.1
|
||||
- CLOUD_GAME_COORDINATOR_DEBUG=true
|
||||
- CLOUD_GAME_WORKER_DEBUG=true
|
||||
- CLOUD_GAME_WEBRTC_ICEIPMAP=127.0.0.1
|
||||
# - PION_LOG_TRACE=all
|
||||
ports:
|
||||
- "8000:8000"
|
||||
- "9000:9000"
|
||||
- "8443:8443/udp"
|
||||
- 8000:8000
|
||||
- 9000:9000
|
||||
- 8443:8443/udp
|
||||
command: >
|
||||
bash -c "./coordinator & ./worker"
|
||||
bash -c "Xvfb :99 & coordinator & worker"
|
||||
volumes:
|
||||
- ./assets/cores:/usr/local/share/cloud-game/assets/cores
|
||||
- ./assets/games:/usr/local/share/cloud-game/assets/games
|
||||
- x11:/tmp/.X11-unix
|
||||
|
||||
xvfb:
|
||||
image: kcollins/xvfb:latest
|
||||
volumes:
|
||||
- x11:/tmp/.X11-unix
|
||||
command: [ ":99", "-screen", "0", "320x240x16" ]
|
||||
# keep cores persistent in the cloud-game_cores volume
|
||||
- cores:/usr/local/share/cloud-game/assets/cores
|
||||
- ${CLOUD_GAME_GAMES_PATH:-./assets/games}:/usr/local/share/cloud-game/assets/games
|
||||
|
||||
volumes:
|
||||
x11:
|
||||
cores:
|
||||
|
|
|
|||
25
docs/DESIGNv2.md
Normal file
25
docs/DESIGNv2.md
Normal file
|
|
@ -0,0 +1,25 @@
|
|||
# Web-based Cloud Gaming Service Design Document
|
||||
|
||||
Web-based Cloud Gaming Service contains multiple workers for gaming stream and a coordinator (Coordinator) for distributing traffic and pairing up connection.
|
||||
|
||||
## Worker
|
||||
|
||||
Worker is responsible for streaming game to frontend
|
||||

|
||||
|
||||
- After Coordinator matches the most appropriate server to the user, webRTC peer-to-peer handshake will be conducted. The coordinator will exchange the signature (WebRTC Session Remote Description) between two peers over Web Socket connection.
|
||||
- On worker, each user session will spawn a new room running a gaming emulator. Image stream and audio stream from emulator is captured and encoded to WebRTC streaming format. We applied Vp8 for Video compression and Opus for audio compression to ensure the smoothest experience. After finish encoded, these stream is then piped out to user and observers joining that room.
|
||||
- On the other hand, input from users is sent to workers over WebRTC DataChannel. Game logic on the emulator will be updated based on the input stream.
|
||||
- Game state is stored in cloud storage, so all workers can collaborate and keep the same understanding with each other. It allows user can continue from the saved state in the next time.
|
||||
|
||||
## Coordinator
|
||||
|
||||
Coordinator is loadbalancer and coordinator, which is in charge of picking the most suitable workers for a user. Every time a user connects to Coordinator, it will collect all the metric from all workers, i.e free CPU resources and latency from worker to user. Coordinator will decide the best candidate based on the metric and setup peer-to-peer connection between worker and user based on WebRTC protocol
|
||||
|
||||

|
||||
|
||||
1. A user connected to Coordinator .
|
||||
2. Coordinator will find the most suitable worker to serve the user.
|
||||
3. Coordinator collects all latencies from workers to users as well as CPU usage on each machine.
|
||||
4. Coordinator setup peer-to-peer handshake between worker and user by exchanging Session Description Protocol.
|
||||
5. A game is hosted on worker and streamed to the user.
|
||||
BIN
docs/img/coordinator.png
Normal file
BIN
docs/img/coordinator.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 14 KiB |
BIN
docs/img/multiplatform.png
Normal file
BIN
docs/img/multiplatform.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 347 KiB |
BIN
docs/img/overview.png
Normal file
BIN
docs/img/overview.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 16 KiB |
BIN
docs/img/worker-internal.png
Normal file
BIN
docs/img/worker-internal.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 20 KiB |
87
go.mod
87
go.mod
|
|
@ -1,62 +1,49 @@
|
|||
module github.com/giongto35/cloud-game/v3
|
||||
|
||||
go 1.25
|
||||
go 1.20
|
||||
|
||||
require (
|
||||
github.com/VictoriaMetrics/metrics v1.40.2
|
||||
github.com/VictoriaMetrics/metrics v1.23.1
|
||||
github.com/cavaliergopher/grab/v3 v3.0.1
|
||||
github.com/fsnotify/fsnotify v1.9.0
|
||||
github.com/goccy/go-json v0.10.5
|
||||
github.com/gofrs/flock v0.13.0
|
||||
github.com/gorilla/websocket v1.5.3
|
||||
github.com/knadh/koanf/maps v0.1.2
|
||||
github.com/knadh/koanf/v2 v2.3.0
|
||||
github.com/minio/minio-go/v7 v7.0.97
|
||||
github.com/pion/ice/v4 v4.1.0
|
||||
github.com/pion/interceptor v0.1.42
|
||||
github.com/pion/logging v0.2.4
|
||||
github.com/pion/webrtc/v4 v4.1.8
|
||||
github.com/rs/xid v1.6.0
|
||||
github.com/rs/zerolog v1.34.0
|
||||
github.com/veandco/go-sdl2 v0.4.40
|
||||
golang.org/x/crypto v0.46.0
|
||||
golang.org/x/image v0.34.0
|
||||
gopkg.in/yaml.v3 v3.0.1
|
||||
github.com/fsnotify/fsnotify v1.6.0
|
||||
github.com/goccy/go-json v0.10.2
|
||||
github.com/gofrs/flock v0.8.1
|
||||
github.com/gorilla/websocket v1.5.0
|
||||
github.com/kkyr/fig v0.3.1
|
||||
github.com/pion/interceptor v0.1.12
|
||||
github.com/pion/logging v0.2.2
|
||||
github.com/pion/webrtc/v3 v3.1.59
|
||||
github.com/rs/xid v1.4.0
|
||||
github.com/rs/zerolog v1.29.0
|
||||
github.com/veandco/go-sdl2 v0.4.33
|
||||
golang.org/x/crypto v0.7.0
|
||||
golang.org/x/image v0.6.0
|
||||
)
|
||||
|
||||
require (
|
||||
github.com/dustin/go-humanize v1.0.1 // indirect
|
||||
github.com/go-ini/ini v1.67.0 // indirect
|
||||
github.com/go-viper/mapstructure/v2 v2.4.0 // indirect
|
||||
github.com/google/uuid v1.6.0 // indirect
|
||||
github.com/klauspost/compress v1.18.2 // indirect
|
||||
github.com/klauspost/cpuid/v2 v2.3.0 // indirect
|
||||
github.com/klauspost/crc32 v1.3.0 // indirect
|
||||
github.com/mattn/go-colorable v0.1.14 // indirect
|
||||
github.com/mattn/go-isatty v0.0.20 // indirect
|
||||
github.com/minio/crc64nvme v1.1.1 // indirect
|
||||
github.com/minio/md5-simd v1.1.2 // indirect
|
||||
github.com/mitchellh/copystructure v1.2.0 // indirect
|
||||
github.com/mitchellh/reflectwalk v1.0.2 // indirect
|
||||
github.com/philhofer/fwd v1.2.0 // indirect
|
||||
github.com/pion/datachannel v1.5.10 // indirect
|
||||
github.com/pion/dtls/v3 v3.0.9 // indirect
|
||||
github.com/pion/mdns/v2 v2.1.0 // indirect
|
||||
github.com/google/uuid v1.3.0 // indirect
|
||||
github.com/mattn/go-colorable v0.1.13 // indirect
|
||||
github.com/mattn/go-isatty v0.0.18 // indirect
|
||||
github.com/mitchellh/mapstructure v1.5.0 // indirect
|
||||
github.com/pelletier/go-toml v1.9.5 // indirect
|
||||
github.com/pion/datachannel v1.5.5 // indirect
|
||||
github.com/pion/dtls/v2 v2.2.6 // indirect
|
||||
github.com/pion/ice/v2 v2.3.2 // indirect
|
||||
github.com/pion/mdns v0.0.7 // indirect
|
||||
github.com/pion/randutil v0.1.0 // indirect
|
||||
github.com/pion/rtcp v1.2.16 // indirect
|
||||
github.com/pion/rtp v1.8.27 // indirect
|
||||
github.com/pion/sctp v1.8.41 // indirect
|
||||
github.com/pion/sdp/v3 v3.0.17 // indirect
|
||||
github.com/pion/srtp/v3 v3.0.9 // indirect
|
||||
github.com/pion/stun/v3 v3.0.2 // indirect
|
||||
github.com/pion/transport/v3 v3.1.1 // indirect
|
||||
github.com/pion/turn/v4 v4.1.3 // indirect
|
||||
github.com/rogpeppe/go-internal v1.12.0 // indirect
|
||||
github.com/tinylib/msgp v1.6.1 // indirect
|
||||
github.com/pion/rtcp v1.2.10 // indirect
|
||||
github.com/pion/rtp v1.7.13 // indirect
|
||||
github.com/pion/sctp v1.8.6 // indirect
|
||||
github.com/pion/sdp/v3 v3.0.6 // indirect
|
||||
github.com/pion/srtp/v2 v2.0.12 // indirect
|
||||
github.com/pion/stun v0.4.0 // indirect
|
||||
github.com/pion/transport/v2 v2.0.2 // indirect
|
||||
github.com/pion/turn/v2 v2.1.0 // indirect
|
||||
github.com/pion/udp/v2 v2.0.1 // indirect
|
||||
github.com/valyala/fastrand v1.1.0 // indirect
|
||||
github.com/valyala/histogram v1.2.0 // indirect
|
||||
github.com/wlynxg/anet v0.0.5 // indirect
|
||||
golang.org/x/net v0.48.0 // indirect
|
||||
golang.org/x/sys v0.39.0 // indirect
|
||||
golang.org/x/text v0.32.0 // indirect
|
||||
golang.org/x/net v0.8.0 // indirect
|
||||
golang.org/x/sys v0.7.0 // indirect
|
||||
golang.org/x/text v0.8.0 // indirect
|
||||
gopkg.in/yaml.v3 v3.0.1 // indirect
|
||||
)
|
||||
|
|
|
|||
317
go.sum
317
go.sum
|
|
@ -1,133 +1,226 @@
|
|||
github.com/VictoriaMetrics/metrics v1.40.2 h1:OVSjKcQEx6JAwGeu8/KQm9Su5qJ72TMEW4xYn5vw3Ac=
|
||||
github.com/VictoriaMetrics/metrics v1.40.2/go.mod h1:XE4uudAAIRaJE614Tl5HMrtoEU6+GDZO4QTnNSsZRuA=
|
||||
github.com/VictoriaMetrics/metrics v1.23.1 h1:/j8DzeJBxSpL2qSIdqnRFLvQQhbJyJbbEi22yMm7oL0=
|
||||
github.com/VictoriaMetrics/metrics v1.23.1/go.mod h1:rAr/llLpEnAdTehiNlUxKgnjcOuROSzpw0GvjpEbvFc=
|
||||
github.com/cavaliergopher/grab/v3 v3.0.1 h1:4z7TkBfmPjmLAAmkkAZNX/6QJ1nNFdv3SdIHXju0Fr4=
|
||||
github.com/cavaliergopher/grab/v3 v3.0.1/go.mod h1:1U/KNnD+Ft6JJiYoYBAimKH2XrYptb8Kl3DFGmsjpq4=
|
||||
github.com/coreos/go-systemd/v22 v22.5.0/go.mod h1:Y58oyj3AT4RCenI/lSvhwexgC+NSVTIJ3seZv2GcEnc=
|
||||
github.com/coreos/go-systemd/v22 v22.3.3-0.20220203105225-a9a7ef127534/go.mod h1:Y58oyj3AT4RCenI/lSvhwexgC+NSVTIJ3seZv2GcEnc=
|
||||
github.com/davecgh/go-spew v1.1.0/go.mod h1:J7Y8YcW2NihsgmVo/mv3lAwl/skON4iLHjSsI+c5H38=
|
||||
github.com/davecgh/go-spew v1.1.1 h1:vj9j/u1bqnvCEfJOwUhtlOARqs3+rkHYY13jYWTU97c=
|
||||
github.com/davecgh/go-spew v1.1.1/go.mod h1:J7Y8YcW2NihsgmVo/mv3lAwl/skON4iLHjSsI+c5H38=
|
||||
github.com/dustin/go-humanize v1.0.1 h1:GzkhY7T5VNhEkwH0PVJgjz+fX1rhBrR7pRT3mDkpeCY=
|
||||
github.com/dustin/go-humanize v1.0.1/go.mod h1:Mu1zIs6XwVuF/gI1OepvI0qD18qycQx+mFykh5fBlto=
|
||||
github.com/fsnotify/fsnotify v1.9.0 h1:2Ml+OJNzbYCTzsxtv8vKSFD9PbJjmhYF14k/jKC7S9k=
|
||||
github.com/fsnotify/fsnotify v1.9.0/go.mod h1:8jBTzvmWwFyi3Pb8djgCCO5IBqzKJ/Jwo8TRcHyHii0=
|
||||
github.com/go-ini/ini v1.67.0 h1:z6ZrTEZqSWOTyH2FlglNbNgARyHG8oLW9gMELqKr06A=
|
||||
github.com/go-ini/ini v1.67.0/go.mod h1:ByCAeIL28uOIIG0E3PJtZPDL8WnHpFKFOtgjp+3Ies8=
|
||||
github.com/go-viper/mapstructure/v2 v2.4.0 h1:EBsztssimR/CONLSZZ04E8qAkxNYq4Qp9LvH92wZUgs=
|
||||
github.com/go-viper/mapstructure/v2 v2.4.0/go.mod h1:oJDH3BJKyqBA2TXFhDsKDGDTlndYOZ6rGS0BRZIxGhM=
|
||||
github.com/goccy/go-json v0.10.5 h1:Fq85nIqj+gXn/S5ahsiTlK3TmC85qgirsdTP/+DeaC4=
|
||||
github.com/goccy/go-json v0.10.5/go.mod h1:oq7eo15ShAhp70Anwd5lgX2pLfOS3QCiwU/PULtXL6M=
|
||||
github.com/fsnotify/fsnotify v1.4.7/go.mod h1:jwhsz4b93w/PPRr/qN1Yymfu8t87LnFCMoQvtojpjFo=
|
||||
github.com/fsnotify/fsnotify v1.4.9/go.mod h1:znqG4EE+3YCdAaPaxE2ZRY/06pZUdp0tY4IgpuI1SZQ=
|
||||
github.com/fsnotify/fsnotify v1.6.0 h1:n+5WquG0fcWoWp6xPWfHdbskMCQaFnG6PfBrh1Ky4HY=
|
||||
github.com/fsnotify/fsnotify v1.6.0/go.mod h1:sl3t1tCWJFWoRz9R8WJCbQihKKwmorjAbSClcnxKAGw=
|
||||
github.com/go-task/slim-sprig v0.0.0-20210107165309-348f09dbbbc0/go.mod h1:fyg7847qk6SyHyPtNmDHnmrv/HOrqktSC+C9fM+CJOE=
|
||||
github.com/goccy/go-json v0.10.2 h1:CrxCmQqYDkv1z7lO7Wbh2HN93uovUHgrECaO5ZrCXAU=
|
||||
github.com/goccy/go-json v0.10.2/go.mod h1:6MelG93GURQebXPDq3khkgXZkazVtN9CRI+MGFi0w8I=
|
||||
github.com/godbus/dbus/v5 v5.0.4/go.mod h1:xhWf0FNVPg57R7Z0UbKHbJfkEywrmjJnf7w5xrFpKfA=
|
||||
github.com/gofrs/flock v0.13.0 h1:95JolYOvGMqeH31+FC7D2+uULf6mG61mEZ/A8dRYMzw=
|
||||
github.com/gofrs/flock v0.13.0/go.mod h1:jxeyy9R1auM5S6JYDBhDt+E2TCo7DkratH4Pgi8P+Z0=
|
||||
github.com/google/uuid v1.6.0 h1:NIvaJDMOsjHA8n1jAhLSgzrAzy1Hgr+hNrb57e+94F0=
|
||||
github.com/google/uuid v1.6.0/go.mod h1:TIyPZe4MgqvfeYDBFedMoGGpEw/LqOeaOT+nhxU+yHo=
|
||||
github.com/gorilla/websocket v1.5.3 h1:saDtZ6Pbx/0u+bgYQ3q96pZgCzfhKXGPqt7kZ72aNNg=
|
||||
github.com/gorilla/websocket v1.5.3/go.mod h1:YR8l580nyteQvAITg2hZ9XVh4b55+EU/adAjf1fMHhE=
|
||||
github.com/klauspost/compress v1.18.2 h1:iiPHWW0YrcFgpBYhsA6D1+fqHssJscY/Tm/y2Uqnapk=
|
||||
github.com/klauspost/compress v1.18.2/go.mod h1:R0h/fSBs8DE4ENlcrlib3PsXS61voFxhIs2DeRhCvJ4=
|
||||
github.com/klauspost/cpuid/v2 v2.0.1/go.mod h1:FInQzS24/EEf25PyTYn52gqo7WaD8xa0213Md/qVLRg=
|
||||
github.com/klauspost/cpuid/v2 v2.3.0 h1:S4CRMLnYUhGeDFDqkGriYKdfoFlDnMtqTiI/sFzhA9Y=
|
||||
github.com/klauspost/cpuid/v2 v2.3.0/go.mod h1:hqwkgyIinND0mEev00jJYCxPNVRVXFQeu1XKlok6oO0=
|
||||
github.com/klauspost/crc32 v1.3.0 h1:sSmTt3gUt81RP655XGZPElI0PelVTZ6YwCRnPSupoFM=
|
||||
github.com/klauspost/crc32 v1.3.0/go.mod h1:D7kQaZhnkX/Y0tstFGf8VUzv2UofNGqCjnC3zdHB0Hw=
|
||||
github.com/knadh/koanf/maps v0.1.2 h1:RBfmAW5CnZT+PJ1CVc1QSJKf4Xu9kxfQgYVQSu8hpbo=
|
||||
github.com/knadh/koanf/maps v0.1.2/go.mod h1:npD/QZY3V6ghQDdcQzl1W4ICNVTkohC8E73eI2xW4yI=
|
||||
github.com/knadh/koanf/v2 v2.3.0 h1:Qg076dDRFHvqnKG97ZEsi9TAg2/nFTa9hCdcSa1lvlM=
|
||||
github.com/knadh/koanf/v2 v2.3.0/go.mod h1:gRb40VRAbd4iJMYYD5IxZ6hfuopFcXBpc9bbQpZwo28=
|
||||
github.com/kr/pretty v0.3.1 h1:flRD4NNwYAUpkphVc1HcthR4KEIFJ65n8Mw5qdRn3LE=
|
||||
github.com/kr/pretty v0.3.1/go.mod h1:hoEshYVHaxMs3cyo3Yncou5ZscifuDolrwPKZanG3xk=
|
||||
github.com/kr/text v0.2.0 h1:5Nx0Ya0ZqY2ygV366QzturHI13Jq95ApcVaJBhpS+AY=
|
||||
github.com/kr/text v0.2.0/go.mod h1:eLer722TekiGuMkidMxC/pM04lWEeraHUUmBw8l2grE=
|
||||
github.com/gofrs/flock v0.8.1 h1:+gYjHKf32LDeiEEFhQaotPbLuUXjY5ZqxKgXy7n59aw=
|
||||
github.com/gofrs/flock v0.8.1/go.mod h1:F1TvTiK9OcQqauNUHlbJvyl9Qa1QvF/gOUDKA14jxHU=
|
||||
github.com/golang/protobuf v1.2.0/go.mod h1:6lQm79b+lXiMfvg/cZm0SGofjICqVBUtrP5yJMmIC1U=
|
||||
github.com/golang/protobuf v1.4.0-rc.1/go.mod h1:ceaxUfeHdC40wWswd/P6IGgMaK3YpKi5j83Wpe3EHw8=
|
||||
github.com/golang/protobuf v1.4.0-rc.1.0.20200221234624-67d41d38c208/go.mod h1:xKAWHe0F5eneWXFV3EuXVDTCmh+JuBKY0li0aMyXATA=
|
||||
github.com/golang/protobuf v1.4.0-rc.2/go.mod h1:LlEzMj4AhA7rCAGe4KMBDvJI+AwstrUpVNzEA03Pprs=
|
||||
github.com/golang/protobuf v1.4.0-rc.4.0.20200313231945-b860323f09d0/go.mod h1:WU3c8KckQ9AFe+yFwt9sWVRKCVIyN9cPHBJSNnbL67w=
|
||||
github.com/golang/protobuf v1.4.0/go.mod h1:jodUvKwWbYaEsadDk5Fwe5c77LiNKVO9IDvqG2KuDX0=
|
||||
github.com/golang/protobuf v1.4.2/go.mod h1:oDoupMAO8OvCJWAcko0GGGIgR6R6ocIYbsSw735rRwI=
|
||||
github.com/golang/protobuf v1.5.0/go.mod h1:FsONVRAS9T7sI+LIUmWTfcYkHO4aIWwzhcaSAoJOfIk=
|
||||
github.com/golang/protobuf v1.5.2/go.mod h1:XVQd3VNwM+JqD3oG2Ue2ip4fOMUkwXdXDdiuN0vRsmY=
|
||||
github.com/google/go-cmp v0.3.0/go.mod h1:8QqcDgzrUqlUb/G2PQTWiueGozuR1884gddMywk6iLU=
|
||||
github.com/google/go-cmp v0.3.1/go.mod h1:8QqcDgzrUqlUb/G2PQTWiueGozuR1884gddMywk6iLU=
|
||||
github.com/google/go-cmp v0.4.0/go.mod h1:v8dTdLbMG2kIc/vJvl+f65V22dbkXbowE6jgT/gNBxE=
|
||||
github.com/google/go-cmp v0.5.5/go.mod h1:v8dTdLbMG2kIc/vJvl+f65V22dbkXbowE6jgT/gNBxE=
|
||||
github.com/google/uuid v1.3.0 h1:t6JiXgmwXMjEs8VusXIJk2BXHsn+wx8BZdTaoZ5fu7I=
|
||||
github.com/google/uuid v1.3.0/go.mod h1:TIyPZe4MgqvfeYDBFedMoGGpEw/LqOeaOT+nhxU+yHo=
|
||||
github.com/gorilla/websocket v1.5.0 h1:PPwGk2jz7EePpoHN/+ClbZu8SPxiqlu12wZP/3sWmnc=
|
||||
github.com/gorilla/websocket v1.5.0/go.mod h1:YR8l580nyteQvAITg2hZ9XVh4b55+EU/adAjf1fMHhE=
|
||||
github.com/hpcloud/tail v1.0.0/go.mod h1:ab1qPbhIpdTxEkNHXyeSf5vhxWSCs/tWer42PpOxQnU=
|
||||
github.com/kkyr/fig v0.3.1 h1:GqsamO9dwY05t2xh6ubzjPPYw2It4hoWbKZEWmDxM0o=
|
||||
github.com/kkyr/fig v0.3.1/go.mod h1:ItUILF8IIzgZOMhx5xpJ1W/bviQsWRKOwKXfE/tqUoA=
|
||||
github.com/kr/pretty v0.1.0 h1:L/CwN0zerZDmRFUapSPitk6f+Q3+0za1rQkzVuMiMFI=
|
||||
github.com/kr/pretty v0.1.0/go.mod h1:dAy3ld7l9f0ibDNOQOHHMYYIIbhfbHSm3C4ZsoJORNo=
|
||||
github.com/kr/pty v1.1.1/go.mod h1:pFQYn66WHrOpPYNljwOMqo10TkYh1fy3cYio2l3bCsQ=
|
||||
github.com/kr/text v0.1.0 h1:45sCR5RtlFHMR4UwH9sdQ5TC8v0qDQCHnXt+kaKSTVE=
|
||||
github.com/kr/text v0.1.0/go.mod h1:4Jbv+DJW3UT/LiOwJeYQe1efqtUx/iVham/4vfdArNI=
|
||||
github.com/mattn/go-colorable v0.1.12/go.mod h1:u5H1YNBxpqRaxsYJYSkiCWKzEfiAb1Gb520KVy5xxl4=
|
||||
github.com/mattn/go-colorable v0.1.13 h1:fFA4WZxdEF4tXPZVKMLwD8oUnCTTo08duU7wxecdEvA=
|
||||
github.com/mattn/go-colorable v0.1.13/go.mod h1:7S9/ev0klgBDR4GtXTXX8a3vIGJpMovkB8vQcUbaXHg=
|
||||
github.com/mattn/go-colorable v0.1.14 h1:9A9LHSqF/7dyVVX6g0U9cwm9pG3kP9gSzcuIPHPsaIE=
|
||||
github.com/mattn/go-colorable v0.1.14/go.mod h1:6LmQG8QLFO4G5z1gPvYEzlUgJ2wF+stgPZH1UqBm1s8=
|
||||
github.com/mattn/go-isatty v0.0.14/go.mod h1:7GGIvUiUoEMVVmxf/4nioHXj79iQHKdU27kJ6hsGG94=
|
||||
github.com/mattn/go-isatty v0.0.16/go.mod h1:kYGgaQfpe5nmfYZH+SKPsOc2e4SrIfOl2e/yFXSvRLM=
|
||||
github.com/mattn/go-isatty v0.0.19/go.mod h1:W+V8PltTTMOvKvAeJH7IuucS94S2C6jfK/D7dTCTo3Y=
|
||||
github.com/mattn/go-isatty v0.0.20 h1:xfD0iDuEKnDkl03q4limB+vH+GxLEtL/jb4xVJSWWEY=
|
||||
github.com/mattn/go-isatty v0.0.20/go.mod h1:W+V8PltTTMOvKvAeJH7IuucS94S2C6jfK/D7dTCTo3Y=
|
||||
github.com/minio/crc64nvme v1.1.1 h1:8dwx/Pz49suywbO+auHCBpCtlW1OfpcLN7wYgVR6wAI=
|
||||
github.com/minio/crc64nvme v1.1.1/go.mod h1:eVfm2fAzLlxMdUGc0EEBGSMmPwmXD5XiNRpnu9J3bvg=
|
||||
github.com/minio/md5-simd v1.1.2 h1:Gdi1DZK69+ZVMoNHRXJyNcxrMA4dSxoYHZSQbirFg34=
|
||||
github.com/minio/md5-simd v1.1.2/go.mod h1:MzdKDxYpY2BT9XQFocsiZf/NKVtR7nkE4RoEpN+20RM=
|
||||
github.com/minio/minio-go/v7 v7.0.97 h1:lqhREPyfgHTB/ciX8k2r8k0D93WaFqxbJX36UZq5occ=
|
||||
github.com/minio/minio-go/v7 v7.0.97/go.mod h1:re5VXuo0pwEtoNLsNuSr0RrLfT/MBtohwdaSmPPSRSk=
|
||||
github.com/mitchellh/copystructure v1.2.0 h1:vpKXTN4ewci03Vljg/q9QvCGUDttBOGBIa15WveJJGw=
|
||||
github.com/mitchellh/copystructure v1.2.0/go.mod h1:qLl+cE2AmVv+CoeAwDPye/v+N2HKCj9FbZEVFJRxO9s=
|
||||
github.com/mitchellh/reflectwalk v1.0.2 h1:G2LzWKi524PWgd3mLHV8Y5k7s6XUvT0Gef6zxSIeXaQ=
|
||||
github.com/mitchellh/reflectwalk v1.0.2/go.mod h1:mSTlrgnPZtwu0c4WaC2kGObEpuNDbx0jmZXqmk4esnw=
|
||||
github.com/philhofer/fwd v1.2.0 h1:e6DnBTl7vGY+Gz322/ASL4Gyp1FspeMvx1RNDoToZuM=
|
||||
github.com/philhofer/fwd v1.2.0/go.mod h1:RqIHx9QI14HlwKwm98g9Re5prTQ6LdeRQn+gXJFxsJM=
|
||||
github.com/pion/datachannel v1.5.10 h1:ly0Q26K1i6ZkGf42W7D4hQYR90pZwzFOjTq5AuCKk4o=
|
||||
github.com/pion/datachannel v1.5.10/go.mod h1:p/jJfC9arb29W7WrxyKbepTU20CFgyx5oLo8Rs4Py/M=
|
||||
github.com/pion/dtls/v3 v3.0.9 h1:4AijfFRm8mAjd1gfdlB1wzJF3fjjR/VPIpJgkEtvYmM=
|
||||
github.com/pion/dtls/v3 v3.0.9/go.mod h1:abApPjgadS/ra1wvUzHLc3o2HvoxppAh+NZkyApL4Os=
|
||||
github.com/pion/ice/v4 v4.1.0 h1:YlxIii2bTPWyC08/4hdmtYq4srbrY0T9xcTsTjldGqU=
|
||||
github.com/pion/ice/v4 v4.1.0/go.mod h1:5gPbzYxqenvn05k7zKPIZFuSAufolygiy6P1U9HzvZ4=
|
||||
github.com/pion/interceptor v0.1.42 h1:0/4tvNtruXflBxLfApMVoMubUMik57VZ+94U0J7cmkQ=
|
||||
github.com/pion/interceptor v0.1.42/go.mod h1:g6XYTChs9XyolIQFhRHOOUS+bGVGLRfgTCUzH29EfVU=
|
||||
github.com/pion/logging v0.2.4 h1:tTew+7cmQ+Mc1pTBLKH2puKsOvhm32dROumOZ655zB8=
|
||||
github.com/pion/logging v0.2.4/go.mod h1:DffhXTKYdNZU+KtJ5pyQDjvOAh/GsNSyv1lbkFbe3so=
|
||||
github.com/pion/mdns/v2 v2.1.0 h1:3IJ9+Xio6tWYjhN6WwuY142P/1jA0D5ERaIqawg/fOY=
|
||||
github.com/pion/mdns/v2 v2.1.0/go.mod h1:pcez23GdynwcfRU1977qKU0mDxSeucttSHbCSfFOd9A=
|
||||
github.com/mattn/go-isatty v0.0.18 h1:DOKFKCQ7FNG2L1rbrmstDN4QVRdS89Nkh85u68Uwp98=
|
||||
github.com/mattn/go-isatty v0.0.18/go.mod h1:W+V8PltTTMOvKvAeJH7IuucS94S2C6jfK/D7dTCTo3Y=
|
||||
github.com/mitchellh/mapstructure v1.5.0 h1:jeMsZIYE/09sWLaz43PL7Gy6RuMjD2eJVyuac5Z2hdY=
|
||||
github.com/mitchellh/mapstructure v1.5.0/go.mod h1:bFUtVrKA4DC2yAKiSyO/QUcy7e+RRV2QTWOzhPopBRo=
|
||||
github.com/nxadm/tail v1.4.4/go.mod h1:kenIhsEOeOJmVchQTgglprH7qJGnHDVpk1VPCcaMI8A=
|
||||
github.com/nxadm/tail v1.4.8/go.mod h1:+ncqLTQzXmGhMZNUePPaPqPvBxHAIsmXswZKocGu+AU=
|
||||
github.com/onsi/ginkgo v1.6.0/go.mod h1:lLunBs/Ym6LB5Z9jYTR76FiuTmxDTDusOGeTQH+WWjE=
|
||||
github.com/onsi/ginkgo v1.12.1/go.mod h1:zj2OWP4+oCPe1qIXoGWkgMRwljMUYCdkwsT2108oapk=
|
||||
github.com/onsi/ginkgo v1.16.4/go.mod h1:dX+/inL/fNMqNlz0e9LfyB9TswhZpCVdJM/Z6Vvnwo0=
|
||||
github.com/onsi/ginkgo v1.16.5/go.mod h1:+E8gABHa3K6zRBolWtd+ROzc/U5bkGt0FwiG042wbpU=
|
||||
github.com/onsi/gomega v1.7.1/go.mod h1:XdKZgCCFLUoM/7CFJVPcG8C1xQ1AJ0vpAezJrB7JYyY=
|
||||
github.com/onsi/gomega v1.10.1/go.mod h1:iN09h71vgCQne3DLsj+A5owkum+a2tYe+TOCB1ybHNo=
|
||||
github.com/onsi/gomega v1.17.0/go.mod h1:HnhC7FXeEQY45zxNK3PPoIUhzk/80Xly9PcubAlGdZY=
|
||||
github.com/pelletier/go-toml v1.9.5 h1:4yBQzkHv+7BHq2PQUZF3Mx0IYxG7LsP222s7Agd3ve8=
|
||||
github.com/pelletier/go-toml v1.9.5/go.mod h1:u1nR/EPcESfeI/szUZKdtJ0xRNbUoANCkoOuaOx1Y+c=
|
||||
github.com/pion/datachannel v1.5.5 h1:10ef4kwdjije+M9d7Xm9im2Y3O6A6ccQb0zcqZcJew8=
|
||||
github.com/pion/datachannel v1.5.5/go.mod h1:iMz+lECmfdCMqFRhXhcA/219B0SQlbpoR2V118yimL0=
|
||||
github.com/pion/dtls/v2 v2.2.6 h1:yXMxKr0Skd+Ub6A8UqXTRLSywskx93ooMRHsQUtd+Z4=
|
||||
github.com/pion/dtls/v2 v2.2.6/go.mod h1:t8fWJCIquY5rlQZwA2yWxUS1+OCrAdXrhVKXB5oD/wY=
|
||||
github.com/pion/ice/v2 v2.3.2 h1:vh+fi4RkZ8H5fB4brZ/jm3j4BqFgMmNs+aB3X52Hu7M=
|
||||
github.com/pion/ice/v2 v2.3.2/go.mod h1:AMIpuJqcpe+UwloocNebmTSWhCZM1TUCo9v7nW50jX0=
|
||||
github.com/pion/interceptor v0.1.12 h1:CslaNriCFUItiXS5o+hh5lpL0t0ytQkFnUcbbCs2Zq8=
|
||||
github.com/pion/interceptor v0.1.12/go.mod h1:bDtgAD9dRkBZpWHGKaoKb42FhDHTG2rX8Ii9LRALLVA=
|
||||
github.com/pion/logging v0.2.2 h1:M9+AIj/+pxNsDfAT64+MAVgJO0rsyLnoJKCqf//DoeY=
|
||||
github.com/pion/logging v0.2.2/go.mod h1:k0/tDVsRCX2Mb2ZEmTqNa7CWsQPc+YYCB7Q+5pahoms=
|
||||
github.com/pion/mdns v0.0.7 h1:P0UB4Sr6xDWEox0kTVxF0LmQihtCbSAdW0H2nEgkA3U=
|
||||
github.com/pion/mdns v0.0.7/go.mod h1:4iP2UbeFhLI/vWju/bw6ZfwjJzk0z8DNValjGxR/dD8=
|
||||
github.com/pion/randutil v0.1.0 h1:CFG1UdESneORglEsnimhUjf33Rwjubwj6xfiOXBa3mA=
|
||||
github.com/pion/randutil v0.1.0/go.mod h1:XcJrSMMbbMRhASFVOlj/5hQial/Y8oH/HVo7TBZq+j8=
|
||||
github.com/pion/rtcp v1.2.16 h1:fk1B1dNW4hsI78XUCljZJlC4kZOPk67mNRuQ0fcEkSo=
|
||||
github.com/pion/rtcp v1.2.16/go.mod h1:/as7VKfYbs5NIb4h6muQ35kQF/J0ZVNz2Z3xKoCBYOo=
|
||||
github.com/pion/rtp v1.8.26 h1:VB+ESQFQhBXFytD+Gk8cxB6dXeVf2WQzg4aORvAvAAc=
|
||||
github.com/pion/rtp v1.8.26/go.mod h1:rF5nS1GqbR7H/TCpKwylzeq6yDM+MM6k+On5EgeThEM=
|
||||
github.com/pion/rtp v1.8.27 h1:kbWTdZr62RDlYjatVAW4qFwrAu9XcGnwMsofCfAHlOU=
|
||||
github.com/pion/rtp v1.8.27/go.mod h1:rF5nS1GqbR7H/TCpKwylzeq6yDM+MM6k+On5EgeThEM=
|
||||
github.com/pion/sctp v1.8.41 h1:20R4OHAno4Vky3/iE4xccInAScAa83X6nWUfyc65MIs=
|
||||
github.com/pion/sctp v1.8.41/go.mod h1:2wO6HBycUH7iCssuGyc2e9+0giXVW0pyCv3ZuL8LiyY=
|
||||
github.com/pion/sdp/v3 v3.0.16 h1:0dKzYO6gTAvuLaAKQkC02eCPjMIi4NuAr/ibAwrGDCo=
|
||||
github.com/pion/sdp/v3 v3.0.16/go.mod h1:9tyKzznud3qiweZcD86kS0ff1pGYB3VX+Bcsmkx6IXo=
|
||||
github.com/pion/sdp/v3 v3.0.17 h1:9SfLAW/fF1XC8yRqQ3iWGzxkySxup4k4V7yN8Fs8nuo=
|
||||
github.com/pion/sdp/v3 v3.0.17/go.mod h1:9tyKzznud3qiweZcD86kS0ff1pGYB3VX+Bcsmkx6IXo=
|
||||
github.com/pion/srtp/v3 v3.0.9 h1:lRGF4G61xxj+m/YluB3ZnBpiALSri2lTzba0kGZMrQY=
|
||||
github.com/pion/srtp/v3 v3.0.9/go.mod h1:E+AuWd7Ug2Fp5u38MKnhduvpVkveXJX6J4Lq4rxUYt8=
|
||||
github.com/pion/stun/v3 v3.0.2 h1:BJuGEN2oLrJisiNEJtUTJC4BGbzbfp37LizfqswblFU=
|
||||
github.com/pion/stun/v3 v3.0.2/go.mod h1:JFJKfIWvt178MCF5H/YIgZ4VX3LYE77vca4b9HP60SA=
|
||||
github.com/pion/transport/v3 v3.1.1 h1:Tr684+fnnKlhPceU+ICdrw6KKkTms+5qHMgw6bIkYOM=
|
||||
github.com/pion/transport/v3 v3.1.1/go.mod h1:+c2eewC5WJQHiAA46fkMMzoYZSuGzA/7E2FPrOYHctQ=
|
||||
github.com/pion/turn/v4 v4.1.3 h1:jVNW0iR05AS94ysEtvzsrk3gKs9Zqxf6HmnsLfRvlzA=
|
||||
github.com/pion/turn/v4 v4.1.3/go.mod h1:TD/eiBUf5f5LwXbCJa35T7dPtTpCHRJ9oJWmyPLVT3A=
|
||||
github.com/pion/webrtc/v4 v4.1.8 h1:ynkjfiURDQ1+8EcJsoa60yumHAmyeYjz08AaOuor+sk=
|
||||
github.com/pion/webrtc/v4 v4.1.8/go.mod h1:KVaARG2RN0lZx0jc7AWTe38JpPv+1/KicOZ9jN52J/s=
|
||||
github.com/pion/rtcp v1.2.10 h1:nkr3uj+8Sp97zyItdN60tE/S6vk4al5CPRR6Gejsdjc=
|
||||
github.com/pion/rtcp v1.2.10/go.mod h1:ztfEwXZNLGyF1oQDttz/ZKIBaeeg/oWbRYqzBM9TL1I=
|
||||
github.com/pion/rtp v1.7.13 h1:qcHwlmtiI50t1XivvoawdCGTP4Uiypzfrsap+bijcoA=
|
||||
github.com/pion/rtp v1.7.13/go.mod h1:bDb5n+BFZxXx0Ea7E5qe+klMuqiBrP+w8XSjiWtCUko=
|
||||
github.com/pion/sctp v1.8.5/go.mod h1:SUFFfDpViyKejTAdwD1d/HQsCu+V/40cCs2nZIvC3s0=
|
||||
github.com/pion/sctp v1.8.6 h1:CUex11Vkt9YS++VhLf8b55O3VqKrWL6W3SDwX4jAqsI=
|
||||
github.com/pion/sctp v1.8.6/go.mod h1:SUFFfDpViyKejTAdwD1d/HQsCu+V/40cCs2nZIvC3s0=
|
||||
github.com/pion/sdp/v3 v3.0.6 h1:WuDLhtuFUUVpTfus9ILC4HRyHsW6TdugjEX/QY9OiUw=
|
||||
github.com/pion/sdp/v3 v3.0.6/go.mod h1:iiFWFpQO8Fy3S5ldclBkpXqmWy02ns78NOKoLLL0YQw=
|
||||
github.com/pion/srtp/v2 v2.0.12 h1:WrmiVCubGMOAObBU1vwWjG0H3VSyQHawKeer2PVA5rY=
|
||||
github.com/pion/srtp/v2 v2.0.12/go.mod h1:C3Ep44hlOo2qEYaq4ddsmK5dL63eLehXFbHaZ9F5V9Y=
|
||||
github.com/pion/stun v0.4.0 h1:vgRrbBE2htWHy7l3Zsxckk7rkjnjOsSM7PHZnBwo8rk=
|
||||
github.com/pion/stun v0.4.0/go.mod h1:QPsh1/SbXASntw3zkkrIk3ZJVKz4saBY2G7S10P3wCw=
|
||||
github.com/pion/transport v0.14.1 h1:XSM6olwW+o8J4SCmOBb/BpwZypkHeyM0PGFCxNQBr40=
|
||||
github.com/pion/transport v0.14.1/go.mod h1:4tGmbk00NeYA3rUa9+n+dzCCoKkcy3YlYb99Jn2fNnI=
|
||||
github.com/pion/transport/v2 v2.0.0/go.mod h1:HS2MEBJTwD+1ZI2eSXSvHJx/HnzQqRy2/LXxt6eVMHc=
|
||||
github.com/pion/transport/v2 v2.0.2 h1:St+8o+1PEzPT51O9bv+tH/KYYLMNR5Vwm5Z3Qkjsywg=
|
||||
github.com/pion/transport/v2 v2.0.2/go.mod h1:vrz6bUbFr/cjdwbnxq8OdDDzHf7JJfGsIRkxfpZoTA0=
|
||||
github.com/pion/turn/v2 v2.1.0 h1:5wGHSgGhJhP/RpabkUb/T9PdsAjkGLS6toYz5HNzoSI=
|
||||
github.com/pion/turn/v2 v2.1.0/go.mod h1:yrT5XbXSGX1VFSF31A3c1kCNB5bBZgk/uu5LET162qs=
|
||||
github.com/pion/udp/v2 v2.0.1 h1:xP0z6WNux1zWEjhC7onRA3EwwSliXqu1ElUZAQhUP54=
|
||||
github.com/pion/udp/v2 v2.0.1/go.mod h1:B7uvTMP00lzWdyMr/1PVZXtV3wpPIxBRd4Wl6AksXn8=
|
||||
github.com/pion/webrtc/v3 v3.1.59 h1:B3YFo8q6dwBYKA2LUjWRChP59Qtt+xvv1Ul7UPDp6Zc=
|
||||
github.com/pion/webrtc/v3 v3.1.59/go.mod h1:rJGgStRoFyFOWJULHLayaimsG+jIEoenhJ5MB5gIFqw=
|
||||
github.com/pkg/errors v0.9.1/go.mod h1:bwawxfHBFNV+L2hUp1rHADufV3IMtnDRdf1r5NINEl0=
|
||||
github.com/pmezard/go-difflib v1.0.0 h1:4DBwDE0NGyQoBHbLQYPwSUPoCMWR5BEzIk/f1lZbAQM=
|
||||
github.com/pmezard/go-difflib v1.0.0/go.mod h1:iKH77koFhYxTK1pcRnkKkqfTogsbg7gZNVY4sRDYZ/4=
|
||||
github.com/rogpeppe/go-internal v1.12.0 h1:exVL4IDcn6na9z1rAb56Vxr+CgyK3nn3O+epU5NdKM8=
|
||||
github.com/rogpeppe/go-internal v1.12.0/go.mod h1:E+RYuTGaKKdloAfM02xzb0FW3Paa99yedzYV+kq4uf4=
|
||||
github.com/rs/xid v1.6.0 h1:fV591PaemRlL6JfRxGDEPl69wICngIQ3shQtzfy2gxU=
|
||||
github.com/rs/xid v1.6.0/go.mod h1:7XoLgs4eV+QndskICGsho+ADou8ySMSjJKDIan90Nz0=
|
||||
github.com/rs/zerolog v1.34.0 h1:k43nTLIwcTVQAncfCw4KZ2VY6ukYoZaBPNOE8txlOeY=
|
||||
github.com/rs/zerolog v1.34.0/go.mod h1:bJsvje4Z08ROH4Nhs5iH600c3IkWhwp44iRc54W6wYQ=
|
||||
github.com/stretchr/testify v1.11.1 h1:7s2iGBzp5EwR7/aIZr8ao5+dra3wiQyKjjFuvgVKu7U=
|
||||
github.com/stretchr/testify v1.11.1/go.mod h1:wZwfW3scLgRK+23gO65QZefKpKQRnfz6sD981Nm4B6U=
|
||||
github.com/tinylib/msgp v1.6.1 h1:ESRv8eL3u+DNHUoSAAQRE50Hm162zqAnBoGv9PzScPY=
|
||||
github.com/tinylib/msgp v1.6.1/go.mod h1:RSp0LW9oSxFut3KzESt5Voq4GVWyS+PSulT77roAqEA=
|
||||
github.com/rs/xid v1.4.0 h1:qd7wPTDkN6KQx2VmMBLrpHkiyQwgFXRnkOLacUiaSNY=
|
||||
github.com/rs/xid v1.4.0/go.mod h1:trrq9SKmegXys3aeAKXMUTdJsYXVwGY3RLcfgqegfbg=
|
||||
github.com/rs/zerolog v1.29.0 h1:Zes4hju04hjbvkVkOhdl2HpZa+0PmVwigmo8XoORE5w=
|
||||
github.com/rs/zerolog v1.29.0/go.mod h1:NILgTygv/Uej1ra5XxGf82ZFSLk58MFGAUS2o6usyD0=
|
||||
github.com/sclevine/agouti v3.0.0+incompatible/go.mod h1:b4WX9W9L1sfQKXeJf1mUTLZKJ48R1S7H23Ji7oFO5Bw=
|
||||
github.com/stretchr/objx v0.1.0/go.mod h1:HFkY916IF+rwdDfMAkV7OtwuqBVzrE8GR6GFx+wExME=
|
||||
github.com/stretchr/objx v0.4.0/go.mod h1:YvHI0jy2hoMjB+UWwv71VJQ9isScKT/TqJzVSSt89Yw=
|
||||
github.com/stretchr/objx v0.5.0/go.mod h1:Yh+to48EsGEfYuaHDzXPcE3xhTkx73EhmCGUpEOglKo=
|
||||
github.com/stretchr/testify v1.5.1/go.mod h1:5W2xD1RspED5o8YsWQXVCued0rvSQ+mT+I5cxcmMvtA=
|
||||
github.com/stretchr/testify v1.7.1/go.mod h1:6Fq8oRcR53rry900zMqJjRRixrwX3KX962/h/Wwjteg=
|
||||
github.com/stretchr/testify v1.8.0/go.mod h1:yNjHg4UonilssWZ8iaSj1OCr/vHnekPRkoO+kdMU+MU=
|
||||
github.com/stretchr/testify v1.8.1/go.mod h1:w2LPCIKwWwSfY2zedu0+kehJoqGctiVI29o6fzry7u4=
|
||||
github.com/stretchr/testify v1.8.2 h1:+h33VjcLVPDHtOdpUCuF+7gSuG3yGIftsP1YvFihtJ8=
|
||||
github.com/stretchr/testify v1.8.2/go.mod h1:w2LPCIKwWwSfY2zedu0+kehJoqGctiVI29o6fzry7u4=
|
||||
github.com/valyala/fastrand v1.1.0 h1:f+5HkLW4rsgzdNoleUOB69hyT9IlD2ZQh9GyDMfb5G8=
|
||||
github.com/valyala/fastrand v1.1.0/go.mod h1:HWqCzkrkg6QXT8V2EXWvXCoow7vLwOFN002oeRzjapQ=
|
||||
github.com/valyala/histogram v1.2.0 h1:wyYGAZZt3CpwUiIb9AU/Zbllg1llXyrtApRS815OLoQ=
|
||||
github.com/valyala/histogram v1.2.0/go.mod h1:Hb4kBwb4UxsaNbbbh+RRz8ZR6pdodR57tzWUS3BUzXY=
|
||||
github.com/veandco/go-sdl2 v0.4.40 h1:fZv6wC3zz1Xt167P09gazawnpa0KY5LM7JAvKpX9d/U=
|
||||
github.com/veandco/go-sdl2 v0.4.40/go.mod h1:OROqMhHD43nT4/i9crJukyVecjPNYYuCofep6SNiAjY=
|
||||
github.com/wlynxg/anet v0.0.5 h1:J3VJGi1gvo0JwZ/P1/Yc/8p63SoW98B5dHkYDmpgvvU=
|
||||
github.com/wlynxg/anet v0.0.5/go.mod h1:eay5PRQr7fIVAMbTbchTnO9gG65Hg/uYGdc7mguHxoA=
|
||||
golang.org/x/crypto v0.46.0 h1:cKRW/pmt1pKAfetfu+RCEvjvZkA9RimPbh7bhFjGVBU=
|
||||
golang.org/x/crypto v0.46.0/go.mod h1:Evb/oLKmMraqjZ2iQTwDwvCtJkczlDuTmdJXoZVzqU0=
|
||||
golang.org/x/image v0.34.0 h1:33gCkyw9hmwbZJeZkct8XyR11yH889EQt/QH4VmXMn8=
|
||||
golang.org/x/image v0.34.0/go.mod h1:2RNFBZRB+vnwwFil8GkMdRvrJOFd1AzdZI6vOY+eJVU=
|
||||
golang.org/x/net v0.48.0 h1:zyQRTTrjc33Lhh0fBgT/H3oZq9WuvRR5gPC70xpDiQU=
|
||||
golang.org/x/net v0.48.0/go.mod h1:+ndRgGjkh8FGtu1w1FGbEC31if4VrNVMuKTgcAAnQRY=
|
||||
github.com/veandco/go-sdl2 v0.4.33 h1:cxQ0OdUBEByHxvCyrGxy9F8WpL38Ya6hzV4n27QL84M=
|
||||
github.com/veandco/go-sdl2 v0.4.33/go.mod h1:OROqMhHD43nT4/i9crJukyVecjPNYYuCofep6SNiAjY=
|
||||
github.com/yuin/goldmark v1.2.1/go.mod h1:3hX8gzYuyVAZsxl0MRgGTJEmQBFcNTphYh9decYSb74=
|
||||
github.com/yuin/goldmark v1.4.13/go.mod h1:6yULJ656Px+3vBD8DxQVa3kxgyrAnzto9xy5taEt/CY=
|
||||
golang.org/x/crypto v0.0.0-20190308221718-c2843e01d9a2/go.mod h1:djNgcEr1/C05ACkg1iLfiJU5Ep61QUkGW8qpdssI0+w=
|
||||
golang.org/x/crypto v0.0.0-20191011191535-87dc89f01550/go.mod h1:yigFU9vqHzYiE8UmvKecakEJjdnWj3jj499lnFckfCI=
|
||||
golang.org/x/crypto v0.0.0-20200622213623-75b288015ac9/go.mod h1:LzIPMQfyMNhhGPhUkYOs5KpL4U8rLKemX1yGLhDgUto=
|
||||
golang.org/x/crypto v0.0.0-20210921155107-089bfa567519/go.mod h1:GvvjBRRGRdwPK5ydBHafDWAxML/pGHZbMvKqRZ5+Abc=
|
||||
golang.org/x/crypto v0.5.0/go.mod h1:NK/OQwhpMQP3MwtdjgLlYHnH9ebylxKWv3e0fK+mkQU=
|
||||
golang.org/x/crypto v0.6.0/go.mod h1:OFC/31mSvZgRz0V1QTNCzfAI1aIRzbiufJtkMIlEp58=
|
||||
golang.org/x/crypto v0.7.0 h1:AvwMYaRytfdeVt3u6mLaxYtErKYjxA2OXjJ1HHq6t3A=
|
||||
golang.org/x/crypto v0.7.0/go.mod h1:pYwdfH91IfpZVANVyUOhSIPZaFoJGxTFbZhFTx+dXZU=
|
||||
golang.org/x/image v0.6.0 h1:bR8b5okrPI3g/gyZakLZHeWxAR8Dn5CyxXv1hLH5g/4=
|
||||
golang.org/x/image v0.6.0/go.mod h1:MXLdDR43H7cDJq5GEGXEVeeNhPgi+YYEQ2pC1byI1x0=
|
||||
golang.org/x/mod v0.3.0/go.mod h1:s0Qsj1ACt9ePp/hMypM3fl4fZqREWJwdYDEqhRiZZUA=
|
||||
golang.org/x/mod v0.6.0-dev.0.20220419223038-86c51ed26bb4/go.mod h1:jJ57K6gSWd91VN4djpZkiMVwK6gcyfeH4XE8wZrZaV4=
|
||||
golang.org/x/mod v0.8.0/go.mod h1:iBbtSCu2XBx23ZKBPSOrRkjjQPZFPuis4dIYUhu/chs=
|
||||
golang.org/x/net v0.0.0-20180906233101-161cd47e91fd/go.mod h1:mL1N/T3taQHkDXs73rZJwtUhF3w3ftmwwsq0BUmARs4=
|
||||
golang.org/x/net v0.0.0-20190404232315-eb5bcb51f2a3/go.mod h1:t9HGtf8HONx5eT2rtn7q6eTqICYqUVnKs3thJo3Qplg=
|
||||
golang.org/x/net v0.0.0-20190620200207-3b0461eec859/go.mod h1:z5CRVTTTmAJ677TzLLGU+0bjPO0LkuOLi4/5GtJWs/s=
|
||||
golang.org/x/net v0.0.0-20200520004742-59133d7f0dd7/go.mod h1:qpuaurCH72eLCgpAm/N6yyVIVM9cpaDIP3A8BGJEC5A=
|
||||
golang.org/x/net v0.0.0-20201021035429-f5854403a974/go.mod h1:sp8m0HH+o8qH0wwXwYZr8TS3Oi6o0r6Gce1SSxlDquU=
|
||||
golang.org/x/net v0.0.0-20210226172049-e18ecbb05110/go.mod h1:m0MpNAwzfU5UDzcl9v0D8zg8gWTRqZa9RBIspLL5mdg=
|
||||
golang.org/x/net v0.0.0-20210428140749-89ef3d95e781/go.mod h1:OJAsFXCWl8Ukc7SiCT/9KSuxbyM7479/AVlXFRxuMCk=
|
||||
golang.org/x/net v0.0.0-20220722155237-a158d28d115b/go.mod h1:XRhObCWvk6IyKnWLug+ECip1KBveYUHfp+8e9klMJ9c=
|
||||
golang.org/x/net v0.1.0/go.mod h1:Cx3nUiGt4eDBEyega/BKRp+/AlGL8hYe7U9odMt2Cco=
|
||||
golang.org/x/net v0.5.0/go.mod h1:DivGGAXEgPSlEBzxGzZI+ZLohi+xUj054jfeKui00ws=
|
||||
golang.org/x/net v0.6.0/go.mod h1:2Tu9+aMcznHK/AK1HMvgo6xiTLG5rD5rZLDS+rp2Bjs=
|
||||
golang.org/x/net v0.7.0/go.mod h1:2Tu9+aMcznHK/AK1HMvgo6xiTLG5rD5rZLDS+rp2Bjs=
|
||||
golang.org/x/net v0.8.0 h1:Zrh2ngAOFYneWTAIAPethzeaQLuHwhuBkuV6ZiRnUaQ=
|
||||
golang.org/x/net v0.8.0/go.mod h1:QVkue5JL9kW//ek3r6jTKnTFis1tRmNAW2P1shuFdJc=
|
||||
golang.org/x/sync v0.0.0-20180314180146-1d60e4601c6f/go.mod h1:RxMgew5VJxzue5/jJTE5uejpjVlOe/izrB70Jof72aM=
|
||||
golang.org/x/sync v0.0.0-20190423024810-112230192c58/go.mod h1:RxMgew5VJxzue5/jJTE5uejpjVlOe/izrB70Jof72aM=
|
||||
golang.org/x/sync v0.0.0-20201020160332-67f06af15bc9/go.mod h1:RxMgew5VJxzue5/jJTE5uejpjVlOe/izrB70Jof72aM=
|
||||
golang.org/x/sync v0.0.0-20220722155255-886fb9371eb4/go.mod h1:RxMgew5VJxzue5/jJTE5uejpjVlOe/izrB70Jof72aM=
|
||||
golang.org/x/sync v0.1.0/go.mod h1:RxMgew5VJxzue5/jJTE5uejpjVlOe/izrB70Jof72aM=
|
||||
golang.org/x/sys v0.0.0-20180909124046-d0be0721c37e/go.mod h1:STP8DvDyc/dI5b8T5hshtkjS+E42TnysNCUPdjciGhY=
|
||||
golang.org/x/sys v0.0.0-20190215142949-d0b11bdaac8a/go.mod h1:STP8DvDyc/dI5b8T5hshtkjS+E42TnysNCUPdjciGhY=
|
||||
golang.org/x/sys v0.0.0-20190412213103-97732733099d/go.mod h1:h1NjWce9XRLGQEsW7wpKNCjG9DtNlClVuFLEZdDNbEs=
|
||||
golang.org/x/sys v0.0.0-20190904154756-749cb33beabd/go.mod h1:h1NjWce9XRLGQEsW7wpKNCjG9DtNlClVuFLEZdDNbEs=
|
||||
golang.org/x/sys v0.0.0-20191005200804-aed5e4c7ecf9/go.mod h1:h1NjWce9XRLGQEsW7wpKNCjG9DtNlClVuFLEZdDNbEs=
|
||||
golang.org/x/sys v0.0.0-20191120155948-bd437916bb0e/go.mod h1:h1NjWce9XRLGQEsW7wpKNCjG9DtNlClVuFLEZdDNbEs=
|
||||
golang.org/x/sys v0.0.0-20200323222414-85ca7c5b95cd/go.mod h1:h1NjWce9XRLGQEsW7wpKNCjG9DtNlClVuFLEZdDNbEs=
|
||||
golang.org/x/sys v0.0.0-20200930185726-fdedc70b468f/go.mod h1:h1NjWce9XRLGQEsW7wpKNCjG9DtNlClVuFLEZdDNbEs=
|
||||
golang.org/x/sys v0.0.0-20201119102817-f84b799fce68/go.mod h1:h1NjWce9XRLGQEsW7wpKNCjG9DtNlClVuFLEZdDNbEs=
|
||||
golang.org/x/sys v0.0.0-20210112080510-489259a85091/go.mod h1:h1NjWce9XRLGQEsW7wpKNCjG9DtNlClVuFLEZdDNbEs=
|
||||
golang.org/x/sys v0.0.0-20210423082822-04245dca01da/go.mod h1:h1NjWce9XRLGQEsW7wpKNCjG9DtNlClVuFLEZdDNbEs=
|
||||
golang.org/x/sys v0.0.0-20210615035016-665e8c7367d1/go.mod h1:oPkhp1MJrh7nUepCBck5+mAzfO9JrbApNNgaTdGDITg=
|
||||
golang.org/x/sys v0.0.0-20210630005230-0f9fa26af87c/go.mod h1:oPkhp1MJrh7nUepCBck5+mAzfO9JrbApNNgaTdGDITg=
|
||||
golang.org/x/sys v0.0.0-20210927094055-39ccf1dd6fa6/go.mod h1:oPkhp1MJrh7nUepCBck5+mAzfO9JrbApNNgaTdGDITg=
|
||||
golang.org/x/sys v0.0.0-20220520151302-bc2c85ada10a/go.mod h1:oPkhp1MJrh7nUepCBck5+mAzfO9JrbApNNgaTdGDITg=
|
||||
golang.org/x/sys v0.0.0-20220722155257-8c9f86f7a55f/go.mod h1:oPkhp1MJrh7nUepCBck5+mAzfO9JrbApNNgaTdGDITg=
|
||||
golang.org/x/sys v0.0.0-20220811171246-fbc7d0a398ab/go.mod h1:oPkhp1MJrh7nUepCBck5+mAzfO9JrbApNNgaTdGDITg=
|
||||
golang.org/x/sys v0.0.0-20220908164124-27713097b956/go.mod h1:oPkhp1MJrh7nUepCBck5+mAzfO9JrbApNNgaTdGDITg=
|
||||
golang.org/x/sys v0.1.0/go.mod h1:oPkhp1MJrh7nUepCBck5+mAzfO9JrbApNNgaTdGDITg=
|
||||
golang.org/x/sys v0.2.0/go.mod h1:oPkhp1MJrh7nUepCBck5+mAzfO9JrbApNNgaTdGDITg=
|
||||
golang.org/x/sys v0.4.0/go.mod h1:oPkhp1MJrh7nUepCBck5+mAzfO9JrbApNNgaTdGDITg=
|
||||
golang.org/x/sys v0.5.0/go.mod h1:oPkhp1MJrh7nUepCBck5+mAzfO9JrbApNNgaTdGDITg=
|
||||
golang.org/x/sys v0.6.0/go.mod h1:oPkhp1MJrh7nUepCBck5+mAzfO9JrbApNNgaTdGDITg=
|
||||
golang.org/x/sys v0.12.0/go.mod h1:oPkhp1MJrh7nUepCBck5+mAzfO9JrbApNNgaTdGDITg=
|
||||
golang.org/x/sys v0.39.0 h1:CvCKL8MeisomCi6qNZ+wbb0DN9E5AATixKsvNtMoMFk=
|
||||
golang.org/x/sys v0.39.0/go.mod h1:OgkHotnGiDImocRcuBABYBEXf8A9a87e/uXjp9XT3ks=
|
||||
golang.org/x/text v0.32.0 h1:ZD01bjUt1FQ9WJ0ClOL5vxgxOI/sVCNgX1YtKwcY0mU=
|
||||
golang.org/x/text v0.32.0/go.mod h1:o/rUWzghvpD5TXrTIBuJU77MTaN0ljMWE47kxGJQ7jY=
|
||||
golang.org/x/sys v0.7.0 h1:3jlCCIQZPdOYu1h8BkNvLz8Kgwtae2cagcG/VamtZRU=
|
||||
golang.org/x/sys v0.7.0/go.mod h1:oPkhp1MJrh7nUepCBck5+mAzfO9JrbApNNgaTdGDITg=
|
||||
golang.org/x/term v0.0.0-20201126162022-7de9c90e9dd1/go.mod h1:bj7SfCRtBDWHUb9snDiAeCFNEtKQo2Wmx5Cou7ajbmo=
|
||||
golang.org/x/term v0.0.0-20210927222741-03fcf44c2211/go.mod h1:jbD1KX2456YbFQfuXm/mYQcufACuNUgVhRMnK/tPxf8=
|
||||
golang.org/x/term v0.1.0/go.mod h1:jbD1KX2456YbFQfuXm/mYQcufACuNUgVhRMnK/tPxf8=
|
||||
golang.org/x/term v0.4.0/go.mod h1:9P2UbLfCdcvo3p/nzKvsmas4TnlujnuoV9hGgYzW1lQ=
|
||||
golang.org/x/term v0.5.0/go.mod h1:jMB1sMXY+tzblOD4FWmEbocvup2/aLOaQEp7JmGp78k=
|
||||
golang.org/x/text v0.3.0/go.mod h1:NqM8EUOU14njkJ3fqMW+pc6Ldnwhi/IjpwHt7yyuwOQ=
|
||||
golang.org/x/text v0.3.3/go.mod h1:5Zoc/QRtKVWzQhOtBMvqHzDpF6irO9z98xDceosuGiQ=
|
||||
golang.org/x/text v0.3.6/go.mod h1:5Zoc/QRtKVWzQhOtBMvqHzDpF6irO9z98xDceosuGiQ=
|
||||
golang.org/x/text v0.3.7/go.mod h1:u+2+/6zg+i71rQMx5EYifcz6MCKuco9NR6JIITiCfzQ=
|
||||
golang.org/x/text v0.4.0/go.mod h1:mrYo+phRRbMaCq/xk9113O4dZlRixOauAjOtrjsXDZ8=
|
||||
golang.org/x/text v0.6.0/go.mod h1:mrYo+phRRbMaCq/xk9113O4dZlRixOauAjOtrjsXDZ8=
|
||||
golang.org/x/text v0.7.0/go.mod h1:mrYo+phRRbMaCq/xk9113O4dZlRixOauAjOtrjsXDZ8=
|
||||
golang.org/x/text v0.8.0 h1:57P1ETyNKtuIjB4SRd15iJxuhj8Gc416Y78H3qgMh68=
|
||||
golang.org/x/text v0.8.0/go.mod h1:e1OnstbJyHTd6l/uOt8jFFHp6TRDWZR/bV3emEE/zU8=
|
||||
golang.org/x/tools v0.0.0-20180917221912-90fa682c2a6e/go.mod h1:n7NCudcB/nEzxVGmLbDWY5pfWTLqBcC2KZ6jyYvM4mQ=
|
||||
golang.org/x/tools v0.0.0-20191119224855-298f0cb1881e/go.mod h1:b+2E5dAYhXwXZwtnZ6UAqBI28+e2cm9otk0dWdXHAEo=
|
||||
golang.org/x/tools v0.0.0-20201224043029-2b0845dc783e/go.mod h1:emZCQorbCU4vsT4fOWvOPXz4eW1wZW4PmDk9uLelYpA=
|
||||
golang.org/x/tools v0.1.12/go.mod h1:hNGJHUnrk76NpqgfD5Aqm5Crs+Hm0VOH/i9J2+nxYbc=
|
||||
golang.org/x/tools v0.6.0/go.mod h1:Xwgl3UAJ/d3gWutnCtw505GrjyAbvKui8lOU390QaIU=
|
||||
golang.org/x/xerrors v0.0.0-20190717185122-a985d3407aa7/go.mod h1:I/5z698sn9Ka8TeJc9MKroUUfqBBauWjQqLJ2OPfmY0=
|
||||
golang.org/x/xerrors v0.0.0-20191011141410-1b5146add898/go.mod h1:I/5z698sn9Ka8TeJc9MKroUUfqBBauWjQqLJ2OPfmY0=
|
||||
golang.org/x/xerrors v0.0.0-20191204190536-9bdfabe68543/go.mod h1:I/5z698sn9Ka8TeJc9MKroUUfqBBauWjQqLJ2OPfmY0=
|
||||
golang.org/x/xerrors v0.0.0-20200804184101-5ec99f83aff1/go.mod h1:I/5z698sn9Ka8TeJc9MKroUUfqBBauWjQqLJ2OPfmY0=
|
||||
google.golang.org/protobuf v0.0.0-20200109180630-ec00e32a8dfd/go.mod h1:DFci5gLYBciE7Vtevhsrf46CRTquxDuWsQurQQe4oz8=
|
||||
google.golang.org/protobuf v0.0.0-20200221191635-4d8936d0db64/go.mod h1:kwYJMbMJ01Woi6D6+Kah6886xMZcty6N08ah7+eCXa0=
|
||||
google.golang.org/protobuf v0.0.0-20200228230310-ab0ca4ff8a60/go.mod h1:cfTl7dwQJ+fmap5saPgwCLgHXTUD7jkjRqWcaiX5VyM=
|
||||
google.golang.org/protobuf v1.20.1-0.20200309200217-e05f789c0967/go.mod h1:A+miEFZTKqfCUM6K7xSMQL9OKL/b6hQv+e19PK+JZNE=
|
||||
google.golang.org/protobuf v1.21.0/go.mod h1:47Nbq4nVaFHyn7ilMalzfO3qCViNmqZ2kzikPIcrTAo=
|
||||
google.golang.org/protobuf v1.23.0/go.mod h1:EGpADcykh3NcUnDUJcl1+ZksZNG86OlYog2l/sGQquU=
|
||||
google.golang.org/protobuf v1.26.0-rc.1/go.mod h1:jlhhOSvTdKEhbULTjvd4ARK9grFBp09yW+WbY/TyQbw=
|
||||
google.golang.org/protobuf v1.26.0/go.mod h1:9q0QmTI4eRPtz6boOQmLYwt+qCgq0jsYwAQnmE0givc=
|
||||
gopkg.in/check.v1 v0.0.0-20161208181325-20d25e280405/go.mod h1:Co6ibVJAznAaIkqp8huTwlJQCZ016jof/cbN4VW5Yz0=
|
||||
gopkg.in/check.v1 v1.0.0-20201130134442-10cb98267c6c h1:Hei/4ADfdWqJk1ZMxUNpqntNwaWcugrBjAiHlqqRiVk=
|
||||
gopkg.in/check.v1 v1.0.0-20201130134442-10cb98267c6c/go.mod h1:JHkPIbrfpd72SG/EVd6muEfDQjcINNoR0C8j2r3qZ4Q=
|
||||
gopkg.in/check.v1 v1.0.0-20190902080502-41f04d3bba15 h1:YR8cESwS4TdDjEe65xsg0ogRM/Nc3DYOhEAlW+xobZo=
|
||||
gopkg.in/check.v1 v1.0.0-20190902080502-41f04d3bba15/go.mod h1:Co6ibVJAznAaIkqp8huTwlJQCZ016jof/cbN4VW5Yz0=
|
||||
gopkg.in/fsnotify.v1 v1.4.7/go.mod h1:Tz8NjZHkW78fSQdbUxIjBTcgA1z1m8ZHf0WmKUhAMys=
|
||||
gopkg.in/tomb.v1 v1.0.0-20141024135613-dd632973f1e7/go.mod h1:dt/ZhP58zS4L8KSrWDmTeBkI65Dw0HsyUHuEVlX15mw=
|
||||
gopkg.in/yaml.v2 v2.2.2/go.mod h1:hI93XBmqTisBFMUTm0b8Fm+jr3Dg1NNxqwp+5A1VGuI=
|
||||
gopkg.in/yaml.v2 v2.2.4/go.mod h1:hI93XBmqTisBFMUTm0b8Fm+jr3Dg1NNxqwp+5A1VGuI=
|
||||
gopkg.in/yaml.v2 v2.3.0/go.mod h1:hI93XBmqTisBFMUTm0b8Fm+jr3Dg1NNxqwp+5A1VGuI=
|
||||
gopkg.in/yaml.v2 v2.4.0/go.mod h1:RDklbk79AGWmwhnvt/jBztapEOGDOx6ZbXqjP6csGnQ=
|
||||
gopkg.in/yaml.v3 v3.0.0-20200313102051-9f266ea9e77c/go.mod h1:K4uyk7z7BCEPqu6E+C64Yfv1cQ7kz7rIZviUmN+EgEM=
|
||||
gopkg.in/yaml.v3 v3.0.1 h1:fxVm/GzAzEWqLHuvctI91KS9hhNmmWOoWu0XTYJS7CA=
|
||||
gopkg.in/yaml.v3 v3.0.1/go.mod h1:K4uyk7z7BCEPqu6E+C64Yfv1cQ7kz7rIZviUmN+EgEM=
|
||||
|
|
|
|||
|
|
@ -19,22 +19,21 @@ package api
|
|||
import (
|
||||
"encoding/json"
|
||||
"fmt"
|
||||
"strings"
|
||||
)
|
||||
|
||||
type (
|
||||
Id interface {
|
||||
String() string
|
||||
}
|
||||
Stateful struct {
|
||||
Id string `json:"id"`
|
||||
Stateful[T Id] struct {
|
||||
Id T `json:"id"`
|
||||
}
|
||||
Room struct {
|
||||
Rid string `json:"room_id"`
|
||||
Rid string `json:"room_id"` // room id
|
||||
}
|
||||
StatefulRoom struct {
|
||||
Id string `json:"id"`
|
||||
Rid string `json:"room_id"`
|
||||
StatefulRoom[T Id] struct {
|
||||
Stateful[T]
|
||||
Room
|
||||
}
|
||||
PT uint8
|
||||
)
|
||||
|
|
@ -63,9 +62,8 @@ func (o *Out) GetPayload() any { return o.Payload }
|
|||
|
||||
// Packet codes:
|
||||
//
|
||||
// x, 1xx - user codes
|
||||
// 15x - webrtc data exchange codes
|
||||
// 2xx - worker codes
|
||||
// x, 1xx - user codes
|
||||
// 2xx - worker codes
|
||||
const (
|
||||
CheckLatency PT = 3
|
||||
InitSession PT = 4
|
||||
|
|
@ -74,21 +72,17 @@ const (
|
|||
WebrtcAnswer PT = 102
|
||||
WebrtcIce PT = 103
|
||||
StartGame PT = 104
|
||||
ChangePlayer PT = 108
|
||||
QuitGame PT = 105
|
||||
SaveGame PT = 106
|
||||
LoadGame PT = 107
|
||||
ChangePlayer PT = 108
|
||||
ToggleMultitap PT = 109
|
||||
RecordGame PT = 110
|
||||
GetWorkerList PT = 111
|
||||
ErrNoFreeSlots PT = 112
|
||||
ResetGame PT = 113
|
||||
RegisterRoom PT = 201
|
||||
CloseRoom PT = 202
|
||||
IceCandidate = WebrtcIce
|
||||
TerminateSession PT = 204
|
||||
AppVideoChange PT = 150
|
||||
LibNewGameList PT = 205
|
||||
PrevSessions PT = 206
|
||||
)
|
||||
|
||||
func (p PT) String() string {
|
||||
|
|
@ -115,26 +109,18 @@ func (p PT) String() string {
|
|||
return "SaveGame"
|
||||
case LoadGame:
|
||||
return "LoadGame"
|
||||
case ToggleMultitap:
|
||||
return "ToggleMultitap"
|
||||
case RecordGame:
|
||||
return "RecordGame"
|
||||
case GetWorkerList:
|
||||
return "GetWorkerList"
|
||||
case ErrNoFreeSlots:
|
||||
return "NoFreeSlots"
|
||||
case ResetGame:
|
||||
return "ResetGame"
|
||||
case RegisterRoom:
|
||||
return "RegisterRoom"
|
||||
case CloseRoom:
|
||||
return "CloseRoom"
|
||||
case TerminateSession:
|
||||
return "TerminateSession"
|
||||
case AppVideoChange:
|
||||
return "AppVideoChange"
|
||||
case LibNewGameList:
|
||||
return "LibNewGameList"
|
||||
case PrevSessions:
|
||||
return "PrevSessions"
|
||||
default:
|
||||
return "Unknown"
|
||||
}
|
||||
|
|
@ -157,21 +143,6 @@ var (
|
|||
OkPacket = Out{Payload: "ok"}
|
||||
)
|
||||
|
||||
func Do[I Id, T any](in In[I], fn func(T)) error {
|
||||
if dat := Unwrap[T](in.Payload); dat != nil {
|
||||
fn(*dat)
|
||||
return nil
|
||||
}
|
||||
return ErrMalformed
|
||||
}
|
||||
|
||||
func DoE[I Id, T any](in In[I], fn func(T) error) error {
|
||||
if dat := Unwrap[T](in.Payload); dat != nil {
|
||||
return fn(*dat)
|
||||
}
|
||||
return ErrMalformed
|
||||
}
|
||||
|
||||
func Unwrap[T any](data []byte) *T {
|
||||
out := new(T)
|
||||
if err := json.Unmarshal(data, out); err != nil {
|
||||
|
|
@ -186,17 +157,3 @@ func UnwrapChecked[T any](bytes []byte, err error) (*T, error) {
|
|||
}
|
||||
return Unwrap[T](bytes), nil
|
||||
}
|
||||
|
||||
func Wrap(t any) ([]byte, error) { return json.Marshal(t) }
|
||||
|
||||
const separator = "___"
|
||||
|
||||
func ExplodeDeepLink(link string) (string, string) {
|
||||
p := strings.SplitN(link, separator, 2)
|
||||
|
||||
if len(p) == 1 {
|
||||
return p[0], ""
|
||||
}
|
||||
|
||||
return p[0], p[1]
|
||||
}
|
||||
|
|
|
|||
|
|
@ -36,7 +36,6 @@ type Server struct {
|
|||
PingURL string `json:"ping_url"`
|
||||
Port string `json:"port,omitempty"`
|
||||
Replicas uint32 `json:"replicas,omitempty"`
|
||||
Room string `json:"room,omitempty"`
|
||||
Tag string `json:"tag,omitempty"`
|
||||
Zone string `json:"zone,omitempty"`
|
||||
}
|
||||
|
|
|
|||
|
|
@ -11,11 +11,6 @@ type (
|
|||
RecordUser string `json:"record_user,omitempty"`
|
||||
PlayerIndex int `json:"player_index"`
|
||||
}
|
||||
GameStartUserResponse struct {
|
||||
RoomId string `json:"roomId"`
|
||||
Av *AppVideoInfo `json:"av"`
|
||||
KbMouse bool `json:"kb_mouse"`
|
||||
}
|
||||
IceServer struct {
|
||||
Urls string `json:"urls,omitempty"`
|
||||
Username string `json:"username,omitempty"`
|
||||
|
|
@ -23,14 +18,9 @@ type (
|
|||
}
|
||||
InitSessionUserResponse struct {
|
||||
Ice []IceServer `json:"ice"`
|
||||
Games []AppMeta `json:"games"`
|
||||
Games []string `json:"games"`
|
||||
Wid string `json:"wid"`
|
||||
}
|
||||
AppMeta struct {
|
||||
Alias string `json:"alias,omitempty"`
|
||||
Title string `json:"title"`
|
||||
System string `json:"system"`
|
||||
}
|
||||
WebrtcAnswerUserRequest string
|
||||
WebrtcUserIceCandidate string
|
||||
)
|
||||
|
|
|
|||
|
|
@ -1,70 +1,61 @@
|
|||
package api
|
||||
|
||||
type (
|
||||
ChangePlayerRequest struct {
|
||||
StatefulRoom
|
||||
ChangePlayerRequest[T Id] struct {
|
||||
StatefulRoom[T]
|
||||
Index int `json:"index"`
|
||||
}
|
||||
ChangePlayerResponse int
|
||||
GameQuitRequest StatefulRoom
|
||||
LoadGameRequest StatefulRoom
|
||||
LoadGameResponse string
|
||||
ResetGameRequest StatefulRoom
|
||||
ResetGameResponse string
|
||||
SaveGameRequest StatefulRoom
|
||||
SaveGameResponse string
|
||||
StartGameRequest struct {
|
||||
StatefulRoom
|
||||
ChangePlayerResponse int
|
||||
GameQuitRequest[T Id] struct {
|
||||
StatefulRoom[T]
|
||||
}
|
||||
LoadGameRequest[T Id] struct {
|
||||
StatefulRoom[T]
|
||||
}
|
||||
LoadGameResponse string
|
||||
SaveGameRequest[T Id] struct {
|
||||
StatefulRoom[T]
|
||||
}
|
||||
SaveGameResponse string
|
||||
StartGameRequest[T Id] struct {
|
||||
StatefulRoom[T]
|
||||
Record bool
|
||||
RecordUser string
|
||||
Game string `json:"game"`
|
||||
PlayerIndex int `json:"player_index"`
|
||||
Game GameInfo `json:"game"`
|
||||
PlayerIndex int `json:"player_index"`
|
||||
}
|
||||
GameInfo struct {
|
||||
Alias string `json:"alias"`
|
||||
Base string `json:"base"`
|
||||
Name string `json:"name"`
|
||||
Path string `json:"path"`
|
||||
System string `json:"system"`
|
||||
Type string `json:"type"`
|
||||
Name string `json:"name"`
|
||||
Base string `json:"base"`
|
||||
Path string `json:"path"`
|
||||
Type string `json:"type"`
|
||||
}
|
||||
StartGameResponse struct {
|
||||
Room
|
||||
AV *AppVideoInfo `json:"av"`
|
||||
Record bool `json:"record"`
|
||||
KbMouse bool `json:"kb_mouse"`
|
||||
Record bool
|
||||
}
|
||||
RecordGameRequest struct {
|
||||
StatefulRoom
|
||||
RecordGameRequest[T Id] struct {
|
||||
StatefulRoom[T]
|
||||
Active bool `json:"active"`
|
||||
User string `json:"user"`
|
||||
}
|
||||
RecordGameResponse string
|
||||
TerminateSessionRequest Stateful
|
||||
WebrtcAnswerRequest struct {
|
||||
Stateful
|
||||
RecordGameResponse string
|
||||
TerminateSessionRequest[T Id] struct {
|
||||
Stateful[T]
|
||||
}
|
||||
ToggleMultitapRequest[T Id] struct {
|
||||
StatefulRoom[T]
|
||||
}
|
||||
WebrtcAnswerRequest[T Id] struct {
|
||||
Stateful[T]
|
||||
Sdp string `json:"sdp"`
|
||||
}
|
||||
WebrtcIceCandidateRequest struct {
|
||||
Stateful
|
||||
WebrtcIceCandidateRequest[T Id] struct {
|
||||
Stateful[T]
|
||||
Candidate string `json:"candidate"` // Base64-encoded ICE candidate
|
||||
}
|
||||
WebrtcInitRequest Stateful
|
||||
WebrtcInitRequest[T Id] struct {
|
||||
Stateful[T]
|
||||
}
|
||||
WebrtcInitResponse string
|
||||
|
||||
AppVideoInfo struct {
|
||||
W int `json:"w"`
|
||||
H int `json:"h"`
|
||||
S int `json:"s"`
|
||||
A float32 `json:"a"`
|
||||
}
|
||||
|
||||
LibGameListInfo struct {
|
||||
T int
|
||||
List []GameInfo
|
||||
}
|
||||
|
||||
PrevSessionInfo struct {
|
||||
List []string
|
||||
}
|
||||
)
|
||||
|
|
|
|||
|
|
@ -2,34 +2,18 @@ package com
|
|||
|
||||
import "github.com/giongto35/cloud-game/v3/pkg/logger"
|
||||
|
||||
type stringer interface {
|
||||
comparable
|
||||
String() string
|
||||
}
|
||||
|
||||
type NetClient[K stringer] interface {
|
||||
type NetClient interface {
|
||||
Disconnect()
|
||||
Id() K
|
||||
Id() Uid
|
||||
}
|
||||
|
||||
type NetMap[K stringer, T NetClient[K]] struct{ Map[K, T] }
|
||||
type NetMap[T NetClient] struct{ Map[Uid, T] }
|
||||
|
||||
func NewNetMap[K stringer, T NetClient[K]]() NetMap[K, T] {
|
||||
return NetMap[K, T]{Map: Map[K, T]{m: make(map[K]T, 10)}}
|
||||
}
|
||||
func NewNetMap[T NetClient]() NetMap[T] { return NetMap[T]{Map: Map[Uid, T]{m: make(map[Uid]T, 10)}} }
|
||||
|
||||
func (m *NetMap[K, T]) Add(client T) bool { return m.Put(client.Id(), client) }
|
||||
func (m *NetMap[K, T]) Empty() bool { return m.Map.Len() == 0 }
|
||||
func (m *NetMap[K, T]) Remove(client T) { m.Map.Remove(client.Id()) }
|
||||
func (m *NetMap[K, T]) RemoveL(client T) int { return m.Map.RemoveL(client.Id()) }
|
||||
func (m *NetMap[K, T]) Reset() { m.Map = Map[K, T]{m: make(map[K]T, 10)} }
|
||||
func (m *NetMap[K, T]) RemoveDisconnect(client T) { client.Disconnect(); m.Remove(client) }
|
||||
func (m *NetMap[K, T]) Find(id string) T {
|
||||
v, _ := m.Map.FindBy(func(v T) bool {
|
||||
return v.Id().String() == id
|
||||
})
|
||||
return v
|
||||
}
|
||||
func (m *NetMap[T]) Add(client T) { m.Put(client.Id(), client) }
|
||||
func (m *NetMap[T]) Remove(client T) { m.Map.Remove(client.Id()) }
|
||||
func (m *NetMap[T]) RemoveDisconnect(client T) { client.Disconnect(); m.Remove(client) }
|
||||
|
||||
type SocketClient[T ~uint8, P Packet[T], X any, P2 Packet2[X]] struct {
|
||||
id Uid
|
||||
|
|
@ -66,10 +50,6 @@ func (c *SocketClient[T, P, _, _]) ProcessPackets(fn func(in P) error) chan stru
|
|||
return c.sock.conn.Listen()
|
||||
}
|
||||
|
||||
func (c *SocketClient[T, P, X, P2]) SetErrorHandler(h func(error)) { c.sock.conn.SetErrorHandler(h) }
|
||||
|
||||
func (c *SocketClient[T, P, X, P2]) SetMaxMessageSize(s int64) { c.sock.conn.SetMaxMessageSize(s) }
|
||||
|
||||
func (c *SocketClient[_, _, _, _]) handleMessage(message []byte, err error) {
|
||||
if err != nil {
|
||||
c.log.Error().Err(err).Send()
|
||||
|
|
|
|||
144
pkg/com/map.go
144
pkg/com/map.go
|
|
@ -1,127 +1,53 @@
|
|||
package com
|
||||
|
||||
import (
|
||||
"fmt"
|
||||
"iter"
|
||||
"sync"
|
||||
)
|
||||
import "sync"
|
||||
|
||||
// Map defines a concurrent-safe map structure.
|
||||
// Keep in mind that the underlying map structure will grow indefinitely.
|
||||
type Map[K comparable, V any] struct {
|
||||
m map[K]V
|
||||
mu sync.RWMutex
|
||||
mu sync.Mutex
|
||||
}
|
||||
|
||||
func (m *Map[K, _]) Len() int {
|
||||
m.mu.RLock()
|
||||
defer m.mu.RUnlock()
|
||||
return len(m.m)
|
||||
}
|
||||
|
||||
func (m *Map[K, _]) Has(key K) bool {
|
||||
m.mu.RLock()
|
||||
_, ok := m.m[key]
|
||||
m.mu.RUnlock()
|
||||
return ok
|
||||
}
|
||||
|
||||
// Get returns the value and exists flag (standard map comma-ok idiom).
|
||||
func (m *Map[K, V]) Get(key K) (V, bool) {
|
||||
m.mu.RLock()
|
||||
defer m.mu.RUnlock()
|
||||
val, ok := m.m[key]
|
||||
return val, ok
|
||||
}
|
||||
|
||||
func (m *Map[K, V]) Find(key K) V {
|
||||
v, _ := m.Get(key)
|
||||
return v
|
||||
}
|
||||
|
||||
func (m *Map[K, V]) String() string {
|
||||
m.mu.RLock()
|
||||
defer m.mu.RUnlock()
|
||||
return fmt.Sprintf("%v", m.m)
|
||||
}
|
||||
|
||||
// FindBy searches for the first value satisfying the predicate.
|
||||
// Note: This holds a Read Lock during iteration.
|
||||
func (m *Map[K, V]) FindBy(predicate func(v V) bool) (V, bool) {
|
||||
m.mu.RLock()
|
||||
defer m.mu.RUnlock()
|
||||
for _, v := range m.m {
|
||||
if predicate(v) {
|
||||
return v, true
|
||||
}
|
||||
}
|
||||
var zero V
|
||||
return zero, false
|
||||
}
|
||||
|
||||
// Put sets the value and returns true if the key already existed.
|
||||
func (m *Map[K, V]) Put(key K, v V) bool {
|
||||
m.mu.Lock()
|
||||
defer m.mu.Unlock()
|
||||
|
||||
if m.m == nil {
|
||||
m.m = make(map[K]V)
|
||||
}
|
||||
|
||||
_, exists := m.m[key]
|
||||
m.m[key] = v
|
||||
return exists
|
||||
}
|
||||
|
||||
func (m *Map[K, V]) Remove(key K) {
|
||||
m.mu.Lock()
|
||||
delete(m.m, key)
|
||||
m.mu.Unlock()
|
||||
}
|
||||
|
||||
// Pop returns the value and removes it from the map.
|
||||
// Returns zero value if not found.
|
||||
func (m *Map[K, _]) Has(key K) bool { _, ok := m.Find(key); return ok }
|
||||
func (m *Map[_, _]) Len() int { m.mu.Lock(); defer m.mu.Unlock(); return len(m.m) }
|
||||
func (m *Map[K, V]) Pop(key K) V {
|
||||
m.mu.Lock()
|
||||
defer m.mu.Unlock()
|
||||
|
||||
val, ok := m.m[key]
|
||||
if ok {
|
||||
delete(m.m, key)
|
||||
}
|
||||
return val
|
||||
}
|
||||
|
||||
// RemoveL removes the key and returns the new length of the map.
|
||||
func (m *Map[K, _]) RemoveL(key K) int {
|
||||
m.mu.Lock()
|
||||
defer m.mu.Unlock()
|
||||
v := m.m[key]
|
||||
delete(m.m, key)
|
||||
return len(m.m)
|
||||
}
|
||||
|
||||
// Clear empties the map.
|
||||
func (m *Map[K, V]) Clear() {
|
||||
m.mu.Lock()
|
||||
m.m = make(map[K]V)
|
||||
m.mu.Unlock()
|
||||
return v
|
||||
}
|
||||
func (m *Map[K, V]) Put(key K, v V) { m.mu.Lock(); m.m[key] = v; m.mu.Unlock() }
|
||||
func (m *Map[K, _]) Remove(key K) { m.mu.Lock(); delete(m.m, key); m.mu.Unlock() }
|
||||
|
||||
// Find returns the first value found and a boolean flag if its found or not.
|
||||
func (m *Map[K, V]) Find(key K) (v V, ok bool) {
|
||||
m.mu.Lock()
|
||||
defer m.mu.Unlock()
|
||||
if vv, ok := m.m[key]; ok {
|
||||
return vv, true
|
||||
}
|
||||
return v, false
|
||||
}
|
||||
|
||||
// Values returns an iterator for values only.
|
||||
//
|
||||
// Usage: for k, v := range m.Values() { ... }
|
||||
//
|
||||
// Warning: This holds a Read Lock (RLock) during iteration.
|
||||
// Do not call Put/Remove on this map inside the loop (Deadlock).
|
||||
func (m *Map[K, V]) Values() iter.Seq[V] {
|
||||
return func(yield func(V) bool) {
|
||||
m.mu.RLock()
|
||||
defer m.mu.RUnlock()
|
||||
|
||||
for _, v := range m.m {
|
||||
if !yield(v) {
|
||||
return
|
||||
}
|
||||
// FindBy searches the first key-value with the provided predicate function.
|
||||
func (m *Map[K, V]) FindBy(fn func(v V) bool) (v V, ok bool) {
|
||||
m.mu.Lock()
|
||||
defer m.mu.Unlock()
|
||||
for _, vv := range m.m {
|
||||
if fn(vv) {
|
||||
return vv, true
|
||||
}
|
||||
}
|
||||
return v, false
|
||||
}
|
||||
|
||||
// ForEach processes every element with the provided callback function.
|
||||
func (m *Map[K, V]) ForEach(fn func(v V)) {
|
||||
m.mu.Lock()
|
||||
defer m.mu.Unlock()
|
||||
for _, v := range m.m {
|
||||
fn(v)
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -17,11 +17,11 @@ func TestMap_Base(t *testing.T) {
|
|||
if !m.Has(k) {
|
||||
t.Errorf("should have the key %v, %v", k, m.m)
|
||||
}
|
||||
v, ok := m.Get(k)
|
||||
v, ok := m.Find(k)
|
||||
if v != 0 && !ok {
|
||||
t.Errorf("should have the key %v and ok, %v %v", k, ok, m.m)
|
||||
}
|
||||
_, ok = m.Get(k + 1)
|
||||
v, ok = m.Find(k + 1)
|
||||
if ok {
|
||||
t.Errorf("should not find anything, %v %v", ok, m.m)
|
||||
}
|
||||
|
|
@ -31,9 +31,7 @@ func TestMap_Base(t *testing.T) {
|
|||
t.Errorf("should have the key %v and ok, %v %v", 1, ok, m.m)
|
||||
}
|
||||
sum := 0
|
||||
for v := range m.Values() {
|
||||
sum += v
|
||||
}
|
||||
m.ForEach(func(v int) { sum += v })
|
||||
if sum != 1 {
|
||||
t.Errorf("shoud have exact sum of 1, but have %v", sum)
|
||||
}
|
||||
|
|
@ -55,7 +53,8 @@ func TestMap_Base(t *testing.T) {
|
|||
|
||||
func TestMap_Concurrency(t *testing.T) {
|
||||
m := Map[int, int]{m: make(map[int]int)}
|
||||
for i := range 100 {
|
||||
for i := 0; i < 100; i++ {
|
||||
i := i
|
||||
go m.Put(i, i)
|
||||
go m.Has(i)
|
||||
go m.Pop(i)
|
||||
|
|
|
|||
|
|
@ -71,7 +71,7 @@ type request struct {
|
|||
response []byte
|
||||
}
|
||||
|
||||
const DefaultCallTimeout = 10 * time.Second
|
||||
const DefaultCallTimeout = 7 * time.Second
|
||||
|
||||
var errCanceled = errors.New("canceled")
|
||||
var errTimeout = errors.New("timeout")
|
||||
|
|
@ -96,9 +96,7 @@ func (s *Server) Connect(w http.ResponseWriter, r *http.Request) (*Connection, e
|
|||
return connect(s.Server.Connect(w, r, nil))
|
||||
}
|
||||
|
||||
func (c *Connection) IsServer() bool { return c.conn.IsServer() }
|
||||
|
||||
func (c *Connection) SetMaxReadSize(s int64) { c.conn.SetMaxMessageSize(s) }
|
||||
func (c Connection) IsServer() bool { return c.conn.IsServer() }
|
||||
|
||||
func connect(conn *websocket.Connection, err error) (*Connection, error) {
|
||||
if err != nil {
|
||||
|
|
@ -169,10 +167,10 @@ func (t *RPC[_, _]) callTimeout() time.Duration {
|
|||
|
||||
func (t *RPC[_, _]) Cleanup() {
|
||||
// drain cancels all what's left in the task queue.
|
||||
for task := range t.calls.Values() {
|
||||
t.calls.ForEach(func(task *request) {
|
||||
if task.err == nil {
|
||||
task.err = errCanceled
|
||||
}
|
||||
close(task.done)
|
||||
}
|
||||
})
|
||||
}
|
||||
|
|
|
|||
|
|
@ -3,8 +3,7 @@ package com
|
|||
import (
|
||||
"encoding/json"
|
||||
"fmt"
|
||||
"math/rand/v2"
|
||||
"net"
|
||||
"math/rand"
|
||||
"net/http"
|
||||
"net/url"
|
||||
"sync"
|
||||
|
|
@ -50,15 +49,8 @@ func TestWebsocket(t *testing.T) {
|
|||
}
|
||||
|
||||
func testWebsocket(t *testing.T) {
|
||||
port, err := getFreePort()
|
||||
if err != nil {
|
||||
t.Logf("couldn't get any free port")
|
||||
t.Skip()
|
||||
}
|
||||
addr := fmt.Sprintf(":%v", port)
|
||||
|
||||
server := newServer(addr, t)
|
||||
client := newClient(t, url.URL{Scheme: "ws", Host: "localhost" + addr, Path: "/ws"})
|
||||
server := newServer(t)
|
||||
client := newClient(t, url.URL{Scheme: "ws", Host: "localhost:8080", Path: "/ws"})
|
||||
clDone := client.ProcessPackets(func(in TestIn) error { return nil })
|
||||
|
||||
if server.conn == nil {
|
||||
|
|
@ -88,12 +80,14 @@ func testWebsocket(t *testing.T) {
|
|||
|
||||
// test
|
||||
for _, call := range calls {
|
||||
call := call
|
||||
if call.concurrent {
|
||||
for range n {
|
||||
rand.New(rand.NewSource(time.Now().UnixNano()))
|
||||
for i := 0; i < n; i++ {
|
||||
packet := call.packet
|
||||
go func() {
|
||||
defer wait.Done()
|
||||
time.Sleep(time.Duration(rand.IntN(200-100)+100) * time.Millisecond)
|
||||
time.Sleep(time.Duration(rand.Intn(200-100)+100) * time.Millisecond)
|
||||
vv, err := client.rpc.Call(client.sock.conn, &packet)
|
||||
err = checkCall(vv, err, call.value)
|
||||
if err != nil {
|
||||
|
|
@ -103,7 +97,7 @@ func testWebsocket(t *testing.T) {
|
|||
}()
|
||||
}
|
||||
} else {
|
||||
for range n {
|
||||
for i := 0; i < n; i++ {
|
||||
packet := call.packet
|
||||
vv, err := client.rpc.Call(client.sock.conn, &packet)
|
||||
err = checkCall(vv, err, call.value)
|
||||
|
|
@ -196,30 +190,18 @@ func (s *serverHandler) serve(t *testing.T) func(w http.ResponseWriter, r *http.
|
|||
}
|
||||
}
|
||||
|
||||
func newServer(addr string, t *testing.T) *serverHandler {
|
||||
func newServer(t *testing.T) *serverHandler {
|
||||
var wg sync.WaitGroup
|
||||
handler := serverHandler{}
|
||||
http.HandleFunc("/ws", handler.serve(t))
|
||||
wg.Add(1)
|
||||
go func() {
|
||||
wg.Done()
|
||||
if err := http.ListenAndServe(addr, nil); err != nil {
|
||||
t.Errorf("no server, %v", err)
|
||||
if err := http.ListenAndServe(":8080", nil); err != nil {
|
||||
t.Errorf("no server")
|
||||
return
|
||||
}
|
||||
}()
|
||||
wg.Wait()
|
||||
return &handler
|
||||
}
|
||||
|
||||
func getFreePort() (port int, err error) {
|
||||
var a *net.TCPAddr
|
||||
var l *net.TCPListener
|
||||
if a, err = net.ResolveTCPAddr("tcp", ":0"); err == nil {
|
||||
if l, err = net.ListenTCP("tcp", a); err == nil {
|
||||
defer func() { _ = l.Close() }()
|
||||
return l.Addr().(*net.TCPAddr).Port, nil
|
||||
}
|
||||
}
|
||||
return
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,52 +0,0 @@
|
|||
package config
|
||||
|
||||
import "flag"
|
||||
|
||||
type CoordinatorConfig struct {
|
||||
Coordinator Coordinator
|
||||
Emulator Emulator
|
||||
Library Library
|
||||
Recording Recording
|
||||
Version Version
|
||||
Webrtc Webrtc
|
||||
}
|
||||
|
||||
type Coordinator struct {
|
||||
Analytics Analytics
|
||||
Debug bool
|
||||
Library Library
|
||||
MaxWsSize int64
|
||||
Monitoring Monitoring
|
||||
Origin struct {
|
||||
UserWs string
|
||||
WorkerWs string
|
||||
}
|
||||
Selector string
|
||||
Server Server
|
||||
}
|
||||
|
||||
// Analytics is optional Google Analytics
|
||||
type Analytics struct {
|
||||
Inject bool
|
||||
Gtag string
|
||||
}
|
||||
|
||||
const SelectByPing = "ping"
|
||||
|
||||
// allows custom config path
|
||||
var coordinatorConfigPath string
|
||||
|
||||
func NewCoordinatorConfig() (conf CoordinatorConfig, paths []string) {
|
||||
paths, err := LoadConfig(&conf, coordinatorConfigPath)
|
||||
if err != nil {
|
||||
panic(err)
|
||||
}
|
||||
return
|
||||
}
|
||||
|
||||
func (c *CoordinatorConfig) ParseFlags() {
|
||||
c.Coordinator.Server.WithFlags()
|
||||
flag.IntVar(&c.Coordinator.Monitoring.Port, "monitoring.port", c.Coordinator.Monitoring.Port, "Monitoring server port")
|
||||
flag.StringVar(&coordinatorConfigPath, "c-conf", coordinatorConfigPath, "Set custom configuration file path")
|
||||
flag.Parse()
|
||||
}
|
||||
60
pkg/config/coordinator/config.go
Normal file
60
pkg/config/coordinator/config.go
Normal file
|
|
@ -0,0 +1,60 @@
|
|||
package coordinator
|
||||
|
||||
import (
|
||||
"flag"
|
||||
|
||||
"github.com/giongto35/cloud-game/v3/pkg/config"
|
||||
"github.com/giongto35/cloud-game/v3/pkg/config/emulator"
|
||||
"github.com/giongto35/cloud-game/v3/pkg/config/monitoring"
|
||||
"github.com/giongto35/cloud-game/v3/pkg/config/shared"
|
||||
"github.com/giongto35/cloud-game/v3/pkg/config/webrtc"
|
||||
"github.com/giongto35/cloud-game/v3/pkg/games"
|
||||
)
|
||||
|
||||
type Config struct {
|
||||
Coordinator Coordinator
|
||||
Emulator emulator.Emulator
|
||||
Recording shared.Recording
|
||||
Version shared.Version
|
||||
Webrtc webrtc.Webrtc
|
||||
}
|
||||
|
||||
type Coordinator struct {
|
||||
Analytics Analytics
|
||||
Debug bool
|
||||
Library games.Config
|
||||
Monitoring monitoring.Config
|
||||
Origin struct {
|
||||
UserWs string
|
||||
WorkerWs string
|
||||
}
|
||||
Selector string
|
||||
Server shared.Server
|
||||
}
|
||||
|
||||
// Analytics is optional Google Analytics
|
||||
type Analytics struct {
|
||||
Inject bool
|
||||
Gtag string
|
||||
}
|
||||
|
||||
const SelectByPing = "ping"
|
||||
|
||||
// allows custom config path
|
||||
var configPath string
|
||||
|
||||
func NewConfig() (conf Config) {
|
||||
err := config.LoadConfig(&conf, configPath)
|
||||
if err != nil {
|
||||
panic(err)
|
||||
}
|
||||
conf.Webrtc.AddIceServersEnv()
|
||||
return
|
||||
}
|
||||
|
||||
func (c *Config) ParseFlags() {
|
||||
c.Coordinator.Server.WithFlags()
|
||||
flag.IntVar(&c.Coordinator.Monitoring.Port, "monitoring.port", c.Coordinator.Monitoring.Port, "Monitoring server port")
|
||||
flag.StringVar(&configPath, "c-conf", configPath, "Set custom configuration file path")
|
||||
flag.Parse()
|
||||
}
|
||||
|
|
@ -1,154 +0,0 @@
|
|||
package config
|
||||
|
||||
import (
|
||||
"errors"
|
||||
"path"
|
||||
"path/filepath"
|
||||
"runtime"
|
||||
"strings"
|
||||
)
|
||||
|
||||
type Emulator struct {
|
||||
FailFast bool
|
||||
Threads int
|
||||
Storage string
|
||||
LocalPath string
|
||||
Libretro LibretroConfig
|
||||
AutosaveSec int
|
||||
SkipLateFrames bool
|
||||
LogDroppedFrames bool
|
||||
}
|
||||
|
||||
type LibretroConfig struct {
|
||||
Cores struct {
|
||||
Paths struct {
|
||||
Libs string
|
||||
}
|
||||
Repo LibretroRemoteRepo
|
||||
List map[string]LibretroCoreConfig
|
||||
}
|
||||
DebounceMs int
|
||||
Dup bool
|
||||
SaveCompression bool
|
||||
LogLevel int
|
||||
}
|
||||
|
||||
type LibretroRemoteRepo struct {
|
||||
Sync bool
|
||||
ExtLock string
|
||||
Map map[string]map[string]LibretroRepoMapInfo
|
||||
Main LibretroRepoConfig
|
||||
Secondary LibretroRepoConfig
|
||||
}
|
||||
|
||||
// LibretroRepoMapInfo contains Libretro core lib platform info.
|
||||
// And the cores are just C-compiled libraries.
|
||||
// See: https://buildbot.libretro.com/nightly.
|
||||
type LibretroRepoMapInfo struct {
|
||||
Arch string // bottom: x86_64, x86, ...
|
||||
Ext string // platform dependent library file extension (dot-prefixed)
|
||||
Os string // middle: windows, ios, ...
|
||||
Vendor string // top level: apple, nintendo, ...
|
||||
}
|
||||
|
||||
type LibretroRepoConfig struct {
|
||||
Type string
|
||||
Url string
|
||||
Compression string
|
||||
}
|
||||
|
||||
// Guess tries to map OS + CPU architecture to the corresponding remote URL path.
|
||||
// See: https://gist.github.com/asukakenji/f15ba7e588ac42795f421b48b8aede63.
|
||||
func (lrp LibretroRemoteRepo) Guess() (LibretroRepoMapInfo, error) {
|
||||
if os, ok := lrp.Map[runtime.GOOS]; ok {
|
||||
if arch, ok2 := os[runtime.GOARCH]; ok2 {
|
||||
return arch, nil
|
||||
}
|
||||
}
|
||||
return LibretroRepoMapInfo{},
|
||||
errors.New("core mapping not found for " + runtime.GOOS + ":" + runtime.GOARCH)
|
||||
}
|
||||
|
||||
type LibretroCoreConfig struct {
|
||||
AltRepo bool
|
||||
AutoGlContext bool // hack: keep it here to pass it down the emulator
|
||||
CoreAspectRatio bool
|
||||
Folder string
|
||||
Hacks []string
|
||||
Height int
|
||||
Hid map[int][]int
|
||||
IsGlAllowed bool
|
||||
KbMouseSupport bool
|
||||
Lib string
|
||||
NonBlockingSave bool
|
||||
Options map[string]string
|
||||
Options4rom map[string]map[string]string // <(^_^)>
|
||||
Roms []string
|
||||
SaveStateFs string
|
||||
Scale float64
|
||||
UniqueSaveDir bool
|
||||
UsesLibCo bool
|
||||
VFR bool
|
||||
Width int
|
||||
}
|
||||
|
||||
type CoreInfo struct {
|
||||
Id string
|
||||
Name string
|
||||
AltRepo bool
|
||||
}
|
||||
|
||||
// GetLibretroCoreConfig returns a core config with expanded paths.
|
||||
func (e Emulator) GetLibretroCoreConfig(emulator string) LibretroCoreConfig {
|
||||
cores := e.Libretro.Cores
|
||||
conf := cores.List[emulator]
|
||||
conf.Lib = path.Join(cores.Paths.Libs, conf.Lib)
|
||||
return conf
|
||||
}
|
||||
|
||||
// GetEmulator tries to find a suitable emulator.
|
||||
// !to remove quadratic complexity
|
||||
func (e Emulator) GetEmulator(rom string, path string) string {
|
||||
found := ""
|
||||
for emu, core := range e.Libretro.Cores.List {
|
||||
for _, romName := range core.Roms {
|
||||
if rom == romName {
|
||||
found = emu
|
||||
if p := strings.SplitN(filepath.ToSlash(path), "/", 2); len(p) > 1 {
|
||||
folder := p[0]
|
||||
if (folder != "" && folder == core.Folder) || folder == emu {
|
||||
return emu
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
return found
|
||||
}
|
||||
|
||||
func (e Emulator) GetSupportedExtensions() []string {
|
||||
var extensions []string
|
||||
for _, core := range e.Libretro.Cores.List {
|
||||
extensions = append(extensions, core.Roms...)
|
||||
}
|
||||
return extensions
|
||||
}
|
||||
|
||||
func (e Emulator) SessionStoragePath() string {
|
||||
return e.Storage
|
||||
}
|
||||
|
||||
func (l *LibretroConfig) GetCores() (cores []CoreInfo) {
|
||||
for k, core := range l.Cores.List {
|
||||
cores = append(cores, CoreInfo{Id: k, Name: core.Lib, AltRepo: core.AltRepo})
|
||||
}
|
||||
return
|
||||
}
|
||||
|
||||
func (l *LibretroConfig) GetCoresStorePath() string {
|
||||
pth, err := filepath.Abs(l.Cores.Paths.Libs)
|
||||
if err != nil {
|
||||
return ""
|
||||
}
|
||||
return pth
|
||||
}
|
||||
129
pkg/config/emulator/config.go
Normal file
129
pkg/config/emulator/config.go
Normal file
|
|
@ -0,0 +1,129 @@
|
|||
package emulator
|
||||
|
||||
import (
|
||||
"math"
|
||||
"path"
|
||||
"path/filepath"
|
||||
"strings"
|
||||
)
|
||||
|
||||
type Emulator struct {
|
||||
Scale int
|
||||
Threads int
|
||||
AspectRatio AspectRatio
|
||||
Storage string
|
||||
LocalPath string
|
||||
Libretro LibretroConfig
|
||||
AutosaveSec int
|
||||
}
|
||||
|
||||
type AspectRatio struct {
|
||||
Keep bool
|
||||
Width int
|
||||
Height int
|
||||
}
|
||||
|
||||
func (a AspectRatio) ResizeToAspect(ratio float64, sw int, sh int) (dw int, dh int) {
|
||||
// ratio is always > 0
|
||||
dw = int(math.Round(float64(sh)*ratio/2) * 2)
|
||||
dh = sh
|
||||
if dw > sw {
|
||||
dw = sw
|
||||
dh = int(math.Round(float64(sw)/ratio/2) * 2)
|
||||
}
|
||||
return
|
||||
}
|
||||
|
||||
type LibretroConfig struct {
|
||||
Cores struct {
|
||||
Paths struct {
|
||||
Libs string
|
||||
}
|
||||
Repo struct {
|
||||
Sync bool
|
||||
ExtLock string
|
||||
Main LibretroRepoConfig
|
||||
Secondary LibretroRepoConfig
|
||||
}
|
||||
List map[string]LibretroCoreConfig
|
||||
}
|
||||
SaveCompression bool
|
||||
LogLevel int
|
||||
}
|
||||
|
||||
type LibretroRepoConfig struct {
|
||||
Type string
|
||||
Url string
|
||||
Compression string
|
||||
}
|
||||
|
||||
type LibretroCoreConfig struct {
|
||||
AltRepo bool
|
||||
AutoGlContext bool // hack: keep it here to pass it down the emulator
|
||||
Folder string
|
||||
HasMultitap bool
|
||||
Height int
|
||||
IsGlAllowed bool
|
||||
Lib string
|
||||
Options map[string]string
|
||||
Roms []string
|
||||
UsesLibCo bool
|
||||
VFR bool
|
||||
Width int
|
||||
}
|
||||
|
||||
type CoreInfo struct {
|
||||
Name string
|
||||
AltRepo bool
|
||||
}
|
||||
|
||||
// GetLibretroCoreConfig returns a core config with expanded paths.
|
||||
func (e Emulator) GetLibretroCoreConfig(emulator string) LibretroCoreConfig {
|
||||
cores := e.Libretro.Cores
|
||||
conf := cores.List[emulator]
|
||||
conf.Lib = path.Join(cores.Paths.Libs, conf.Lib)
|
||||
return conf
|
||||
}
|
||||
|
||||
// GetEmulator tries to find a suitable emulator.
|
||||
// !to remove quadratic complexity
|
||||
func (e Emulator) GetEmulator(rom string, path string) string {
|
||||
found := ""
|
||||
for emu, core := range e.Libretro.Cores.List {
|
||||
for _, romName := range core.Roms {
|
||||
if rom == romName {
|
||||
found = emu
|
||||
if p := strings.SplitN(filepath.ToSlash(path), "/", 2); len(p) > 1 {
|
||||
folder := p[0]
|
||||
if (folder != "" && folder == core.Folder) || folder == emu {
|
||||
return emu
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
return found
|
||||
}
|
||||
|
||||
func (e Emulator) GetSupportedExtensions() []string {
|
||||
var extensions []string
|
||||
for _, core := range e.Libretro.Cores.List {
|
||||
extensions = append(extensions, core.Roms...)
|
||||
}
|
||||
return extensions
|
||||
}
|
||||
|
||||
func (l *LibretroConfig) GetCores() (cores []CoreInfo) {
|
||||
for _, core := range l.Cores.List {
|
||||
cores = append(cores, CoreInfo{Name: core.Lib, AltRepo: core.AltRepo})
|
||||
}
|
||||
return
|
||||
}
|
||||
|
||||
func (l *LibretroConfig) GetCoresStorePath() string {
|
||||
pth, err := filepath.Abs(l.Cores.Paths.Libs)
|
||||
if err != nil {
|
||||
return ""
|
||||
}
|
||||
return pth
|
||||
}
|
||||
|
|
@ -1,4 +1,4 @@
|
|||
package config
|
||||
package emulator
|
||||
|
||||
import "testing"
|
||||
|
||||
|
|
@ -29,17 +29,20 @@ func TestGetEmulator(t *testing.T) {
|
|||
},
|
||||
{
|
||||
rom: "nes",
|
||||
path: "test2/game.nes",
|
||||
path: "test/game.nes",
|
||||
config: map[string]LibretroCoreConfig{
|
||||
"snes": {Roms: []string{"snes"}},
|
||||
"snes": {Roms: []string{"nes"}},
|
||||
"nes": {Roms: []string{"nes"}},
|
||||
},
|
||||
emulator: "nes",
|
||||
},
|
||||
}
|
||||
|
||||
emu := Emulator{
|
||||
Libretro: LibretroConfig{},
|
||||
}
|
||||
|
||||
for _, test := range tests {
|
||||
emu := Emulator{Libretro: LibretroConfig{}}
|
||||
emu.Libretro.Cores.List = test.config
|
||||
em := emu.GetEmulator(test.rom, test.path)
|
||||
if test.emulator != em {
|
||||
26
pkg/config/encoder/config.go
Normal file
26
pkg/config/encoder/config.go
Normal file
|
|
@ -0,0 +1,26 @@
|
|||
package encoder
|
||||
|
||||
type Encoder struct {
|
||||
Audio Audio
|
||||
Video Video
|
||||
}
|
||||
|
||||
type Audio struct {
|
||||
Frame int
|
||||
}
|
||||
|
||||
type Video struct {
|
||||
Codec string
|
||||
Concurrency int
|
||||
H264 struct {
|
||||
Crf uint8
|
||||
Preset string
|
||||
Profile string
|
||||
Tune string
|
||||
LogLevel int
|
||||
}
|
||||
Vpx struct {
|
||||
Bitrate uint
|
||||
KeyframeInterval uint
|
||||
}
|
||||
}
|
||||
|
|
@ -1,124 +1,21 @@
|
|||
package config
|
||||
|
||||
import (
|
||||
"bytes"
|
||||
"embed"
|
||||
"os"
|
||||
"path/filepath"
|
||||
"strings"
|
||||
|
||||
"github.com/knadh/koanf/maps"
|
||||
"github.com/knadh/koanf/v2"
|
||||
"gopkg.in/yaml.v3"
|
||||
"github.com/kkyr/fig"
|
||||
)
|
||||
|
||||
const EnvPrefix = "CLOUD_GAME_"
|
||||
|
||||
var (
|
||||
//go:embed config.yaml
|
||||
conf embed.FS
|
||||
)
|
||||
|
||||
type Kv = map[string]any
|
||||
type Bytes []byte
|
||||
|
||||
func (b *Bytes) ReadBytes() ([]byte, error) { return *b, nil }
|
||||
func (b *Bytes) Read() (Kv, error) { return nil, nil }
|
||||
|
||||
type File string
|
||||
|
||||
func (f *File) ReadBytes() ([]byte, error) { return os.ReadFile(string(*f)) }
|
||||
func (f *File) Read() (Kv, error) { return nil, nil }
|
||||
|
||||
type YAML struct{}
|
||||
|
||||
func (p *YAML) Marshal(Kv) ([]byte, error) { return nil, nil }
|
||||
func (p *YAML) Unmarshal(b []byte) (Kv, error) {
|
||||
var out Kv
|
||||
klw := keysToLower(b)
|
||||
decoder := yaml.NewDecoder(bytes.NewReader(klw))
|
||||
if err := decoder.Decode(&out); err != nil {
|
||||
return nil, err
|
||||
}
|
||||
return out, nil
|
||||
}
|
||||
|
||||
// keysToLower iterates YAML bytes and tries to lower the keys.
|
||||
// Used for merging with environment vars which are lowered as well.
|
||||
func keysToLower(in []byte) []byte {
|
||||
l, r, ignore := 0, 0, false
|
||||
for i, b := range in {
|
||||
switch b {
|
||||
case '#': // skip comments
|
||||
ignore = true
|
||||
case ':': // lower left chunk before the next : symbol
|
||||
if ignore {
|
||||
continue
|
||||
}
|
||||
r = i
|
||||
ignore = true
|
||||
for j := l; j <= r; j++ {
|
||||
c := in[j]
|
||||
// we skip the line with the first explicit " string symbol
|
||||
if c == '"' {
|
||||
break
|
||||
}
|
||||
if 'A' <= c && c <= 'Z' {
|
||||
in[j] += 'a' - 'A'
|
||||
}
|
||||
}
|
||||
case '\n':
|
||||
l = i
|
||||
ignore = false
|
||||
}
|
||||
}
|
||||
return in
|
||||
}
|
||||
|
||||
type Env string
|
||||
|
||||
func (e *Env) ReadBytes() ([]byte, error) { return nil, nil }
|
||||
func (e *Env) Read() (Kv, error) {
|
||||
var keys []string
|
||||
for _, k := range os.Environ() {
|
||||
if strings.HasPrefix(k, string(*e)) {
|
||||
keys = append(keys, k)
|
||||
}
|
||||
}
|
||||
mp := make(Kv)
|
||||
for _, k := range keys {
|
||||
parts := strings.SplitN(k, "=", 2)
|
||||
if parts == nil {
|
||||
continue
|
||||
}
|
||||
n := strings.ToLower(strings.TrimPrefix(parts[0], string(*e)))
|
||||
if n == "" {
|
||||
continue
|
||||
}
|
||||
// convert VAR_VAR to VAR.VAR or if we need to preserve _
|
||||
// i.e. VAR_VAR__KEY_HAS_SLASHES to VAR.VAR.KEY_HAS_SLASHES
|
||||
// with the result: VAR: { VAR: { KEY_HAS_SLASHES: '' } } }
|
||||
x := strings.Index(n, "__")
|
||||
var key string
|
||||
if x == -1 {
|
||||
key = strings.Replace(n, "_", ".", -1)
|
||||
} else {
|
||||
key = strings.Replace(n[:x+1], "_", ".", -1) + n[x+2:]
|
||||
}
|
||||
if len(parts) > 1 {
|
||||
mp[key] = parts[1]
|
||||
}
|
||||
}
|
||||
return maps.Unflatten(mp, "."), nil
|
||||
}
|
||||
const EnvPrefix = "CLOUD_GAME"
|
||||
|
||||
// LoadConfig loads a configuration file into the given struct.
|
||||
// The path param specifies a custom path to the configuration file.
|
||||
// Reads and puts environment variables with the prefix CLOUD_GAME_.
|
||||
func LoadConfig(config any, path string) (loaded []string, err error) {
|
||||
dirs := []string{".", "configs", "../../../configs"}
|
||||
if path != "" {
|
||||
dirs = append([]string{path}, dirs...)
|
||||
// Params from the config should be in uppercase separated with _.
|
||||
func LoadConfig(config any, path string) error {
|
||||
dirs := []string{path}
|
||||
if path == "" {
|
||||
dirs = append(dirs, ".", "configs", "../../../configs")
|
||||
}
|
||||
|
||||
homeDir := ""
|
||||
|
|
@ -127,37 +24,18 @@ func LoadConfig(config any, path string) (loaded []string, err error) {
|
|||
dirs = append(dirs, homeDir)
|
||||
}
|
||||
|
||||
k := koanf.New("_") // move to global scope if configs become dynamic
|
||||
defer k.Delete("")
|
||||
data, err := conf.ReadFile("config.yaml")
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
conf := Bytes(data)
|
||||
if err := k.Load(&conf, &YAML{}); err != nil {
|
||||
return nil, err
|
||||
}
|
||||
loaded = append(loaded, "default")
|
||||
|
||||
for _, dir := range dirs {
|
||||
path := filepath.Join(filepath.Clean(dir), "config.yaml")
|
||||
f := File(path)
|
||||
if _, err := os.Stat(string(f)); !os.IsNotExist(err) {
|
||||
if err := k.Load(&f, &YAML{}); err != nil {
|
||||
return loaded, err
|
||||
}
|
||||
loaded = append(loaded, path)
|
||||
}
|
||||
if err := fig.Load(config, fig.Dirs(dirs...), fig.UseEnv(EnvPrefix)); err != nil {
|
||||
return err
|
||||
}
|
||||
|
||||
env := Env(EnvPrefix)
|
||||
if err := k.Load(&env, nil); err != nil {
|
||||
return loaded, err
|
||||
// override from /home
|
||||
if homeDir != "" {
|
||||
_ = fig.Load(config, fig.Dirs(homeDir))
|
||||
}
|
||||
|
||||
if err := k.Unmarshal("", config); err != nil {
|
||||
return loaded, err
|
||||
}
|
||||
|
||||
return loaded, nil
|
||||
return nil
|
||||
}
|
||||
|
||||
func LoadConfigEnv(config any) error {
|
||||
return fig.Load(config, fig.IgnoreFile(), fig.UseEnv(EnvPrefix))
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,63 +0,0 @@
|
|||
package config
|
||||
|
||||
import (
|
||||
"os"
|
||||
"reflect"
|
||||
"testing"
|
||||
)
|
||||
|
||||
func TestConfigEnv(t *testing.T) {
|
||||
var out WorkerConfig
|
||||
|
||||
_ = os.Setenv("CLOUD_GAME_ENCODER_AUDIO_FRAMES[0]", "10")
|
||||
_ = os.Setenv("CLOUD_GAME_ENCODER_AUDIO_FRAMES[1]", "5")
|
||||
defer func() { _ = os.Unsetenv("CLOUD_GAME_ENCODER_AUDIO_FRAMES[0]") }()
|
||||
defer func() { _ = os.Unsetenv("CLOUD_GAME_ENCODER_AUDIO_FRAMES[1]") }()
|
||||
|
||||
_ = os.Setenv("CLOUD_GAME_EMULATOR_LIBRETRO_CORES_LIST_PCSX_OPTIONS__PCSX_REARMED_DRC", "x")
|
||||
defer func() {
|
||||
_ = os.Unsetenv("CLOUD_GAME_EMULATOR_LIBRETRO_CORES_LIST_PCSX_OPTIONS__PCSX_REARMED_DRC")
|
||||
}()
|
||||
|
||||
_, err := LoadConfig(&out, "")
|
||||
if err != nil {
|
||||
t.Fatal(err)
|
||||
}
|
||||
|
||||
for i, x := range []float32{10, 5} {
|
||||
if out.Encoder.Audio.Frames[i] != x {
|
||||
t.Errorf("%v is not [10, 5]", out.Encoder.Audio.Frames)
|
||||
t.Failed()
|
||||
}
|
||||
}
|
||||
|
||||
v := out.Emulator.Libretro.Cores.List["pcsx"].Options["pcsx_rearmed_drc"]
|
||||
if v != "x" {
|
||||
t.Errorf("%v is not x", v)
|
||||
}
|
||||
}
|
||||
|
||||
func Test_keysToLower(t *testing.T) {
|
||||
type args struct {
|
||||
in []byte
|
||||
}
|
||||
tests := []struct {
|
||||
name string
|
||||
args args
|
||||
want []byte
|
||||
}{
|
||||
{name: "empty", args: args{in: []byte{}}, want: []byte{}},
|
||||
{name: "case", args: args{
|
||||
in: []byte("KEY:1\n#Comment with:\n KeY123_NamE: 1\n\n\n\nAAA:123\n \"KeyKey\":2\n"),
|
||||
},
|
||||
want: []byte("key:1\n#Comment with:\n key123_name: 1\n\n\n\naaa:123\n \"KeyKey\":2\n"),
|
||||
},
|
||||
}
|
||||
for _, tt := range tests {
|
||||
t.Run(tt.name, func(t *testing.T) {
|
||||
if got := keysToLower(tt.args.in); !reflect.DeepEqual(got, tt.want) {
|
||||
t.Errorf("keysToLower() = %v, want %v", string(got), string(tt.want))
|
||||
}
|
||||
})
|
||||
}
|
||||
}
|
||||
10
pkg/config/monitoring/config.go
Normal file
10
pkg/config/monitoring/config.go
Normal file
|
|
@ -0,0 +1,10 @@
|
|||
package monitoring
|
||||
|
||||
type Config struct {
|
||||
Port int
|
||||
URLPrefix string
|
||||
MetricEnabled bool `json:"metric_enabled"`
|
||||
ProfilingEnabled bool `json:"profiling_enabled"`
|
||||
}
|
||||
|
||||
func (c *Config) IsEnabled() bool { return c.MetricEnabled || c.ProfilingEnabled }
|
||||
|
|
@ -1,66 +0,0 @@
|
|||
package config
|
||||
|
||||
import "flag"
|
||||
|
||||
type Version int
|
||||
|
||||
type Library struct {
|
||||
// filename of the alias' file
|
||||
AliasFile string
|
||||
// some directory which is going to be
|
||||
// the root folder for the library
|
||||
BasePath string
|
||||
// a list of supported file extensions
|
||||
Supported []string
|
||||
// a list of ignored words in the files
|
||||
Ignored []string
|
||||
// print some additional info
|
||||
Verbose bool
|
||||
// enable directory changes watch
|
||||
WatchMode bool
|
||||
}
|
||||
|
||||
func (l Library) GetSupportedExtensions() []string { return l.Supported }
|
||||
|
||||
type Monitoring struct {
|
||||
Port int
|
||||
URLPrefix string
|
||||
MetricEnabled bool `json:"metric_enabled"`
|
||||
ProfilingEnabled bool `json:"profiling_enabled"`
|
||||
}
|
||||
|
||||
func (c *Monitoring) IsEnabled() bool { return c.MetricEnabled || c.ProfilingEnabled }
|
||||
|
||||
type Server struct {
|
||||
Address string
|
||||
CacheControl string
|
||||
FrameOptions string
|
||||
Https bool
|
||||
Tls struct {
|
||||
Address string
|
||||
Domain string
|
||||
HttpsKey string
|
||||
HttpsCert string
|
||||
}
|
||||
}
|
||||
|
||||
type Recording struct {
|
||||
Enabled bool
|
||||
Name string
|
||||
Folder string
|
||||
Zip bool
|
||||
}
|
||||
|
||||
func (s *Server) WithFlags() {
|
||||
flag.StringVar(&s.Address, "address", s.Address, "HTTP server address (host:port)")
|
||||
flag.StringVar(&s.Tls.Address, "httpsAddress", s.Tls.Address, "HTTPS server address (host:port)")
|
||||
flag.StringVar(&s.Tls.HttpsKey, "httpsKey", s.Tls.HttpsKey, "HTTPS key")
|
||||
flag.StringVar(&s.Tls.HttpsCert, "httpsCert", s.Tls.HttpsCert, "HTTPS chain")
|
||||
}
|
||||
|
||||
func (s *Server) GetAddr() string {
|
||||
if s.Https {
|
||||
return s.Tls.Address
|
||||
}
|
||||
return s.Address
|
||||
}
|
||||
38
pkg/config/shared/config.go
Normal file
38
pkg/config/shared/config.go
Normal file
|
|
@ -0,0 +1,38 @@
|
|||
package shared
|
||||
|
||||
import "flag"
|
||||
|
||||
type Version int
|
||||
|
||||
type Server struct {
|
||||
Address string
|
||||
Https bool
|
||||
Tls struct {
|
||||
Address string
|
||||
Domain string
|
||||
HttpsKey string
|
||||
HttpsCert string
|
||||
}
|
||||
}
|
||||
|
||||
type Recording struct {
|
||||
Enabled bool
|
||||
CompressLevel int
|
||||
Name string
|
||||
Folder string
|
||||
Zip bool
|
||||
}
|
||||
|
||||
func (s *Server) WithFlags() {
|
||||
flag.StringVar(&s.Address, "address", s.Address, "HTTP server address (host:port)")
|
||||
flag.StringVar(&s.Tls.Address, "httpsAddress", s.Tls.Address, "HTTPS server address (host:port)")
|
||||
flag.StringVar(&s.Tls.HttpsKey, "httpsKey", s.Tls.HttpsKey, "HTTPS key")
|
||||
flag.StringVar(&s.Tls.HttpsCert, "httpsCert", s.Tls.HttpsCert, "HTTPS chain")
|
||||
}
|
||||
|
||||
func (s *Server) GetAddr() string {
|
||||
if s.Https {
|
||||
return s.Tls.Address
|
||||
}
|
||||
return s.Address
|
||||
}
|
||||
6
pkg/config/storage/config.go
Normal file
6
pkg/config/storage/config.go
Normal file
|
|
@ -0,0 +1,6 @@
|
|||
package storage
|
||||
|
||||
type Storage struct {
|
||||
Provider string
|
||||
Key string
|
||||
}
|
||||
|
|
@ -1,4 +1,11 @@
|
|||
package config
|
||||
package webrtc
|
||||
|
||||
import (
|
||||
"log"
|
||||
"strings"
|
||||
|
||||
"github.com/giongto35/cloud-game/v3/pkg/config"
|
||||
)
|
||||
|
||||
type Webrtc struct {
|
||||
DisableDefaultInterceptors bool
|
||||
|
|
@ -24,3 +31,23 @@ func (w *Webrtc) HasDtlsRole() bool { return w.DtlsRole > 0 }
|
|||
func (w *Webrtc) HasPortRange() bool { return w.IcePorts.Min > 0 && w.IcePorts.Max > 0 }
|
||||
func (w *Webrtc) HasSinglePort() bool { return w.SinglePort > 0 }
|
||||
func (w *Webrtc) HasIceIpMap() bool { return w.IceIpMap != "" }
|
||||
|
||||
func (w *Webrtc) AddIceServersEnv() {
|
||||
cfg := Webrtc{IceServers: []IceServer{{}, {}, {}, {}, {}}}
|
||||
_ = config.LoadConfigEnv(&cfg)
|
||||
for i, ice := range cfg.IceServers {
|
||||
if ice.Urls == "" {
|
||||
continue
|
||||
}
|
||||
if strings.HasPrefix(ice.Urls, "turn:") || strings.HasPrefix(ice.Urls, "turns:") {
|
||||
if ice.Username == "" || ice.Credential == "" {
|
||||
log.Fatalf("TURN or TURNS servers should have both username and credential: %+v", ice)
|
||||
}
|
||||
}
|
||||
if i > len(w.IceServers)-1 {
|
||||
w.IceServers = append(w.IceServers, ice)
|
||||
} else {
|
||||
w.IceServers[i] = ice
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,4 +1,4 @@
|
|||
package config
|
||||
package worker
|
||||
|
||||
import (
|
||||
"flag"
|
||||
|
|
@ -8,31 +8,29 @@ import (
|
|||
"path/filepath"
|
||||
"strings"
|
||||
|
||||
"github.com/giongto35/cloud-game/v3/pkg/config"
|
||||
"github.com/giongto35/cloud-game/v3/pkg/config/emulator"
|
||||
"github.com/giongto35/cloud-game/v3/pkg/config/encoder"
|
||||
"github.com/giongto35/cloud-game/v3/pkg/config/monitoring"
|
||||
"github.com/giongto35/cloud-game/v3/pkg/config/shared"
|
||||
"github.com/giongto35/cloud-game/v3/pkg/config/storage"
|
||||
"github.com/giongto35/cloud-game/v3/pkg/config/webrtc"
|
||||
"github.com/giongto35/cloud-game/v3/pkg/os"
|
||||
)
|
||||
|
||||
type WorkerConfig struct {
|
||||
Encoder Encoder
|
||||
Emulator Emulator
|
||||
Library Library
|
||||
Recording Recording
|
||||
Storage Storage
|
||||
type Config struct {
|
||||
Encoder encoder.Encoder
|
||||
Emulator emulator.Emulator
|
||||
Recording shared.Recording
|
||||
Storage storage.Storage
|
||||
Worker Worker
|
||||
Webrtc Webrtc
|
||||
Version Version
|
||||
}
|
||||
|
||||
type Storage struct {
|
||||
Provider string
|
||||
S3Endpoint string
|
||||
S3BucketName string
|
||||
S3AccessKeyId string
|
||||
S3SecretAccessKey string
|
||||
Webrtc webrtc.Webrtc
|
||||
Version shared.Version
|
||||
}
|
||||
|
||||
type Worker struct {
|
||||
Debug bool
|
||||
Monitoring Monitoring
|
||||
Monitoring monitoring.Config
|
||||
Network struct {
|
||||
CoordinatorAddress string
|
||||
Endpoint string
|
||||
|
|
@ -41,44 +39,15 @@ type Worker struct {
|
|||
Secure bool
|
||||
Zone string
|
||||
}
|
||||
Server Server
|
||||
Server shared.Server
|
||||
Tag string
|
||||
}
|
||||
|
||||
type Encoder struct {
|
||||
Audio Audio
|
||||
Video Video
|
||||
}
|
||||
|
||||
type Audio struct {
|
||||
Frames []float32
|
||||
Resampler int
|
||||
}
|
||||
|
||||
type Video struct {
|
||||
Codec string
|
||||
Threads int
|
||||
H264 struct {
|
||||
Mode string
|
||||
Crf uint8
|
||||
MaxRate int
|
||||
BufSize int
|
||||
LogLevel int32
|
||||
Preset string
|
||||
Profile string
|
||||
Tune string
|
||||
}
|
||||
Vpx struct {
|
||||
Bitrate uint
|
||||
KeyframeInterval uint
|
||||
}
|
||||
}
|
||||
|
||||
// allows custom config path
|
||||
var workerConfigPath string
|
||||
var configPath string
|
||||
|
||||
func NewWorkerConfig() (conf WorkerConfig, paths []string) {
|
||||
paths, err := LoadConfig(&conf, workerConfigPath)
|
||||
func NewConfig() (conf Config) {
|
||||
err := config.LoadConfig(&conf, configPath)
|
||||
if err != nil {
|
||||
panic(err)
|
||||
}
|
||||
|
|
@ -90,17 +59,17 @@ func NewWorkerConfig() (conf WorkerConfig, paths []string) {
|
|||
// ParseFlags updates config values from passed runtime flags.
|
||||
// Define own flags with default value set to the current config param.
|
||||
// Don't forget to call flag.Parse().
|
||||
func (c *WorkerConfig) ParseFlags() {
|
||||
func (c *Config) ParseFlags() {
|
||||
c.Worker.Server.WithFlags()
|
||||
flag.IntVar(&c.Worker.Monitoring.Port, "monitoring.port", c.Worker.Monitoring.Port, "Monitoring server port")
|
||||
flag.StringVar(&c.Worker.Network.CoordinatorAddress, "coordinatorhost", c.Worker.Network.CoordinatorAddress, "Worker URL to connect")
|
||||
flag.StringVar(&c.Worker.Network.Zone, "zone", c.Worker.Network.Zone, "Worker network zone (us, eu, etc.)")
|
||||
flag.StringVar(&workerConfigPath, "w-conf", workerConfigPath, "Set custom configuration file path")
|
||||
flag.StringVar(&configPath, "w-conf", configPath, "Set custom configuration file path")
|
||||
flag.Parse()
|
||||
}
|
||||
|
||||
// expandSpecialTags replaces all the special tags in the config.
|
||||
func (c *WorkerConfig) expandSpecialTags() {
|
||||
func (c *Config) expandSpecialTags() {
|
||||
tag := "{user}"
|
||||
for _, dir := range []*string{&c.Emulator.Storage, &c.Emulator.Libretro.Cores.Repo.ExtLock} {
|
||||
if *dir == "" || !strings.Contains(*dir, tag) {
|
||||
|
|
@ -116,10 +85,12 @@ func (c *WorkerConfig) expandSpecialTags() {
|
|||
}
|
||||
|
||||
// fixValues tries to fix some values otherwise hard to set externally.
|
||||
func (c *WorkerConfig) fixValues() {
|
||||
func (c *Config) fixValues() {
|
||||
// with ICE lite we clear ICE servers
|
||||
if c.Webrtc.IceLite {
|
||||
c.Webrtc.IceServers = []IceServer{}
|
||||
if !c.Webrtc.IceLite {
|
||||
c.Webrtc.AddIceServersEnv()
|
||||
} else {
|
||||
c.Webrtc.IceServers = []webrtc.IceServer{}
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -1,119 +1,83 @@
|
|||
package coordinator
|
||||
|
||||
import (
|
||||
"errors"
|
||||
"fmt"
|
||||
"html/template"
|
||||
"net/http"
|
||||
"strings"
|
||||
|
||||
"github.com/giongto35/cloud-game/v3/pkg/config"
|
||||
"github.com/giongto35/cloud-game/v3/pkg/config/coordinator"
|
||||
"github.com/giongto35/cloud-game/v3/pkg/config/shared"
|
||||
"github.com/giongto35/cloud-game/v3/pkg/games"
|
||||
"github.com/giongto35/cloud-game/v3/pkg/logger"
|
||||
"github.com/giongto35/cloud-game/v3/pkg/monitoring"
|
||||
"github.com/giongto35/cloud-game/v3/pkg/network/httpx"
|
||||
"github.com/giongto35/cloud-game/v3/pkg/service"
|
||||
)
|
||||
|
||||
type Coordinator struct {
|
||||
hub *Hub
|
||||
services [2]interface {
|
||||
Run()
|
||||
Stop() error
|
||||
}
|
||||
}
|
||||
|
||||
func New(conf config.CoordinatorConfig, log *logger.Logger) (*Coordinator, error) {
|
||||
coordinator := &Coordinator{hub: NewHub(conf, log)}
|
||||
func New(conf coordinator.Config, log *logger.Logger) (services service.Group) {
|
||||
lib := games.NewLibWhitelisted(conf.Coordinator.Library, conf.Emulator, log)
|
||||
lib.Scan()
|
||||
hub := NewHub(conf, lib, log)
|
||||
h, err := NewHTTPServer(conf, log, func(mux *httpx.Mux) *httpx.Mux {
|
||||
mux.HandleFunc("/ws", coordinator.hub.handleUserConnection())
|
||||
mux.HandleFunc("/wso", coordinator.hub.handleWorkerConnection())
|
||||
mux.HandleFunc("/ws", hub.handleUserConnection())
|
||||
mux.HandleFunc("/wso", hub.handleWorkerConnection())
|
||||
return mux
|
||||
})
|
||||
if err != nil {
|
||||
return nil, fmt.Errorf("http init fail: %w", err)
|
||||
log.Error().Err(err).Msg("http server init fail")
|
||||
return
|
||||
}
|
||||
coordinator.services[0] = h
|
||||
services.Add(hub, h)
|
||||
if conf.Coordinator.Monitoring.IsEnabled() {
|
||||
coordinator.services[1] = monitoring.New(conf.Coordinator.Monitoring, h.GetHost(), log)
|
||||
services.Add(monitoring.New(conf.Coordinator.Monitoring, h.GetHost(), log))
|
||||
}
|
||||
return coordinator, nil
|
||||
return
|
||||
}
|
||||
|
||||
func (c *Coordinator) Start() {
|
||||
for _, s := range c.services {
|
||||
if s != nil {
|
||||
s.Run()
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
func (c *Coordinator) Stop() error {
|
||||
var err error
|
||||
for _, s := range c.services {
|
||||
if s != nil {
|
||||
err0 := s.Stop()
|
||||
err = errors.Join(err, err0)
|
||||
}
|
||||
}
|
||||
return err
|
||||
}
|
||||
|
||||
func NewHTTPServer(conf config.CoordinatorConfig, log *logger.Logger, fnMux func(*httpx.Mux) *httpx.Mux) (*httpx.Server, error) {
|
||||
func NewHTTPServer(conf coordinator.Config, log *logger.Logger, fnMux func(*httpx.Mux) *httpx.Mux) (*httpx.Server, error) {
|
||||
return httpx.NewServer(
|
||||
conf.Coordinator.Server.GetAddr(),
|
||||
func(s *httpx.Server) httpx.Handler { return fnMux(s.Mux().Handle("/", index(conf, log))) },
|
||||
func(s *httpx.Server) httpx.Handler {
|
||||
return fnMux(s.Mux().
|
||||
Handle("/", index(conf, log)).
|
||||
Static("/static/", "./web"))
|
||||
},
|
||||
httpx.WithServerConfig(conf.Coordinator.Server),
|
||||
httpx.WithLogger(log),
|
||||
)
|
||||
}
|
||||
|
||||
func index(conf config.CoordinatorConfig, log *logger.Logger) httpx.Handler {
|
||||
func index(conf coordinator.Config, log *logger.Logger) httpx.Handler {
|
||||
const indexHTML = "./web/index.html"
|
||||
|
||||
indexTpl := template.Must(template.ParseFiles(indexHTML))
|
||||
|
||||
// render index page with some tpl values
|
||||
tplData := struct {
|
||||
Analytics config.Analytics
|
||||
Recording config.Recording
|
||||
}{conf.Coordinator.Analytics, conf.Recording}
|
||||
|
||||
handler := func(tpl *template.Template, w httpx.ResponseWriter, r *httpx.Request) {
|
||||
if r.URL.Path != "/" {
|
||||
httpx.NotFound(w)
|
||||
return
|
||||
}
|
||||
// render index page with some tpl values
|
||||
tplData := struct {
|
||||
Analytics coordinator.Analytics
|
||||
Recording shared.Recording
|
||||
}{conf.Coordinator.Analytics, conf.Recording}
|
||||
if err := tpl.Execute(w, tplData); err != nil {
|
||||
log.Error().Err(err).Msg("error with the analytics template file")
|
||||
log.Fatal().Err(err).Msg("error with the analytics template file")
|
||||
}
|
||||
}
|
||||
|
||||
h := httpx.FileServer("./web")
|
||||
|
||||
if conf.Coordinator.Debug {
|
||||
log.Info().Msgf("Using auto-reloading index.html")
|
||||
return httpx.HandlerFunc(func(w httpx.ResponseWriter, r *httpx.Request) {
|
||||
if conf.Coordinator.Server.CacheControl != "" {
|
||||
w.Header().Add("Cache-Control", conf.Coordinator.Server.CacheControl)
|
||||
}
|
||||
if conf.Coordinator.Server.FrameOptions != "" {
|
||||
w.Header().Add("X-Frame-Options", conf.Coordinator.Server.FrameOptions)
|
||||
}
|
||||
if r.URL.Path == "/" || strings.HasSuffix(r.URL.Path, "/index.html") {
|
||||
tpl := template.Must(template.ParseFiles(indexHTML))
|
||||
handler(tpl, w, r)
|
||||
return
|
||||
}
|
||||
h.ServeHTTP(w, r)
|
||||
tpl, _ := template.ParseFiles(indexHTML)
|
||||
handler(tpl, w, r)
|
||||
})
|
||||
}
|
||||
|
||||
return httpx.HandlerFunc(func(w http.ResponseWriter, r *http.Request) {
|
||||
if conf.Coordinator.Server.CacheControl != "" {
|
||||
w.Header().Add("Cache-Control", conf.Coordinator.Server.CacheControl)
|
||||
}
|
||||
if conf.Coordinator.Server.FrameOptions != "" {
|
||||
w.Header().Add("X-Frame-Options", conf.Coordinator.Server.FrameOptions)
|
||||
}
|
||||
if r.URL.Path == "/" || strings.HasSuffix(r.URL.Path, "/index.html") {
|
||||
handler(indexTpl, w, r)
|
||||
return
|
||||
}
|
||||
h.ServeHTTP(w, r)
|
||||
indexTpl, err := template.ParseFiles(indexHTML)
|
||||
if err != nil {
|
||||
log.Fatal().Err(err).Msg("error with the HTML index page")
|
||||
}
|
||||
|
||||
return httpx.HandlerFunc(func(writer http.ResponseWriter, request *http.Request) {
|
||||
handler(indexTpl, writer, request)
|
||||
})
|
||||
}
|
||||
|
|
|
|||
|
|
@ -9,7 +9,8 @@ import (
|
|||
|
||||
"github.com/giongto35/cloud-game/v3/pkg/api"
|
||||
"github.com/giongto35/cloud-game/v3/pkg/com"
|
||||
"github.com/giongto35/cloud-game/v3/pkg/config"
|
||||
"github.com/giongto35/cloud-game/v3/pkg/config/coordinator"
|
||||
"github.com/giongto35/cloud-game/v3/pkg/games"
|
||||
"github.com/giongto35/cloud-game/v3/pkg/logger"
|
||||
)
|
||||
|
||||
|
|
@ -23,18 +24,20 @@ type Connection interface {
|
|||
}
|
||||
|
||||
type Hub struct {
|
||||
conf config.CoordinatorConfig
|
||||
log *logger.Logger
|
||||
users com.NetMap[com.Uid, *User]
|
||||
workers com.NetMap[com.Uid, *Worker]
|
||||
conf coordinator.Config
|
||||
launcher games.Launcher
|
||||
log *logger.Logger
|
||||
users com.NetMap[*User]
|
||||
workers com.NetMap[*Worker]
|
||||
}
|
||||
|
||||
func NewHub(conf config.CoordinatorConfig, log *logger.Logger) *Hub {
|
||||
func NewHub(conf coordinator.Config, lib games.GameLibrary, log *logger.Logger) *Hub {
|
||||
return &Hub{
|
||||
conf: conf,
|
||||
users: com.NewNetMap[com.Uid, *User](),
|
||||
workers: com.NewNetMap[com.Uid, *Worker](),
|
||||
log: log,
|
||||
conf: conf,
|
||||
users: com.NewNetMap[*User](),
|
||||
workers: com.NewNetMap[*Worker](),
|
||||
launcher: games.NewGameLauncher(lib),
|
||||
log: log,
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -59,30 +62,16 @@ func (h *Hub) handleUserConnection() http.HandlerFunc {
|
|||
|
||||
user := NewUser(conn, log)
|
||||
defer h.users.RemoveDisconnect(user)
|
||||
done := user.HandleRequests(h, h.conf)
|
||||
done := user.HandleRequests(h, h.launcher, h.conf)
|
||||
params := r.URL.Query()
|
||||
|
||||
worker := h.findWorkerFor(user, params, h.log.Extend(h.log.With().Str("cid", user.Id().Short())))
|
||||
if worker == nil {
|
||||
user.Notify(api.ErrNoFreeSlots, "")
|
||||
h.log.Info().Msg("no free workers")
|
||||
return
|
||||
}
|
||||
|
||||
// Link the user to the selected worker. Slot reservation is handled later
|
||||
// on game start; this keeps connections lightweight and lets deep-link
|
||||
// joins share a worker without consuming its single game slot.
|
||||
user.w = worker
|
||||
|
||||
user.Bind(worker)
|
||||
h.users.Add(user)
|
||||
|
||||
apps := worker.AppNames()
|
||||
list := make([]api.AppMeta, len(apps))
|
||||
for i := range apps {
|
||||
list[i] = api.AppMeta{Alias: apps[i].Alias, Title: apps[i].Name, System: apps[i].System}
|
||||
}
|
||||
|
||||
user.InitSession(worker.Id().String(), h.conf.Webrtc.IceServers, list)
|
||||
user.InitSession(worker.Id().String(), h.conf.Webrtc.IceServers, h.launcher.GetAppNames())
|
||||
log.Info().Str(logger.DirectionField, logger.MarkPlus).Msgf("user %s", user.Id())
|
||||
<-done
|
||||
}
|
||||
|
|
@ -94,7 +83,7 @@ func RequestToHandshake(data string) (*api.ConnectionRequest[com.Uid], error) {
|
|||
}
|
||||
handshake, err := api.UnwrapChecked[api.ConnectionRequest[com.Uid]](base64.URLEncoding.DecodeString(data))
|
||||
if err != nil || handshake == nil {
|
||||
return nil, fmt.Errorf("%w (%v)", err, handshake)
|
||||
return nil, fmt.Errorf("%v (%v)", err, handshake)
|
||||
}
|
||||
return handshake, nil
|
||||
}
|
||||
|
|
@ -109,8 +98,6 @@ func (h *Hub) handleWorkerConnection() http.HandlerFunc {
|
|||
Str(logger.DirectionField, logger.MarkIn),
|
||||
)
|
||||
|
||||
h.log.Debug().Msgf("WS max message size: %vb", h.conf.Coordinator.MaxWsSize)
|
||||
|
||||
return func(w http.ResponseWriter, r *http.Request) {
|
||||
h.log.Debug().Msgf("Handshake %v", r.Host)
|
||||
|
||||
|
|
@ -138,7 +125,6 @@ func (h *Hub) handleWorkerConnection() http.HandlerFunc {
|
|||
log.Error().Err(err).Msg("worker connection fail")
|
||||
return
|
||||
}
|
||||
conn.SetMaxReadSize(h.conf.Coordinator.MaxWsSize)
|
||||
|
||||
worker := NewWorker(conn, *handshake, log)
|
||||
defer h.workers.RemoveDisconnect(worker)
|
||||
|
|
@ -152,9 +138,8 @@ func (h *Hub) handleWorkerConnection() http.HandlerFunc {
|
|||
}
|
||||
|
||||
func (h *Hub) GetServerList() (r []api.Server) {
|
||||
debug := h.conf.Coordinator.Debug
|
||||
for w := range h.workers.Values() {
|
||||
server := api.Server{
|
||||
h.workers.ForEach(func(w *Worker) {
|
||||
r = append(r, api.Server{
|
||||
Addr: w.Addr,
|
||||
Id: w.Id(),
|
||||
IsBusy: !w.HasSlot(),
|
||||
|
|
@ -163,12 +148,8 @@ func (h *Hub) GetServerList() (r []api.Server) {
|
|||
Port: w.Port,
|
||||
Tag: w.Tag,
|
||||
Zone: w.Zone,
|
||||
}
|
||||
if debug {
|
||||
server.Room = w.RoomId
|
||||
}
|
||||
r = append(r, server)
|
||||
}
|
||||
})
|
||||
})
|
||||
return
|
||||
}
|
||||
|
||||
|
|
@ -176,33 +157,18 @@ func (h *Hub) GetServerList() (r []api.Server) {
|
|||
// various conditions.
|
||||
func (h *Hub) findWorkerFor(usr *User, q url.Values, log *logger.Logger) *Worker {
|
||||
log.Debug().Msg("Search available workers")
|
||||
roomIdRaw := q.Get(api.RoomIdQueryParam)
|
||||
sessionId, deepRoomId := api.ExplodeDeepLink(roomIdRaw)
|
||||
roomId := roomIdRaw
|
||||
if deepRoomId != "" {
|
||||
roomId = deepRoomId
|
||||
}
|
||||
roomId := q.Get(api.RoomIdQueryParam)
|
||||
zone := q.Get(api.ZoneQueryParam)
|
||||
wid := q.Get(api.WorkerIdParam)
|
||||
|
||||
var worker *Worker
|
||||
|
||||
if wid != "" {
|
||||
if worker = h.findWorkerById(wid, h.conf.Coordinator.Debug); worker != nil {
|
||||
log.Debug().Msgf("Worker with id: %v has been found", wid)
|
||||
return worker
|
||||
} else {
|
||||
return nil
|
||||
}
|
||||
}
|
||||
|
||||
if worker = h.findWorkerByRoom(roomIdRaw, roomId, zone); worker != nil {
|
||||
if worker = h.findWorkerByRoom(roomId, zone); worker != nil {
|
||||
log.Debug().Str("room", roomId).Msg("An existing worker has been found")
|
||||
} else if worker = h.findWorkerByPreviousRoom(sessionId); worker != nil {
|
||||
log.Debug().Msgf("Worker %v with the previous room: %v is found", wid, roomId)
|
||||
} else if worker = h.findWorkerById(wid, h.conf.Coordinator.Debug); worker != nil {
|
||||
log.Debug().Msgf("Worker with id: %v has been found", wid)
|
||||
} else {
|
||||
switch h.conf.Coordinator.Selector {
|
||||
case config.SelectByPing:
|
||||
case coordinator.SelectByPing:
|
||||
log.Debug().Msgf("Searching fastest free worker...")
|
||||
if worker = h.findFastestWorker(zone,
|
||||
func(servers []string) (map[string]int64, error) { return usr.CheckLatency(servers) }); worker != nil {
|
||||
|
|
@ -218,40 +184,23 @@ func (h *Hub) findWorkerFor(usr *User, q url.Values, log *logger.Logger) *Worker
|
|||
return worker
|
||||
}
|
||||
|
||||
func (h *Hub) findWorkerByPreviousRoom(id string) *Worker {
|
||||
func (h *Hub) findWorkerByRoom(id string, region string) *Worker {
|
||||
if id == "" {
|
||||
return nil
|
||||
}
|
||||
w, _ := h.workers.FindBy(func(w *Worker) bool {
|
||||
// session and room id are the same
|
||||
return w.HadSession(id) && w.HasSlot()
|
||||
})
|
||||
return w
|
||||
}
|
||||
|
||||
func (h *Hub) findWorkerByRoom(id string, deepId string, region string) *Worker {
|
||||
if id == "" && deepId == "" {
|
||||
return nil
|
||||
}
|
||||
// if there is zone param, we need to ensure the worker in that zone,
|
||||
// if not we consider the room is missing
|
||||
w, _ := h.workers.FindBy(func(w *Worker) bool {
|
||||
matchId := w.RoomId == id
|
||||
if !matchId && deepId != "" {
|
||||
matchId = w.RoomId == deepId
|
||||
}
|
||||
return matchId && w.In(region)
|
||||
})
|
||||
w, _ := h.workers.FindBy(func(w *Worker) bool { return w.RoomId == id && w.In(region) })
|
||||
return w
|
||||
}
|
||||
|
||||
func (h *Hub) getAvailableWorkers(region string) []*Worker {
|
||||
var workers []*Worker
|
||||
for w := range h.workers.Values() {
|
||||
h.workers.ForEach(func(w *Worker) {
|
||||
if w.HasSlot() && w.In(region) {
|
||||
workers = append(workers, w)
|
||||
}
|
||||
}
|
||||
})
|
||||
return workers
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -3,7 +3,8 @@ package coordinator
|
|||
import (
|
||||
"github.com/giongto35/cloud-game/v3/pkg/api"
|
||||
"github.com/giongto35/cloud-game/v3/pkg/com"
|
||||
"github.com/giongto35/cloud-game/v3/pkg/config"
|
||||
"github.com/giongto35/cloud-game/v3/pkg/config/coordinator"
|
||||
"github.com/giongto35/cloud-game/v3/pkg/games"
|
||||
"github.com/giongto35/cloud-game/v3/pkg/logger"
|
||||
)
|
||||
|
||||
|
|
@ -18,7 +19,7 @@ type HasServerInfo interface {
|
|||
}
|
||||
|
||||
func NewUser(sock *com.Connection, log *logger.Logger) *User {
|
||||
conn := com.NewConnection[api.PT, api.In[com.Uid], api.Out, *api.Out](sock, com.NewUid(), log)
|
||||
conn := com.NewConnection[api.PT, api.In[com.Uid], api.Out](sock, com.NewUid(), log)
|
||||
return &User{
|
||||
Connection: conn,
|
||||
log: log.Extend(log.With().
|
||||
|
|
@ -28,54 +29,77 @@ func NewUser(sock *com.Connection, log *logger.Logger) *User {
|
|||
}
|
||||
}
|
||||
|
||||
func (u *User) Bind(w *Worker) bool {
|
||||
func (u *User) Bind(w *Worker) {
|
||||
u.w = w
|
||||
// Binding only links the worker; slot reservation is handled lazily on
|
||||
// game start to avoid blocking deep-link joins or parallel connections
|
||||
// that haven't started a game yet.
|
||||
return true
|
||||
u.w.Reserve()
|
||||
}
|
||||
|
||||
func (u *User) Disconnect() {
|
||||
u.Connection.Disconnect()
|
||||
if u.w != nil {
|
||||
u.w.TerminateSession(u.Id().String())
|
||||
u.w.UnReserve()
|
||||
u.w.TerminateSession(u.Id())
|
||||
}
|
||||
}
|
||||
|
||||
func (u *User) HandleRequests(info HasServerInfo, conf config.CoordinatorConfig) chan struct{} {
|
||||
return u.ProcessPackets(func(x api.In[com.Uid]) (err error) {
|
||||
switch x.T {
|
||||
func (u *User) HandleRequests(info HasServerInfo, launcher games.Launcher, conf coordinator.Config) chan struct{} {
|
||||
return u.ProcessPackets(func(x api.In[com.Uid]) error {
|
||||
payload := x.GetPayload()
|
||||
switch x.GetType() {
|
||||
case api.WebrtcInit:
|
||||
if u.w != nil {
|
||||
u.HandleWebrtcInit()
|
||||
}
|
||||
case api.WebrtcAnswer:
|
||||
err = api.Do(x, u.HandleWebrtcAnswer)
|
||||
rq := api.Unwrap[api.WebrtcAnswerUserRequest](payload)
|
||||
if rq == nil {
|
||||
return api.ErrMalformed
|
||||
}
|
||||
u.HandleWebrtcAnswer(*rq)
|
||||
case api.WebrtcIce:
|
||||
err = api.Do(x, u.HandleWebrtcIceCandidate)
|
||||
rq := api.Unwrap[api.WebrtcUserIceCandidate](payload)
|
||||
if rq == nil {
|
||||
return api.ErrMalformed
|
||||
}
|
||||
u.HandleWebrtcIceCandidate(*rq)
|
||||
case api.StartGame:
|
||||
err = api.Do(x, func(d api.GameStartUserRequest) { u.HandleStartGame(d, conf) })
|
||||
rq := api.Unwrap[api.GameStartUserRequest](payload)
|
||||
if rq == nil {
|
||||
return api.ErrMalformed
|
||||
}
|
||||
u.HandleStartGame(*rq, launcher, conf)
|
||||
case api.QuitGame:
|
||||
err = api.Do(x, u.HandleQuitGame)
|
||||
rq := api.Unwrap[api.GameQuitRequest[com.Uid]](payload)
|
||||
if rq == nil {
|
||||
return api.ErrMalformed
|
||||
}
|
||||
u.HandleQuitGame(*rq)
|
||||
case api.SaveGame:
|
||||
err = u.HandleSaveGame()
|
||||
return u.HandleSaveGame()
|
||||
case api.LoadGame:
|
||||
err = u.HandleLoadGame()
|
||||
return u.HandleLoadGame()
|
||||
case api.ChangePlayer:
|
||||
err = api.Do(x, u.HandleChangePlayer)
|
||||
case api.ResetGame:
|
||||
err = api.Do(x, u.HandleResetGame)
|
||||
rq := api.Unwrap[api.ChangePlayerUserRequest](payload)
|
||||
if rq == nil {
|
||||
return api.ErrMalformed
|
||||
}
|
||||
u.HandleChangePlayer(*rq)
|
||||
case api.ToggleMultitap:
|
||||
u.HandleToggleMultitap()
|
||||
case api.RecordGame:
|
||||
if !conf.Recording.Enabled {
|
||||
return api.ErrForbidden
|
||||
}
|
||||
err = api.Do(x, u.HandleRecordGame)
|
||||
rq := api.Unwrap[api.RecordGameRequest[com.Uid]](payload)
|
||||
if rq == nil {
|
||||
return api.ErrMalformed
|
||||
}
|
||||
u.HandleRecordGame(*rq)
|
||||
case api.GetWorkerList:
|
||||
u.handleGetWorkerList(conf.Coordinator.Debug, info)
|
||||
default:
|
||||
u.log.Warn().Msgf("Unknown packet: %+v", x)
|
||||
}
|
||||
return
|
||||
return nil
|
||||
})
|
||||
}
|
||||
|
|
|
|||
|
|
@ -4,23 +4,28 @@ import (
|
|||
"unsafe"
|
||||
|
||||
"github.com/giongto35/cloud-game/v3/pkg/api"
|
||||
"github.com/giongto35/cloud-game/v3/pkg/config"
|
||||
"github.com/giongto35/cloud-game/v3/pkg/config/webrtc"
|
||||
)
|
||||
|
||||
// CheckLatency sends a list of server addresses to the user
|
||||
// and waits get back this list with tested ping times for each server.
|
||||
func (u *User) CheckLatency(req api.CheckLatencyUserResponse) (api.CheckLatencyUserRequest, error) {
|
||||
dat, err := api.UnwrapChecked[api.CheckLatencyUserRequest](u.Send(api.CheckLatency, req))
|
||||
data, err := u.Send(api.CheckLatency, req)
|
||||
if err != nil || data == nil {
|
||||
return nil, err
|
||||
}
|
||||
dat := api.Unwrap[api.CheckLatencyUserRequest](data)
|
||||
if dat == nil {
|
||||
return api.CheckLatencyUserRequest{}, err
|
||||
}
|
||||
return *dat, nil
|
||||
return *dat, err
|
||||
}
|
||||
|
||||
// InitSession signals the user that the app is ready to go.
|
||||
func (u *User) InitSession(wid string, ice []config.IceServer, games []api.AppMeta) {
|
||||
func (u *User) InitSession(wid string, ice []webrtc.IceServer, games []string) {
|
||||
u.Notify(api.InitSession, api.InitSessionUserResponse{
|
||||
Ice: *(*[]api.IceServer)(unsafe.Pointer(&ice)), // don't do this at home
|
||||
// don't do this at home
|
||||
Ice: *(*[]api.IceServer)(unsafe.Pointer(&ice)),
|
||||
Games: games,
|
||||
Wid: wid,
|
||||
})
|
||||
|
|
@ -33,6 +38,4 @@ func (u *User) SendWebrtcOffer(sdp string) { u.Notify(api.WebrtcOffer, sdp) }
|
|||
func (u *User) SendWebrtcIceCandidate(candidate string) { u.Notify(api.WebrtcIce, candidate) }
|
||||
|
||||
// StartGame signals the user that everything is ready to start a game.
|
||||
func (u *User) StartGame(av *api.AppVideoInfo, kbMouse bool) {
|
||||
u.Notify(api.StartGame, api.GameStartUserResponse{RoomId: u.w.RoomId, Av: av, KbMouse: kbMouse})
|
||||
}
|
||||
func (u *User) StartGame() { u.Notify(api.StartGame, u.w.RoomId) }
|
||||
|
|
|
|||
|
|
@ -2,15 +2,15 @@ package coordinator
|
|||
|
||||
import (
|
||||
"sort"
|
||||
"time"
|
||||
|
||||
"github.com/giongto35/cloud-game/v3/pkg/api"
|
||||
"github.com/giongto35/cloud-game/v3/pkg/config"
|
||||
"github.com/giongto35/cloud-game/v3/pkg/com"
|
||||
"github.com/giongto35/cloud-game/v3/pkg/config/coordinator"
|
||||
"github.com/giongto35/cloud-game/v3/pkg/games"
|
||||
)
|
||||
|
||||
func (u *User) HandleWebrtcInit() {
|
||||
uid := u.Id().String()
|
||||
resp, err := u.w.WebrtcInit(uid)
|
||||
resp, err := u.w.WebrtcInit(u.Id())
|
||||
if err != nil || resp == nil || *resp == api.EMPTY {
|
||||
u.log.Error().Err(err).Msg("malformed WebRTC init response")
|
||||
return
|
||||
|
|
@ -19,64 +19,34 @@ func (u *User) HandleWebrtcInit() {
|
|||
}
|
||||
|
||||
func (u *User) HandleWebrtcAnswer(rq api.WebrtcAnswerUserRequest) {
|
||||
u.w.WebrtcAnswer(u.Id().String(), string(rq))
|
||||
u.w.WebrtcAnswer(u.Id(), string(rq))
|
||||
}
|
||||
|
||||
func (u *User) HandleWebrtcIceCandidate(rq api.WebrtcUserIceCandidate) {
|
||||
u.w.WebrtcIceCandidate(u.Id().String(), string(rq))
|
||||
u.w.WebrtcIceCandidate(u.Id(), string(rq))
|
||||
}
|
||||
|
||||
func (u *User) HandleStartGame(rq api.GameStartUserRequest, conf config.CoordinatorConfig) {
|
||||
// Worker slot / room gating:
|
||||
// - If the worker is BUSY (no free slot), we must not create another room.
|
||||
// * If the worker has already reported a room id, only allow requests
|
||||
// for that same room (deep-link joins / reloads).
|
||||
// * If the worker hasn't reported a room yet, deny any new StartGame to
|
||||
// avoid racing concurrent room creation on the worker.
|
||||
// * When the user is starting a NEW game (empty room id), we give the
|
||||
// worker a short grace period to close the previous room and free the
|
||||
// slot before rejecting with "no slots".
|
||||
// - If the worker is FREE, reserve the slot lazily before starting the
|
||||
// game; the room id (if any) comes from the request / worker.
|
||||
|
||||
// Grace period: when there's no room id in the request (new game) but the
|
||||
// worker still appears busy, wait a bit for the previous room to close.
|
||||
if rq.RoomId == "" && !u.w.HasSlot() {
|
||||
const waitTotal = 3 * time.Second
|
||||
const step = 100 * time.Millisecond
|
||||
waited := time.Duration(0)
|
||||
for waited < waitTotal {
|
||||
if u.w.HasSlot() {
|
||||
break
|
||||
}
|
||||
time.Sleep(step)
|
||||
waited += step
|
||||
func (u *User) HandleStartGame(rq api.GameStartUserRequest, launcher games.Launcher, conf coordinator.Config) {
|
||||
// +injects game data into the original game request
|
||||
// the name of the game either in the `room id` field or
|
||||
// it's in the initial request
|
||||
game := rq.GameName
|
||||
if rq.RoomId != "" {
|
||||
name := launcher.ExtractAppNameFromUrl(rq.RoomId)
|
||||
if name == "" {
|
||||
u.log.Warn().Msg("couldn't decode game name from the room id")
|
||||
return
|
||||
}
|
||||
game = name
|
||||
}
|
||||
|
||||
busy := !u.w.HasSlot()
|
||||
if busy {
|
||||
if u.w.RoomId == "" {
|
||||
u.Notify(api.ErrNoFreeSlots, "")
|
||||
return
|
||||
}
|
||||
if rq.RoomId == "" {
|
||||
// No room id but worker is busy -> assume user wants to continue
|
||||
// the existing room instead of starting a parallel game.
|
||||
rq.RoomId = u.w.RoomId
|
||||
} else if rq.RoomId != u.w.RoomId {
|
||||
u.Notify(api.ErrNoFreeSlots, "")
|
||||
return
|
||||
}
|
||||
} else {
|
||||
// Worker is free: try to reserve the single slot for this new room.
|
||||
if !u.w.TryReserve() {
|
||||
u.Notify(api.ErrNoFreeSlots, "")
|
||||
return
|
||||
}
|
||||
gameInfo, err := launcher.FindAppByName(game)
|
||||
if err != nil {
|
||||
u.log.Error().Err(err).Send()
|
||||
return
|
||||
}
|
||||
|
||||
startGameResp, err := u.w.StartGame(u.Id().String(), rq)
|
||||
startGameResp, err := u.w.StartGame(u.Id(), gameInfo, rq)
|
||||
if err != nil || startGameResp == nil {
|
||||
u.log.Error().Err(err).Msg("malformed game start response")
|
||||
return
|
||||
|
|
@ -86,7 +56,7 @@ func (u *User) HandleStartGame(rq api.GameStartUserRequest, conf config.Coordina
|
|||
return
|
||||
}
|
||||
u.log.Info().Str("id", startGameResp.Rid).Msg("Received room response from worker")
|
||||
u.StartGame(startGameResp.AV, startGameResp.KbMouse)
|
||||
u.StartGame()
|
||||
|
||||
// send back recording status
|
||||
if conf.Recording.Enabled && rq.Record {
|
||||
|
|
@ -94,37 +64,23 @@ func (u *User) HandleStartGame(rq api.GameStartUserRequest, conf config.Coordina
|
|||
}
|
||||
}
|
||||
|
||||
func (u *User) HandleQuitGame(rq api.GameQuitRequest) {
|
||||
if rq.Rid == u.w.RoomId {
|
||||
u.w.QuitGame(u.Id().String())
|
||||
func (u *User) HandleQuitGame(rq api.GameQuitRequest[com.Uid]) {
|
||||
if rq.Room.Rid == u.w.RoomId {
|
||||
u.w.QuitGame(u.Id())
|
||||
}
|
||||
}
|
||||
|
||||
func (u *User) HandleResetGame(rq api.ResetGameRequest) {
|
||||
if rq.Rid != u.w.RoomId {
|
||||
return
|
||||
}
|
||||
u.w.ResetGame(u.Id().String())
|
||||
}
|
||||
|
||||
func (u *User) HandleSaveGame() error {
|
||||
resp, err := u.w.SaveGame(u.Id().String())
|
||||
resp, err := u.w.SaveGame(u.Id())
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
|
||||
if *resp == api.OK {
|
||||
if id, _ := api.ExplodeDeepLink(u.w.RoomId); id != "" {
|
||||
u.w.AddSession(id)
|
||||
}
|
||||
}
|
||||
|
||||
u.Notify(api.SaveGame, resp)
|
||||
return nil
|
||||
}
|
||||
|
||||
func (u *User) HandleLoadGame() error {
|
||||
resp, err := u.w.LoadGame(u.Id().String())
|
||||
resp, err := u.w.LoadGame(u.Id())
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
|
|
@ -133,16 +89,18 @@ func (u *User) HandleLoadGame() error {
|
|||
}
|
||||
|
||||
func (u *User) HandleChangePlayer(rq api.ChangePlayerUserRequest) {
|
||||
resp, err := u.w.ChangePlayer(u.Id().String(), int(rq))
|
||||
resp, err := u.w.ChangePlayer(u.Id(), int(rq))
|
||||
// !to make it a little less convoluted
|
||||
if err != nil || resp == nil || *resp == -1 {
|
||||
u.log.Error().Err(err).Msgf("player select fail, req: %v", rq)
|
||||
u.log.Error().Err(err).Msg("player switch failed for some reason")
|
||||
return
|
||||
}
|
||||
u.Notify(api.ChangePlayer, rq)
|
||||
}
|
||||
|
||||
func (u *User) HandleRecordGame(rq api.RecordGameRequest) {
|
||||
func (u *User) HandleToggleMultitap() { u.w.ToggleMultitap(u.Id()) }
|
||||
|
||||
func (u *User) HandleRecordGame(rq api.RecordGameRequest[com.Uid]) {
|
||||
if u.w == nil {
|
||||
return
|
||||
}
|
||||
|
|
@ -154,7 +112,7 @@ func (u *User) HandleRecordGame(rq api.RecordGameRequest) {
|
|||
return
|
||||
}
|
||||
|
||||
resp, err := u.w.RecordGame(u.Id().String(), rq.Active, rq.User)
|
||||
resp, err := u.w.RecordGame(u.Id(), rq.Active, rq.User)
|
||||
if err != nil {
|
||||
u.log.Error().Err(err).Msg("malformed game record request")
|
||||
return
|
||||
|
|
@ -169,16 +127,14 @@ func (u *User) handleGetWorkerList(debug bool, info HasServerInfo) {
|
|||
if debug {
|
||||
response.Servers = servers
|
||||
} else {
|
||||
// not sure if []byte to string always reversible :/
|
||||
unique := map[string]*api.Server{}
|
||||
for _, s := range servers {
|
||||
mid := s.Machine
|
||||
if _, ok := unique[mid]; !ok {
|
||||
unique[mid] = &api.Server{Addr: s.Addr, PingURL: s.PingURL, Id: s.Id, InGroup: true}
|
||||
}
|
||||
v := unique[mid]
|
||||
if v != nil {
|
||||
v.Replicas++
|
||||
}
|
||||
unique[mid].Replicas++
|
||||
}
|
||||
for _, v := range unique {
|
||||
response.Servers = append(response.Servers, *v)
|
||||
|
|
|
|||
|
|
@ -1,7 +1,6 @@
|
|||
package coordinator
|
||||
|
||||
import (
|
||||
"errors"
|
||||
"fmt"
|
||||
"sync/atomic"
|
||||
|
||||
|
|
@ -11,10 +10,8 @@ import (
|
|||
)
|
||||
|
||||
type Worker struct {
|
||||
AppLibrary
|
||||
Connection
|
||||
RegionalClient
|
||||
Session
|
||||
slotted
|
||||
|
||||
Addr string
|
||||
|
|
@ -24,9 +21,6 @@ type Worker struct {
|
|||
Tag string
|
||||
Zone string
|
||||
|
||||
Lib []api.GameInfo
|
||||
Sessions map[string]struct{}
|
||||
|
||||
log *logger.Logger
|
||||
}
|
||||
|
||||
|
|
@ -35,32 +29,11 @@ type RegionalClient interface {
|
|||
}
|
||||
|
||||
type HasUserRegistry interface {
|
||||
Find(id string) *User
|
||||
}
|
||||
|
||||
type AppLibrary interface {
|
||||
SetLib([]api.GameInfo)
|
||||
AppNames() []api.GameInfo
|
||||
}
|
||||
|
||||
type Session interface {
|
||||
AddSession(id string)
|
||||
// HadSession is true when an old session is found
|
||||
HadSession(id string) bool
|
||||
SetSessions(map[string]struct{})
|
||||
}
|
||||
|
||||
type AppMeta struct {
|
||||
Alias string
|
||||
Base string
|
||||
Name string
|
||||
Path string
|
||||
System string
|
||||
Type string
|
||||
Find(com.Uid) (*User, bool)
|
||||
}
|
||||
|
||||
func NewWorker(sock *com.Connection, handshake api.ConnectionRequest[com.Uid], log *logger.Logger) *Worker {
|
||||
conn := com.NewConnection[api.PT, api.In[com.Uid], api.Out, *api.Out](sock, handshake.Id, log)
|
||||
conn := com.NewConnection[api.PT, api.In[com.Uid], api.Out](sock, handshake.Id, log)
|
||||
return &Worker{
|
||||
Connection: conn,
|
||||
Addr: handshake.Addr,
|
||||
|
|
@ -76,58 +49,39 @@ func NewWorker(sock *com.Connection, handshake api.ConnectionRequest[com.Uid], l
|
|||
}
|
||||
|
||||
func (w *Worker) HandleRequests(users HasUserRegistry) chan struct{} {
|
||||
return w.ProcessPackets(func(p api.In[com.Uid]) (err error) {
|
||||
switch p.T {
|
||||
return w.ProcessPackets(func(p api.In[com.Uid]) error {
|
||||
payload := p.GetPayload()
|
||||
switch p.GetType() {
|
||||
case api.RegisterRoom:
|
||||
err = api.Do(p, func(d api.RegisterRoomRequest) {
|
||||
w.log.Info().Msgf("set room [%v] = %v", w.Id(), d)
|
||||
w.HandleRegisterRoom(d)
|
||||
})
|
||||
rq := api.Unwrap[api.RegisterRoomRequest](payload)
|
||||
if rq == nil {
|
||||
return api.ErrMalformed
|
||||
}
|
||||
w.log.Info().Msgf("set room [%v] = %v", w.Id(), *rq)
|
||||
w.HandleRegisterRoom(*rq)
|
||||
case api.CloseRoom:
|
||||
err = api.Do(p, w.HandleCloseRoom)
|
||||
rq := api.Unwrap[api.CloseRoomRequest](payload)
|
||||
if rq == nil {
|
||||
return api.ErrMalformed
|
||||
}
|
||||
w.HandleCloseRoom(*rq)
|
||||
case api.IceCandidate:
|
||||
err = api.DoE(p, func(d api.WebrtcIceCandidateRequest) error {
|
||||
return w.HandleIceCandidate(d, users)
|
||||
})
|
||||
case api.LibNewGameList:
|
||||
err = api.DoE(p, w.HandleLibGameList)
|
||||
case api.PrevSessions:
|
||||
err = api.DoE(p, w.HandlePrevSessionList)
|
||||
rq := api.Unwrap[api.WebrtcIceCandidateRequest[com.Uid]](payload)
|
||||
if rq == nil {
|
||||
return api.ErrMalformed
|
||||
}
|
||||
err := w.HandleIceCandidate(*rq, users)
|
||||
if err != nil {
|
||||
w.log.Error().Err(err).Send()
|
||||
return api.ErrMalformed
|
||||
}
|
||||
default:
|
||||
w.log.Warn().Msgf("Unknown packet: %+v", p)
|
||||
}
|
||||
if err != nil && !errors.Is(err, api.ErrMalformed) {
|
||||
w.log.Error().Err(err).Send()
|
||||
err = api.ErrMalformed
|
||||
}
|
||||
return
|
||||
return nil
|
||||
})
|
||||
}
|
||||
|
||||
func (w *Worker) SetLib(list []api.GameInfo) { w.Lib = list }
|
||||
|
||||
func (w *Worker) AppNames() []api.GameInfo {
|
||||
return w.Lib
|
||||
}
|
||||
|
||||
func (w *Worker) AddSession(id string) {
|
||||
// sessions can be uninitialized until the coordinator pushes them to the worker
|
||||
if w.Sessions == nil {
|
||||
return
|
||||
}
|
||||
|
||||
w.Sessions[id] = struct{}{}
|
||||
}
|
||||
|
||||
func (w *Worker) HadSession(id string) bool {
|
||||
_, ok := w.Sessions[id]
|
||||
return ok
|
||||
}
|
||||
|
||||
func (w *Worker) SetSessions(sessions map[string]struct{}) {
|
||||
w.Sessions = sessions
|
||||
}
|
||||
|
||||
// In say whether some worker from this region (zone).
|
||||
// Empty region always returns true.
|
||||
func (w *Worker) In(region string) bool { return region == "" || region == w.Zone }
|
||||
|
|
@ -140,40 +94,13 @@ type slotted int32
|
|||
// there are no players in the room (worker).
|
||||
func (s *slotted) HasSlot() bool { return atomic.LoadInt32((*int32)(s)) == 0 }
|
||||
|
||||
// TryReserve reserves the slot only when it's free.
|
||||
func (s *slotted) TryReserve() bool {
|
||||
for {
|
||||
current := atomic.LoadInt32((*int32)(s))
|
||||
if current != 0 {
|
||||
return false
|
||||
}
|
||||
if atomic.CompareAndSwapInt32((*int32)(s), 0, 1) {
|
||||
return true
|
||||
}
|
||||
}
|
||||
}
|
||||
// Reserve increments user counter of the worker.
|
||||
func (s *slotted) Reserve() { atomic.AddInt32((*int32)(s), 1) }
|
||||
|
||||
// UnReserve decrements user counter of the worker.
|
||||
func (s *slotted) UnReserve() {
|
||||
for {
|
||||
current := atomic.LoadInt32((*int32)(s))
|
||||
if current <= 0 {
|
||||
// reset to zero
|
||||
if current < 0 {
|
||||
if atomic.CompareAndSwapInt32((*int32)(s), current, 0) {
|
||||
return
|
||||
}
|
||||
continue
|
||||
}
|
||||
|
||||
return
|
||||
}
|
||||
|
||||
// Regular decrement for positive values
|
||||
newVal := current - 1
|
||||
if atomic.CompareAndSwapInt32((*int32)(s), current, newVal) {
|
||||
return
|
||||
}
|
||||
if atomic.AddInt32((*int32)(s), -1) < 0 {
|
||||
atomic.StoreInt32((*int32)(s), 0)
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -1,193 +0,0 @@
|
|||
package coordinator
|
||||
|
||||
import (
|
||||
"sync"
|
||||
"sync/atomic"
|
||||
"testing"
|
||||
)
|
||||
|
||||
func TestSlotted(t *testing.T) {
|
||||
t.Run("UnReserve", func(t *testing.T) {
|
||||
t.Run("BasicDecrement", testUnReserveBasic)
|
||||
t.Run("PreventUnderflow", testUnReserveUnderflow)
|
||||
t.Run("ConcurrentDecrement", testUnReserveConcurrent)
|
||||
})
|
||||
|
||||
t.Run("TryReserve", func(t *testing.T) {
|
||||
t.Run("SuccessWhenZero", testTryReserveSuccess)
|
||||
t.Run("FailWhenNonZero", testTryReserveFailure)
|
||||
t.Run("ConcurrentReservations", testTryReserveConcurrent)
|
||||
})
|
||||
|
||||
t.Run("Integration", func(t *testing.T) {
|
||||
t.Run("ReserveUnreserveFlow", testReserveUnreserveFlow)
|
||||
t.Run("FreeSlots", testFreeSlots)
|
||||
t.Run("HasSlot", testHasSlot)
|
||||
})
|
||||
}
|
||||
|
||||
func testUnReserveBasic(t *testing.T) {
|
||||
t.Parallel()
|
||||
var s slotted
|
||||
|
||||
// Initial state
|
||||
if atomic.LoadInt32((*int32)(&s)) != 0 {
|
||||
t.Fatal("initial state not zero")
|
||||
}
|
||||
|
||||
// Test normal decrement
|
||||
s.TryReserve() // 0 -> 1
|
||||
s.UnReserve()
|
||||
if atomic.LoadInt32((*int32)(&s)) != 0 {
|
||||
t.Error("failed to decrement to zero")
|
||||
}
|
||||
|
||||
// Test multiple decrements
|
||||
s.TryReserve() // 0 -> 1
|
||||
s.TryReserve() // 1 -> 2
|
||||
s.UnReserve()
|
||||
s.UnReserve()
|
||||
if atomic.LoadInt32((*int32)(&s)) != 0 {
|
||||
t.Error("failed to decrement multiple times")
|
||||
}
|
||||
}
|
||||
|
||||
func testUnReserveUnderflow(t *testing.T) {
|
||||
t.Parallel()
|
||||
var s slotted
|
||||
|
||||
t.Run("PreventNewUnderflow", func(t *testing.T) {
|
||||
s.UnReserve() // Start at 0
|
||||
if atomic.LoadInt32((*int32)(&s)) != 0 {
|
||||
t.Error("should remain at 0 when unreserving from 0")
|
||||
}
|
||||
})
|
||||
|
||||
t.Run("FixExistingNegative", func(t *testing.T) {
|
||||
atomic.StoreInt32((*int32)(&s), -5)
|
||||
s.UnReserve()
|
||||
if current := atomic.LoadInt32((*int32)(&s)); current != 0 {
|
||||
t.Errorf("should fix negative value to 0, got %d", current)
|
||||
}
|
||||
})
|
||||
}
|
||||
|
||||
func testUnReserveConcurrent(t *testing.T) {
|
||||
t.Parallel()
|
||||
|
||||
var s slotted
|
||||
const workers = 100
|
||||
var wg sync.WaitGroup
|
||||
|
||||
atomic.StoreInt32((*int32)(&s), int32(workers))
|
||||
wg.Add(workers)
|
||||
|
||||
for range workers {
|
||||
go func() {
|
||||
defer wg.Done()
|
||||
s.UnReserve()
|
||||
}()
|
||||
}
|
||||
|
||||
wg.Wait()
|
||||
|
||||
if current := atomic.LoadInt32((*int32)(&s)); current != 0 {
|
||||
t.Errorf("unexpected final value: %d (want 0)", current)
|
||||
}
|
||||
}
|
||||
|
||||
func testTryReserveSuccess(t *testing.T) {
|
||||
t.Parallel()
|
||||
var s slotted
|
||||
|
||||
if !s.TryReserve() {
|
||||
t.Error("should succeed when zero")
|
||||
}
|
||||
if atomic.LoadInt32((*int32)(&s)) != 1 {
|
||||
t.Error("failed to increment")
|
||||
}
|
||||
}
|
||||
|
||||
func testTryReserveFailure(t *testing.T) {
|
||||
t.Parallel()
|
||||
var s slotted
|
||||
|
||||
atomic.StoreInt32((*int32)(&s), 1)
|
||||
if s.TryReserve() {
|
||||
t.Error("should fail when non-zero")
|
||||
}
|
||||
}
|
||||
|
||||
func testTryReserveConcurrent(t *testing.T) {
|
||||
t.Parallel()
|
||||
var s slotted
|
||||
const workers = 100
|
||||
var success int32
|
||||
var wg sync.WaitGroup
|
||||
|
||||
wg.Add(workers)
|
||||
for range workers {
|
||||
go func() {
|
||||
defer wg.Done()
|
||||
if s.TryReserve() {
|
||||
atomic.AddInt32(&success, 1)
|
||||
}
|
||||
}()
|
||||
}
|
||||
|
||||
wg.Wait()
|
||||
|
||||
if success != 1 {
|
||||
t.Errorf("unexpected success count: %d (want 1)", success)
|
||||
}
|
||||
if atomic.LoadInt32((*int32)(&s)) != 1 {
|
||||
t.Error("counter not properly incremented")
|
||||
}
|
||||
}
|
||||
|
||||
func testReserveUnreserveFlow(t *testing.T) {
|
||||
t.Parallel()
|
||||
var s slotted
|
||||
|
||||
// Successful reservation
|
||||
if !s.TryReserve() {
|
||||
t.Fatal("failed initial reservation")
|
||||
}
|
||||
|
||||
// Second reservation should fail
|
||||
if s.TryReserve() {
|
||||
t.Error("unexpected successful second reservation")
|
||||
}
|
||||
|
||||
// Unreserve and try again
|
||||
s.UnReserve()
|
||||
if !s.TryReserve() {
|
||||
t.Error("failed reservation after unreserve")
|
||||
}
|
||||
}
|
||||
|
||||
func testFreeSlots(t *testing.T) {
|
||||
t.Parallel()
|
||||
var s slotted
|
||||
|
||||
// Set to arbitrary value
|
||||
atomic.StoreInt32((*int32)(&s), 5)
|
||||
s.FreeSlots()
|
||||
if atomic.LoadInt32((*int32)(&s)) != 0 {
|
||||
t.Error("FreeSlots failed to reset counter")
|
||||
}
|
||||
}
|
||||
|
||||
func testHasSlot(t *testing.T) {
|
||||
t.Parallel()
|
||||
var s slotted
|
||||
|
||||
if !s.HasSlot() {
|
||||
t.Error("should have slot when zero")
|
||||
}
|
||||
|
||||
s.TryReserve()
|
||||
if s.HasSlot() {
|
||||
t.Error("shouldn't have slot when reserved")
|
||||
}
|
||||
}
|
||||
|
|
@ -1,68 +1,67 @@
|
|||
package coordinator
|
||||
|
||||
import "github.com/giongto35/cloud-game/v3/pkg/api"
|
||||
import (
|
||||
"github.com/giongto35/cloud-game/v3/pkg/api"
|
||||
"github.com/giongto35/cloud-game/v3/pkg/com"
|
||||
"github.com/giongto35/cloud-game/v3/pkg/games"
|
||||
)
|
||||
|
||||
func (w *Worker) WebrtcInit(id string) (*api.WebrtcInitResponse, error) {
|
||||
func (w *Worker) WebrtcInit(id com.Uid) (*api.WebrtcInitResponse, error) {
|
||||
return api.UnwrapChecked[api.WebrtcInitResponse](
|
||||
w.Send(api.WebrtcInit, api.WebrtcInitRequest{Id: id}))
|
||||
w.Send(api.WebrtcInit, api.WebrtcInitRequest[com.Uid]{Stateful: api.Stateful[com.Uid]{Id: id}}))
|
||||
}
|
||||
|
||||
func (w *Worker) WebrtcAnswer(id string, sdp string) {
|
||||
w.Notify(api.WebrtcAnswer,
|
||||
api.WebrtcAnswerRequest{Stateful: api.Stateful{Id: id}, Sdp: sdp})
|
||||
func (w *Worker) WebrtcAnswer(id com.Uid, sdp string) {
|
||||
w.Notify(api.WebrtcAnswer, api.WebrtcAnswerRequest[com.Uid]{Stateful: api.Stateful[com.Uid]{Id: id}, Sdp: sdp})
|
||||
}
|
||||
|
||||
func (w *Worker) WebrtcIceCandidate(id string, candidate string) {
|
||||
w.Notify(api.WebrtcIce,
|
||||
api.WebrtcIceCandidateRequest{Stateful: api.Stateful{Id: id}, Candidate: candidate})
|
||||
func (w *Worker) WebrtcIceCandidate(id com.Uid, can string) {
|
||||
w.Notify(api.WebrtcIce, api.WebrtcIceCandidateRequest[com.Uid]{Stateful: api.Stateful[com.Uid]{Id: id}, Candidate: can})
|
||||
}
|
||||
|
||||
func (w *Worker) StartGame(id string, req api.GameStartUserRequest) (*api.StartGameResponse, error) {
|
||||
func (w *Worker) StartGame(id com.Uid, app games.AppMeta, req api.GameStartUserRequest) (*api.StartGameResponse, error) {
|
||||
return api.UnwrapChecked[api.StartGameResponse](
|
||||
w.Send(api.StartGame, api.StartGameRequest{
|
||||
StatefulRoom: api.StatefulRoom{Id: id, Rid: req.RoomId},
|
||||
Game: req.GameName,
|
||||
w.Send(api.StartGame, api.StartGameRequest[com.Uid]{
|
||||
StatefulRoom: StateRoom(id, req.RoomId),
|
||||
Game: api.GameInfo{Name: app.Name, Base: app.Base, Path: app.Path, Type: app.Type},
|
||||
PlayerIndex: req.PlayerIndex,
|
||||
Record: req.Record,
|
||||
RecordUser: req.RecordUser,
|
||||
}))
|
||||
}
|
||||
|
||||
func (w *Worker) QuitGame(id string) {
|
||||
w.Notify(api.QuitGame, api.GameQuitRequest{Id: id, Rid: w.RoomId})
|
||||
func (w *Worker) QuitGame(id com.Uid) {
|
||||
w.Notify(api.QuitGame, api.GameQuitRequest[com.Uid]{StatefulRoom: StateRoom(id, w.RoomId)})
|
||||
}
|
||||
|
||||
func (w *Worker) SaveGame(id string) (*api.SaveGameResponse, error) {
|
||||
func (w *Worker) SaveGame(id com.Uid) (*api.SaveGameResponse, error) {
|
||||
return api.UnwrapChecked[api.SaveGameResponse](
|
||||
w.Send(api.SaveGame, api.SaveGameRequest{Id: id, Rid: w.RoomId}))
|
||||
w.Send(api.SaveGame, api.SaveGameRequest[com.Uid]{StatefulRoom: StateRoom(id, w.RoomId)}))
|
||||
}
|
||||
|
||||
func (w *Worker) LoadGame(id string) (*api.LoadGameResponse, error) {
|
||||
func (w *Worker) LoadGame(id com.Uid) (*api.LoadGameResponse, error) {
|
||||
return api.UnwrapChecked[api.LoadGameResponse](
|
||||
w.Send(api.LoadGame, api.LoadGameRequest{Id: id, Rid: w.RoomId}))
|
||||
w.Send(api.LoadGame, api.LoadGameRequest[com.Uid]{StatefulRoom: StateRoom(id, w.RoomId)}))
|
||||
}
|
||||
|
||||
func (w *Worker) ChangePlayer(id string, index int) (*api.ChangePlayerResponse, error) {
|
||||
func (w *Worker) ChangePlayer(id com.Uid, index int) (*api.ChangePlayerResponse, error) {
|
||||
return api.UnwrapChecked[api.ChangePlayerResponse](
|
||||
w.Send(api.ChangePlayer, api.ChangePlayerRequest{
|
||||
StatefulRoom: api.StatefulRoom{Id: id, Rid: w.RoomId},
|
||||
Index: index,
|
||||
}))
|
||||
w.Send(api.ChangePlayer, api.ChangePlayerRequest[com.Uid]{StatefulRoom: StateRoom(id, w.RoomId), Index: index}))
|
||||
}
|
||||
|
||||
func (w *Worker) ResetGame(id string) {
|
||||
w.Notify(api.ResetGame, api.ResetGameRequest{Id: id, Rid: w.RoomId})
|
||||
func (w *Worker) ToggleMultitap(id com.Uid) {
|
||||
_, _ = w.Send(api.ToggleMultitap, api.ToggleMultitapRequest[com.Uid]{StatefulRoom: StateRoom(id, w.RoomId)})
|
||||
}
|
||||
|
||||
func (w *Worker) RecordGame(id string, rec bool, recUser string) (*api.RecordGameResponse, error) {
|
||||
func (w *Worker) RecordGame(id com.Uid, rec bool, recUser string) (*api.RecordGameResponse, error) {
|
||||
return api.UnwrapChecked[api.RecordGameResponse](
|
||||
w.Send(api.RecordGame, api.RecordGameRequest{
|
||||
StatefulRoom: api.StatefulRoom{Id: id, Rid: w.RoomId},
|
||||
Active: rec,
|
||||
User: recUser,
|
||||
}))
|
||||
w.Send(api.RecordGame, api.RecordGameRequest[com.Uid]{StatefulRoom: StateRoom(id, w.RoomId), Active: rec, User: recUser}))
|
||||
}
|
||||
|
||||
func (w *Worker) TerminateSession(id string) {
|
||||
_, _ = w.Send(api.TerminateSession, api.TerminateSessionRequest{Id: id})
|
||||
func (w *Worker) TerminateSession(id com.Uid) {
|
||||
_, _ = w.Send(api.TerminateSession, api.TerminateSessionRequest[com.Uid]{Stateful: api.Stateful[com.Uid]{Id: id}})
|
||||
}
|
||||
|
||||
func StateRoom[T api.Id](id T, rid string) api.StatefulRoom[T] {
|
||||
return api.StatefulRoom[T]{Stateful: api.Stateful[T]{Id: id}, Room: api.Room{Rid: rid}}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,39 +1,23 @@
|
|||
package coordinator
|
||||
|
||||
import "github.com/giongto35/cloud-game/v3/pkg/api"
|
||||
import (
|
||||
"github.com/giongto35/cloud-game/v3/pkg/api"
|
||||
"github.com/giongto35/cloud-game/v3/pkg/com"
|
||||
)
|
||||
|
||||
func (w *Worker) HandleRegisterRoom(rq api.RegisterRoomRequest) { w.RoomId = string(rq) }
|
||||
|
||||
func (w *Worker) HandleCloseRoom(rq api.CloseRoomRequest) {
|
||||
if string(rq) == w.RoomId {
|
||||
w.RoomId = ""
|
||||
w.FreeSlots()
|
||||
}
|
||||
}
|
||||
|
||||
func (w *Worker) HandleIceCandidate(rq api.WebrtcIceCandidateRequest, users HasUserRegistry) error {
|
||||
if usr := users.Find(rq.Id); usr != nil {
|
||||
func (w *Worker) HandleIceCandidate(rq api.WebrtcIceCandidateRequest[com.Uid], users HasUserRegistry) error {
|
||||
if usr, ok := users.Find(rq.Id); ok {
|
||||
usr.SendWebrtcIceCandidate(rq.Candidate)
|
||||
} else {
|
||||
w.log.Warn().Str("id", rq.Id).Msg("unknown session")
|
||||
w.log.Warn().Str("id", rq.Id.String()).Msg("unknown session")
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
func (w *Worker) HandleLibGameList(inf api.LibGameListInfo) error {
|
||||
w.SetLib(inf.List)
|
||||
return nil
|
||||
}
|
||||
|
||||
func (w *Worker) HandlePrevSessionList(sess api.PrevSessionInfo) error {
|
||||
if len(sess.List) == 0 {
|
||||
return nil
|
||||
}
|
||||
|
||||
m := make(map[string]struct{})
|
||||
for _, v := range sess.List {
|
||||
m[v] = struct{}{}
|
||||
}
|
||||
w.SetSessions(m)
|
||||
return nil
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,56 +0,0 @@
|
|||
package bgra
|
||||
|
||||
import (
|
||||
"image"
|
||||
"image/color"
|
||||
)
|
||||
|
||||
type BGRA struct {
|
||||
image.RGBA
|
||||
}
|
||||
|
||||
var BGRAModel = color.ModelFunc(func(c color.Color) color.Color {
|
||||
if _, ok := c.(BGRAColor); ok {
|
||||
return c
|
||||
}
|
||||
r, g, b, a := c.RGBA()
|
||||
return BGRAColor{uint8(r >> 8), uint8(g >> 8), uint8(b >> 8), uint8(a >> 8)}
|
||||
})
|
||||
|
||||
// BGRAColor represents a BGRA color.
|
||||
type BGRAColor struct {
|
||||
R, G, B, A uint8
|
||||
}
|
||||
|
||||
func (c BGRAColor) RGBA() (r, g, b, a uint32) {
|
||||
r = uint32(c.B)
|
||||
r |= r << 8
|
||||
g = uint32(c.G)
|
||||
g |= g << 8
|
||||
b = uint32(c.R)
|
||||
b |= b << 8
|
||||
a = uint32(255) //uint32(c.A)
|
||||
a |= a << 8
|
||||
return
|
||||
}
|
||||
|
||||
func NewBGRA(r image.Rectangle) *BGRA {
|
||||
return &BGRA{*image.NewRGBA(r)}
|
||||
}
|
||||
|
||||
func (p *BGRA) ColorModel() color.Model { return BGRAModel }
|
||||
func (p *BGRA) At(x, y int) color.Color {
|
||||
i := p.PixOffset(x, y)
|
||||
s := p.Pix[i : i+4 : i+4]
|
||||
return BGRAColor{s[0], s[1], s[2], s[3]}
|
||||
}
|
||||
|
||||
func (p *BGRA) Set(x, y int, c color.Color) {
|
||||
i := p.PixOffset(x, y)
|
||||
c1 := BGRAModel.Convert(c).(BGRAColor)
|
||||
s := p.Pix[i : i+4 : i+4]
|
||||
s[0] = c1.R
|
||||
s[1] = c1.G
|
||||
s[2] = c1.B
|
||||
s[3] = 255
|
||||
}
|
||||
|
|
@ -1,62 +0,0 @@
|
|||
package rgb565
|
||||
|
||||
import (
|
||||
"encoding/binary"
|
||||
"image"
|
||||
"image/color"
|
||||
"math"
|
||||
)
|
||||
|
||||
// RGB565 is an in-memory image whose At method returns RGB565 values.
|
||||
type RGB565 struct {
|
||||
// Pix holds the image's pixels, as RGB565 values in big-endian format. The pixel at
|
||||
// (x, y) starts at Pix[(y-p.Rect.Min.Y)*p.Stride + (x-p.Rect.Min.X)*2].
|
||||
Pix []uint8
|
||||
// Stride is the Pix stride (in bytes) between vertically adjacent pixels.
|
||||
Stride int
|
||||
// Rect is the image's bounds.
|
||||
Rect image.Rectangle
|
||||
}
|
||||
|
||||
// Model is the model for RGB565 colors.
|
||||
var Model = color.ModelFunc(func(c color.Color) color.Color {
|
||||
//if _, ok := c.(Color); ok {
|
||||
// return c
|
||||
//}
|
||||
r, g, b, _ := c.RGBA()
|
||||
return Color(uint16((r<<8)&rMask | (g<<3)&gMask | (b>>3)&bMask))
|
||||
})
|
||||
|
||||
const (
|
||||
rMask = 0b1111100000000000
|
||||
gMask = 0b0000011111100000
|
||||
bMask = 0b0000000000011111
|
||||
)
|
||||
|
||||
// Color represents an RGB565 color.
|
||||
type Color uint16
|
||||
|
||||
func (c Color) RGBA() (r, g, b, a uint32) {
|
||||
return uint32(math.Round(float64(c&rMask>>11)*255.0/31.0)) << 8,
|
||||
uint32(math.Round(float64(c&gMask>>5)*255.0/63.0)) << 8,
|
||||
uint32(math.Round(float64(c&bMask)*255.0/31.0)) << 8,
|
||||
0xffff
|
||||
}
|
||||
|
||||
func NewRGB565(r image.Rectangle) *RGB565 {
|
||||
return &RGB565{Pix: make([]uint8, r.Dx()*r.Dy()<<1), Stride: r.Dx() << 1, Rect: r}
|
||||
}
|
||||
|
||||
func (p *RGB565) Bounds() image.Rectangle { return p.Rect }
|
||||
func (p *RGB565) ColorModel() color.Model { return Model }
|
||||
func (p *RGB565) PixOffset(x, y int) int { return (x-p.Rect.Min.X)<<1 + (y-p.Rect.Min.Y)*p.Stride }
|
||||
|
||||
func (p *RGB565) At(x, y int) color.Color {
|
||||
i := p.PixOffset(x, y)
|
||||
return Color(binary.LittleEndian.Uint16(p.Pix[i : i+2]))
|
||||
}
|
||||
|
||||
func (p *RGB565) Set(x, y int, c color.Color) {
|
||||
i := p.PixOffset(x, y)
|
||||
binary.LittleEndian.PutUint16(p.Pix[i:i+2], uint16(Model.Convert(c).(Color)))
|
||||
}
|
||||
|
|
@ -1,24 +0,0 @@
|
|||
package rgba
|
||||
|
||||
import (
|
||||
"image"
|
||||
"image/color"
|
||||
)
|
||||
|
||||
func ToRGBA(img image.Image, flipped bool) *image.RGBA {
|
||||
bounds := img.Bounds()
|
||||
sw, sh := bounds.Dx(), bounds.Dy()
|
||||
dst := image.NewRGBA(image.Rect(0, 0, sw, sh))
|
||||
for y := range sh {
|
||||
yy := y
|
||||
if flipped {
|
||||
yy = sh - y
|
||||
}
|
||||
for x := range sw {
|
||||
px := img.At(x, y)
|
||||
rgba := color.RGBAModel.Convert(px).(color.RGBA)
|
||||
dst.Set(x, yy, rgba)
|
||||
}
|
||||
}
|
||||
return dst
|
||||
}
|
||||
|
|
@ -1,146 +0,0 @@
|
|||
package encoder
|
||||
|
||||
import (
|
||||
"fmt"
|
||||
"sync/atomic"
|
||||
|
||||
"github.com/giongto35/cloud-game/v3/pkg/config"
|
||||
"github.com/giongto35/cloud-game/v3/pkg/encoder/h264"
|
||||
"github.com/giongto35/cloud-game/v3/pkg/encoder/vpx"
|
||||
"github.com/giongto35/cloud-game/v3/pkg/encoder/yuv"
|
||||
"github.com/giongto35/cloud-game/v3/pkg/logger"
|
||||
)
|
||||
|
||||
type (
|
||||
InFrame yuv.RawFrame
|
||||
OutFrame []byte
|
||||
Encoder interface {
|
||||
Encode([]byte) []byte
|
||||
IntraRefresh()
|
||||
Info() string
|
||||
SetFlip(bool)
|
||||
Shutdown() error
|
||||
}
|
||||
)
|
||||
|
||||
type Video struct {
|
||||
codec Encoder
|
||||
log *logger.Logger
|
||||
stopped atomic.Bool
|
||||
y yuv.Conv
|
||||
pf yuv.PixFmt
|
||||
rot uint
|
||||
}
|
||||
|
||||
type VideoCodec string
|
||||
|
||||
const (
|
||||
H264 VideoCodec = "h264"
|
||||
VP8 VideoCodec = "vp8"
|
||||
VP9 VideoCodec = "vp9"
|
||||
VPX VideoCodec = "vpx"
|
||||
)
|
||||
|
||||
// NewVideoEncoder returns new video encoder.
|
||||
// By default, it waits for RGBA images on the input channel,
|
||||
// converts them into YUV I420 format,
|
||||
// encodes with provided video encoder, and
|
||||
// puts the result into the output channel.
|
||||
func NewVideoEncoder(w, h, dw, dh int, scale float64, conf config.Video, log *logger.Logger) (*Video, error) {
|
||||
var enc Encoder
|
||||
var err error
|
||||
codec := VideoCodec(conf.Codec)
|
||||
switch codec {
|
||||
case H264:
|
||||
opts := h264.Options(conf.H264)
|
||||
enc, err = h264.NewEncoder(dw, dh, conf.Threads, &opts)
|
||||
case VP8, VP9, VPX:
|
||||
opts := vpx.Options(conf.Vpx)
|
||||
v := 8
|
||||
if codec == VP9 {
|
||||
v = 9
|
||||
}
|
||||
enc, err = vpx.NewEncoder(dw, dh, conf.Threads, v, &opts)
|
||||
default:
|
||||
err = fmt.Errorf("unsupported codec: %v", conf.Codec)
|
||||
}
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
if enc == nil {
|
||||
return nil, fmt.Errorf("no encoder")
|
||||
}
|
||||
|
||||
return &Video{codec: enc, y: yuv.NewYuvConv(w, h, scale), log: log}, nil
|
||||
}
|
||||
|
||||
func (v *Video) Encode(frame InFrame) OutFrame {
|
||||
if v.stopped.Load() {
|
||||
return nil
|
||||
}
|
||||
|
||||
yCbCr := v.y.Process(yuv.RawFrame(frame), v.rot, v.pf)
|
||||
//defer v.y.Put(&yCbCr)
|
||||
if bytes := v.codec.Encode(yCbCr); len(bytes) > 0 {
|
||||
return bytes
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
func (v *Video) Info() string {
|
||||
return fmt.Sprintf("%v, libyuv: %v", v.codec.Info(), v.y.Version())
|
||||
}
|
||||
|
||||
func (v *Video) SetPixFormat(f uint32) {
|
||||
if v == nil {
|
||||
return
|
||||
}
|
||||
|
||||
switch f {
|
||||
case 0:
|
||||
v.pf = yuv.PixFmt(yuv.FourccRgb0)
|
||||
case 1:
|
||||
v.pf = yuv.PixFmt(yuv.FourccArgb)
|
||||
case 2:
|
||||
v.pf = yuv.PixFmt(yuv.FourccRgbp)
|
||||
default:
|
||||
v.pf = yuv.PixFmt(yuv.FourccAbgr)
|
||||
}
|
||||
}
|
||||
|
||||
// SetRot sets the de-rotation angle of the frames.
|
||||
func (v *Video) SetRot(a uint) {
|
||||
if v == nil {
|
||||
return
|
||||
}
|
||||
|
||||
if a > 0 {
|
||||
v.rot = (a + 180) % 360
|
||||
}
|
||||
}
|
||||
|
||||
// SetFlip tells the encoder to flip the frames vertically.
|
||||
func (v *Video) SetFlip(b bool) {
|
||||
if v == nil {
|
||||
return
|
||||
}
|
||||
v.codec.SetFlip(b)
|
||||
}
|
||||
|
||||
func (v *Video) Stop() {
|
||||
if v == nil {
|
||||
return
|
||||
}
|
||||
|
||||
if v.stopped.Swap(true) {
|
||||
return
|
||||
}
|
||||
v.rot = 0
|
||||
|
||||
defer func() { v.codec = nil }()
|
||||
if err := v.codec.Shutdown(); err != nil {
|
||||
if v.log != nil {
|
||||
v.log.Error().Err(err).Msg("failed to close the encoder")
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,206 +0,0 @@
|
|||
package h264
|
||||
|
||||
/*
|
||||
// See: [x264](https://www.videolan.org/developers/x264.html)
|
||||
#cgo !st pkg-config: x264
|
||||
#cgo st LDFLAGS: -l:libx264.a
|
||||
|
||||
#include "stdint.h"
|
||||
#include "x264.h"
|
||||
#include <stdlib.h>
|
||||
|
||||
typedef struct
|
||||
{
|
||||
x264_t *h;
|
||||
x264_nal_t *nal; // array of NALs
|
||||
int i_nal; // number of NALs
|
||||
int y; // Y size
|
||||
int uv; // U or V size
|
||||
x264_picture_t pic;
|
||||
x264_picture_t pic_out;
|
||||
} h264;
|
||||
|
||||
h264 *h264_new(x264_param_t *param)
|
||||
{
|
||||
h264 tmp;
|
||||
x264_picture_t pic;
|
||||
|
||||
tmp.h = x264_encoder_open(param);
|
||||
if (!tmp.h)
|
||||
return NULL;
|
||||
|
||||
x264_picture_init(&pic);
|
||||
pic.img.i_csp = param->i_csp;
|
||||
pic.img.i_plane = 3;
|
||||
pic.img.i_stride[0] = param->i_width;
|
||||
pic.img.i_stride[1] = param->i_width >> 1;
|
||||
pic.img.i_stride[2] = param->i_width >> 1;
|
||||
tmp.pic = pic;
|
||||
|
||||
// crashes during x264_picture_clean :/
|
||||
//if (x264_picture_alloc(&pic, param->i_csp, param->i_width, param->i_height) < 0)
|
||||
// return NULL;
|
||||
|
||||
tmp.y = param->i_width * param->i_height;
|
||||
tmp.uv = tmp.y >> 2;
|
||||
|
||||
h264 *h = malloc(sizeof(h264));
|
||||
*h = tmp;
|
||||
return h;
|
||||
}
|
||||
|
||||
int h264_encode(h264 *h, uint8_t *yuv)
|
||||
{
|
||||
h->pic.img.plane[0] = yuv;
|
||||
h->pic.img.plane[1] = h->pic.img.plane[0] + h->y;
|
||||
h->pic.img.plane[2] = h->pic.img.plane[1] + h->uv;
|
||||
h->pic.i_pts += 1;
|
||||
return x264_encoder_encode(h->h, &h->nal, &h->i_nal, &h->pic, &h->pic_out);
|
||||
}
|
||||
|
||||
void h264_destroy(h264 *h)
|
||||
{
|
||||
if (h == NULL) return;
|
||||
x264_encoder_close(h->h);
|
||||
free(h);
|
||||
}
|
||||
*/
|
||||
import "C"
|
||||
|
||||
import (
|
||||
"fmt"
|
||||
"strings"
|
||||
"unsafe"
|
||||
)
|
||||
|
||||
type H264 struct {
|
||||
h *C.h264
|
||||
}
|
||||
|
||||
type Options struct {
|
||||
Mode string
|
||||
// Constant Rate Factor (CRF)
|
||||
// This method allows the encoder to attempt to achieve a certain output quality for the whole file
|
||||
// when output file size is of less importance.
|
||||
// The range of the CRF scale is 0–51, where 0 is lossless, 23 is the default, and 51 is the worst quality possible.
|
||||
Crf uint8
|
||||
// vbv-maxrate
|
||||
MaxRate int
|
||||
// vbv-bufsize
|
||||
BufSize int
|
||||
LogLevel int32
|
||||
// ultrafast, superfast, veryfast, faster, fast, medium, slow, slower, veryslow, placebo.
|
||||
Preset string
|
||||
// baseline, main, high, high10, high422, high444.
|
||||
Profile string
|
||||
// film, animation, grain, stillimage, psnr, ssim, fastdecode, zerolatency.
|
||||
Tune string
|
||||
}
|
||||
|
||||
func NewEncoder(w, h int, th int, opts *Options) (encoder *H264, err error) {
|
||||
ver := Version()
|
||||
|
||||
if ver < 150 {
|
||||
return nil, fmt.Errorf("x264: the library version should be newer than v150, you have got version %v", ver)
|
||||
}
|
||||
|
||||
if opts == nil {
|
||||
opts = &Options{
|
||||
Mode: "crf",
|
||||
Crf: 23,
|
||||
Tune: "zerolatency",
|
||||
Preset: "superfast",
|
||||
Profile: "baseline",
|
||||
}
|
||||
}
|
||||
|
||||
param := C.x264_param_t{}
|
||||
|
||||
if opts.Preset != "" && opts.Tune != "" {
|
||||
preset := C.CString(opts.Preset)
|
||||
tune := C.CString(opts.Tune)
|
||||
defer C.free(unsafe.Pointer(preset))
|
||||
defer C.free(unsafe.Pointer(tune))
|
||||
if C.x264_param_default_preset(¶m, preset, tune) < 0 {
|
||||
return nil, fmt.Errorf("x264: invalid preset/tune name")
|
||||
}
|
||||
} else {
|
||||
C.x264_param_default(¶m)
|
||||
}
|
||||
|
||||
if opts.Profile != "" {
|
||||
profile := C.CString(opts.Profile)
|
||||
defer C.free(unsafe.Pointer(profile))
|
||||
if C.x264_param_apply_profile(¶m, profile) < 0 {
|
||||
return nil, fmt.Errorf("x264: invalid profile name")
|
||||
}
|
||||
}
|
||||
|
||||
param.i_bitdepth = 8
|
||||
if ver > 155 {
|
||||
param.i_csp = C.X264_CSP_I420
|
||||
} else {
|
||||
param.i_csp = 1
|
||||
}
|
||||
param.i_width = C.int(w)
|
||||
param.i_height = C.int(h)
|
||||
param.i_log_level = C.int(opts.LogLevel)
|
||||
param.i_keyint_max = 120
|
||||
param.i_sync_lookahead = 0
|
||||
param.i_threads = C.int(th)
|
||||
if th != 1 {
|
||||
param.b_sliced_threads = 1
|
||||
}
|
||||
|
||||
param.rc.i_rc_method = C.X264_RC_CRF
|
||||
param.rc.f_rf_constant = C.float(opts.Crf)
|
||||
|
||||
if strings.ToLower(opts.Mode) == "cbr" {
|
||||
param.rc.i_rc_method = C.X264_RC_ABR
|
||||
param.i_nal_hrd = C.X264_NAL_HRD_CBR
|
||||
}
|
||||
|
||||
if opts.MaxRate > 0 {
|
||||
param.rc.i_bitrate = C.int(opts.MaxRate)
|
||||
param.rc.i_vbv_max_bitrate = C.int(opts.MaxRate)
|
||||
}
|
||||
if opts.BufSize > 0 {
|
||||
param.rc.i_vbv_buffer_size = C.int(opts.BufSize)
|
||||
}
|
||||
|
||||
h264 := C.h264_new(¶m)
|
||||
if h264 == nil {
|
||||
return nil, fmt.Errorf("x264: cannot open the encoder")
|
||||
}
|
||||
return &H264{h264}, nil
|
||||
}
|
||||
|
||||
func (e *H264) Encode(yuv []byte) []byte {
|
||||
bytes := C.h264_encode(e.h, (*C.uchar)(unsafe.SliceData(yuv)))
|
||||
// we merge multiple NALs stored in **nal into a single byte stream
|
||||
// ret contains the total size of NALs in bytes, i.e. each e.nal[...].p_payload * i_payload
|
||||
return unsafe.Slice((*byte)(e.h.nal.p_payload), bytes)
|
||||
}
|
||||
|
||||
func (e *H264) IntraRefresh() {
|
||||
// !to implement
|
||||
}
|
||||
|
||||
func (e *H264) Info() string { return fmt.Sprintf("x264: v%v", Version()) }
|
||||
|
||||
func (e *H264) SetFlip(b bool) {
|
||||
if b {
|
||||
(*e.h).pic.img.i_csp |= C.X264_CSP_VFLIP
|
||||
} else {
|
||||
(*e.h).pic.img.i_csp &= ^C.X264_CSP_VFLIP
|
||||
}
|
||||
}
|
||||
|
||||
func (e *H264) Shutdown() error {
|
||||
if e.h != nil {
|
||||
C.h264_destroy(e.h)
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
func Version() int { return int(C.X264_BUILD) }
|
||||
|
|
@ -1,29 +0,0 @@
|
|||
package h264
|
||||
|
||||
import "testing"
|
||||
|
||||
func TestH264Encode(t *testing.T) {
|
||||
h264, err := NewEncoder(120, 120, 0, nil)
|
||||
if err != nil {
|
||||
t.Error(err)
|
||||
return
|
||||
}
|
||||
data := make([]byte, 120*120*1.5)
|
||||
h264.Encode(data)
|
||||
if err := h264.Shutdown(); err != nil {
|
||||
t.Error(err)
|
||||
}
|
||||
}
|
||||
|
||||
func Benchmark(b *testing.B) {
|
||||
w, h := 1920, 1080
|
||||
h264, err := NewEncoder(w, h, 0, nil)
|
||||
if err != nil {
|
||||
b.Error(err)
|
||||
return
|
||||
}
|
||||
data := make([]byte, int(float64(w)*float64(h)*1.5))
|
||||
for b.Loop() {
|
||||
h264.Encode(data)
|
||||
}
|
||||
}
|
||||
|
|
@ -1,274 +0,0 @@
|
|||
// Package libyuv contains the wrapper for: https://chromium.googlesource.com/libyuv/libyuv.
|
||||
// MacOS libs are from: https://packages.macports.org/libyuv/.
|
||||
package libyuv
|
||||
|
||||
/*
|
||||
#cgo !darwin,!st LDFLAGS: -lyuv
|
||||
#cgo !darwin,st LDFLAGS: -l:libyuv.a -l:libjpeg.a -l:libstdc++.a -static-libgcc
|
||||
|
||||
#cgo darwin CFLAGS: -DINCLUDE_LIBYUV_VERSION_H_
|
||||
#cgo darwin LDFLAGS: -L${SRCDIR} -lstdc++
|
||||
#cgo darwin,amd64 LDFLAGS: -lyuv_darwin_x86_64 -ljpeg -lstdc++
|
||||
#cgo darwin,arm64 LDFLAGS: -lyuv_darwin_arm64 -ljpeg -lstdc++
|
||||
|
||||
#include <stdint.h> // for uintptr_t and C99 types
|
||||
#include <stdlib.h>
|
||||
|
||||
#if !defined(LIBYUV_API)
|
||||
#define LIBYUV_API
|
||||
#endif // LIBYUV_API
|
||||
|
||||
#ifndef INCLUDE_LIBYUV_VERSION_H_
|
||||
#include "libyuv/version.h"
|
||||
#else
|
||||
#define LIBYUV_VERSION 1874 // darwin static libs version
|
||||
#endif // INCLUDE_LIBYUV_VERSION_H_
|
||||
|
||||
// Supported rotation.
|
||||
typedef enum RotationMode {
|
||||
kRotate0 = 0, // No rotation.
|
||||
kRotate90 = 90, // Rotate 90 degrees clockwise.
|
||||
kRotate180 = 180, // Rotate 180 degrees.
|
||||
kRotate270 = 270, // Rotate 270 degrees clockwise.
|
||||
} RotationModeEnum;
|
||||
|
||||
// RGB16 (RGBP fourcc) little endian to I420.
|
||||
LIBYUV_API
|
||||
int RGB565ToI420(const uint8_t* src_rgb565, int src_stride_rgb565, uint8_t* dst_y, int dst_stride_y,
|
||||
uint8_t* dst_u, int dst_stride_u, uint8_t* dst_v, int dst_stride_v, int width, int height);
|
||||
|
||||
// Rotate I420 frame.
|
||||
LIBYUV_API
|
||||
int I420Rotate(const uint8_t* src_y, int src_stride_y, const uint8_t* src_u, int src_stride_u,
|
||||
const uint8_t* src_v, int src_stride_v, uint8_t* dst_y, int dst_stride_y, uint8_t* dst_u,
|
||||
int dst_stride_u, uint8_t* dst_v, int dst_stride_v, int width, int height, enum RotationMode mode);
|
||||
|
||||
// RGB15 (RGBO fourcc) little endian to I420.
|
||||
LIBYUV_API
|
||||
int ARGB1555ToI420(const uint8_t* src_argb1555, int src_stride_argb1555, uint8_t* dst_y, int dst_stride_y,
|
||||
uint8_t* dst_u, int dst_stride_u, uint8_t* dst_v, int dst_stride_v, int width, int height);
|
||||
|
||||
// ABGR little endian (rgba in memory) to I420.
|
||||
LIBYUV_API
|
||||
int ABGRToI420(const uint8_t* src_abgr, int src_stride_abgr, uint8_t* dst_y, int dst_stride_y, uint8_t* dst_u,
|
||||
int dst_stride_u, uint8_t* dst_v, int dst_stride_v, int width, int height);
|
||||
|
||||
// ARGB little endian (bgra in memory) to I420.
|
||||
LIBYUV_API
|
||||
int ARGBToI420(const uint8_t* src_argb, int src_stride_argb, uint8_t* dst_y, int dst_stride_y, uint8_t* dst_u,
|
||||
int dst_stride_u, uint8_t* dst_v, int dst_stride_v, int width, int height);
|
||||
|
||||
|
||||
void ConvertToI420Custom(const uint8_t* sample,
|
||||
uint8_t* dst_y,
|
||||
int dst_stride_y,
|
||||
uint8_t* dst_u,
|
||||
int dst_stride_u,
|
||||
uint8_t* dst_v,
|
||||
int dst_stride_v,
|
||||
int src_width,
|
||||
int src_height,
|
||||
int crop_width,
|
||||
int crop_height,
|
||||
uint32_t fourcc);
|
||||
|
||||
#ifdef __cplusplus
|
||||
namespace libyuv {
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
#define FOURCC(a, b, c, d) \
|
||||
(((uint32_t)(a)) | ((uint32_t)(b) << 8) | ((uint32_t)(c) << 16) | ((uint32_t)(d) << 24))
|
||||
|
||||
enum FourCC {
|
||||
FOURCC_I420 = FOURCC('I', '4', '2', '0'),
|
||||
FOURCC_ARGB = FOURCC('A', 'R', 'G', 'B'),
|
||||
FOURCC_ABGR = FOURCC('A', 'B', 'G', 'R'),
|
||||
FOURCC_RGBO = FOURCC('R', 'G', 'B', 'O'),
|
||||
FOURCC_RGBP = FOURCC('R', 'G', 'B', 'P'), // rgb565 LE.
|
||||
FOURCC_ANY = -1,
|
||||
};
|
||||
|
||||
inline void ConvertToI420Custom(const uint8_t* sample,
|
||||
uint8_t* dst_y,
|
||||
int dst_stride_y,
|
||||
uint8_t* dst_u,
|
||||
int dst_stride_u,
|
||||
uint8_t* dst_v,
|
||||
int dst_stride_v,
|
||||
int src_width,
|
||||
int src_height,
|
||||
int crop_width,
|
||||
int crop_height,
|
||||
uint32_t fourcc) {
|
||||
const int stride = src_width << 1;
|
||||
|
||||
switch (fourcc) {
|
||||
case FOURCC_RGBP:
|
||||
RGB565ToI420(sample, stride, dst_y, dst_stride_y, dst_u,
|
||||
dst_stride_u, dst_v, dst_stride_v, crop_width, crop_height);
|
||||
break;
|
||||
case FOURCC_RGBO:
|
||||
ARGB1555ToI420(sample, stride, dst_y, dst_stride_y, dst_u,
|
||||
dst_stride_u, dst_v, dst_stride_v, crop_width, crop_height);
|
||||
break;
|
||||
case FOURCC_ARGB:
|
||||
ARGBToI420(sample, stride << 1, dst_y, dst_stride_y, dst_u,
|
||||
dst_stride_u, dst_v, dst_stride_v, crop_width, crop_height);
|
||||
break;
|
||||
case FOURCC_ABGR:
|
||||
ABGRToI420(sample, stride << 1, dst_y, dst_stride_y, dst_u,
|
||||
dst_stride_u, dst_v, dst_stride_v, crop_width, crop_height);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void rotateI420(const uint8_t* sample,
|
||||
uint8_t* dst_y,
|
||||
int dst_stride_y,
|
||||
uint8_t* dst_u,
|
||||
int dst_stride_u,
|
||||
uint8_t* dst_v,
|
||||
int dst_stride_v,
|
||||
int src_width,
|
||||
int src_height,
|
||||
int crop_width,
|
||||
int crop_height,
|
||||
enum RotationMode rotation,
|
||||
uint32_t fourcc) {
|
||||
|
||||
uint8_t* tmp_y = dst_y;
|
||||
uint8_t* tmp_u = dst_u;
|
||||
uint8_t* tmp_v = dst_v;
|
||||
int tmp_y_stride = dst_stride_y;
|
||||
int tmp_u_stride = dst_stride_u;
|
||||
int tmp_v_stride = dst_stride_v;
|
||||
|
||||
uint8_t* rotate_buffer = NULL;
|
||||
|
||||
int y_size = crop_width * crop_height;
|
||||
int uv_size = y_size >> 1;
|
||||
rotate_buffer = (uint8_t*)malloc(y_size + y_size);
|
||||
if (!rotate_buffer) {
|
||||
return;
|
||||
}
|
||||
dst_y = rotate_buffer;
|
||||
dst_u = dst_y + y_size;
|
||||
dst_v = dst_u + uv_size;
|
||||
dst_stride_y = crop_width;
|
||||
dst_stride_u = dst_stride_v = crop_width >> 1;
|
||||
ConvertToI420Custom(sample, dst_y, dst_stride_y, dst_u, dst_stride_u, dst_v, dst_stride_v,
|
||||
src_width, src_height, crop_width, crop_height, fourcc);
|
||||
I420Rotate(dst_y, dst_stride_y, dst_u, dst_stride_u, dst_v,
|
||||
dst_stride_v, tmp_y, tmp_y_stride, tmp_u, tmp_u_stride,
|
||||
tmp_v, tmp_v_stride, crop_width, crop_height, rotation);
|
||||
free(rotate_buffer);
|
||||
}
|
||||
|
||||
// Supported filtering.
|
||||
typedef enum FilterMode {
|
||||
kFilterNone = 0, // Point sample; Fastest.
|
||||
kFilterLinear = 1, // Filter horizontally only.
|
||||
kFilterBilinear = 2, // Faster than box, but lower quality scaling down.
|
||||
kFilterBox = 3 // Highest quality.
|
||||
} FilterModeEnum;
|
||||
|
||||
LIBYUV_API
|
||||
int I420Scale(const uint8_t *src_y, int src_stride_y, const uint8_t *src_u, int src_stride_u,
|
||||
const uint8_t *src_v, int src_stride_v, int src_width, int src_height, uint8_t *dst_y,
|
||||
int dst_stride_y, uint8_t *dst_u, int dst_stride_u, uint8_t *dst_v, int dst_stride_v,
|
||||
int dst_width, int dst_height, enum FilterMode filtering);
|
||||
|
||||
#ifdef __cplusplus
|
||||
} // extern "C"
|
||||
} // namespace libyuv
|
||||
#endif
|
||||
*/
|
||||
import "C"
|
||||
import "fmt"
|
||||
|
||||
const FourccRgbp uint32 = C.FOURCC_RGBP
|
||||
const FourccArgb uint32 = C.FOURCC_ARGB
|
||||
const FourccAbgr uint32 = C.FOURCC_ABGR
|
||||
const FourccRgb0 uint32 = C.FOURCC_RGBO
|
||||
|
||||
func Y420(src []byte, dst []byte, _, h, stride int, dw, dh int, rot uint, pix uint32, cx, cy int) {
|
||||
cw := (dw + 1) / 2
|
||||
ch := (dh + 1) / 2
|
||||
i0 := dw * dh
|
||||
i1 := i0 + cw*ch
|
||||
yStride := dw
|
||||
cStride := cw
|
||||
|
||||
if rot == 0 {
|
||||
C.ConvertToI420Custom(
|
||||
(*C.uchar)(&src[0]),
|
||||
(*C.uchar)(&dst[0]),
|
||||
C.int(yStride),
|
||||
(*C.uchar)(&dst[i0]),
|
||||
C.int(cStride),
|
||||
(*C.uchar)(&dst[i1]),
|
||||
C.int(cStride),
|
||||
C.int(stride),
|
||||
C.int(h),
|
||||
C.int(cx),
|
||||
C.int(cy),
|
||||
C.uint32_t(pix))
|
||||
} else {
|
||||
C.rotateI420(
|
||||
(*C.uchar)(&src[0]),
|
||||
(*C.uchar)(&dst[0]),
|
||||
C.int(yStride),
|
||||
(*C.uchar)(&dst[i0]),
|
||||
C.int(cStride),
|
||||
(*C.uchar)(&dst[i1]),
|
||||
C.int(cStride),
|
||||
C.int(stride),
|
||||
C.int(h),
|
||||
C.int(cx),
|
||||
C.int(cy),
|
||||
C.enum_RotationMode(rot),
|
||||
C.uint32_t(pix))
|
||||
}
|
||||
}
|
||||
|
||||
func Y420Scale(src []byte, dst []byte, w, h int, dw, dh int) {
|
||||
srcWidthUV, dstWidthUV := (w+1)>>1, (dw+1)>>1
|
||||
srcHeightUV, dstHeightUV := (h+1)>>1, (dh+1)>>1
|
||||
|
||||
srcYPlaneSize, dstYPlaneSize := w*h, dw*dh
|
||||
srcUVPlaneSize, dstUVPlaneSize := srcWidthUV*srcHeightUV, dstWidthUV*dstHeightUV
|
||||
|
||||
srcStrideY, dstStrideY := w, dw
|
||||
srcStrideU, dstStrideU := srcWidthUV, dstWidthUV
|
||||
srcStrideV, dstStrideV := srcWidthUV, dstWidthUV
|
||||
|
||||
srcY := (*C.uchar)(&src[0])
|
||||
srcU := (*C.uchar)(&src[srcYPlaneSize])
|
||||
srcV := (*C.uchar)(&src[srcYPlaneSize+srcUVPlaneSize])
|
||||
|
||||
dstY := (*C.uchar)(&dst[0])
|
||||
dstU := (*C.uchar)(&dst[dstYPlaneSize])
|
||||
dstV := (*C.uchar)(&dst[dstYPlaneSize+dstUVPlaneSize])
|
||||
|
||||
C.I420Scale(
|
||||
srcY,
|
||||
C.int(srcStrideY),
|
||||
srcU,
|
||||
C.int(srcStrideU),
|
||||
srcV,
|
||||
C.int(srcStrideV),
|
||||
C.int(w),
|
||||
C.int(h),
|
||||
dstY,
|
||||
C.int(dstStrideY),
|
||||
dstU,
|
||||
C.int(dstStrideU),
|
||||
dstV,
|
||||
C.int(dstStrideV),
|
||||
C.int(dw),
|
||||
C.int(dh),
|
||||
C.enum_FilterMode(C.kFilterNone))
|
||||
}
|
||||
|
||||
func Version() string { return fmt.Sprintf("%v", int(C.LIBYUV_VERSION)) }
|
||||
Binary file not shown.
Binary file not shown.
|
|
@ -1,92 +0,0 @@
|
|||
package yuv
|
||||
|
||||
import (
|
||||
"image"
|
||||
|
||||
"github.com/giongto35/cloud-game/v3/pkg/encoder/yuv/libyuv"
|
||||
)
|
||||
|
||||
type Conv struct {
|
||||
w, h int
|
||||
sw, sh int
|
||||
scale float64
|
||||
frame []byte
|
||||
frameSc []byte
|
||||
}
|
||||
|
||||
type RawFrame struct {
|
||||
Data []byte
|
||||
Stride int
|
||||
W, H int
|
||||
}
|
||||
|
||||
type PixFmt uint32
|
||||
|
||||
const FourccRgbp = libyuv.FourccRgbp
|
||||
const FourccArgb = libyuv.FourccArgb
|
||||
const FourccAbgr = libyuv.FourccAbgr
|
||||
const FourccRgb0 = libyuv.FourccRgb0
|
||||
|
||||
func NewYuvConv(w, h int, scale float64) Conv {
|
||||
if scale < 1 {
|
||||
scale = 1
|
||||
}
|
||||
|
||||
sw, sh := round(w, scale), round(h, scale)
|
||||
conv := Conv{w: w, h: h, sw: sw, sh: sh, scale: scale}
|
||||
bufSize := int(float64(w) * float64(h) * 1.5)
|
||||
|
||||
if scale == 1 {
|
||||
conv.frame = make([]byte, bufSize)
|
||||
} else {
|
||||
bufSizeSc := int(float64(sw) * float64(sh) * 1.5)
|
||||
// [original frame][scaled frame ]
|
||||
frames := make([]byte, bufSize+bufSizeSc)
|
||||
conv.frame = frames[:bufSize]
|
||||
conv.frameSc = frames[bufSize:]
|
||||
}
|
||||
|
||||
return conv
|
||||
}
|
||||
|
||||
// Process converts an image to YUV I420 format inside the internal buffer.
|
||||
func (c *Conv) Process(frame RawFrame, rot uint, pf PixFmt) []byte {
|
||||
cx, cy := c.w, c.h // crop
|
||||
if rot == 90 || rot == 270 {
|
||||
cx, cy = cy, cx
|
||||
}
|
||||
|
||||
var stride int
|
||||
switch pf {
|
||||
case PixFmt(libyuv.FourccRgbp), PixFmt(libyuv.FourccRgb0):
|
||||
stride = frame.Stride >> 1
|
||||
default:
|
||||
stride = frame.Stride >> 2
|
||||
}
|
||||
|
||||
libyuv.Y420(frame.Data, c.frame, frame.W, frame.H, stride, c.w, c.h, rot, uint32(pf), cx, cy)
|
||||
|
||||
if c.scale > 1 {
|
||||
libyuv.Y420Scale(c.frame, c.frameSc, c.w, c.h, c.sw, c.sh)
|
||||
return c.frameSc
|
||||
}
|
||||
|
||||
return c.frame
|
||||
}
|
||||
|
||||
func (c *Conv) Version() string { return libyuv.Version() }
|
||||
func round(x int, scale float64) int { return (int(float64(x)*scale) + 1) & ^1 }
|
||||
|
||||
func ToYCbCr(bytes []byte, w, h int) *image.YCbCr {
|
||||
cw, ch := (w+1)/2, (h+1)/2
|
||||
|
||||
i0 := w*h + 0*cw*ch
|
||||
i1 := w*h + 1*cw*ch
|
||||
i2 := w*h + 2*cw*ch
|
||||
|
||||
yuv := image.NewYCbCr(image.Rect(0, 0, w, h), image.YCbCrSubsampleRatio420)
|
||||
yuv.Y = bytes[:i0:i0]
|
||||
yuv.Cb = bytes[i0:i1:i1]
|
||||
yuv.Cr = bytes[i1:i2:i2]
|
||||
return yuv
|
||||
}
|
||||
|
|
@ -1,25 +1,18 @@
|
|||
package games
|
||||
|
||||
import (
|
||||
"fmt"
|
||||
"math/rand/v2"
|
||||
"strconv"
|
||||
"strings"
|
||||
)
|
||||
import "fmt"
|
||||
|
||||
type Launcher interface {
|
||||
FindAppByName(name string) (AppMeta, error)
|
||||
ExtractAppNameFromUrl(name string) string
|
||||
GetAppNames() []AppMeta
|
||||
GetAppNames() []string
|
||||
}
|
||||
|
||||
type AppMeta struct {
|
||||
Alias string
|
||||
Base string
|
||||
Name string
|
||||
Path string
|
||||
System string
|
||||
Type string
|
||||
Name string
|
||||
Type string
|
||||
Base string
|
||||
Path string
|
||||
}
|
||||
|
||||
type GameLauncher struct {
|
||||
|
|
@ -33,32 +26,17 @@ func (gl GameLauncher) FindAppByName(name string) (AppMeta, error) {
|
|||
if game.Path == "" {
|
||||
return AppMeta{}, fmt.Errorf("couldn't find game info for the game %v", name)
|
||||
}
|
||||
return AppMeta(game), nil
|
||||
return AppMeta{Name: game.Name, Base: game.Base, Type: game.Type, Path: game.Path}, nil
|
||||
}
|
||||
|
||||
func (gl GameLauncher) ExtractAppNameFromUrl(name string) string { return ExtractGame(name) }
|
||||
func (gl GameLauncher) ExtractAppNameFromUrl(name string) string {
|
||||
return GetGameNameFromRoomID(name)
|
||||
}
|
||||
|
||||
func (gl GameLauncher) GetAppNames() (apps []AppMeta) {
|
||||
func (gl GameLauncher) GetAppNames() []string {
|
||||
var gameList []string
|
||||
for _, game := range gl.lib.GetAll() {
|
||||
apps = append(apps, AppMeta{Alias: game.Alias, Name: game.Name, System: game.System})
|
||||
gameList = append(gameList, game.Name)
|
||||
}
|
||||
return
|
||||
}
|
||||
|
||||
const separator = "___"
|
||||
|
||||
// ExtractGame parses game room link returning the name of the game "encoded" there.
|
||||
func ExtractGame(roomID string) string {
|
||||
parts := strings.Split(roomID, separator)
|
||||
if len(parts) > 1 {
|
||||
return parts[1]
|
||||
}
|
||||
return ""
|
||||
}
|
||||
|
||||
// GenerateRoomID generate a unique room ID containing 16 digits.
|
||||
// RoomID contains random number + gameName
|
||||
// Next time when we only get roomID, we can launch game based on gameName
|
||||
func GenerateRoomID(title string) string {
|
||||
return strconv.FormatInt(rand.Int64(), 16) + separator + title
|
||||
return gameList
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,30 +1,41 @@
|
|||
package games
|
||||
|
||||
import (
|
||||
"bufio"
|
||||
"crypto/md5"
|
||||
"fmt"
|
||||
"io/fs"
|
||||
"io"
|
||||
"os"
|
||||
"path/filepath"
|
||||
"sort"
|
||||
"strings"
|
||||
"sync"
|
||||
"time"
|
||||
|
||||
"github.com/fsnotify/fsnotify"
|
||||
"github.com/giongto35/cloud-game/v3/pkg/config"
|
||||
"github.com/giongto35/cloud-game/v3/pkg/logger"
|
||||
)
|
||||
|
||||
// Config is an external configuration
|
||||
type Config struct {
|
||||
// some directory which is going to be
|
||||
// the root folder for the library
|
||||
BasePath string
|
||||
// a list of supported file extensions
|
||||
Supported []string
|
||||
// a list of ignored words in the files
|
||||
Ignored []string
|
||||
// print some additional info
|
||||
Verbose bool
|
||||
// enable directory changes watch
|
||||
WatchMode bool
|
||||
}
|
||||
|
||||
// libConf is an optimized internal library configuration
|
||||
type libConf struct {
|
||||
aliasFile string
|
||||
path string
|
||||
supported map[string]struct{}
|
||||
ignored []string
|
||||
verbose bool
|
||||
watchMode bool
|
||||
sessionPath string
|
||||
path string
|
||||
supported map[string]bool
|
||||
ignored map[string]bool
|
||||
verbose bool
|
||||
watchMode bool
|
||||
}
|
||||
|
||||
type library struct {
|
||||
|
|
@ -40,13 +51,9 @@ type library struct {
|
|||
games map[string]GameMetadata
|
||||
log *logger.Logger
|
||||
|
||||
// ids of saved games to find closed sessions
|
||||
sessions []string
|
||||
|
||||
emuConf WithEmulatorInfo
|
||||
|
||||
// to restrict parallel execution or throttling
|
||||
// for file watch mode
|
||||
// to restrict parallel execution
|
||||
// or throttling
|
||||
// !CAS would be better
|
||||
mu sync.Mutex
|
||||
isScanning bool
|
||||
isScanningDelayed bool
|
||||
|
|
@ -55,33 +62,31 @@ type library struct {
|
|||
type GameLibrary interface {
|
||||
GetAll() []GameMetadata
|
||||
FindGameByName(name string) GameMetadata
|
||||
Sessions() []string
|
||||
Scan()
|
||||
}
|
||||
|
||||
type WithEmulatorInfo interface {
|
||||
type FileExtensionWhitelist interface {
|
||||
GetSupportedExtensions() []string
|
||||
GetEmulator(rom string, path string) string
|
||||
SessionStoragePath() string
|
||||
}
|
||||
|
||||
type GameMetadata struct {
|
||||
Alias string
|
||||
Base string
|
||||
Name string // the display name of the game
|
||||
Path string // the game path relative to the library base path
|
||||
System string
|
||||
Type string // the game file extension (e.g. nes, n64)
|
||||
uid string
|
||||
// the display name of the game
|
||||
Name string
|
||||
// the game file extension (e.g. nes, n64)
|
||||
Type string
|
||||
Base string
|
||||
// the game path relative to the library base path
|
||||
Path string
|
||||
}
|
||||
|
||||
func (g GameMetadata) FullPath(base string) string {
|
||||
if base == "" {
|
||||
return filepath.Join(g.Base, g.Path)
|
||||
}
|
||||
return filepath.Join(base, g.Path)
|
||||
}
|
||||
func (g GameMetadata) FullPath() string { return filepath.Join(g.Base, g.Path) }
|
||||
|
||||
func NewLib(conf config.Library, emu WithEmulatorInfo, log *logger.Logger) GameLibrary {
|
||||
func (c Config) GetSupportedExtensions() []string { return c.Supported }
|
||||
|
||||
func NewLib(conf Config, log *logger.Logger) GameLibrary { return NewLibWhitelisted(conf, conf, log) }
|
||||
|
||||
func NewLibWhitelisted(conf Config, filter FileExtensionWhitelist, log *logger.Logger) GameLibrary {
|
||||
hasSource := true
|
||||
dir, err := filepath.Abs(conf.BasePath)
|
||||
if err != nil {
|
||||
|
|
@ -90,24 +95,21 @@ func NewLib(conf config.Library, emu WithEmulatorInfo, log *logger.Logger) GameL
|
|||
}
|
||||
|
||||
if len(conf.Supported) == 0 {
|
||||
conf.Supported = emu.GetSupportedExtensions()
|
||||
conf.Supported = filter.GetSupportedExtensions()
|
||||
}
|
||||
|
||||
library := &library{
|
||||
config: libConf{
|
||||
aliasFile: conf.AliasFile,
|
||||
path: dir,
|
||||
supported: toMap(conf.Supported),
|
||||
ignored: conf.Ignored,
|
||||
verbose: conf.Verbose,
|
||||
watchMode: conf.WatchMode,
|
||||
sessionPath: emu.SessionStoragePath(),
|
||||
path: dir,
|
||||
supported: toMap(conf.Supported),
|
||||
ignored: toMap(conf.Ignored),
|
||||
verbose: conf.Verbose,
|
||||
watchMode: conf.WatchMode,
|
||||
},
|
||||
mu: sync.Mutex{},
|
||||
games: map[string]GameMetadata{},
|
||||
hasSource: hasSource,
|
||||
log: log,
|
||||
emuConf: emu,
|
||||
}
|
||||
|
||||
if conf.WatchMode && hasSource {
|
||||
|
|
@ -117,10 +119,6 @@ func NewLib(conf config.Library, emu WithEmulatorInfo, log *logger.Logger) GameL
|
|||
return library
|
||||
}
|
||||
|
||||
func (lib *library) Sessions() []string {
|
||||
return lib.sessions
|
||||
}
|
||||
|
||||
func (lib *library) GetAll() []GameMetadata {
|
||||
var res []GameMetadata
|
||||
for _, value := range lib.games {
|
||||
|
|
@ -139,39 +137,6 @@ func (lib *library) FindGameByName(name string) GameMetadata {
|
|||
return game
|
||||
}
|
||||
|
||||
func (lib *library) AliasFileMaybe() map[string]string {
|
||||
if lib.config.aliasFile == "" {
|
||||
return nil
|
||||
}
|
||||
|
||||
path := filepath.Join(lib.config.path, lib.config.aliasFile)
|
||||
|
||||
if _, err := os.Stat(path); os.IsNotExist(err) {
|
||||
return nil
|
||||
}
|
||||
|
||||
file, err := os.Open(path)
|
||||
if err != nil {
|
||||
lib.log.Error().Msgf("couldn't open alias file, %v", err)
|
||||
return nil
|
||||
}
|
||||
defer func() { _ = file.Close() }()
|
||||
|
||||
aliases := make(map[string]string)
|
||||
scanner := bufio.NewScanner(file)
|
||||
for scanner.Scan() {
|
||||
if id, alias, found := strings.Cut(scanner.Text(), "="); found {
|
||||
aliases[id] = alias
|
||||
}
|
||||
}
|
||||
|
||||
if err := scanner.Err(); err != nil {
|
||||
lib.log.Error().Msgf("alias file read error, %v", err)
|
||||
}
|
||||
|
||||
return aliases
|
||||
}
|
||||
|
||||
func (lib *library) Scan() {
|
||||
if !lib.hasSource {
|
||||
lib.log.Info().Msg("Lib scan... skipped (no source)")
|
||||
|
|
@ -191,78 +156,33 @@ func (lib *library) Scan() {
|
|||
|
||||
lib.log.Debug().Msg("Lib scan... started")
|
||||
|
||||
// game name aliases
|
||||
aliases := lib.AliasFileMaybe()
|
||||
|
||||
if aliases != nil {
|
||||
lib.log.Debug().Msgf("Lib game alises found")
|
||||
lib.log.Debug().Msgf(">>> %v", aliases)
|
||||
}
|
||||
|
||||
start := time.Now()
|
||||
var games []GameMetadata
|
||||
dir := lib.config.path
|
||||
err := filepath.WalkDir(dir, func(path string, info fs.DirEntry, err error) error {
|
||||
err := filepath.Walk(dir, func(path string, info os.FileInfo, err error) error {
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
|
||||
if info == nil || info.IsDir() || !lib.isExtAllowed(path) {
|
||||
return nil
|
||||
}
|
||||
if info != nil && !info.IsDir() && lib.isFileExtensionSupported(path) {
|
||||
meta := getMetadata(path, dir)
|
||||
meta.uid = hash(path)
|
||||
|
||||
meta := metadata(path, dir)
|
||||
meta.System = lib.emuConf.GetEmulator(meta.Type, meta.Path)
|
||||
|
||||
if aliases != nil {
|
||||
if k, ok := aliases[meta.Name]; ok {
|
||||
meta.Alias = k
|
||||
if !lib.config.ignored[meta.Name] {
|
||||
games = append(games, meta)
|
||||
}
|
||||
}
|
||||
|
||||
ignored := false
|
||||
for _, k := range lib.config.ignored {
|
||||
if meta.Name == k {
|
||||
ignored = true
|
||||
break
|
||||
}
|
||||
|
||||
if len(k) > 0 && k[0] == '.' && strings.Contains(meta.Name, k) {
|
||||
ignored = true
|
||||
break
|
||||
}
|
||||
}
|
||||
|
||||
if !ignored {
|
||||
games = append(games, meta)
|
||||
}
|
||||
|
||||
return nil
|
||||
})
|
||||
|
||||
if err != nil {
|
||||
lib.log.Error().Err(err).Str("dir", dir).Msgf("Lib scan... failed")
|
||||
return
|
||||
lib.log.Error().Err(err).Str("dir", dir).Msgf("Lib scan error")
|
||||
}
|
||||
|
||||
if len(games) > 0 {
|
||||
lib.set(games)
|
||||
}
|
||||
|
||||
var sessions []string
|
||||
dir = lib.config.sessionPath
|
||||
err = filepath.WalkDir(dir, func(path string, info fs.DirEntry, err error) error {
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
|
||||
if info != nil && !info.IsDir() {
|
||||
sessions = append(sessions, info.Name())
|
||||
}
|
||||
return nil
|
||||
})
|
||||
lib.sessions = sessions
|
||||
|
||||
lib.lastScanDuration = time.Since(start)
|
||||
if lib.config.verbose {
|
||||
lib.dumpLibrary()
|
||||
|
|
@ -327,24 +247,23 @@ func (lib *library) set(games []GameMetadata) {
|
|||
lib.games = res
|
||||
}
|
||||
|
||||
func (lib *library) isExtAllowed(path string) bool {
|
||||
ext := strings.ToLower(filepath.Ext(path))
|
||||
func (lib *library) isFileExtensionSupported(path string) bool {
|
||||
ext := filepath.Ext(path)
|
||||
if ext == "" {
|
||||
return false
|
||||
}
|
||||
_, ok := lib.config.supported[ext[1:]]
|
||||
return ok
|
||||
return lib.config.supported[ext[1:]]
|
||||
}
|
||||
|
||||
// metadata returns game info from a path
|
||||
func metadata(path string, basePath string) GameMetadata {
|
||||
// getMetadata returns game info from a path
|
||||
func getMetadata(path string, basePath string) GameMetadata {
|
||||
name := filepath.Base(path)
|
||||
ext := filepath.Ext(name)
|
||||
relPath, _ := filepath.Rel(basePath, path)
|
||||
|
||||
return GameMetadata{
|
||||
Name: strings.TrimSuffix(name, ext),
|
||||
Type: strings.ToLower(ext[1:]),
|
||||
Type: ext[1:],
|
||||
Path: relPath,
|
||||
}
|
||||
}
|
||||
|
|
@ -352,21 +271,8 @@ func metadata(path string, basePath string) GameMetadata {
|
|||
// dumpLibrary printouts the current library snapshot of games
|
||||
func (lib *library) dumpLibrary() {
|
||||
var gameList strings.Builder
|
||||
|
||||
// oof
|
||||
keys := make([]string, 0, len(lib.games))
|
||||
for k := range lib.games {
|
||||
keys = append(keys, k)
|
||||
}
|
||||
sort.Strings(keys)
|
||||
|
||||
for _, k := range keys {
|
||||
game := lib.games[k]
|
||||
alias := game.Alias
|
||||
if alias != "" {
|
||||
alias = fmt.Sprintf("[%s] ", game.Alias)
|
||||
}
|
||||
gameList.WriteString(fmt.Sprintf(" %7s %s %s(%s)\n", game.System, game.Name, alias, game.Path))
|
||||
for _, game := range lib.games {
|
||||
gameList.WriteString(" " + game.Name + " (" + game.Path + ")" + "\n")
|
||||
}
|
||||
|
||||
lib.log.Debug().Msgf("Lib dump\n"+
|
||||
|
|
@ -375,15 +281,25 @@ func (lib *library) dumpLibrary() {
|
|||
"--------------------------------------------\n"+
|
||||
"%v"+
|
||||
"--------------------------------------------\n"+
|
||||
"--- ROMs: %03d --- Saves: %04d %10s ---\n"+
|
||||
"--- ROMs: %03d %26s ---\n"+
|
||||
"--------------------------------------------",
|
||||
gameList.String(), len(lib.games), len(lib.sessions), lib.lastScanDuration)
|
||||
gameList.String(), len(lib.games), lib.lastScanDuration)
|
||||
}
|
||||
|
||||
func toMap(list []string) map[string]struct{} {
|
||||
res := make(map[string]struct{}, len(list))
|
||||
// hash makes an MD5 hash of the string
|
||||
func hash(str string) string {
|
||||
h := md5.New()
|
||||
_, err := io.WriteString(h, str)
|
||||
if err != nil {
|
||||
return ""
|
||||
}
|
||||
return fmt.Sprintf("%x", h.Sum(nil))
|
||||
}
|
||||
|
||||
func toMap(list []string) map[string]bool {
|
||||
res := make(map[string]bool)
|
||||
for _, s := range list {
|
||||
res[s] = struct{}{}
|
||||
res[s] = true
|
||||
}
|
||||
return res
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,56 +1,44 @@
|
|||
package games
|
||||
|
||||
import (
|
||||
"os"
|
||||
"path/filepath"
|
||||
"reflect"
|
||||
"testing"
|
||||
|
||||
"github.com/giongto35/cloud-game/v3/pkg/config"
|
||||
"github.com/giongto35/cloud-game/v3/pkg/logger"
|
||||
)
|
||||
|
||||
func TestLibraryScan(t *testing.T) {
|
||||
tests := []struct {
|
||||
directory string
|
||||
expected []struct {
|
||||
name string
|
||||
system string
|
||||
}
|
||||
expected []string
|
||||
}{
|
||||
{
|
||||
directory: "../../assets/games",
|
||||
expected: []struct {
|
||||
name string
|
||||
system string
|
||||
}{
|
||||
{name: "Alwa's Awakening (Demo)", system: "nes"},
|
||||
{name: "Sushi The Cat", system: "gba"},
|
||||
{name: "anguna", system: "gba"},
|
||||
expected: []string{
|
||||
"Super Mario Bros", "Sushi The Cat", "anguna",
|
||||
},
|
||||
},
|
||||
}
|
||||
|
||||
emuConf := config.Emulator{Libretro: config.LibretroConfig{}}
|
||||
emuConf.Libretro.Cores.List = map[string]config.LibretroCoreConfig{
|
||||
"nes": {Roms: []string{"nes"}},
|
||||
"gba": {Roms: []string{"gba"}},
|
||||
}
|
||||
|
||||
l := logger.NewConsole(false, "w", false)
|
||||
for _, test := range tests {
|
||||
library := NewLib(config.Library{
|
||||
library := NewLib(Config{
|
||||
BasePath: test.directory,
|
||||
Supported: []string{"gba", "zip", "nes"},
|
||||
}, emuConf, l)
|
||||
Ignored: []string{"neogeo", "pgm"},
|
||||
}, l)
|
||||
library.Scan()
|
||||
games := library.GetAll()
|
||||
|
||||
list := _map(games, func(meta GameMetadata) string {
|
||||
return meta.Name
|
||||
})
|
||||
|
||||
// ^2 complexity (;
|
||||
all := true
|
||||
for _, expect := range test.expected {
|
||||
found := false
|
||||
for _, game := range games {
|
||||
if game.Name == expect.name && (expect.system != "" && expect.system == game.System) {
|
||||
for _, game := range list {
|
||||
if game == expect {
|
||||
found = true
|
||||
break
|
||||
}
|
||||
|
|
@ -58,67 +46,15 @@ func TestLibraryScan(t *testing.T) {
|
|||
all = all && found
|
||||
}
|
||||
if !all {
|
||||
t.Errorf("Test fail for dir %v with %v != %v", test.directory, games, test.expected)
|
||||
t.Errorf("Test fail for dir %v with %v != %v", test.directory, list, test.expected)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
func TestAliasFileMaybe(t *testing.T) {
|
||||
lib := &library{
|
||||
config: libConf{
|
||||
aliasFile: "alias",
|
||||
path: os.TempDir(),
|
||||
},
|
||||
log: logger.NewConsole(false, "w", false),
|
||||
}
|
||||
|
||||
contents := "a=b\nc=d\n"
|
||||
|
||||
path := filepath.Join(lib.config.path, lib.config.aliasFile)
|
||||
if err := os.WriteFile(path, []byte(contents), 0644); err != nil {
|
||||
t.Error(err)
|
||||
}
|
||||
defer func() {
|
||||
if err := os.RemoveAll(path); err != nil {
|
||||
t.Error(err)
|
||||
}
|
||||
}()
|
||||
|
||||
want := map[string]string{}
|
||||
want["a"] = "b"
|
||||
want["c"] = "d"
|
||||
|
||||
aliases := lib.AliasFileMaybe()
|
||||
|
||||
if !reflect.DeepEqual(aliases, want) {
|
||||
t.Errorf("AliasFileMaybe() = %v, want %v", aliases, want)
|
||||
}
|
||||
}
|
||||
|
||||
func TestAliasFileMaybeNot(t *testing.T) {
|
||||
lib := &library{
|
||||
config: libConf{
|
||||
path: os.TempDir(),
|
||||
},
|
||||
log: logger.NewConsole(false, "w", false),
|
||||
}
|
||||
|
||||
aliases := lib.AliasFileMaybe()
|
||||
if aliases != nil {
|
||||
t.Errorf("should be nil, but %v", aliases)
|
||||
}
|
||||
}
|
||||
|
||||
func Benchmark(b *testing.B) {
|
||||
log := logger.Default()
|
||||
logger.SetGlobalLevel(logger.Disabled)
|
||||
library := NewLib(config.Library{
|
||||
BasePath: "../../assets/games",
|
||||
Supported: []string{"gba", "zip", "nes"},
|
||||
}, config.Emulator{}, log)
|
||||
|
||||
for b.Loop() {
|
||||
library.Scan()
|
||||
_ = library.GetAll()
|
||||
func _map(vs []GameMetadata, f func(info GameMetadata) string) []string {
|
||||
vsm := make([]string, len(vs))
|
||||
for i, v := range vs {
|
||||
vsm[i] = f(v)
|
||||
}
|
||||
return vsm
|
||||
}
|
||||
|
|
|
|||
26
pkg/games/session.go
Normal file
26
pkg/games/session.go
Normal file
|
|
@ -0,0 +1,26 @@
|
|||
package games
|
||||
|
||||
import (
|
||||
"math/rand"
|
||||
"strconv"
|
||||
"strings"
|
||||
)
|
||||
|
||||
const separator = "___"
|
||||
|
||||
// GetGameNameFromRoomID parse roomID to get roomID and gameName.
|
||||
func GetGameNameFromRoomID(roomID string) string {
|
||||
parts := strings.Split(roomID, separator)
|
||||
if len(parts) > 1 {
|
||||
return parts[1]
|
||||
}
|
||||
return ""
|
||||
}
|
||||
|
||||
// GenerateRoomID generate a unique room ID containing 16 digits.
|
||||
func GenerateRoomID(gameName string) string {
|
||||
// RoomID contains random number + gameName
|
||||
// Next time when we only get roomID, we can launch game based on gameName
|
||||
roomID := strconv.FormatInt(rand.Int63(), 16) + separator + gameName
|
||||
return roomID
|
||||
}
|
||||
|
|
@ -7,7 +7,7 @@ import (
|
|||
"strconv"
|
||||
|
||||
"github.com/VictoriaMetrics/metrics"
|
||||
"github.com/giongto35/cloud-game/v3/pkg/config"
|
||||
"github.com/giongto35/cloud-game/v3/pkg/config/monitoring"
|
||||
"github.com/giongto35/cloud-game/v3/pkg/logger"
|
||||
"github.com/giongto35/cloud-game/v3/pkg/network/httpx"
|
||||
)
|
||||
|
|
@ -16,14 +16,14 @@ const debugEndpoint = "/debug/pprof"
|
|||
const metricsEndpoint = "/metrics"
|
||||
|
||||
type Monitoring struct {
|
||||
conf config.Monitoring
|
||||
conf monitoring.Config
|
||||
server *httpx.Server
|
||||
log *logger.Logger
|
||||
}
|
||||
|
||||
// New creates new monitoring service.
|
||||
// The tag param specifies owner label for logs.
|
||||
func New(conf config.Monitoring, baseAddr string, log *logger.Logger) *Monitoring {
|
||||
func New(conf monitoring.Config, baseAddr string, log *logger.Logger) *Monitoring {
|
||||
serv, err := httpx.NewServer(
|
||||
net.JoinHostPort(baseAddr, strconv.Itoa(conf.Port)),
|
||||
func(s *httpx.Server) httpx.Handler {
|
||||
|
|
@ -52,7 +52,6 @@ func New(conf config.Monitoring, baseAddr string, log *logger.Logger) *Monitorin
|
|||
return h
|
||||
},
|
||||
httpx.WithPortRoll(true),
|
||||
httpx.HttpsRedirect(false),
|
||||
httpx.WithLogger(log),
|
||||
)
|
||||
if err != nil {
|
||||
|
|
|
|||
|
|
@ -2,7 +2,6 @@ package network
|
|||
|
||||
import (
|
||||
"errors"
|
||||
"net"
|
||||
"strconv"
|
||||
"strings"
|
||||
)
|
||||
|
|
@ -13,17 +12,15 @@ func (a *Address) Port() (int, error) {
|
|||
if len(string(*a)) == 0 {
|
||||
return 0, errors.New("no address")
|
||||
}
|
||||
addr := replaceAllExceptLast(string(*a), ":", "_")
|
||||
_, port, err := net.SplitHostPort(addr)
|
||||
if err != nil {
|
||||
return 0, err
|
||||
parts := strings.Split(string(*a), ":")
|
||||
var port string
|
||||
if len(parts) == 1 {
|
||||
port = parts[0]
|
||||
} else {
|
||||
port = parts[len(parts)-1]
|
||||
}
|
||||
if val, err := strconv.Atoi(port); err == nil {
|
||||
return val, nil
|
||||
}
|
||||
return 0, errors.New("port is not a number")
|
||||
}
|
||||
|
||||
func replaceAllExceptLast(s, c, x string) string {
|
||||
return strings.Replace(s, c, x, strings.Count(s, c)-1)
|
||||
}
|
||||
|
|
|
|||
|
|
@ -13,6 +13,7 @@ func TestListenerCreation(t *testing.T) {
|
|||
random bool
|
||||
error bool
|
||||
}{
|
||||
{addr: ":80", port: "80"},
|
||||
{addr: ":", random: true},
|
||||
{addr: ":0", random: true},
|
||||
{addr: "", random: true},
|
||||
|
|
@ -37,14 +38,14 @@ func TestListenerCreation(t *testing.T) {
|
|||
continue
|
||||
}
|
||||
|
||||
defer func() { _ = ls.Close() }()
|
||||
|
||||
addr := ls.Addr().(*net.TCPAddr)
|
||||
port := ls.GetPort()
|
||||
|
||||
hasPort := port > 0
|
||||
isPortSame := strings.HasSuffix(addr.String(), ":"+test.port)
|
||||
|
||||
_ = ls.Close()
|
||||
|
||||
if test.random {
|
||||
if !hasPort {
|
||||
t.Errorf("expected a random port, got %v", port)
|
||||
|
|
@ -63,7 +64,7 @@ func TestFailOnPortInUse(t *testing.T) {
|
|||
if err != nil {
|
||||
t.Errorf("expected no error, got %v", err)
|
||||
}
|
||||
defer func() { _ = a.Close() }()
|
||||
defer a.Close()
|
||||
_, err = NewListener(":3333", false)
|
||||
if err == nil {
|
||||
t.Errorf("expected busy port error, but got none")
|
||||
|
|
@ -75,10 +76,10 @@ func TestListenerPortRoll(t *testing.T) {
|
|||
if err != nil {
|
||||
t.Errorf("expected no error, got %v", err)
|
||||
}
|
||||
defer func() { _ = a.Close() }()
|
||||
defer a.Close()
|
||||
b, err := NewListener("127.0.0.1:3333", true)
|
||||
if err != nil {
|
||||
t.Errorf("expected no port error, but got %v", err)
|
||||
}
|
||||
_ = b.Close()
|
||||
b.Close()
|
||||
}
|
||||
|
|
|
|||
|
|
@ -3,7 +3,7 @@ package httpx
|
|||
import (
|
||||
"time"
|
||||
|
||||
"github.com/giongto35/cloud-game/v3/pkg/config"
|
||||
"github.com/giongto35/cloud-game/v3/pkg/config/shared"
|
||||
"github.com/giongto35/cloud-game/v3/pkg/logger"
|
||||
)
|
||||
|
||||
|
|
@ -47,7 +47,7 @@ func HttpsRedirect(redirect bool) Option {
|
|||
|
||||
func WithPortRoll(roll bool) Option { return func(opts *Options) { opts.PortRoll = roll } }
|
||||
func WithZone(zone string) Option { return func(opts *Options) { opts.Zone = zone } }
|
||||
func WithServerConfig(conf config.Server) Option {
|
||||
func WithServerConfig(conf shared.Server) Option {
|
||||
return func(opts *Options) {
|
||||
opts.Https = conf.Https
|
||||
opts.HttpsCert = conf.Tls.HttpsCert
|
||||
|
|
|
|||
|
|
@ -1,7 +1,6 @@
|
|||
package httpx
|
||||
|
||||
import (
|
||||
"errors"
|
||||
"fmt"
|
||||
"net/http"
|
||||
"net/url"
|
||||
|
|
@ -54,9 +53,14 @@ func (m *Mux) HandleFunc(pattern string, handler func(ResponseWriter, *Request))
|
|||
m.ServeMux.HandleFunc(m.prefix+pattern, handler)
|
||||
return m
|
||||
}
|
||||
|
||||
func (m *Mux) ServeHTTP(w ResponseWriter, r *Request) { m.ServeMux.ServeHTTP(w, r) }
|
||||
|
||||
func NotFound(w ResponseWriter) { http.Error(w, "404 page not found", http.StatusNotFound) }
|
||||
|
||||
func (m *Mux) Static(prefix string, path string) *Mux {
|
||||
return m.Handle(m.prefix+prefix, http.StripPrefix(prefix, http.FileServer(http.Dir(path))))
|
||||
}
|
||||
|
||||
func NewServer(address string, handler func(*Server) Handler, options ...Option) (*Server, error) {
|
||||
opts := &Options{
|
||||
Https: false,
|
||||
|
|
@ -120,12 +124,12 @@ func (s *Server) run() {
|
|||
s.log.Debug().Msgf("Starting %s server on %s", protocol, s.Addr)
|
||||
|
||||
if s.opts.Https && s.opts.HttpsRedirect {
|
||||
if rdr, err := s.redirection(); err == nil {
|
||||
s.redirect = rdr
|
||||
go s.redirect.Run()
|
||||
} else {
|
||||
rdr, err := s.redirection()
|
||||
if err != nil {
|
||||
s.log.Error().Err(err).Msg("couldn't init redirection server")
|
||||
}
|
||||
s.redirect = rdr
|
||||
go s.redirect.Run()
|
||||
}
|
||||
|
||||
var err error
|
||||
|
|
@ -134,12 +138,13 @@ func (s *Server) run() {
|
|||
} else {
|
||||
err = s.Serve(*s.listener)
|
||||
}
|
||||
|
||||
if errors.Is(err, http.ErrServerClosed) {
|
||||
switch err {
|
||||
case http.ErrServerClosed:
|
||||
s.log.Debug().Msgf("%s server was closed", protocol)
|
||||
return
|
||||
default:
|
||||
s.log.Error().Err(err)
|
||||
}
|
||||
s.log.Error().Err(err)
|
||||
}
|
||||
|
||||
func (s *Server) Stop() error {
|
||||
|
|
@ -165,7 +170,6 @@ func (s *Server) redirection() (*Server, error) {
|
|||
address = s.opts.HttpsDomain
|
||||
}
|
||||
addr := buildAddress(address, s.opts.Zone, *s.listener)
|
||||
s.log.Info().Str("addr", addr).Msg("Start HTTPS redirect server")
|
||||
|
||||
srv, err := NewServer(s.opts.HttpsRedirectAddress, func(serv *Server) Handler {
|
||||
h := NewServeMux("")
|
||||
|
|
@ -187,7 +191,6 @@ func (s *Server) redirection() (*Server, error) {
|
|||
},
|
||||
WithLogger(s.log),
|
||||
)
|
||||
s.log.Info().Str("addr", addr).Msg("Start HTTPS redirect server")
|
||||
return srv, err
|
||||
}
|
||||
|
||||
func FileServer(dir string) http.Handler { return http.FileServer(http.Dir(dir)) }
|
||||
|
|
|
|||
|
|
@ -1,19 +0,0 @@
|
|||
package network
|
||||
|
||||
import "time"
|
||||
|
||||
const retry = 10 * time.Second
|
||||
|
||||
type Retry struct {
|
||||
t time.Duration
|
||||
fail bool
|
||||
}
|
||||
|
||||
func NewRetry() Retry {
|
||||
return Retry{t: retry}
|
||||
}
|
||||
|
||||
func (r *Retry) Fail() *Retry { r.fail = true; time.Sleep(r.t); return r }
|
||||
func (r *Retry) Multiply(x int) { r.t *= time.Duration(x) }
|
||||
func (r *Retry) Success() { r.t = retry; r.fail = false }
|
||||
func (r *Retry) Time() time.Duration { return r.t }
|
||||
|
|
@ -4,13 +4,12 @@ import (
|
|||
"fmt"
|
||||
"net"
|
||||
|
||||
"github.com/giongto35/cloud-game/v3/pkg/config"
|
||||
conf "github.com/giongto35/cloud-game/v3/pkg/config/webrtc"
|
||||
"github.com/giongto35/cloud-game/v3/pkg/logger"
|
||||
"github.com/giongto35/cloud-game/v3/pkg/network/socket"
|
||||
"github.com/pion/ice/v4"
|
||||
"github.com/pion/interceptor"
|
||||
"github.com/pion/interceptor/pkg/report"
|
||||
"github.com/pion/webrtc/v4"
|
||||
"github.com/pion/webrtc/v3"
|
||||
)
|
||||
|
||||
type ApiFactory struct {
|
||||
|
|
@ -20,7 +19,7 @@ type ApiFactory struct {
|
|||
|
||||
type ModApiFun func(m *webrtc.MediaEngine, i *interceptor.Registry, s *webrtc.SettingEngine)
|
||||
|
||||
func NewApiFactory(conf config.Webrtc, log *logger.Logger, mod ModApiFun) (api *ApiFactory, err error) {
|
||||
func NewApiFactory(conf conf.Webrtc, log *logger.Logger, mod ModApiFun) (api *ApiFactory, err error) {
|
||||
m := &webrtc.MediaEngine{}
|
||||
if err = m.RegisterDefaultCodecs(); err != nil {
|
||||
return
|
||||
|
|
@ -73,9 +72,6 @@ func NewApiFactory(conf config.Webrtc, log *logger.Logger, mod ModApiFun) (api *
|
|||
log.Info().Msgf("The NAT mapping is active for %v", conf.IceIpMap)
|
||||
}
|
||||
|
||||
s.SetICEMulticastDNSMode(ice.MulticastDNSModeDisabled)
|
||||
s.EnableSCTPZeroChecksum(true)
|
||||
|
||||
if mod != nil {
|
||||
mod(m, i, &s)
|
||||
}
|
||||
|
|
|
|||
|
|
@ -3,12 +3,10 @@ package webrtc
|
|||
import (
|
||||
"fmt"
|
||||
"strings"
|
||||
"sync"
|
||||
"time"
|
||||
|
||||
"github.com/giongto35/cloud-game/v3/pkg/logger"
|
||||
"github.com/pion/webrtc/v4"
|
||||
"github.com/pion/webrtc/v4/pkg/media"
|
||||
"github.com/pion/webrtc/v3"
|
||||
"github.com/pion/webrtc/v3/pkg/media"
|
||||
)
|
||||
|
||||
type Peer struct {
|
||||
|
|
@ -17,87 +15,61 @@ type Peer struct {
|
|||
log *logger.Logger
|
||||
OnMessage func(data []byte)
|
||||
|
||||
a *webrtc.TrackLocalStaticSample
|
||||
v *webrtc.TrackLocalStaticSample
|
||||
d *webrtc.DataChannel
|
||||
aTrack *webrtc.TrackLocalStaticSample
|
||||
vTrack *webrtc.TrackLocalStaticSample
|
||||
dTrack *webrtc.DataChannel
|
||||
}
|
||||
|
||||
var samplePool sync.Pool
|
||||
|
||||
type Decoder func(data string, obj any) error
|
||||
|
||||
func New(log *logger.Logger, api *ApiFactory) *Peer { return &Peer{api: api, log: log} }
|
||||
|
||||
func (p *Peer) NewCall(vCodec, aCodec string, onICECandidate func(ice any)) (sdp any, err error) {
|
||||
if p.conn != nil && p.conn.ConnectionState() == webrtc.PeerConnectionStateConnected {
|
||||
if p.IsConnected() {
|
||||
return
|
||||
}
|
||||
p.log.Debug().Msg("WebRTC start")
|
||||
p.log.Info().Msg("WebRTC start")
|
||||
if p.conn, err = p.api.NewPeer(); err != nil {
|
||||
return
|
||||
return "", err
|
||||
}
|
||||
p.conn.OnICECandidate(p.handleICECandidate(onICECandidate))
|
||||
// plug in the [video] track (out)
|
||||
video, err := newTrack("video", "video", vCodec)
|
||||
video, err := newTrack("video", "game-video", vCodec)
|
||||
if err != nil {
|
||||
return "", err
|
||||
}
|
||||
vs, err := p.conn.AddTrack(video)
|
||||
if err != nil {
|
||||
if _, err = p.conn.AddTrack(video); err != nil {
|
||||
return "", err
|
||||
}
|
||||
// Read incoming RTCP packets
|
||||
go func() {
|
||||
rtcpBuf := make([]byte, 1500)
|
||||
for {
|
||||
_, _, rtcpErr := vs.Read(rtcpBuf)
|
||||
if rtcpErr != nil {
|
||||
return
|
||||
}
|
||||
}
|
||||
}()
|
||||
p.v = video
|
||||
p.vTrack = video
|
||||
p.log.Debug().Msgf("Added [%s] track", video.Codec().MimeType)
|
||||
|
||||
// plug in the [audio] track (out)
|
||||
audio, err := newTrack("audio", "audio", aCodec)
|
||||
audio, err := newTrack("audio", "game-audio", aCodec)
|
||||
if err != nil {
|
||||
return "", err
|
||||
}
|
||||
as, err := p.conn.AddTrack(audio)
|
||||
if err != nil {
|
||||
if _, err = p.conn.AddTrack(audio); err != nil {
|
||||
return "", err
|
||||
}
|
||||
// Read incoming RTCP packets
|
||||
go func() {
|
||||
rtcpBuf := make([]byte, 1500)
|
||||
for {
|
||||
_, _, rtcpErr := as.Read(rtcpBuf)
|
||||
if rtcpErr != nil {
|
||||
return
|
||||
}
|
||||
}
|
||||
}()
|
||||
p.log.Debug().Msgf("Added [%s] track", audio.Codec().MimeType)
|
||||
p.a = audio
|
||||
p.aTrack = audio
|
||||
|
||||
err = p.AddChannel("data", func(data []byte) {
|
||||
if len(data) == 0 || p.OnMessage == nil {
|
||||
return
|
||||
}
|
||||
p.OnMessage(data)
|
||||
})
|
||||
if err != nil {
|
||||
// plug in the [input] data channel (in)
|
||||
if err = p.addInputChannel("game-input"); err != nil {
|
||||
return "", err
|
||||
}
|
||||
p.log.Debug().Msg("Added [input/bytes] chan")
|
||||
|
||||
p.conn.OnICEConnectionStateChange(p.handleICEState(func() { p.log.Info().Msg("Connected") }))
|
||||
p.conn.OnICEConnectionStateChange(p.handleICEState(func() {
|
||||
p.log.Info().Msg("Start streaming")
|
||||
}))
|
||||
// Stream provider supposes to send offer
|
||||
offer, err := p.conn.CreateOffer(nil)
|
||||
if err != nil {
|
||||
return "", err
|
||||
}
|
||||
p.log.Debug().Msg("Created Offer")
|
||||
p.log.Info().Msg("Created Offer")
|
||||
|
||||
err = p.conn.SetLocalDescription(offer)
|
||||
if err != nil {
|
||||
|
|
@ -107,35 +79,6 @@ func (p *Peer) NewCall(vCodec, aCodec string, onICECandidate func(ice any)) (sdp
|
|||
return offer, nil
|
||||
}
|
||||
|
||||
func (p *Peer) SendAudio(dat []byte, dur int32) {
|
||||
if err := p.send(dat, int64(dur), p.a.WriteSample); err != nil {
|
||||
p.log.Error().Err(err).Send()
|
||||
}
|
||||
}
|
||||
|
||||
func (p *Peer) SendVideo(data []byte, dur int32) {
|
||||
if err := p.send(data, int64(dur), p.v.WriteSample); err != nil {
|
||||
p.log.Error().Err(err).Send()
|
||||
}
|
||||
}
|
||||
|
||||
func (p *Peer) SendData(data []byte) { _ = p.d.Send(data) }
|
||||
|
||||
func (p *Peer) send(data []byte, duration int64, fn func(media.Sample) error) error {
|
||||
sample, _ := samplePool.Get().(*media.Sample)
|
||||
if sample == nil {
|
||||
sample = new(media.Sample)
|
||||
}
|
||||
sample.Data = data
|
||||
sample.Duration = time.Duration(duration)
|
||||
err := fn(*sample)
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
samplePool.Put(sample)
|
||||
return nil
|
||||
}
|
||||
|
||||
func (p *Peer) SetRemoteSDP(sdp string, decoder Decoder) error {
|
||||
var answer webrtc.SessionDescription
|
||||
if err := decoder(sdp, &answer); err != nil {
|
||||
|
|
@ -149,6 +92,10 @@ func (p *Peer) SetRemoteSDP(sdp string, decoder Decoder) error {
|
|||
return nil
|
||||
}
|
||||
|
||||
func (p *Peer) WriteVideo(sample *media.Sample) error { return p.vTrack.WriteSample(*sample) }
|
||||
|
||||
func (p *Peer) WriteAudio(sample *media.Sample) error { return p.aTrack.WriteSample(*sample) }
|
||||
|
||||
func newTrack(id string, label string, codec string) (*webrtc.TrackLocalStaticSample, error) {
|
||||
codec = strings.ToLower(codec)
|
||||
var mime string
|
||||
|
|
@ -164,8 +111,6 @@ func newTrack(id string, label string, codec string) (*webrtc.TrackLocalStaticSa
|
|||
mime = webrtc.MimeTypeH264
|
||||
case "vpx", "vp8":
|
||||
mime = webrtc.MimeTypeVP8
|
||||
case "vp9":
|
||||
mime = webrtc.MimeTypeVP9
|
||||
}
|
||||
}
|
||||
if mime == "" {
|
||||
|
|
@ -196,12 +141,8 @@ func (p *Peer) handleICEState(onConnect func()) func(webrtc.ICEConnectionState)
|
|||
// nothing
|
||||
case webrtc.ICEConnectionStateConnected:
|
||||
onConnect()
|
||||
case webrtc.ICEConnectionStateFailed:
|
||||
p.log.Error().Msgf("WebRTC connection fail! connection: %v, ice: %v, gathering: %v, signalling: %v",
|
||||
p.conn.ConnectionState(), p.conn.ICEConnectionState(), p.conn.ICEGatheringState(),
|
||||
p.conn.SignalingState())
|
||||
p.Disconnect()
|
||||
case webrtc.ICEConnectionStateClosed,
|
||||
case webrtc.ICEConnectionStateFailed,
|
||||
webrtc.ICEConnectionStateClosed,
|
||||
webrtc.ICEConnectionStateDisconnected:
|
||||
p.Disconnect()
|
||||
default:
|
||||
|
|
@ -211,9 +152,6 @@ func (p *Peer) handleICEState(onConnect func()) func(webrtc.ICEConnectionState)
|
|||
}
|
||||
|
||||
func (p *Peer) AddCandidate(candidate string, decoder Decoder) error {
|
||||
// !to add test when the connection is closed but it is still
|
||||
// receiving ice candidates
|
||||
|
||||
var iceCandidate webrtc.ICECandidateInit
|
||||
if err := decoder(candidate, &iceCandidate); err != nil {
|
||||
return err
|
||||
|
|
@ -225,43 +163,50 @@ func (p *Peer) AddCandidate(candidate string, decoder Decoder) error {
|
|||
return nil
|
||||
}
|
||||
|
||||
func (p *Peer) AddChannel(label string, onMessage func([]byte)) error {
|
||||
ch, err := p.addDataChannel(label)
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
if label == "data" {
|
||||
p.d = ch
|
||||
}
|
||||
ch.OnMessage(func(m webrtc.DataChannelMessage) { onMessage(m.Data) })
|
||||
p.log.Debug().Msgf("Added [%v] chan", label)
|
||||
return nil
|
||||
}
|
||||
|
||||
func (p *Peer) Disconnect() {
|
||||
if p.conn == nil {
|
||||
return
|
||||
}
|
||||
if p.conn.ConnectionState() < webrtc.PeerConnectionStateDisconnected {
|
||||
// ignore this due to DTLS fatal: conn is closed
|
||||
_ = p.conn.Close()
|
||||
}
|
||||
p.conn = nil
|
||||
p.log.Debug().Msg("WebRTC stop")
|
||||
}
|
||||
|
||||
// addDataChannel creates new WebRTC data channel.
|
||||
func (p *Peer) IsConnected() bool {
|
||||
return p.conn != nil && p.conn.ConnectionState() == webrtc.PeerConnectionStateConnected
|
||||
}
|
||||
|
||||
func (p *Peer) SendMessage(data []byte) { _ = p.dTrack.Send(data) }
|
||||
|
||||
// addInputChannel creates a new WebRTC data channel for user input.
|
||||
// Default params -- ordered: true, negotiated: false.
|
||||
func (p *Peer) addDataChannel(label string) (*webrtc.DataChannel, error) {
|
||||
func (p *Peer) addInputChannel(label string) error {
|
||||
ch, err := p.conn.CreateDataChannel(label, nil)
|
||||
if err != nil {
|
||||
return nil, err
|
||||
return err
|
||||
}
|
||||
ch.OnOpen(func() {
|
||||
p.log.Debug().Uint16("id", *ch.ID()).Msgf("Data channel [%v] opened", ch.Label())
|
||||
p.log.Debug().Str("label", ch.Label()).Uint16("id", *ch.ID()).Msg("Data channel [input] opened")
|
||||
})
|
||||
ch.OnError(p.logx)
|
||||
ch.OnClose(func() { p.log.Debug().Msgf("Data channel [%v] has been closed", ch.Label()) })
|
||||
return ch, nil
|
||||
ch.OnMessage(func(mess webrtc.DataChannelMessage) {
|
||||
if len(mess.Data) == 0 {
|
||||
return
|
||||
}
|
||||
// echo string messages (e.g. ping/pong)
|
||||
if mess.IsString {
|
||||
p.logx(ch.Send(mess.Data))
|
||||
return
|
||||
}
|
||||
if p.OnMessage != nil {
|
||||
p.OnMessage(mess.Data)
|
||||
}
|
||||
})
|
||||
p.dTrack = ch
|
||||
ch.OnClose(func() { p.log.Debug().Msg("Data channel [input] has been closed") })
|
||||
return nil
|
||||
}
|
||||
|
||||
func (p *Peer) logx(err error) { p.log.Error().Err(err) }
|
||||
|
|
|
|||
|
|
@ -27,15 +27,13 @@ type Server struct {
|
|||
}
|
||||
|
||||
type Connection struct {
|
||||
alive bool
|
||||
callback MessageHandler
|
||||
conn deadlineConn
|
||||
done chan struct{}
|
||||
errorHandler ErrorHandler
|
||||
once sync.Once
|
||||
pingPong bool
|
||||
send chan []byte
|
||||
messSize int64
|
||||
alive bool
|
||||
callback MessageHandler
|
||||
conn deadlineConn
|
||||
done chan struct{}
|
||||
once sync.Once
|
||||
pingPong bool
|
||||
send chan []byte
|
||||
}
|
||||
|
||||
type deadlineConn struct {
|
||||
|
|
@ -45,7 +43,6 @@ type deadlineConn struct {
|
|||
}
|
||||
|
||||
type MessageHandler func([]byte, error)
|
||||
type ErrorHandler func(err error)
|
||||
|
||||
type Upgrader struct {
|
||||
websocket.Upgrader
|
||||
|
|
@ -128,12 +125,7 @@ func (c *Connection) reader() {
|
|||
c.close()
|
||||
}()
|
||||
|
||||
var s int64 = maxMessageSize
|
||||
if c.messSize > 0 {
|
||||
s = c.messSize
|
||||
}
|
||||
c.conn.SetReadLimit(s)
|
||||
|
||||
c.conn.SetReadLimit(maxMessageSize)
|
||||
_ = c.conn.SetReadDeadline(time.Now().Add(pongTime))
|
||||
if c.pingPong {
|
||||
c.conn.SetPongHandler(func(string) error { _ = c.conn.SetReadDeadline(time.Now().Add(pongTime)); return nil })
|
||||
|
|
@ -153,10 +145,6 @@ func (c *Connection) reader() {
|
|||
_, message, err := c.conn.ReadMessage()
|
||||
if err != nil {
|
||||
if websocket.IsUnexpectedCloseError(err, websocket.CloseNormalClosure, websocket.CloseGoingAway) {
|
||||
if c.errorHandler != nil {
|
||||
c.errorHandler(err)
|
||||
}
|
||||
} else {
|
||||
c.callback(message, err)
|
||||
}
|
||||
break
|
||||
|
|
@ -231,10 +219,6 @@ func (c *Connection) IsServer() bool { return c.pingPong }
|
|||
|
||||
func (c *Connection) SetMessageHandler(fn MessageHandler) { c.callback = fn }
|
||||
|
||||
func (c *Connection) SetErrorHandler(fn ErrorHandler) { c.errorHandler = fn }
|
||||
|
||||
func (c *Connection) SetMaxMessageSize(s int64) { c.messSize = s }
|
||||
|
||||
func (c *Connection) Listen() chan struct{} {
|
||||
if c.alive {
|
||||
return c.done
|
||||
|
|
|
|||
|
|
@ -1,37 +0,0 @@
|
|||
package os
|
||||
|
||||
import (
|
||||
"os"
|
||||
"path/filepath"
|
||||
|
||||
"github.com/gofrs/flock"
|
||||
)
|
||||
|
||||
type Flock struct {
|
||||
f *flock.Flock
|
||||
}
|
||||
|
||||
func NewFileLock(path string) (*Flock, error) {
|
||||
if path == "" {
|
||||
path = os.TempDir() + string(os.PathSeparator) + "cloud_game.lock"
|
||||
}
|
||||
|
||||
if err := os.MkdirAll(filepath.Dir(path), 0770); err != nil {
|
||||
return nil, err
|
||||
} else {
|
||||
f, err := os.Create(path)
|
||||
defer func() { _ = f.Close() }()
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
}
|
||||
|
||||
f := Flock{
|
||||
f: flock.New(path),
|
||||
}
|
||||
|
||||
return &f, nil
|
||||
}
|
||||
|
||||
func (f *Flock) Lock() error { return f.f.Lock() }
|
||||
func (f *Flock) Unlock() error { return f.f.Unlock() }
|
||||
78
pkg/os/os.go
78
pkg/os/os.go
|
|
@ -1,10 +1,7 @@
|
|||
package os
|
||||
|
||||
import (
|
||||
"bufio"
|
||||
"bytes"
|
||||
"errors"
|
||||
"io"
|
||||
"io/fs"
|
||||
"os"
|
||||
"os/signal"
|
||||
|
|
@ -12,8 +9,6 @@ import (
|
|||
"syscall"
|
||||
)
|
||||
|
||||
const ReadChunk = 1024
|
||||
|
||||
var ErrNotExist = os.ErrNotExist
|
||||
|
||||
func Exists(path string) bool {
|
||||
|
|
@ -28,10 +23,6 @@ func CheckCreateDir(path string) error {
|
|||
return nil
|
||||
}
|
||||
|
||||
func MakeDirAll(path string) error {
|
||||
return os.MkdirAll(path, os.ModeDir|os.ModePerm)
|
||||
}
|
||||
|
||||
func ExpectTermination() chan struct{} {
|
||||
signals := make(chan os.Signal, 1)
|
||||
signal.Notify(signals, os.Interrupt, syscall.SIGTERM)
|
||||
|
|
@ -51,75 +42,6 @@ func GetUserHome() (string, error) {
|
|||
return me.HomeDir, nil
|
||||
}
|
||||
|
||||
func CopyFile(from string, to string) (err error) {
|
||||
f, err := os.Open(from)
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
defer func() {
|
||||
if err2 := f.Close(); err2 != nil {
|
||||
err = errors.Join(err, err2)
|
||||
}
|
||||
}()
|
||||
|
||||
destFile, err := os.Create(to)
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
defer func() {
|
||||
if err2 := destFile.Close(); err != nil {
|
||||
err = errors.Join(err, err2)
|
||||
}
|
||||
}()
|
||||
|
||||
n, err := f.WriteTo(destFile)
|
||||
if n == 0 {
|
||||
return errors.New("nothing was written")
|
||||
}
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
func WriteFile(name string, data []byte, perm os.FileMode) error {
|
||||
return os.WriteFile(name, data, perm)
|
||||
}
|
||||
|
||||
func ReadFile(name string) (dat []byte, err error) {
|
||||
f, err := os.Open(name)
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
defer func() { _ = f.Close() }()
|
||||
|
||||
r := bufio.NewReader(f)
|
||||
buf := bytes.NewBuffer(make([]byte, 0))
|
||||
chunk := make([]byte, ReadChunk)
|
||||
|
||||
c := 0
|
||||
for {
|
||||
if c, err = r.Read(chunk); err != nil {
|
||||
break
|
||||
}
|
||||
buf.Write(chunk[:c])
|
||||
}
|
||||
|
||||
if err == io.EOF {
|
||||
err = nil
|
||||
}
|
||||
|
||||
return buf.Bytes(), err
|
||||
}
|
||||
|
||||
func StatSize(path string) (int64, error) {
|
||||
fi, err := os.Stat(path)
|
||||
if err != nil {
|
||||
return 0, err
|
||||
}
|
||||
return fi.Size(), nil
|
||||
}
|
||||
|
||||
func RemoveAll(path string) error {
|
||||
return os.RemoveAll(path)
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,62 +0,0 @@
|
|||
package resampler
|
||||
|
||||
func Linear(dst, src []int16) {
|
||||
nSrc, nDst := len(src), len(dst)
|
||||
if nSrc < 2 || nDst < 2 {
|
||||
return
|
||||
}
|
||||
|
||||
srcPairs, dstPairs := nSrc>>1, nDst>>1
|
||||
|
||||
// replicate single pair input or output
|
||||
if srcPairs == 1 || dstPairs == 1 {
|
||||
for i := range dstPairs {
|
||||
dst[i*2], dst[i*2+1] = src[0], src[1]
|
||||
}
|
||||
return
|
||||
}
|
||||
|
||||
ratio := ((srcPairs - 1) << 16) / (dstPairs - 1)
|
||||
lastSrc := nSrc - 2
|
||||
|
||||
// interpolate all pairs except the last
|
||||
for i, pos := 0, 0; i < dstPairs-1; i, pos = i+1, pos+ratio {
|
||||
idx := (pos >> 16) << 1
|
||||
di := i << 1
|
||||
frac := int32(pos & 0xFFFF)
|
||||
l0, r0 := int32(src[idx]), int32(src[idx+1])
|
||||
|
||||
// L = L0 + (L1-L0)*frac
|
||||
dst[di] = int16(l0 + ((int32(src[idx+2])-l0)*frac)>>16)
|
||||
// R = R0 + (R1-R0)*frac
|
||||
dst[di+1] = int16(r0 + ((int32(src[idx+3])-r0)*frac)>>16)
|
||||
}
|
||||
|
||||
// last output pair = last input pair (avoids precision loss at the edge)
|
||||
lastDst := (dstPairs - 1) << 1
|
||||
dst[lastDst], dst[lastDst+1] = src[lastSrc], src[lastSrc+1]
|
||||
}
|
||||
|
||||
func Nearest(dst, src []int16) {
|
||||
nSrc, nDst := len(src), len(dst)
|
||||
if nSrc < 2 || nDst < 2 {
|
||||
return
|
||||
}
|
||||
|
||||
srcPairs, dstPairs := nSrc>>1, nDst>>1
|
||||
|
||||
if srcPairs == 1 || dstPairs == 1 {
|
||||
for i := range dstPairs {
|
||||
dst[i*2], dst[i*2+1] = src[0], src[1]
|
||||
}
|
||||
return
|
||||
}
|
||||
|
||||
ratio := (srcPairs << 16) / dstPairs
|
||||
|
||||
for i, pos := 0, 0; i < dstPairs; i, pos = i+1, pos+ratio {
|
||||
si := (pos >> 16) << 1
|
||||
di := i << 1
|
||||
dst[di], dst[di+1] = src[si], src[si+1]
|
||||
}
|
||||
}
|
||||
|
|
@ -1,106 +0,0 @@
|
|||
package resampler
|
||||
|
||||
/*
|
||||
#cgo pkg-config: speexdsp
|
||||
#cgo st LDFLAGS: -l:libspeexdsp.a
|
||||
|
||||
#include <stdint.h>
|
||||
#include "speex_resampler.h"
|
||||
*/
|
||||
import "C"
|
||||
|
||||
import (
|
||||
"errors"
|
||||
"unsafe"
|
||||
)
|
||||
|
||||
// Quality
|
||||
const (
|
||||
QualityMax = 10
|
||||
QualityMin = 0
|
||||
QualityDefault = 4
|
||||
QualityDesktop = 5
|
||||
QualityVoid = 3
|
||||
)
|
||||
|
||||
// Errors
|
||||
const (
|
||||
ErrorSuccess = iota
|
||||
ErrorAllocFailed
|
||||
ErrorBadState
|
||||
ErrorInvalidArg
|
||||
ErrorPtrOverlap
|
||||
ErrorMaxError
|
||||
)
|
||||
|
||||
type Resampler struct {
|
||||
resampler *C.SpeexResamplerState
|
||||
channels int
|
||||
inRate int
|
||||
outRate int
|
||||
}
|
||||
|
||||
func Init(channels, inRate, outRate, quality int) (*Resampler, error) {
|
||||
var err C.int
|
||||
r := &Resampler{
|
||||
channels: channels,
|
||||
inRate: inRate,
|
||||
outRate: outRate,
|
||||
}
|
||||
|
||||
r.resampler = C.speex_resampler_init(
|
||||
C.spx_uint32_t(channels),
|
||||
C.spx_uint32_t(inRate),
|
||||
C.spx_uint32_t(outRate),
|
||||
C.int(quality),
|
||||
&err,
|
||||
)
|
||||
|
||||
if r.resampler == nil {
|
||||
return nil, StrError(int(err))
|
||||
}
|
||||
|
||||
C.speex_resampler_skip_zeros(r.resampler)
|
||||
|
||||
return r, nil
|
||||
}
|
||||
|
||||
func (r *Resampler) Destroy() {
|
||||
if r.resampler != nil {
|
||||
C.speex_resampler_destroy(r.resampler)
|
||||
r.resampler = nil
|
||||
}
|
||||
}
|
||||
|
||||
// Process performs resampling.
|
||||
// Returns written samples count and error if any.
|
||||
func (r *Resampler) Process(out, in []int16) (int, error) {
|
||||
if len(in) == 0 || len(out) == 0 {
|
||||
return 0, nil
|
||||
}
|
||||
|
||||
inLen := C.spx_uint32_t(len(in) / r.channels)
|
||||
outLen := C.spx_uint32_t(len(out) / r.channels)
|
||||
|
||||
res := C.speex_resampler_process_interleaved_int(
|
||||
r.resampler,
|
||||
(*C.spx_int16_t)(unsafe.Pointer(&in[0])),
|
||||
&inLen,
|
||||
(*C.spx_int16_t)(unsafe.Pointer(&out[0])),
|
||||
&outLen,
|
||||
)
|
||||
|
||||
if res != ErrorSuccess {
|
||||
return 0, StrError(int(res))
|
||||
}
|
||||
|
||||
return int(outLen) * r.channels, nil
|
||||
}
|
||||
|
||||
func StrError(errorCode int) error {
|
||||
cS := C.speex_resampler_strerror(C.int(errorCode))
|
||||
if cS == nil {
|
||||
return nil
|
||||
}
|
||||
return errors.New(C.GoString(cS))
|
||||
}
|
||||
|
|
@ -1,70 +0,0 @@
|
|||
#ifndef SPEEX_RESAMPLER_H
|
||||
#define SPEEX_RESAMPLER_H
|
||||
|
||||
#define spx_int16_t short
|
||||
#define spx_int32_t int
|
||||
#define spx_uint16_t unsigned short
|
||||
#define spx_uint32_t unsigned int
|
||||
|
||||
#define SPEEX_RESAMPLER_QUALITY_MAX 10
|
||||
#define SPEEX_RESAMPLER_QUALITY_MIN 0
|
||||
#define SPEEX_RESAMPLER_QUALITY_DEFAULT 4
|
||||
#define SPEEX_RESAMPLER_QUALITY_VOIP 3
|
||||
#define SPEEX_RESAMPLER_QUALITY_DESKTOP 5
|
||||
enum {
|
||||
RESAMPLER_ERR_SUCCESS = 0,
|
||||
RESAMPLER_ERR_ALLOC_FAILED = 1,
|
||||
RESAMPLER_ERR_BAD_STATE = 2,
|
||||
RESAMPLER_ERR_INVALID_ARG = 3,
|
||||
RESAMPLER_ERR_PTR_OVERLAP = 4,
|
||||
|
||||
RESAMPLER_ERR_MAX_ERROR
|
||||
};
|
||||
struct SpeexResamplerState_;
|
||||
typedef struct SpeexResamplerState_ SpeexResamplerState;
|
||||
/** Create a new resampler with integer input and output rates.
|
||||
* @param nb_channels Number of channels to be processed
|
||||
* @param in_rate Input sampling rate (integer number of Hz).
|
||||
* @param out_rate Output sampling rate (integer number of Hz).
|
||||
* @param quality Resampling quality between 0 and 10, where 0 has poor quality
|
||||
* and 10 has very high quality.
|
||||
* @return Newly created resampler state
|
||||
* @retval NULL Error: not enough memory
|
||||
*/
|
||||
SpeexResamplerState *speex_resampler_init(spx_uint32_t nb_channels,
|
||||
spx_uint32_t in_rate,
|
||||
spx_uint32_t out_rate,
|
||||
int quality,
|
||||
int *err);
|
||||
/** Destroy a resampler state.
|
||||
* @param st Resampler state
|
||||
*/
|
||||
void speex_resampler_destroy(SpeexResamplerState *st);
|
||||
|
||||
|
||||
/** Make sure that the first samples to go out of the resamplers don't have
|
||||
* leading zeros. This is only useful before starting to use a newly created
|
||||
* resampler. It is recommended to use that when resampling an audio file, as
|
||||
* it will generate a file with the same length. For real-time processing,
|
||||
* it is probably easier not to use this call (so that the output duration
|
||||
* is the same for the first frame).
|
||||
* @param st Resampler state
|
||||
*/
|
||||
int speex_resampler_skip_zeros(SpeexResamplerState *st);
|
||||
|
||||
/** Resample an interleaved int array. The input and output buffers must *not* overlap.
|
||||
* @param st Resampler state
|
||||
* @param in Input buffer
|
||||
* @param in_len Number of input samples in the input buffer. Returns the number
|
||||
* of samples processed. This is all per-channel.
|
||||
* @param out Output buffer
|
||||
* @param out_len Size of the output buffer. Returns the number of samples written.
|
||||
* This is all per-channel.
|
||||
*/
|
||||
int speex_resampler_process_interleaved_int(SpeexResamplerState *st,
|
||||
const spx_int16_t *in,
|
||||
spx_uint32_t *in_len,
|
||||
spx_int16_t *out,
|
||||
spx_uint32_t *out_len);
|
||||
const char *speex_resampler_strerror(int err);
|
||||
#endif
|
||||
46
pkg/service/service.go
Normal file
46
pkg/service/service.go
Normal file
|
|
@ -0,0 +1,46 @@
|
|||
package service
|
||||
|
||||
import "fmt"
|
||||
|
||||
// Service defines a generic service.
|
||||
type Service any
|
||||
|
||||
// RunnableService defines a service that can be run.
|
||||
type RunnableService interface {
|
||||
Service
|
||||
|
||||
Run()
|
||||
Stop() error
|
||||
}
|
||||
|
||||
// Group is a container for managing a bunch of services.
|
||||
type Group struct {
|
||||
list []Service
|
||||
}
|
||||
|
||||
func (g *Group) Add(services ...Service) { g.list = append(g.list, services...) }
|
||||
|
||||
// Start starts each service in the group.
|
||||
func (g *Group) Start() {
|
||||
for _, s := range g.list {
|
||||
if v, ok := s.(RunnableService); ok {
|
||||
v.Run()
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Stop terminates a group of services.
|
||||
func (g *Group) Stop() (err error) {
|
||||
var errs []error
|
||||
for _, s := range g.list {
|
||||
if v, ok := s.(RunnableService); ok {
|
||||
if err := v.Stop(); err != nil {
|
||||
errs = append(errs, fmt.Errorf("error: failed to stop [%s] because of %v", s, err))
|
||||
}
|
||||
}
|
||||
}
|
||||
if len(errs) > 0 {
|
||||
err = fmt.Errorf("%s", errs)
|
||||
}
|
||||
return
|
||||
}
|
||||
|
|
@ -1,34 +0,0 @@
|
|||
package app
|
||||
|
||||
type App interface {
|
||||
AudioSampleRate() int
|
||||
AspectRatio() float32
|
||||
AspectEnabled() bool
|
||||
Init() error
|
||||
ViewportSize() (int, int)
|
||||
Scale() float64
|
||||
Start()
|
||||
Close()
|
||||
|
||||
SetAudioCb(func(Audio))
|
||||
SetVideoCb(func(Video))
|
||||
SetDataCb(func([]byte))
|
||||
Input(port int, device byte, data []byte)
|
||||
KbMouseSupport() bool
|
||||
}
|
||||
|
||||
type Audio struct {
|
||||
Data []int16
|
||||
Duration int32 // up to 6y nanosecond-wise
|
||||
}
|
||||
|
||||
type Video struct {
|
||||
Frame RawFrame
|
||||
Duration int32
|
||||
}
|
||||
|
||||
type RawFrame struct {
|
||||
Data []byte
|
||||
Stride int
|
||||
W, H int
|
||||
}
|
||||
|
|
@ -1,67 +0,0 @@
|
|||
package caged
|
||||
|
||||
import (
|
||||
"errors"
|
||||
"reflect"
|
||||
|
||||
"github.com/giongto35/cloud-game/v3/pkg/config"
|
||||
"github.com/giongto35/cloud-game/v3/pkg/logger"
|
||||
"github.com/giongto35/cloud-game/v3/pkg/worker/caged/app"
|
||||
"github.com/giongto35/cloud-game/v3/pkg/worker/caged/libretro"
|
||||
)
|
||||
|
||||
type Manager struct {
|
||||
list map[ModName]app.App
|
||||
log *logger.Logger
|
||||
}
|
||||
|
||||
const (
|
||||
RetroPad = libretro.RetroPad
|
||||
Keyboard = libretro.Keyboard
|
||||
Mouse = libretro.Mouse
|
||||
)
|
||||
|
||||
type ModName string
|
||||
|
||||
const Libretro ModName = "libretro"
|
||||
|
||||
func NewManager(log *logger.Logger) *Manager {
|
||||
return &Manager{log: log, list: make(map[ModName]app.App)}
|
||||
}
|
||||
|
||||
func (m *Manager) Get(name ModName) app.App { return m.list[name] }
|
||||
|
||||
func (m *Manager) Load(name ModName, conf any) error {
|
||||
if name == Libretro {
|
||||
caged, err := m.loadLibretro(conf)
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
m.list[name] = caged
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
func (m *Manager) loadLibretro(conf any) (*libretro.Caged, error) {
|
||||
s := reflect.ValueOf(conf)
|
||||
|
||||
e := s.FieldByName("Emulator")
|
||||
if !e.IsValid() {
|
||||
return nil, errors.New("no emulator conf")
|
||||
}
|
||||
r := s.FieldByName("Recording")
|
||||
if !r.IsValid() {
|
||||
return nil, errors.New("no recording conf")
|
||||
}
|
||||
|
||||
c := libretro.CagedConf{
|
||||
Emulator: e.Interface().(config.Emulator),
|
||||
Recording: r.Interface().(config.Recording),
|
||||
}
|
||||
|
||||
caged := libretro.Cage(c, m.log)
|
||||
if err := caged.Init(); err != nil {
|
||||
return nil, err
|
||||
}
|
||||
return &caged, nil
|
||||
}
|
||||
|
|
@ -1,102 +0,0 @@
|
|||
package libretro
|
||||
|
||||
import (
|
||||
"github.com/giongto35/cloud-game/v3/pkg/config"
|
||||
"github.com/giongto35/cloud-game/v3/pkg/games"
|
||||
"github.com/giongto35/cloud-game/v3/pkg/logger"
|
||||
"github.com/giongto35/cloud-game/v3/pkg/worker/caged/libretro/manager"
|
||||
"github.com/giongto35/cloud-game/v3/pkg/worker/cloud"
|
||||
)
|
||||
|
||||
type Caged struct {
|
||||
Emulator
|
||||
|
||||
base *Frontend // maintains the root for mad embedding
|
||||
conf CagedConf
|
||||
log *logger.Logger
|
||||
}
|
||||
|
||||
type CagedConf struct {
|
||||
Emulator config.Emulator
|
||||
Recording config.Recording
|
||||
}
|
||||
|
||||
func (c *Caged) Name() string { return "libretro" }
|
||||
|
||||
func Cage(conf CagedConf, log *logger.Logger) Caged {
|
||||
return Caged{conf: conf, log: log}
|
||||
}
|
||||
|
||||
func (c *Caged) Init() error {
|
||||
if err := manager.CheckCores(c.conf.Emulator, c.log); err != nil {
|
||||
c.log.Warn().Err(err).Msgf("a Libretro cores sync fail")
|
||||
}
|
||||
|
||||
if c.conf.Emulator.FailFast {
|
||||
if err := c.IsSupported(); err != nil {
|
||||
return err
|
||||
}
|
||||
}
|
||||
|
||||
return nil
|
||||
}
|
||||
|
||||
func (c *Caged) ReloadFrontend() {
|
||||
frontend, err := NewFrontend(c.conf.Emulator, c.log)
|
||||
if err != nil {
|
||||
c.log.Fatal().Err(err).Send()
|
||||
return
|
||||
}
|
||||
c.Emulator = frontend
|
||||
c.base = frontend
|
||||
}
|
||||
|
||||
// VideoChangeCb adds a callback when video params are changed by the app.
|
||||
func (c *Caged) VideoChangeCb(fn func()) { c.base.SetVideoChangeCb(fn) }
|
||||
|
||||
func (c *Caged) Load(game games.GameMetadata, path string) error {
|
||||
if c.Emulator == nil {
|
||||
return nil
|
||||
}
|
||||
c.Emulator.LoadCore(game.System)
|
||||
if err := c.Emulator.LoadGame(game.FullPath(path)); err != nil {
|
||||
return err
|
||||
}
|
||||
c.ViewportRecalculate()
|
||||
return nil
|
||||
}
|
||||
|
||||
func (c *Caged) EnableRecording(nowait bool, user string, game string) {
|
||||
if c.conf.Recording.Enabled {
|
||||
// !to fix races with canvas pool when recording
|
||||
c.base.DisableCanvasPool = true
|
||||
c.Emulator = WithRecording(c.Emulator, nowait, user, game, c.conf.Recording, c.log)
|
||||
}
|
||||
}
|
||||
|
||||
func (c *Caged) EnableCloudStorage(uid string, storage cloud.Storage) {
|
||||
if storage == nil {
|
||||
return
|
||||
}
|
||||
if wc, err := WithCloud(c.Emulator, uid, storage); err == nil {
|
||||
c.Emulator = wc
|
||||
c.log.Info().Msgf("cloud storage has been initialized")
|
||||
} else {
|
||||
c.log.Error().Err(err).Msgf("couldn't init cloud storage")
|
||||
}
|
||||
}
|
||||
|
||||
func (c *Caged) AspectEnabled() bool { return c.base.nano.Aspect }
|
||||
func (c *Caged) AspectRatio() float32 { return c.base.AspectRatio() }
|
||||
func (c *Caged) PixFormat() uint32 { return c.Emulator.PixFormat() }
|
||||
func (c *Caged) Rotation() uint { return c.Emulator.Rotation() }
|
||||
func (c *Caged) AudioSampleRate() int { return c.Emulator.AudioSampleRate() }
|
||||
func (c *Caged) ViewportSize() (int, int) { return c.base.ViewportSize() }
|
||||
func (c *Caged) Scale() float64 { return c.Emulator.Scale() }
|
||||
func (c *Caged) Input(p int, d byte, data []byte) { c.base.Input(p, d, data) }
|
||||
func (c *Caged) KbMouseSupport() bool { return c.base.KbMouseSupport() }
|
||||
func (c *Caged) Start() { go c.Emulator.Start() }
|
||||
func (c *Caged) SetSaveOnClose(v bool) { c.base.SaveOnClose = v }
|
||||
func (c *Caged) SetSessionId(name string) { c.base.SetSessionId(name) }
|
||||
func (c *Caged) Close() { c.Emulator.Close() }
|
||||
func (c *Caged) IsSupported() error { return c.base.IsSupported() }
|
||||
|
|
@ -1,60 +0,0 @@
|
|||
package libretro
|
||||
|
||||
import (
|
||||
"github.com/giongto35/cloud-game/v3/pkg/os"
|
||||
"github.com/giongto35/cloud-game/v3/pkg/worker/cloud"
|
||||
)
|
||||
|
||||
type CloudFrontend struct {
|
||||
Emulator
|
||||
uid string
|
||||
storage cloud.Storage // a cloud storage to store room state online
|
||||
}
|
||||
|
||||
// WithCloud adds the ability to keep game states in the cloud storage like Amazon S3.
|
||||
// It supports only one file of main save state.
|
||||
func WithCloud(fe Emulator, uid string, storage cloud.Storage) (*CloudFrontend, error) {
|
||||
r := &CloudFrontend{Emulator: fe, uid: uid, storage: storage}
|
||||
|
||||
name := fe.SaveStateName()
|
||||
|
||||
if r.storage.Has(name) {
|
||||
data, err := r.storage.Load(fe.SaveStateName())
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
// save the data fetched from the cloud to a local directory
|
||||
if data != nil {
|
||||
if err := os.WriteFile(fe.HashPath(), data, 0644); err != nil {
|
||||
return nil, err
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return r, nil
|
||||
}
|
||||
|
||||
// !to use emulator save/load calls instead of the storage
|
||||
|
||||
func (c *CloudFrontend) HasSave() bool {
|
||||
_, err := c.storage.Load(c.SaveStateName())
|
||||
if err == nil {
|
||||
return true
|
||||
}
|
||||
return c.Emulator.HasSave()
|
||||
}
|
||||
|
||||
func (c *CloudFrontend) SaveGameState() error {
|
||||
if err := c.Emulator.SaveGameState(); err != nil {
|
||||
return err
|
||||
}
|
||||
path := c.Emulator.HashPath()
|
||||
data, err := os.ReadFile(path)
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
return c.storage.Save(c.SaveStateName(), data, map[string]string{
|
||||
"uid": c.uid,
|
||||
"type": "cloudretro-main-save",
|
||||
})
|
||||
}
|
||||
|
|
@ -1,545 +0,0 @@
|
|||
package libretro
|
||||
|
||||
import (
|
||||
"errors"
|
||||
"fmt"
|
||||
"path/filepath"
|
||||
"runtime"
|
||||
"strings"
|
||||
"sync"
|
||||
"time"
|
||||
"unsafe"
|
||||
|
||||
"github.com/giongto35/cloud-game/v3/pkg/config"
|
||||
"github.com/giongto35/cloud-game/v3/pkg/logger"
|
||||
"github.com/giongto35/cloud-game/v3/pkg/os"
|
||||
"github.com/giongto35/cloud-game/v3/pkg/worker/caged/app"
|
||||
"github.com/giongto35/cloud-game/v3/pkg/worker/caged/libretro/graphics"
|
||||
"github.com/giongto35/cloud-game/v3/pkg/worker/caged/libretro/nanoarch"
|
||||
)
|
||||
|
||||
type Emulator interface {
|
||||
SetAudioCb(func(app.Audio))
|
||||
SetVideoCb(func(app.Video))
|
||||
SetDataCb(func([]byte))
|
||||
LoadCore(name string)
|
||||
LoadGame(path string) error
|
||||
FPS() int
|
||||
Flipped() bool
|
||||
Rotation() uint
|
||||
PixFormat() uint32
|
||||
AudioSampleRate() int
|
||||
IsPortrait() bool
|
||||
// Start is called after LoadGame
|
||||
Start()
|
||||
// ViewportRecalculate calculates output resolution with aspect and scale
|
||||
ViewportRecalculate()
|
||||
RestoreGameState() error
|
||||
// SetSessionId sets distinct name for the game session (in order to save/load it later)
|
||||
SetSessionId(name string)
|
||||
SaveGameState() error
|
||||
SaveStateName() string
|
||||
// HashPath returns the path emulator will save state to
|
||||
HashPath() string
|
||||
// HasSave returns true if the current ROM was saved before
|
||||
HasSave() bool
|
||||
// Close will be called when the game is done
|
||||
Close()
|
||||
// Input passes input to the emulator
|
||||
Input(player int, device byte, data []byte)
|
||||
// Scale returns set video scale factor
|
||||
Scale() float64
|
||||
Reset()
|
||||
}
|
||||
|
||||
type Frontend struct {
|
||||
conf config.Emulator
|
||||
done chan struct{}
|
||||
log *logger.Logger
|
||||
nano *nanoarch.Nanoarch
|
||||
onAudio func(app.Audio)
|
||||
onData func([]byte)
|
||||
onVideo func(app.Video)
|
||||
storage Storage
|
||||
scale float64
|
||||
th int // draw threads
|
||||
vw, vh int // out frame size
|
||||
|
||||
// directives
|
||||
|
||||
// skipVideo used when new frame was too late
|
||||
skipVideo bool
|
||||
|
||||
mu sync.Mutex
|
||||
mui sync.Mutex
|
||||
|
||||
DisableCanvasPool bool
|
||||
SaveOnClose bool
|
||||
UniqueSaveDir bool
|
||||
SaveStateFs string
|
||||
}
|
||||
|
||||
type Device byte
|
||||
|
||||
const (
|
||||
RetroPad = Device(nanoarch.RetroPad)
|
||||
Keyboard = Device(nanoarch.Keyboard)
|
||||
Mouse = Device(nanoarch.Mouse)
|
||||
)
|
||||
|
||||
var (
|
||||
audioPool sync.Pool
|
||||
noAudio = func(app.Audio) {}
|
||||
noData = func([]byte) {}
|
||||
noVideo = func(app.Video) {}
|
||||
videoPool sync.Pool
|
||||
lastFrame *app.Video
|
||||
)
|
||||
|
||||
// NewFrontend implements Emulator interface for a Libretro frontend.
|
||||
func NewFrontend(conf config.Emulator, log *logger.Logger) (*Frontend, error) {
|
||||
path, err := filepath.Abs(conf.LocalPath)
|
||||
if err != nil {
|
||||
return nil, fmt.Errorf("failed to use emulator path: %v, %w", conf.LocalPath, err)
|
||||
}
|
||||
if err := os.CheckCreateDir(path); err != nil {
|
||||
return nil, fmt.Errorf("failed to create local path: %v, %w", conf.LocalPath, err)
|
||||
}
|
||||
log.Info().Msgf("Emulator save path is %v", path)
|
||||
|
||||
// we use the global Nanoarch instance from nanoarch
|
||||
nano := nanoarch.NewNano(path)
|
||||
|
||||
log = log.Extend(log.With().Str("m", "Libretro"))
|
||||
level := logger.Level(conf.Libretro.LogLevel)
|
||||
nano.SetLogger(log.Extend(log.Level(level).With()))
|
||||
|
||||
// Check if room is on local storage, if not, pull from GCS to local storage
|
||||
log.Info().Msgf("Local storage path: %v", conf.Storage)
|
||||
if err := os.CheckCreateDir(conf.Storage); err != nil {
|
||||
return nil, fmt.Errorf("failed to create local storage path: %v, %w", conf.Storage, err)
|
||||
}
|
||||
|
||||
var store Storage = &StateStorage{Path: conf.Storage}
|
||||
if conf.Libretro.SaveCompression {
|
||||
store = &ZipStorage{Storage: store}
|
||||
}
|
||||
|
||||
// set global link to the Libretro
|
||||
f := &Frontend{
|
||||
conf: conf,
|
||||
done: make(chan struct{}),
|
||||
log: log,
|
||||
onAudio: noAudio,
|
||||
onData: noData,
|
||||
onVideo: noVideo,
|
||||
storage: store,
|
||||
th: conf.Threads,
|
||||
}
|
||||
f.linkNano(nano)
|
||||
|
||||
if conf.Libretro.DebounceMs > 0 {
|
||||
t := time.Duration(conf.Libretro.DebounceMs) * time.Millisecond
|
||||
f.nano.SetVideoDebounce(t)
|
||||
f.log.Debug().Msgf("set debounce time: %v", t)
|
||||
}
|
||||
|
||||
return f, nil
|
||||
}
|
||||
|
||||
func (f *Frontend) LoadCore(emu string) {
|
||||
conf := f.conf.GetLibretroCoreConfig(emu)
|
||||
|
||||
libExt := ""
|
||||
if ar, err := f.conf.Libretro.Cores.Repo.Guess(); err == nil {
|
||||
libExt = ar.Ext
|
||||
} else {
|
||||
f.log.Warn().Err(err).Msg("system arch guesser failed")
|
||||
}
|
||||
|
||||
meta := nanoarch.Metadata{
|
||||
AutoGlContext: conf.AutoGlContext,
|
||||
FrameDup: f.conf.Libretro.Dup,
|
||||
Hacks: conf.Hacks,
|
||||
HasVFR: conf.VFR,
|
||||
Hid: conf.Hid,
|
||||
IsGlAllowed: conf.IsGlAllowed,
|
||||
LibPath: conf.Lib,
|
||||
Options: conf.Options,
|
||||
Options4rom: conf.Options4rom,
|
||||
UsesLibCo: conf.UsesLibCo,
|
||||
CoreAspectRatio: conf.CoreAspectRatio,
|
||||
KbMouseSupport: conf.KbMouseSupport,
|
||||
LibExt: libExt,
|
||||
}
|
||||
f.mu.Lock()
|
||||
f.SaveStateFs = conf.SaveStateFs
|
||||
if conf.UniqueSaveDir {
|
||||
f.UniqueSaveDir = true
|
||||
f.nano.SetSaveDirSuffix(f.storage.MainPath())
|
||||
f.log.Debug().Msgf("Using unique dir for saves: %v", f.storage.MainPath())
|
||||
}
|
||||
scale := 1.0
|
||||
if conf.Scale > 1 {
|
||||
scale = conf.Scale
|
||||
f.log.Debug().Msgf("Scale: x%v", scale)
|
||||
}
|
||||
f.storage.SetNonBlocking(conf.NonBlockingSave)
|
||||
f.scale = scale
|
||||
f.nano.CoreLoad(meta)
|
||||
f.mu.Unlock()
|
||||
}
|
||||
|
||||
func (f *Frontend) handleAudio(audio unsafe.Pointer, samples int) {
|
||||
fr, _ := audioPool.Get().(*app.Audio)
|
||||
if fr == nil {
|
||||
fr = new(app.Audio)
|
||||
}
|
||||
// !to look if we need a copy
|
||||
fr.Data = unsafe.Slice((*int16)(audio), samples)
|
||||
// due to audio buffering for opus fixed frames and const duration up in the hierarchy,
|
||||
// we skip Duration here
|
||||
f.onAudio(*fr)
|
||||
audioPool.Put(fr)
|
||||
}
|
||||
|
||||
func (f *Frontend) handleVideo(data []byte, delta int32, fi nanoarch.FrameInfo) {
|
||||
if f.conf.SkipLateFrames && f.skipVideo {
|
||||
return
|
||||
}
|
||||
|
||||
fr, _ := videoPool.Get().(*app.Video)
|
||||
if fr == nil {
|
||||
fr = new(app.Video)
|
||||
}
|
||||
fr.Frame.Data = data
|
||||
fr.Frame.W = int(fi.W)
|
||||
fr.Frame.H = int(fi.H)
|
||||
fr.Frame.Stride = int(fi.Stride)
|
||||
fr.Duration = delta
|
||||
|
||||
lastFrame = fr
|
||||
f.onVideo(*fr)
|
||||
|
||||
videoPool.Put(fr)
|
||||
}
|
||||
|
||||
func (f *Frontend) handleDup() {
|
||||
if lastFrame != nil {
|
||||
f.onVideo(*lastFrame)
|
||||
}
|
||||
}
|
||||
|
||||
func (f *Frontend) Shutdown() {
|
||||
f.mu.Lock()
|
||||
f.nano.Shutdown()
|
||||
f.SetAudioCb(noAudio)
|
||||
f.SetVideoCb(noVideo)
|
||||
lastFrame = nil
|
||||
f.mu.Unlock()
|
||||
f.log.Debug().Msgf("frontend shutdown done")
|
||||
}
|
||||
|
||||
func (f *Frontend) linkNano(nano *nanoarch.Nanoarch) {
|
||||
f.nano = nano
|
||||
if nano == nil {
|
||||
return
|
||||
}
|
||||
f.nano.WaitReady() // start only when nano is available
|
||||
|
||||
f.nano.OnVideo = f.handleVideo
|
||||
f.nano.OnAudio = f.handleAudio
|
||||
f.nano.OnDup = f.handleDup
|
||||
}
|
||||
|
||||
func (f *Frontend) SetVideoChangeCb(fn func()) {
|
||||
if f.nano != nil {
|
||||
f.nano.OnSystemAvInfo = fn
|
||||
}
|
||||
}
|
||||
|
||||
func (f *Frontend) Start() {
|
||||
f.log.Debug().Msgf("frontend start")
|
||||
if f.nano.Stopped.Load() {
|
||||
f.log.Warn().Msgf("frontend stopped during the start")
|
||||
f.mui.Lock()
|
||||
defer f.mui.Unlock()
|
||||
f.Shutdown()
|
||||
return
|
||||
}
|
||||
|
||||
// don't jump between threads
|
||||
runtime.LockOSThread()
|
||||
defer runtime.UnlockOSThread()
|
||||
|
||||
f.mui.Lock()
|
||||
f.done = make(chan struct{})
|
||||
f.nano.LastFrameTime = time.Now().UnixNano()
|
||||
|
||||
defer func() {
|
||||
// Save game on quit if it was saved before (shared or click-saved).
|
||||
if f.SaveOnClose && f.HasSave() {
|
||||
f.log.Debug().Msg("save on quit")
|
||||
if err := f.Save(); err != nil {
|
||||
f.log.Error().Err(err).Msg("save on quit failed")
|
||||
}
|
||||
}
|
||||
f.mui.Unlock()
|
||||
f.Shutdown()
|
||||
}()
|
||||
|
||||
if f.HasSave() {
|
||||
// advance 1 frame for Mupen, DOSBox save states
|
||||
// loading will work if autostart is selected for DOSBox apps
|
||||
f.Tick()
|
||||
if err := f.RestoreGameState(); err != nil {
|
||||
f.log.Error().Err(err).Msg("couldn't load a save file")
|
||||
}
|
||||
}
|
||||
|
||||
if f.conf.AutosaveSec > 0 {
|
||||
// !to sync both for loops, can crash if the emulator starts later
|
||||
go f.autosave(f.conf.AutosaveSec)
|
||||
}
|
||||
|
||||
// The main loop of Libretro
|
||||
|
||||
// calculate the exact duration required for a frame (e.g., 16.666ms = 60 FPS)
|
||||
targetFrameTime := time.Second / time.Duration(f.nano.VideoFramerate())
|
||||
|
||||
// stop sleeping and start spinning in the remaining 1ms
|
||||
const spinThreshold = 1 * time.Millisecond
|
||||
|
||||
// how many frames will be considered not normal
|
||||
const lateFramesThreshold = 3
|
||||
|
||||
lastFrameStart := time.Now()
|
||||
|
||||
for {
|
||||
select {
|
||||
case <-f.done:
|
||||
return
|
||||
default:
|
||||
// run one tick of the emulation
|
||||
f.Tick()
|
||||
|
||||
elapsed := time.Since(lastFrameStart)
|
||||
sleepTime := targetFrameTime - elapsed
|
||||
|
||||
if sleepTime > 0 {
|
||||
// SLEEP
|
||||
// if we have plenty of time, sleep to save CPU and
|
||||
// wake up slightly before the target time
|
||||
if sleepTime > spinThreshold {
|
||||
time.Sleep(sleepTime - spinThreshold)
|
||||
}
|
||||
|
||||
// SPIN
|
||||
// if we are close to the target,
|
||||
// burn CPU and check the clock with ns resolution
|
||||
for time.Since(lastFrameStart) < targetFrameTime {
|
||||
// CPU burn!
|
||||
}
|
||||
f.skipVideo = false
|
||||
} else {
|
||||
// lagging behind the target framerate so we don't sleep
|
||||
if f.conf.LogDroppedFrames {
|
||||
// !to make some stats counter instead
|
||||
f.log.Debug().Msgf("[] Frame drop: %v", elapsed)
|
||||
}
|
||||
f.skipVideo = true
|
||||
}
|
||||
|
||||
// timer reset
|
||||
//
|
||||
// adding targetFrameTime to the previous start
|
||||
// prevents drift, if one frame was late,
|
||||
// we try to catch up in the next frame
|
||||
lastFrameStart = lastFrameStart.Add(targetFrameTime)
|
||||
|
||||
// if execution was paused or heavily delayed,
|
||||
// reset lastFrameStart so we don't try to run
|
||||
// a bunch of frames instantly to catch up
|
||||
if time.Since(lastFrameStart) > targetFrameTime*lateFramesThreshold {
|
||||
lastFrameStart = time.Now()
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
func (f *Frontend) LoadGame(path string) error {
|
||||
if f.UniqueSaveDir {
|
||||
f.copyFsMaybe(path)
|
||||
}
|
||||
return f.nano.LoadGame(path)
|
||||
}
|
||||
|
||||
func (f *Frontend) AspectRatio() float32 { return f.nano.AspectRatio() }
|
||||
func (f *Frontend) AudioSampleRate() int { return f.nano.AudioSampleRate() }
|
||||
func (f *Frontend) FPS() int { return f.nano.VideoFramerate() }
|
||||
func (f *Frontend) Flipped() bool { return f.nano.IsGL() }
|
||||
func (f *Frontend) FrameSize() (int, int) { return f.nano.BaseWidth(), f.nano.BaseHeight() }
|
||||
func (f *Frontend) HasSave() bool { return os.Exists(f.HashPath()) }
|
||||
func (f *Frontend) HashPath() string { return f.storage.GetSavePath() }
|
||||
func (f *Frontend) IsPortrait() bool { return f.nano.IsPortrait() }
|
||||
func (f *Frontend) KbMouseSupport() bool { return f.nano.KbMouseSupport() }
|
||||
func (f *Frontend) PixFormat() uint32 { return f.nano.Video.PixFmt.C }
|
||||
func (f *Frontend) Reset() { f.mu.Lock(); defer f.mu.Unlock(); f.nano.Reset() }
|
||||
func (f *Frontend) RestoreGameState() error { return f.Load() }
|
||||
func (f *Frontend) Rotation() uint { return f.nano.Rot }
|
||||
func (f *Frontend) SRAMPath() string { return f.storage.GetSRAMPath() }
|
||||
func (f *Frontend) SaveGameState() error { return f.Save() }
|
||||
func (f *Frontend) SaveStateName() string { return filepath.Base(f.HashPath()) }
|
||||
func (f *Frontend) Scale() float64 { return f.scale }
|
||||
func (f *Frontend) SetAudioCb(cb func(app.Audio)) { f.onAudio = cb }
|
||||
func (f *Frontend) SetSessionId(name string) { f.storage.SetMainSaveName(name) }
|
||||
func (f *Frontend) SetDataCb(cb func([]byte)) { f.onData = cb }
|
||||
func (f *Frontend) SetVideoCb(ff func(app.Video)) { f.onVideo = ff }
|
||||
func (f *Frontend) Tick() { f.mu.Lock(); f.nano.Run(); f.mu.Unlock() }
|
||||
func (f *Frontend) ViewportRecalculate() { f.mu.Lock(); f.vw, f.vh = f.ViewportCalc(); f.mu.Unlock() }
|
||||
func (f *Frontend) ViewportSize() (int, int) { return f.vw, f.vh }
|
||||
|
||||
func (f *Frontend) Input(port int, device byte, data []byte) {
|
||||
switch Device(device) {
|
||||
case RetroPad:
|
||||
f.nano.InputRetropad(port, data)
|
||||
case Keyboard:
|
||||
f.nano.InputKeyboard(port, data)
|
||||
case Mouse:
|
||||
f.nano.InputMouse(port, data)
|
||||
}
|
||||
}
|
||||
|
||||
func (f *Frontend) ViewportCalc() (nw int, nh int) {
|
||||
w, h := f.FrameSize()
|
||||
nw, nh = w, h
|
||||
|
||||
if f.IsPortrait() {
|
||||
nw, nh = nh, nw
|
||||
}
|
||||
|
||||
f.log.Debug().Msgf("viewport: %dx%d -> %dx%d", w, h, nw, nh)
|
||||
|
||||
return
|
||||
}
|
||||
|
||||
func (f *Frontend) Close() {
|
||||
f.log.Debug().Msgf("frontend close")
|
||||
close(f.done)
|
||||
|
||||
f.mui.Lock()
|
||||
f.nano.Close()
|
||||
|
||||
if f.UniqueSaveDir && !f.HasSave() {
|
||||
if err := f.nano.DeleteSaveDir(); err != nil {
|
||||
f.log.Error().Msgf("couldn't delete save dir: %v", err)
|
||||
}
|
||||
}
|
||||
|
||||
f.UniqueSaveDir = false
|
||||
f.SaveStateFs = ""
|
||||
|
||||
f.mui.Unlock()
|
||||
f.log.Debug().Msgf("frontend closed")
|
||||
}
|
||||
|
||||
// Save writes the current state to the filesystem.
|
||||
func (f *Frontend) Save() error {
|
||||
f.mu.Lock()
|
||||
defer f.mu.Unlock()
|
||||
|
||||
ss, err := nanoarch.SaveState()
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
if err := f.storage.Save(f.HashPath(), ss); err != nil {
|
||||
return err
|
||||
}
|
||||
ss = nil
|
||||
|
||||
if sram := nanoarch.SaveRAM(); sram != nil {
|
||||
if err := f.storage.Save(f.SRAMPath(), sram); err != nil {
|
||||
return err
|
||||
}
|
||||
sram = nil
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
// Load restores the state from the filesystem.
|
||||
func (f *Frontend) Load() error {
|
||||
f.mu.Lock()
|
||||
defer f.mu.Unlock()
|
||||
|
||||
ss, err := f.storage.Load(f.HashPath())
|
||||
if err != nil && !errors.Is(err, os.ErrNotExist) {
|
||||
return err
|
||||
}
|
||||
if err := nanoarch.RestoreSaveState(ss); err != nil {
|
||||
return err
|
||||
}
|
||||
|
||||
sram, err := f.storage.Load(f.SRAMPath())
|
||||
if err != nil && !errors.Is(err, os.ErrNotExist) {
|
||||
return err
|
||||
}
|
||||
if sram != nil {
|
||||
nanoarch.RestoreSaveRAM(sram)
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
func (f *Frontend) IsSupported() error {
|
||||
return graphics.TryInit()
|
||||
}
|
||||
|
||||
func (f *Frontend) autosave(periodSec int) {
|
||||
f.log.Info().Msgf("Autosave every [%vs]", periodSec)
|
||||
ticker := time.NewTicker(time.Duration(periodSec) * time.Second)
|
||||
defer ticker.Stop()
|
||||
|
||||
for {
|
||||
select {
|
||||
case <-ticker.C:
|
||||
if f.nano.IsStopped() {
|
||||
return
|
||||
}
|
||||
if err := f.Save(); err != nil {
|
||||
f.log.Error().Msgf("Autosave failed: %v", err)
|
||||
} else {
|
||||
f.log.Debug().Msgf("Autosave done")
|
||||
}
|
||||
case <-f.done:
|
||||
return
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
func (f *Frontend) copyFsMaybe(path string) {
|
||||
if f.SaveStateFs == "" {
|
||||
return
|
||||
}
|
||||
|
||||
fileName := f.SaveStateFs
|
||||
hasPlaceholder := strings.HasPrefix(f.SaveStateFs, "*")
|
||||
if hasPlaceholder {
|
||||
game := strings.TrimSuffix(filepath.Base(path), filepath.Ext(path))
|
||||
fileName = strings.Replace(f.SaveStateFs, "*", game, 1)
|
||||
}
|
||||
|
||||
fullPath := filepath.Join(f.nano.SaveDir(), fileName)
|
||||
|
||||
if os.Exists(fullPath) {
|
||||
return
|
||||
}
|
||||
|
||||
storePath := filepath.Dir(path)
|
||||
fsPath := filepath.Join(storePath, fileName)
|
||||
if os.Exists(fsPath) {
|
||||
if err := os.CopyFile(fsPath, fullPath); err != nil {
|
||||
f.log.Error().Err(err).Msgf("fs copy fail")
|
||||
} else {
|
||||
f.log.Debug().Msgf("copied fs %v to %v", fsPath, fullPath)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,377 +0,0 @@
|
|||
package libretro
|
||||
|
||||
import (
|
||||
"crypto/md5"
|
||||
"fmt"
|
||||
"io"
|
||||
"log"
|
||||
"math/rand/v2"
|
||||
"os"
|
||||
"path/filepath"
|
||||
"sync"
|
||||
"testing"
|
||||
"time"
|
||||
|
||||
"github.com/giongto35/cloud-game/v3/pkg/config"
|
||||
"github.com/giongto35/cloud-game/v3/pkg/logger"
|
||||
"github.com/giongto35/cloud-game/v3/pkg/worker/caged/app"
|
||||
"github.com/giongto35/cloud-game/v3/pkg/worker/caged/libretro/manager"
|
||||
"github.com/giongto35/cloud-game/v3/pkg/worker/caged/libretro/nanoarch"
|
||||
"github.com/giongto35/cloud-game/v3/pkg/worker/thread"
|
||||
|
||||
_ "github.com/giongto35/cloud-game/v3/test"
|
||||
)
|
||||
|
||||
type TestFrontend struct {
|
||||
*Frontend
|
||||
|
||||
corePath string
|
||||
coreExt string
|
||||
gamePath string
|
||||
system string
|
||||
}
|
||||
|
||||
type testRun struct {
|
||||
name string
|
||||
room string
|
||||
system string
|
||||
rom string
|
||||
frames int
|
||||
}
|
||||
|
||||
type game struct {
|
||||
rom string
|
||||
system string
|
||||
}
|
||||
|
||||
var (
|
||||
alwa = game{system: "nes", rom: "nes/Alwa's Awakening (Demo).nes"}
|
||||
sushi = game{system: "gba", rom: "gba/Sushi The Cat.gba"}
|
||||
angua = game{system: "gba", rom: "gba/anguna.gba"}
|
||||
rogue = game{system: "dos", rom: "dos/rogue.zip"}
|
||||
)
|
||||
|
||||
// TestMain runs all tests in the main thread in macOS.
|
||||
func TestMain(m *testing.M) {
|
||||
thread.Wrap(func() { os.Exit(m.Run()) })
|
||||
}
|
||||
|
||||
// EmulatorMock returns a properly stubbed emulator instance.
|
||||
// Due to extensive use of globals -- one mock instance is allowed per a test run.
|
||||
// Don't forget to init one image channel consumer, it will lock-out otherwise.
|
||||
// Make sure you call Shutdown().
|
||||
func EmulatorMock(room string, system string) *TestFrontend {
|
||||
var conf config.WorkerConfig
|
||||
if _, err := config.LoadConfig(&conf, ""); err != nil {
|
||||
panic(err)
|
||||
}
|
||||
|
||||
conf.Emulator.Libretro.Cores.Repo.ExtLock = expand("tests", ".cr", "cloud-game.lock")
|
||||
conf.Emulator.LocalPath = expand("tests", conf.Emulator.LocalPath)
|
||||
conf.Emulator.Storage = expand("tests", "storage")
|
||||
|
||||
l := logger.Default()
|
||||
l2 := l.Extend(l.Level(logger.WarnLevel).With())
|
||||
|
||||
if err := manager.CheckCores(conf.Emulator, l2); err != nil {
|
||||
panic(err)
|
||||
}
|
||||
|
||||
nano := nanoarch.NewNano(conf.Emulator.LocalPath)
|
||||
nano.SetLogger(l2)
|
||||
|
||||
arch, err := conf.Emulator.Libretro.Cores.Repo.Guess()
|
||||
if err != nil {
|
||||
panic(err)
|
||||
}
|
||||
|
||||
// an emu
|
||||
emu := &TestFrontend{
|
||||
Frontend: &Frontend{
|
||||
conf: conf.Emulator,
|
||||
storage: &StateStorage{
|
||||
Path: os.TempDir(),
|
||||
MainSave: room,
|
||||
},
|
||||
done: make(chan struct{}),
|
||||
th: conf.Emulator.Threads,
|
||||
log: l2,
|
||||
SaveOnClose: false,
|
||||
},
|
||||
corePath: expand(conf.Emulator.GetLibretroCoreConfig(system).Lib),
|
||||
coreExt: arch.Ext,
|
||||
gamePath: expand(conf.Library.BasePath),
|
||||
system: system,
|
||||
}
|
||||
emu.linkNano(nano)
|
||||
|
||||
return emu
|
||||
}
|
||||
|
||||
// DefaultFrontend returns initialized emulator mock with default params.
|
||||
// Spawns audio/image channels consumers.
|
||||
// Don't forget to close emulator mock with Shutdown().
|
||||
func DefaultFrontend(room string, system string, rom string) *TestFrontend {
|
||||
mock := EmulatorMock(room, system)
|
||||
mock.loadRom(rom)
|
||||
mock.SetVideoCb(func(app.Video) {})
|
||||
mock.SetAudioCb(func(app.Audio) {})
|
||||
return mock
|
||||
}
|
||||
|
||||
// loadRom loads a ROM into the emulator.
|
||||
// The rom will be loaded from emulators' games path.
|
||||
func (emu *TestFrontend) loadRom(game string) {
|
||||
conf := emu.conf.GetLibretroCoreConfig(emu.system)
|
||||
scale := 1.0
|
||||
if conf.Scale > 1 {
|
||||
scale = conf.Scale
|
||||
}
|
||||
emu.scale = scale
|
||||
|
||||
meta := nanoarch.Metadata{
|
||||
AutoGlContext: conf.AutoGlContext,
|
||||
//FrameDup: f.conf.Libretro.Dup,
|
||||
Hacks: conf.Hacks,
|
||||
HasVFR: conf.VFR,
|
||||
Hid: conf.Hid,
|
||||
IsGlAllowed: conf.IsGlAllowed,
|
||||
LibPath: emu.corePath,
|
||||
Options: conf.Options,
|
||||
Options4rom: conf.Options4rom,
|
||||
UsesLibCo: conf.UsesLibCo,
|
||||
CoreAspectRatio: conf.CoreAspectRatio,
|
||||
LibExt: emu.coreExt,
|
||||
}
|
||||
|
||||
emu.nano.CoreLoad(meta)
|
||||
|
||||
gamePath := expand(emu.gamePath, game)
|
||||
err := emu.nano.LoadGame(gamePath)
|
||||
if err != nil {
|
||||
log.Fatal(err)
|
||||
}
|
||||
emu.ViewportRecalculate()
|
||||
}
|
||||
|
||||
// Shutdown closes the emulator and cleans its resources.
|
||||
func (emu *TestFrontend) Shutdown() {
|
||||
_ = os.Remove(emu.HashPath())
|
||||
_ = os.Remove(emu.SRAMPath())
|
||||
emu.Frontend.Close()
|
||||
emu.Frontend.Shutdown()
|
||||
}
|
||||
|
||||
// dumpState returns both current and previous emulator save state as MD5 hash string.
|
||||
func (emu *TestFrontend) dumpState() (cur string, prev string) {
|
||||
emu.mu.Lock()
|
||||
b, _ := os.ReadFile(emu.HashPath())
|
||||
prev = hash(b)
|
||||
emu.mu.Unlock()
|
||||
|
||||
emu.mu.Lock()
|
||||
b, _ = nanoarch.SaveState()
|
||||
emu.mu.Unlock()
|
||||
cur = hash(b)
|
||||
|
||||
return
|
||||
}
|
||||
|
||||
func (emu *TestFrontend) save() ([]byte, error) {
|
||||
emu.mu.Lock()
|
||||
defer emu.mu.Unlock()
|
||||
|
||||
return nanoarch.SaveState()
|
||||
}
|
||||
|
||||
func BenchmarkEmulators(b *testing.B) {
|
||||
log.SetOutput(io.Discard)
|
||||
os.Stdout, _ = os.Open(os.DevNull)
|
||||
|
||||
benchmarks := []struct {
|
||||
name string
|
||||
system string
|
||||
rom string
|
||||
}{
|
||||
{name: "GBA Sushi", system: sushi.system, rom: sushi.rom},
|
||||
{name: "NES Alwa", system: alwa.system, rom: alwa.rom},
|
||||
}
|
||||
|
||||
for _, bench := range benchmarks {
|
||||
b.Run(bench.name, func(b *testing.B) {
|
||||
s := DefaultFrontend("bench_"+bench.system+"_performance", bench.system, bench.rom)
|
||||
for range b.N {
|
||||
s.nano.Run()
|
||||
}
|
||||
s.Shutdown()
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
func TestSavePersistence(t *testing.T) {
|
||||
tests := []testRun{
|
||||
{system: sushi.system, rom: sushi.rom, frames: 100},
|
||||
{system: angua.system, rom: angua.rom, frames: 100},
|
||||
{system: rogue.system, rom: rogue.rom, frames: 200},
|
||||
}
|
||||
|
||||
for _, test := range tests {
|
||||
t.Run(fmt.Sprintf("If saves persistent on %v - %v", test.system, test.rom), func(t *testing.T) {
|
||||
front := DefaultFrontend(test.room, test.system, test.rom)
|
||||
|
||||
for test.frames > 0 {
|
||||
front.Tick()
|
||||
test.frames--
|
||||
}
|
||||
|
||||
for range 10 {
|
||||
v, _ := front.save()
|
||||
if v == nil || len(v) == 0 {
|
||||
t.Errorf("couldn't persist the state")
|
||||
t.Fail()
|
||||
}
|
||||
}
|
||||
|
||||
front.Shutdown()
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
// Tests save and restore function:
|
||||
//
|
||||
// Emulate n ticks.
|
||||
// Call save (a).
|
||||
// Emulate n ticks again.
|
||||
// Call load from the save (b).
|
||||
// Compare states (a) and (b), should be =.
|
||||
func TestLoad(t *testing.T) {
|
||||
tests := []testRun{
|
||||
{room: "test_load_00", system: alwa.system, rom: alwa.rom, frames: 100},
|
||||
//{room: "test_load_01", system: sushi.system, rom: sushi.rom, frames: 1000},
|
||||
//{room: "test_load_02", system: angua.system, rom: angua.rom, frames: 100},
|
||||
}
|
||||
|
||||
for _, test := range tests {
|
||||
t.Logf("Testing [%v] load with [%v]\n", test.system, test.rom)
|
||||
|
||||
mock := DefaultFrontend(test.room, test.system, test.rom)
|
||||
|
||||
mock.dumpState()
|
||||
|
||||
for ticks := test.frames; ticks > 0; ticks-- {
|
||||
mock.Tick()
|
||||
}
|
||||
mock.dumpState()
|
||||
|
||||
if err := mock.Save(); err != nil {
|
||||
t.Errorf("Save fail %v", err)
|
||||
}
|
||||
snapshot1, _ := mock.dumpState()
|
||||
|
||||
for ticks := test.frames; ticks > 0; ticks-- {
|
||||
mock.Tick()
|
||||
}
|
||||
mock.dumpState()
|
||||
|
||||
if err := mock.Load(); err != nil {
|
||||
t.Errorf("Load fail %v", err)
|
||||
}
|
||||
snapshot2, _ := mock.dumpState()
|
||||
|
||||
if snapshot1 != snapshot2 {
|
||||
t.Errorf("It seems rom state restore has failed: %v != %v", snapshot1, snapshot2)
|
||||
}
|
||||
|
||||
mock.Shutdown()
|
||||
}
|
||||
}
|
||||
|
||||
func TestStateConcurrency(t *testing.T) {
|
||||
tests := []struct {
|
||||
run testRun
|
||||
seed int
|
||||
}{
|
||||
{
|
||||
run: testRun{room: "test_concurrency_00", system: alwa.system, rom: alwa.rom, frames: 120},
|
||||
seed: 42,
|
||||
},
|
||||
{
|
||||
run: testRun{room: "test_concurrency_01", system: alwa.system, rom: alwa.rom, frames: 300},
|
||||
seed: 42 + 42,
|
||||
},
|
||||
}
|
||||
|
||||
for _, test := range tests {
|
||||
t.Logf("Testing [%v] concurrency with [%v]\n", test.run.system, test.run.rom)
|
||||
|
||||
mock := EmulatorMock(test.run.room, test.run.system)
|
||||
|
||||
ops := &sync.WaitGroup{}
|
||||
// quantum lock
|
||||
qLock := &sync.Mutex{}
|
||||
|
||||
mock.loadRom(test.run.rom)
|
||||
mock.SetVideoCb(func(v app.Video) {
|
||||
if len(v.Frame.Data) == 0 {
|
||||
t.Errorf("It seems that rom video frame was empty, which is strange!")
|
||||
}
|
||||
})
|
||||
mock.SetAudioCb(func(app.Audio) {})
|
||||
|
||||
t.Logf("Random seed is [%v]\n", test.seed)
|
||||
t.Logf("Save path is [%v]\n", mock.HashPath())
|
||||
|
||||
_ = mock.Save()
|
||||
|
||||
for i := range test.run.frames {
|
||||
qLock.Lock()
|
||||
mock.Tick()
|
||||
qLock.Unlock()
|
||||
|
||||
if lucky() && !lucky() {
|
||||
ops.Go(func() {
|
||||
qLock.Lock()
|
||||
defer qLock.Unlock()
|
||||
|
||||
mock.dumpState()
|
||||
// remove save to reproduce the bug
|
||||
_ = mock.Save()
|
||||
_, snapshot1 := mock.dumpState()
|
||||
_ = mock.Load()
|
||||
snapshot2, _ := mock.dumpState()
|
||||
|
||||
if snapshot1 != snapshot2 {
|
||||
t.Errorf("States are inconsistent %v != %v on tick %v\n", snapshot1, snapshot2, i+1)
|
||||
}
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
ops.Wait()
|
||||
mock.Shutdown()
|
||||
}
|
||||
}
|
||||
|
||||
func TestStartStop(t *testing.T) {
|
||||
f1 := DefaultFrontend("sushi", sushi.system, sushi.rom)
|
||||
go f1.Start()
|
||||
time.Sleep(1 * time.Second)
|
||||
f1.Close()
|
||||
|
||||
f2 := DefaultFrontend("sushi", sushi.system, sushi.rom)
|
||||
go f2.Start()
|
||||
time.Sleep(100 * time.Millisecond)
|
||||
f2.Close()
|
||||
}
|
||||
|
||||
// expand joins a list of file path elements.
|
||||
func expand(p ...string) string {
|
||||
ph, _ := filepath.Abs(filepath.FromSlash(filepath.Join(p...)))
|
||||
return ph
|
||||
}
|
||||
|
||||
// hash returns MD5 hash.
|
||||
func hash(bytes []byte) string { return fmt.Sprintf("%x", md5.Sum(bytes)) }
|
||||
|
||||
// lucky returns random boolean.
|
||||
func lucky() bool { return rand.IntN(2) == 1 }
|
||||
Some files were not shown because too many files have changed in this diff Show more
Loading…
Add table
Add a link
Reference in a new issue