* Add frame scaling support (#107)
* Update README.md with additional info about Windows builds
* Add frame scaling
* Add and enable bilinear scaling (#109)
* Add and enable bilinear scaling
* Use Go x/image lib for interpolation
* Reformat the code goimport/gofmt
* Move worker config into the pkg/worker directory
* Change separator in the save file path allowing it to work on Windows (#113)
* Introduce Makefile and go vendor directory for faster build
* WIP: Refactor cloud-game codebase with spliting overlord and worker binary
* Fix all issues and have a running build
* Complete first version of refactor