Commit graph

22 commits

Author SHA1 Message Date
giongto35
92660b782c Refactor encoder (#75)
* Refactor encoding code

* Close input encoder
2019-08-31 12:26:00 +08:00
giongto35
f491861874 Update Playstation core (#73)
* Update cores setting for ps1

* Update PS3 output + use bytes per row to get the correct number of bytes per row

* Add more inputs

* Update input

* Fix input

* Add resize image comment

* Update screenshot

* Try side by side

* Update Image side by side

* Add image side by side

* Update landing page

* Add landing page image

* Update landing page image
2019-08-28 03:54:18 +08:00
giongto35
5175fde635 Move gamelist to become a utility library, this package can be shared between overlord and worker (#72)
* Return games based on type

* Add nes extension also

* Update game list logic

* Add more files to diff
2019-08-27 07:26:33 +08:00
giongto35
4fe4bad01a Add H264 codec (#71)
* Update gomod

* Add h264 codec + interface

* Add config to use H264 or Vp8
2019-08-23 03:41:16 +08:00
giongto35
35c42e3bad Update cores 2019-08-03 16:23:55 +08:00
giongto35
41cb01bf2b Integrate with RetroArch to have Universal emulator. (#64)
* WIP

* Add libretro

* Update input retro

* Update cloud retro input:

* Integrate libretro remove GL

* Launch emulator by game type

* Save and load

* Update deeplink to game directly

* Done channel for naemulator

* each server handle only one session

* Only provide available clients

* Emulator based on game

* Remove all OpenGL related

* Retroarch audio

* Audio encoding mono

* Experiment with libretro audio

* Audio without datachannel

* Audio opus internal

* Remove unnecessary code

* Resampled

* Limit time frame

* Start Room and Audio by game

* Dynamic video image allocation

* Dynamic Video buffer allocation based on video resolution

* Move encoder to room

* width and height from emulator

* Padding images to fix multipler of 64

* Remove OpenGL

* Remove Open AL

* Remove OpenGL from Go mod

* Move away nanoarch logic in naemulator

* Remove unecessary savefiles.go

* Optimize Docker for caching

* Update ReadME

* Update README to introduce Retro

* Update README

* Update README.md
2019-08-02 22:06:26 +08:00
giongto35
6a5e9d536f Join room directly (#53) 2019-06-09 15:34:11 +08:00
giongto35
d9db0cc58a Optimize 2019-06-06 23:14:29 +08:00
giongto35
c85e3fda9a Close input chan after quit game 2019-06-06 23:14:29 +08:00
giongto35
e0a6ce2c6c Fix icecandidate setup (#44)
* Use own stun server

* Add ice candidate

* Add turn server

* Up main_test

* Fix datachannel negotiated
2019-05-26 22:18:41 +08:00
trichimtrich
dea9714a5d Update new frontend (#38)
* WIP

* fix crlf

* fix crlf

* new gesture, menu, tooltip, share

* WIP share

* clear dusties and put magic

* oops

* Remove fade

* Update js behaviour
2019-05-25 13:16:32 +08:00
giongto35
605d276b39 Fix front-end (#36)
* Change join to start

* Unorder data channel

* GC after room close

* Update Frontend

* Remove fade in fadeout
2019-05-25 02:39:00 +08:00
giongto35
e983359835 Worker auto reconnect (#34)
* Change join to start

* WIP

* Use RouteWork to route worker call

* Add reconnect

* Update main test

* Remove fatal

* Update test

* Remove unnecessary
2019-05-23 19:23:45 +08:00
giongto35
8df00bfb63 use for to wait channel 2019-05-20 16:00:09 +08:00
giongto35
6006532a36 Change done chan to 1 2019-05-20 15:16:56 +08:00
giongto35
8588f86201 Add channel direction 2019-05-20 01:46:58 +08:00
giongto35
16de106f26 Update save and load 2019-05-19 20:00:24 +08:00
giongto35
6dc274958f Update closing websocket 2019-05-19 17:51:48 +08:00
giongto35
63b129a8cf Close session 2019-05-19 13:42:23 +08:00
giongto35
263c7c7da6 Update comments 2019-05-19 13:24:24 +08:00
giongto35
223f58ae56 Update test 2019-05-19 13:13:09 +08:00
giongto35
515259772f Clean code 2019-05-19 05:24:58 +08:00